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Chris Murphy

@highlyspammable.bsky.social
2.9K followers 287 following 253 posts

Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.

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Reposted by Chris Murphy
Xergin @xerginmakesgames.bsky.social · 05/09/2026
POV: You’re trying to watch @highlyspammable.bsky.social ‘s Unreal Engine talk but you are easily distracted. @unrealengine.bsky.social #UEDevDays
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Shiv Ramdas Mens Rice Activist @nameshiv.bsky.social · 26/08/2026
Ozymandias shoulda made two monuments so he could have told people to look upon his works ye mighty and de spare
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Chris Murphy @highlyspammable.bsky.social · 24/08/2026
Epic is hosting two Unreal Engine Dev Days in Kuala Lumpur and Bangkok covering games and animation, complete with a mixer at the end They're aimed at devs and artists new to Unreal. I'm presenting at both, but we're flying in other international speakers too! www.unrealengine.com/events/south...
unrealengine.com
South East Asia Dev Days
Dev Days bring UE developers together to learn, connect, and exchange ideas. Register today and discover new creative opportunities in sessions led by Epic presenters and industry teams.
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HEALTH @health.band · 15/08/2026
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Tabbeigh Cat 🏳️‍🌈🏳️‍⚧️ @tabbeigh.bsky.social · 28/07/2026
"The tortoise lays on its back, its belly baking in the hot sun, beating its legs trying to turn itself over, but it can't. Not without your help. But you're not helping." "That's a great point! I should be helping the tortoise. Here are some of my favorite ways to help tortoises..."
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Chris Murphy @highlyspammable.bsky.social · 15/07/2026
The award for best UE5 dev article that could've been a Star Trek/Hitchikers Guide Crossover is the Temporal Quality Guide. It dives into common levers for TSR, Lumen and general ghosting issues that folks encounter. dev.epicgames.com/community/le...
dev.epicgames.com
Temporal Quality Guide | Tutorial
A short guide on temporal rendering artifacts and how to go about improving them
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Dylan Browne @dylanbrowne.bsky.social · 14/07/2026
If you own Cinematic Lens Flares, please drop a review on FAB, its been a mountain to climb to offset the lower ratings of earlier more basic versions of the system! #GameDev #UnrealEngine #UE5 #TechArt #Cinematic #VFX #CGI
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Joe Wintergreen @joewintergreen.com · 26/06/2026
my game InFlux Redux is on sale for HALF OFF on account of the STEAM SUMMER SALE. It's got NO AI IN IT and actually is made by the person who hates AI MOST in the WORLD buy it and leave a POSITIVE REVIEW. if you are a cavalier you will do it immediately store.steampowered.com/app/867150/I...
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Chris Murphy @highlyspammable.bsky.social · 28/06/2026
This is a really great breakdown of a technical art problem that helps look at it mathematically piece by piece. If you're new to TA this is the kind talk you should definitely give a watch!
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Alan @alanteachesthings.bsky.social · 04/06/2026
Having explored a few options, I've got to say @yarnspinner.dev 's Unreal PlugIn has been my favourite Narrative Design system so far. Really easy to integrate into workflows with everything compartmentalisted into components and some nice detailed information flowing in and out. #gameDev
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Luke Plunkett @lukeplunkett.com · 22/05/2026
her closing point here is why i think normal media should stop engaging in the culture wars at all. just don't cover these chuds or their views. it's not helping anything, it's not changing anyone's mind, it's simply dragging the mud into spaces and lives it doesn't need to touch.
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Chris Murphy @highlyspammable.bsky.social · 19/05/2026
My laptops GPU has died 2 days before I leave for Sweden where I'll be relying on it for numerous talks. I guess it's called Murphy's law for a reason.
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Chris Murphy @highlyspammable.bsky.social · 18/05/2026
Auron in FFX was canonically 35 years old. If it were set today he'd have been a 90s kid.
