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Simonschreibt

@simonschreibt.bsky.social
6.7K followers 4.5K following 915 posts

⭐VFX Portfolio: www.artstation.com/simont 📝Game Art Tricks: simonschreibt.de 💌Newsletter: simonschreibt.de/newsletter 🌳Linktree: simont.de 👋Discord: discord.simonschreibt.de 🚀My game: tinyurl.com/p3d9vtb9

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Simonschreibt @simonschreibt.bsky.social · 29/09/2026
BiteMe Games featured my game. A year ago. www.youtube.com/watch?v=r8tT... #gamedev #indiedev #biteme
youtube.com
Tierlisting the best genres for SOLO gamedevs
YouTube video by BiteMe Games
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Simonschreibt @simonschreibt.bsky.social · 18/09/2026
My Game was mentioned in the cool c't magazine article about bsky.app/profile/godo... ! 🏆 It's a chill survivors-like where you safe space-moo-moos and chocolate is the currency. store.steampowered.com/app/2657850/... #godot #indiedev #gamedev
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AndreeaG @andreeagajda.bsky.social · 13/08/2026
👀👀👀🗞️👀👀👀 #gamedevs devlandmarketing.com/games-withou...
devlandmarketing.com
Games without AI showcase | Dev Land Marketing
About the game event and more details . Games without AI made by real creators. Hand crafted .
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Simonschreibt @simonschreibt.bsky.social · 11/08/2026
quick! before physical discs are discontinued!
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Simonschreibt @simonschreibt.bsky.social · 03/08/2026
New VFX/Tech Art Newsletter is out! 📃Read online: simonschreibt.de?na=view&id=47 ✋Subscribe: simonschreibt.de/newsletter #realtimevfx #gamedev #techart
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Simonschreibt @simonschreibt.bsky.social · 29/07/2026
Go heavy perf drop (~10 fps) after updating project from UE5.5 to 5.7. turns out: it was not the game itself but the stat gpu and stat scenerendering which drain perf WAY more in 5.7 than in 5.5. #unrealengine
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Simonschreibt @simonschreibt.bsky.social · 27/07/2026
New VFX/Tech Art Newsletter is out! 📃Read online: simonschreibt.de?na=view&id=46 ✋Subscribe: simonschreibt.de/newsletter #realtimevfx #gamedev #techart
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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Simonschreibt @simonschreibt.bsky.social · 24/07/2026
Well, THAT is a good argument to switch to UE5.6+ 🍺 (found in the ue roadmap portal.productboard.com/epicgames/1-...) #gamedev #beer
screenshot of change log saying something abut "beer shadow maps"
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PSYCRAFT - SUPERNATURAL GAMES @psycraft.games · 20/07/2026
We are part of the "Games Composed in Germany 2026" event on #Steam! store.steampowered.com/sale/Games-C…  #indiegame #wrestling #wrestlinggames #gamedev #indiedev #thumbwrestling
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Simonschreibt @simonschreibt.bsky.social · 21/07/2026
www.youtube.com/watch?v=pr4c...
youtube.com
Tape Recorder Prank - The Office US
YouTube video by The Office
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GameFromScratch @gamefromscratch.bsky.social · 21/07/2026
At Unite Seoul 2026 Unity just released what is probably the single most AWESOME thing they've created... in years. Unity CLI + Unity Pipeline COMPLETELY control Unity & Unity projects 100% from the command line. gamefromscratch.com/unity-cli-un... #gamedev #indiedev #Unity3d
gamefromscratch.com
Unity CLI + Unity Pipeline = Game Changers – GameFromScratch.com
At Unite 2026 Unity released Unity CLI and Unity Pipeline, completely control Unity from the command line + free AI MCP server mode
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Studio-Filthy-Dragons @filthy-dragons.bsky.social · 16/07/2026
This brand new first person RPG is close to drop as a demo... Give it 2 more weeks! #indiedev #gamedev #rpg
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AlternativeTo @alternativeto.net · 08/07/2026
A YouTube creator built the perfect alternative for anyone switching from Photoshop to GIMP. This free and open-source patch turns GIMP into a Photoshop-like editor with a familiar tool layout, keyboard shortcuts, more canvas space, and fully local files
A colorful interface showcases PhotoGIMP, designed to mimic Photoshop with familiar tools and shortcuts for users transitioning from Adobe.
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Simonschreibt @simonschreibt.bsky.social · 03/07/2026
Why is Unreal 5.5/5.8 correctly falling back to the Lumen SWRT (Surface Cache) when I disable HWRT globally (top) or for Lumen in general (Middle) BUT TURNS BLACK when I specifically disable HWRT it ONLY for Lumen Reflections (bottom) ?! Does anyone know? #gamedev #unrealengine #unreal
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Simonschreibt @simonschreibt.bsky.social · 03/07/2026
new record: LONGEST review! xxadonisxx took the time to write 719 words about my game. 💘 what's YOUR longest review? steamcommunity.com/id/xxadonisx...
steamcommunity.com
Steam Community :: xxadonisxx :: Review for Cozy Space Survivors
Cozy Space Survivors offers a refreshing interpretation of the survivor-like genre by replacing dark settings and relentless tension with a colorful, comforting journey through the stars. Developed an...
