Jonathan Cooper @jonathan.gameanim.com · 20hGreat day yesterday sharing mocap best-practices with the latest Abertay University MSc in Technical Art & Visual Effects cohort. 2120
Jonathan Cooper @jonathan.gameanim.com · 21hMatt's Technical Animation in Video Games has helped me a lot and this updated revision should be an essential purchase for every animator working in video games. 091
Jonathan Cooper @jonathan.gameanim.com · 26/09/2026Great experience advising some incredibly talented highschoolers, students and recent graduates this morning. Returned some optimism for the future of the games industry. 051
Jonathan Cooper @jonathan.gameanim.com · 26/09/2026Pragmata - Diana facial capture, rig and hair system. 38920
Jonathan Cooper @jonathan.gameanim.com · 25/09/2026Scottish Games Day 2026 highlight was the GTA Origins panel. So many heroes up there. 292
Jonathan Cooper @jonathan.gameanim.com · 25/09/2026Glad to have left a mark on the Canadian gamedev scene (I worked on 3 of these). 0141
Jonathan Cooper @jonathan.gameanim.com · 25/09/2026I knew a programmer at EA in Montreal who wore one of these. She was eternally frustrated that engine programmers would call themselves engineers. 1220
Jonathan Cooper @jonathan.gameanim.com · 23/09/2026Just watched this on Netflix. Both her and her husband are absolutely mental. 051
Reposted by Jonathan CooperAndy Kelly @ultrabrilliant.xyz · 22/09/2026Very much enjoying all the mundanely familiar UK scenery details in Silent Hill: Townfall. 1232955
Jonathan Cooper @jonathan.gameanim.com · 22/09/2026Ninja Theory closing is such a loss. The only UK team that can really go toe-to-toe with the best out there in terms of 3rd-person action gameplay. 1240
Reposted by Jonathan CooperJonathan Cooper @jonathan.gameanim.com · 21/09/2026Devil May Cry 3 (2005) motion capture behind-the-scenes and live-action previz. Capcom were really ahead of the game in terms of stunt choreography even then. 37729
Jonathan Cooper @jonathan.gameanim.com · 21/09/2026Devil May Cry 3 (2005) motion capture behind-the-scenes and live-action previz. Capcom were really ahead of the game in terms of stunt choreography even then. 37729
Reposted by Jonathan CooperLuke Plunkett @lukeplunkett.com · 19/09/2026this tweet is NINE years old and is still the best trans rights policy advice out there 366411679
Reposted by Jonathan CooperJames Cooper @jamescoopergames.bsky.social · 14/09/2026I stepped away from socials back in 2020. Coming back, I find a games industry that's changed a lot since I left - in good ways, and in hard ways. I'm looking forward to being part of the community again. 👋static.klipy.comUncharted: Nathan Drake and Sully HugALT: Uncharted: Nathan Drake and Sully Hug 3132
Jonathan Cooper @jonathan.gameanim.com · 11/09/2026Checkout line magazines are different in the UK 0110
Jonathan Cooper @jonathan.gameanim.com · 11/09/2026Cowardly Corporate Fuck is perfect - well done that person. 1386
Jonathan Cooper @jonathan.gameanim.com · 10/09/2026What a combo. Never knew this existed, and funny because I literally left Scotland for Canada to make Mass Effect while most others in my then studio went on to make Crackdown. Both 9/10! 1160
Jonathan Cooper @jonathan.gameanim.com · 08/09/2026Fucksake I have to do that Water Temple again… 2151
Jonathan Cooper @jonathan.gameanim.com · 07/09/2026This Thursday the 10th is the 27th Edinburgh Gamedev Drinkup - starting at 6pm at the Brewdog Doghouse. We have a few tables booked for the balcony so hoping for good weather (may be a little too optimistic). www.eventbrite.co.uk/e/game-dev-d...eventbrite.co.ukGame Dev DrinkUp EdinburghA meetup for game developers in the Edinburgh area, on the 2nd Thursday of every month. 041
Reposted by Jonathan CooperSVB Station @svbstation.bsky.social · 04/09/2026This is something that really shouldn't have been normalized in the gaming industry. 1216317961
Jonathan Cooper @jonathan.gameanim.com · 01/09/2026It influenced our clocktower bell collapse sequence in Uncharted 4... 622650
Reposted by Jonathan CooperSteve Bowler @gameism.bsky.social · 01/09/2026Ha, this is exactly how I set up the mocap rig for Goro in Mortal Kombat (2009) in Motion Builder. Two mocap actors, one played "Goro," the other played the 2nd set of underarms. 46316
Jonathan Cooper @jonathan.gameanim.com · 01/09/2026Onimusha: Way of the Sword mocap was creatively used for swordsmen and creatures. That multi-arm setup is similar to how we shot the Rat King on TLOU2. 110034