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MIXTAPE by Beethoven & Dinosaur @mixtapegame.bsky.social · 07/05/2026
Mixtape. OUT NOW. youtu.be/aQoEd5rnxiQ #mixtpe #mixtapegame #indiedev #music #gaming
youtu.be
MIXTAPE | Launch Trailer
YouTube video by Annapurna Interactive
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Winston Tang (ACTING OUT Coming Soon!) @winstonoftang.bsky.social · 12/04/2026
Just crossed 400 wishlists for our coop movie making game, Acting Out! 🎥🍿🎭 If you wanna support unusual multiplayer games, please give us a look and help get that number up! 📈🙏 Trailer below in replies
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Liam Esler @liamesler.bsky.social · 02/04/2026
Summerfall is looking for a 3D character artist to assist us on a new prototype by sculpting a stylised character head and hair for a prototype, based on a Metahuman model. Interested? Send me your portfolio, via DM or email liam@summerfallstudios.com!
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Chris Murphy @highlyspammable.bsky.social · 09/03/2026
me to my laptop everytime i change timezones but it won't update.
media.tenor.com
two men in suits and ties are standing next to each other and one of them is asking the other " where do you think we are "
ALT: two men in suits and ties are standing next to each other and one of them is asking the other " where do you think we are "
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Chris Murphy @highlyspammable.bsky.social · 05/03/2026
Also, if you're in town and want to chat about your Unreal projects or are looking to swap over from another engine for a project and want to sound out if that's a good idea for it or not hit me up and we can have a chat.
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Chris Murphy @highlyspammable.bsky.social · 05/03/2026
I'm delivering a talk alongside the wonderful @amathlog.bsky.social on Large Procedural Systems with PCG. If you're working with PCG at a large scale, come! There's a lot covered including Biome Core, Builders, Hierarchical Generation and more. All are common problems I keep chatting to Devs about!
schedule.gdconf.com
Developing Large Procedural Systems with Low Friction and Fast Generation (Presented by Epic Games) | Agenda | GDC Festival of Gaming
The GDC Festival of Gaming program blends expert insight with interactive formats designed to spark ideas, sharpen skills, and connect communities.
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Chris Murphy @highlyspammable.bsky.social · 03/03/2026
Managing Director is my favourite job title because it implies the existence of another Director who is just.. totally not managing right now.
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Chris Murphy @highlyspammable.bsky.social · 18/02/2026
If you're going for this with an Unreal Engine project and you want some last-minute technical tips for polish advice, feel free to hit me up!
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Mallory Moore @sexabolition.blog · 17/02/2026
People talk about this stuff in terms of how much it'll suck for gaming and I hate to inform you how many MRI machines, X-Rays, all sorts of other vital machinery are just a Windows IoT Edition PC in a beige plastic box with a big magnet/accelerator/whatever attached.
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Chris Murphy @highlyspammable.bsky.social · 14/02/2026
One really interesting thing that seems to be pretty consistent is that the Steam Deck has actually provided a definitive min spec for PC game developers. Historically this was a bit more vibes based for a lot of folks and it's great to see something so standardised.
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Larissa Waters @larissawaters.bsky.social · 09/02/2026
The footage out of Sydney overnight is abhorrent. Peaceful protesters set upon by an army of police, punches thrown at people with raised hands, people praying ripped from their knees. Is this violence the social cohesion that Labor wanted?
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Dylan Browne @dylanbrowne.bsky.social · 01/02/2026
New in UE5-Main, AccumulationDOF, A close to physically accurate DOF implementation specifically for production renders!! And damn it works far beyond what I expected, can focus THROUGH transparencies correctly! Into Reflections, no foreground artefacts! #UE5 #UnrealEngine #GameDev #VFX
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Adrien @amathlog.bsky.social · 24/01/2026
I'll be presenting with the awesome @highlyspammable.bsky.social at the GDC26!! Come say hi :D Developing Large Procedural Systems with Low Friction and Fast Generation (Presented by Epic Games) #GDC2026 #PCG #UE schedule.gdconf.com/session/deve...
schedule.gdconf.com
Developing Large Procedural Systems with Low Friction and Fast Generation (Presented by Epic Games) | Agenda | GDC Festival of Gaming
The GDC Festival of Gaming program blends expert insight with interactive formats designed to spark ideas, sharpen skills, and connect communities.