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Simonschreibt @simonschreibt.bsky.social · 01/07/2026
my game is part of the indie-day-bundle ! www.fanatical.com/en/pick-and-... #indiedev
screenshot of the website from fanatical, showing the banner of my game.
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Stan Loiseaux @stanloiseaux.bsky.social · 04/12/2025
My first bluesky post saved for this! Flotsam is finally out after years and years and years... No more questions about if it's done yet needed! 😘 Thanks everyone who helped! www.youtube.com/watch?v=h1As...
youtube.com
Flotsam 1.0 Launch Trailer
YouTube video by Pajama Llama Games
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PSYCRAFT - SUPERNATURAL GAMES @psycraft.games · 25/06/2026
The best there is the best there was! Our 4th wrestler is nearly done! Soon we'll have our wrestlers together to have some 2vs2 action in #THUMBLEMANIA #IndieGame #GameDev #WrestleSky #WishlistWednesday #Wrestling #WWE #AEW #Steam 🎮 #Gaming #NintendoSwitch #PS5
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LOP: Whitefall | WISHLIST ON STEAM @lopwhitefall.com · 24/06/2026
We just hit 200 followers! 🐰 Thanks for helping us shatter the world. Plenty left to break. (..pls don't unfollow over this one 🥺👉👈) #gamedev #indiegame #metroidvania #promosky
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WildSheepStudio @wildsheepstudio.bsky.social · 17/06/2026
We built our game around slowing down and noticing the little things. Seeing that resonate, even briefly, means everything to us 💛🐾 #cozygame #simplethings #streamer #reactions Thank you: @gamingwithgynger.bsky.social @eeowna.bsky.social @risshella.com @sarahsunstone.bsky.social
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Simonschreibt @simonschreibt.bsky.social · 16/06/2026
500! Five-Hundret! Fünfhundert! Das sind ja 1000 Mark! I think I spider!
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zoviazzg @zoviazzg.bsky.social · 15/06/2026
Have you seen the trees in Grandia for the Sega Saturn? Why is no-one talking about the trees in Grandia for the Sega Saturn??
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Simonschreibt @simonschreibt.bsky.social · 11/06/2026
Documented For-Loops in Niagara because I couldn't find much about them in the web: realtimevfx.com/t/unreal-nia... #realtimevfx
realtimevfx.com
Unreal Niagara For Loop Example
Couldn’t find much examples for For-Loops in Niagara. Here a simple Example where for each particle, I read the position of EVERY other particle (via for-loop) and draw a line. Can be useful for Plexu...
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Simonschreibt @simonschreibt.bsky.social · 10/06/2026
best comment. (yes, we have an oink-button) #gamedev
screenshot from unreal blueprint. it shows a comment just saying "oink".
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Simonschreibt @simonschreibt.bsky.social · 10/06/2026
i admit, our artists created something very very very cute. store.steampowered.com/app/3840230/... #gamedev
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Simonschreibt @simonschreibt.bsky.social · 09/06/2026
Patch Notes get funnier, the less context one has: "Game stuck when smelling poo after mother tutorial" store.steampowered.com/news/app/384... #gamedev
store.steampowered.com
Adorable Adventures - v.1.1 patch now available! - Steam News
Including additional VO languages, quality of life changes, Steam Deck improvements, additional options, and bugfixes!
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Matt Oztalay (He/Him) @mattoztalay.bsky.social · 01/05/2026
Saw this one in @simonschreibt.bsky.social 's newsletter, and this one is a really important trick to keep in your toolbelt in #UnrealEngine raphaelgarcia.dev/lab/smooth-w...
raphaelgarcia.dev
Smooth WPO Fade in UE5 : Reading Disable Distance from the Material
How to build a smooth World Position Offset fade in Unreal Engine 5 by reading the native Disable Distance directly from the material using GetPrimitiveData.
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Simonschreibt @simonschreibt.bsky.social · 30/04/2026
New VFX/Tech Art Newsletter is out! 📃Read online: simonschreibt.de?na=view&id=45 ✋Subscribe: simonschreibt.de/newsletter/ #gamedev #realtimevfx #vfx #techart
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Simonschreibt @simonschreibt.bsky.social · 27/03/2026
I left my tea out yesterday. Today, a layer has formed on top. Totally awesome breakup, right? Great reference for cracked ground or an impact.
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Kenney @kenney.nl · 17/03/2026
I'll be releasing Godot Starter Kit: Match-3 tomorrow but for now I want to direct your attention to the 70 (!) splash screens I've made which you can use to proudly display your excellent taste in game engines. ✨ github.com/KenneyNL/God...