Reposted by Jonathan CooperNatalie (Tali) Vancouver era ✨ @talidev3d.bsky.social · 31/08/2026this is a conversation I would overhear from my game designer coworkers after asking them how they want the door I just modeled to open 412624
Jonathan Cooper @jonathan.gameanim.com · 30/08/2026The Prodigy last night at Edinburgh Summer Sessions. Amazing show and great support from Carl Cox and more. 171
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026Metal Gear Solid 4 (2008) cutscene mocap shoots 1489
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026These are the patents that likely contributed to this explosion in animation data: patents.google.com/patent/US116... patents.google.com/patent/US202... patents.google.com/patent/US116...patents.google.comUS11620781B1 - System and method for virtual character locomotion - Google PatentsA system and method for controlling the animation and movement of in-game objects. In some embodiments, the system includes one or more data-driven animation building blocks that can be used to define... 040
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026“Rockstar stated that GTA 6 features over 600,000 NPC animations, compared to 300,000 in RDR2 and 55,000 in GTA 5.” 272
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026Good morning to all the game directors coming into work today to tell the team to add things they saw in the GTA trailer. 2556
Reposted by Jonathan CooperJim Jagger @jimjagger.bsky.social · 28/08/2026What a wonderful boost. Incredibly proud of all the teams, with a special shoutout to the animators for pouring so much heart and craft into every frame. This is easily the greatest game I’ve had the pleasure of working on. Bring on November!youtube.comGrand Theft Auto VI: An Extended LookYouTube video by Rockstar Games 8393
Jonathan Cooper @jonathan.gameanim.com · 28/08/2026Congrats to everyone at Rockstar past and present. The game looks amazing. 060
Jonathan Cooper @jonathan.gameanim.com · 27/08/2026Dr Frank-N-Furter at Frankenstein Bar yesterday. 061
Reposted by Jonathan Cooperkate bush’s husband @airbagged.bsky.social · 26/08/20263 minutes of Tim Curry holding back laughter while filming scenes for Red Alert 3 83115723899
Jonathan Cooper @jonathan.gameanim.com · 26/08/2026Tim Curry’s best role was actually the made-for-TV UK kids’ movie The Worst Witch.youtu.beThe Worst Witch (1986) "Halloween Song"YouTube video by harrypottersdaddy 040
Jonathan Cooper @jonathan.gameanim.com · 24/08/2026Karate update: obtained brown belt at the weekend despite randomly cutting my foot and bleeding all over the floor. 0110
Jonathan Cooper @jonathan.gameanim.com · 24/08/2026This was my old team. They’re even finding game devs hidden in tech.theverge.comApple is laying off staffers working on the Vision Pro and SiriWhat is the future of the Vision Pro? 091
Jonathan Cooper @jonathan.gameanim.com · 23/08/2026Deus Ex: Human Revolution released 15 years ago today. Here's a collection of pre-vis from the successful green-light pitch. 1348
Jonathan Cooper @jonathan.gameanim.com · 23/08/2026Mixtape tongue physics test www.youtube.com/watch?v=rdhl...youtube.comMixtape Behind-the-Scenes | Tongue Physics TestingYouTube video by 80 Level 131
Jonathan Cooper @jonathan.gameanim.com · 22/08/2026“Sony Patents To Let Al Agents Handle Grinding In Games And Leave The Fun Parts For Players” Systems Designer: Why are we even making this if we know players want to skip it? 3214
Jonathan Cooper @jonathan.gameanim.com · 21/08/2026I kinda feel these things should be agreed once and only before purchase. Not every time a game you already purchased auto updates. Declining prevents further use. 290
Reposted by Jonathan CooperSuper Spline Studios @supersplinestudios.com · 20/08/2026We're looking for some short term animation contractors! Some fun keyframe work and 4 day weeks. Specifically those with hand key, gameplay combat experience and strong reel to demonstrate it. UK AND EUROPE BASED GAMEPLAY EXPERIENCED ANIMATORS ONLY PLEASE supersplinestudios.com/jobs/supersplinestudios.comJobs – Super Spline Studios – UK Games Animation Specialist Co-Development Partner 02938
Jonathan Cooper @jonathan.gameanim.com · 20/08/2026Found some mocap from Beyond Good & Evil 2. This is from 8 years ago. 511416
Jonathan Cooper @jonathan.gameanim.com · 16/08/2026Boom Chakalaka. My local butcher is South African and put me onto this great stuff. 150
Jonathan Cooper @jonathan.gameanim.com · 15/08/2026My wife brought the goods back from Montreal 🥯 1100