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Chris Murphy @highlyspammable.bsky.social · 24/01/2026
Bone Temple was not only great, but it somehow improved the parts of 28 Years Later that I had a beef with. Rare to see a sequel that improves the predecessor like that. Go see it!
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James Vincent @jjvincent.bsky.social · 27/12/2025
another robot highlight for 2025: man wearing humanoid mocap suit kicks himself in the balls
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Chris Murphy @highlyspammable.bsky.social · 17/12/2025
Was pretty keen to try Gears Tactics on the Legion Go as a successor for my Xcom addiction but it turns out it needs to login on launch which means you can't play it on flights. Really thought Xbox Offline Mode would've solved that, but it doesn't seem to do anything.
media.tenor.com
a man in a white jacket and black hat is standing in a field and says `` we were on the verge of greatness . ''
ALT: a man in a white jacket and black hat is standing in a field and says `` we were on the verge of greatness . ''
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Dr Paris Buttfield-Addison 🔜 MIGW26 @hey.paris · 13/12/2025
posted about my Apple ID woes, please share widely? hey.paris/posts/appleid/
hey.paris
20 Years of Digital Life, Gone in an Instant, thanks to Apple
Here’s how Apple “Permanently” locked my Apple ID. I am writing this as a desperate measure. After nearly 30 years as a loyal customer, authoring technical books on Apple’s own programming languages (...
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Chris Murphy @highlyspammable.bsky.social · 14/12/2025
Not sure who could use this info but it turns out that Intel Connectivity Performance Suite was lowering my laptop internet speeds by 95% due to "Prioritization" being enabled and.. bad, I guess.
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Chris Murphy @highlyspammable.bsky.social · 12/12/2025
Playing Mortal Kombat 1 and... the story mode is kind of incredible? They really just made a movie where you hang out and then play the fights every now and then as a treat. Acting and facial animation are great, effects are great.. they just.. kinda knocked it out of the park.
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Mike Rose @mikerose.bsky.social · 10/12/2025
Valve has now rejected my complaint, confirming that "I don't like muslims" is a valid reason to leave a negative review on a game on Steam This is where we're at now.
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Chris Murphy @highlyspammable.bsky.social · 07/12/2025
Can't help but wonder how good my Grandma would have been at visualising UV maps, given they're basically just sewing patterns.
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Andreas - Match Tree, Wishlist on Steam 🐑 @andidev.bsky.social · 05/12/2025
Crazy. I’m tinkering with a small screen for VR featuring octopods. And while trying to push the interactivity they became fully physicalized using Physics Control in @unrealengine.bsky.social Now I exchanged their movement also with forces and the result feels very believable. (Don’t do this IRL)
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Chris Murphy @highlyspammable.bsky.social · 01/12/2025
These folks are lovely people. Throw them a vote. It takes like 2 seconds!
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cal? @calgif.bsky.social · 30/11/2025
the Michelin man is kinda like a Greek god in the sense that he presides over tires and which restaurants are good
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Chris Murphy @highlyspammable.bsky.social · 23/11/2025
Finally got around to trying Star Wars Outlaws and it's great! It's a really solid stealth game where I can be a scruffy-looking-nerfherder and get up to shenanigans across the galaxy. I'd heard weird stuff when it launched but I'm really glad I'm giving it a try! Team did a wonderful job.
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Chris Murphy @highlyspammable.bsky.social · 14/11/2025
Digital Confectioners are some of my favourite devs and their new title looks absolutely rad. Can't wait. store.steampowered.com/app/2708040/...
store.steampowered.com
Triarchy on Steam
Sail your ship, explore islands, fight monsters, choose your abilities, and craft legendary gear to hunt for deadly bosses. Play Triarchy your way! Activate Boss Challenge Modes or enable Assists to s...