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Eka | Dosa Divas @ekanaut.bsky.social · 19/03/2026
Falcon Age was 18 months with a dev team of 7 Thirsty Suitors was 3.5 years with a dev team of 14 Dosa Divas will be 2 years 3 months with a team of 14 Our next three games that we're pitching around are all under 2 years with a team of 7 mostly out of necessity to get to a stable place.
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Draw Me A Pixel @drawmeapixel.com · 18/03/2026
SCHBOING SCHBOING SCHBOING
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Simonschreibt @simonschreibt.bsky.social · 13/03/2026
our game was shown during the @futuregamesshow.bsky.social ! here the vid with timestamp: youtu.be/p4lB9R2nSI8&... #indiegame
youtu.be
YouTube
Share your videos with friends, family, and the world
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Beyond-FX @beyond-fx.bsky.social · 04/03/2026
We’re bringing a packed lineup to #GDC2026 🔥📅 Check out our full schedule and plan your visit. Can’t wait to see you there!
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woufh @woufh.bsky.social · 03/03/2026
Anyways this experiment came out of an exchange on @simonschreibt.bsky.social's discord server. It's a great community to receive feedback, inspiration, or advice. Join it if you're interested, it's awesome seeing all these people sharing and solving problems together: discord.simonschreibt.de
discord.simonschreibt.de
Join the simonschreibt's super-duper server Discord Server!
Check out the simonschreibt's super-duper server community on Discord – hang out with 947 other members and enjoy free voice and text chat.
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Zi @majormcdoom.bsky.social · 27/02/2026
Added some automated physics generation for cloth canopies and gave them some poofy feedback effects. Uses just one rigid body - no soft body or cloth simulation. #GodotEngine #gamedev #indiedev
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Alpha Nomos @alphanomos.bsky.social · 26/02/2026
Turn every fight into your own soundtrack #indiegame #gamedev
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Simonschreibt @simonschreibt.bsky.social · 19/02/2026
DON'T BUY IT! Wait until the sale is over, THEN buy it! #MoreMoneyForTheDevs :)
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Jay Axer @jayaxer.bsky.social · 22/01/2026
Throws my isometric environment art onto your feed (in a casual but polite way)
an isometric environment of a dark underground dungeon lit by candles with dark stone walls.
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Simonschreibt @simonschreibt.bsky.social · 20/01/2026
CONGRATZ!! ❤️‍🔥
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Nicolas Barradeau @nicoptere.bsky.social · 14/01/2026
"Polar coordinates" explores some famous conformal maps (en.wikipedia.org/wiki/Conform...), I still remember being galaxy-brained when I discovered this principle ✨ boids for scale. #genuary #genuary10 #genuary26
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marina @parinamais.bsky.social · 13/01/2026
I have finally finished CATCHING FISHES, and here's the trailer! This is my first solo game, and it’s a short story about… taking a bath when you’re very tired : ) Hope to see you back for release day, on January 20! #indiedev #gamedev #indiegame #unity #catchingfishes
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JP @lyde343.bsky.social · 07/01/2026
I keep revisiting the Diablo 3 - trees post by @simonschreibt.bsky.social. Always baffled by the creativity and how beautiful results the simple approach creates. simonschreibt.de/gat/diablo-3...
simonschreibt.de
Diablo 3 – Trees | Simonschreibt.
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jitspoe @jitspoe.bsky.social · 16/12/2025
You guys like swinging around on grapples, right? The mechanical fist in Fist of the Forgotten has a lot of versatility! Wishlist: store.steampowered.com/app/1105470/... #TeaseYaGame
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WildSheepStudio @wildsheepstudio.bsky.social · 02/12/2025
🎙️ Q&A time! We answer your top questions about Adorable Adventures Got more? Drop them below! 🐗💬 Join our Discord : discord.gg/uFZXX4ZcZ5 #indiegame #cozygames #gamingreels #indiedev #adorableadventures #babyboar #steam #demo #oink Tokyo Music Walker - Way Home Music powered by BreakingCopyright
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Simonschreibt @simonschreibt.bsky.social · 02/12/2025
Join Boris on our new Discord Server! :) Oink Oink!
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passivestar @passivestar.bsky.social · 30/11/2025
just one more video before going to sleep
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Simonschreibt @simonschreibt.bsky.social · 26/11/2025
What a pleasure to watch all those emotions going through Kupfermond's face while she plays our game! 💘 📺Link to her Twitch Clip: www.twitch.tv/kupfermond/c... 🕹️Play Demo here: store.steampowered.com/app/4006020/... @wildsheepstudio.bsky.social
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Brandon Sheffield @brandon.insertcredit.com · 24/11/2025
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
Credits for Brent Porter (3D art lead) and Catherine Menabde (2D art lead) are shown here. There's a lengthy description of what they did, with a  pastiche of various Demonschool characters underneath, messing around with a computer.
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