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unreal🌱garden @unreal-garden.com · 08/11/2025
If you're testing a multiplayer game, Unreal has a great "Allow late joining" experimental feature under Editor Preferences. It adds an "Add another client" button that is shown when you run the game. #UnrealEngine
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Zag @geoffkeene.bsky.social · 02/11/2025
I lived off a partner for years - essentially - while working on Unfortunate Spacemen. It makes getting up in front of a crowd and talking about "my journey to success" feel priviledged and fake. But it's common and there is often no other option. Support structures matter, make sure you have one.
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Chris Murphy @highlyspammable.bsky.social · 28/10/2025
Dylan is a superb Unreal TA and every day he goes unhired I lose a little faith in humanity.
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Joe Wintergreen @joewintergreen.com · 12/04/2025
blog post: cool little tech art thing I did a while ago on Sleight of Hand. lights that dispel volumetric smoke, with occlusion www.joewintergreen.com/tech-art-thi...
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Maureen Johnson @maureenjohnsonbooks.com · 20/10/2025
I spend a year plotting a mystery novel and then this happens.
"Police focus on ladder placed against the side of the Louvre"
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Chris Murphy @highlyspammable.bsky.social · 20/10/2025
The worst line delivery is not by Gal Gadot. It's by Joe Pantoliano in The Matrix. He puts this random emphasis on the word "for" in "the image translators work FOR the construct". Kills me. Every time. Seat in front of me is watching it, and I can hear IT IN MY BRAIN... I still love this movie.
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Waffle 🧇 @wafflecut.bsky.social · 16/10/2025
Learned that an anonymous outside expert on submersibles did an interview with the OceanGate Titan investigation, and they released a transcript, with all the names redacted. The first line of his first answer? "I'm sure you're familiar with my film Titanic."
UNITED STATES OF AMERICA
NATIONAL TRANSPORTATION SAFETY BOARD
*****************
Investigation of:
LOSS OF THE SUBMARINE TITAN
IN THE NORTH ATLANTIC OCEAN
ON JUNE 18, 2023
*
*
*
*
*
*
Accident No.:
*********** * * * * * *
Interview of:
Co-designer/Pilot
Deepsea Challenger
DCA23FM036
via Microsoft Teams
Friday,
July 26, 2024INTERVIEW OF
10
BY LCDR
11 Q. So how did you get yourself started into submersible
12 operations?
13
A.
Well, I'm sure you're familiar with my film Titanic.
When I
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set down the path to make that film, the first thing that I did
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was arrange to be introduced to the head of the submersible
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program at the P.P. Shirshov Institute in Moscow, a guy named
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Professor
I. I did that through a mutual friend
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of ours, a guy named
, who is one of the preeminent
underwater cinematographers in the world. And had been on a
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submersible expedition out to Titanic the previous year with the
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Russians. And that was organized by a Canadian company that was
22 doing an IMAX film which was released under the title Titanica.
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Chris Murphy @highlyspammable.bsky.social · 16/10/2025
the rest of the world: we have ronald mcdonald and grimace for mcdonalds adverts. japan: hold my beer.
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Dylan Browne @dylanbrowne.bsky.social · 01/10/2025
In need of a new job! I'm a Tech Artist who loves pushing visual side of things in real time, with 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset Avaliable mid Dec #GameDev #VFX #FX #GameArt
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Chris Murphy @highlyspammable.bsky.social · 19/09/2025
This is perhaps the most under viewed Unreal Engine video. If you use UMG in Unreal you should really give it a view, Adrienne killed it with this! www.youtube.com/watch?v=0NHI...
youtube.com
20 Things You Should Be Using in Unreal Motion Graphics (UMG) | Unreal Fest Gold Coast 2024
YouTube video by Unreal Engine
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Jason Kirk @jasonkirk.fyi · 12/09/2025
Discovering computer as an adult makes you go crazy. Discovering computer as a baby makes you go crazy. In all of human history, there will only ever be one generation to discover computer at the correct age: 13
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