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Lisa Fleck

@lafleck.bsky.social
148 followers 148 following 27 posts

Lead Environment Artist at Monomi Park

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anikeru.bsky.social @anikeru.bsky.social · 02/10/2026
this months print club!
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Cherub @polygoncherub.bsky.social · 19/09/2026
📷
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Corey Brickley * Blight's Hollow Dot Com @coreybrickley.bsky.social · 27/08/2026
Good news!!! Hard cover copies of "The Woods at Blight's Hollow," a folk-horror TTRPG co-created by Oli Jeffery and I, are now available for preorder! blightshollow.com
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Tai @praxispixels.bsky.social · 24/08/2026
Now that the dust has settled, I am here to announce that I was hit by layoffs at Stoic. If you have or know of any positions that I'd be a good fit for, please let me know! I'm an Art Director/Principal Env Artist with 7+ years of XP and 5 shipped titles. (2 in UE5)
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GuyFugly @guyfugly.bsky.social · 19/08/2026
Some little dreamy landscape thumbs.
3 images stacked vertically. Top: A knot of green grass curling around blue streams, dotted with red bridges and shards of sky. The land crests into a hill with a red lighthouse, against a backdrop of perfectly spaced clouds. Middle: A road of small clouds leads up to the front door of a house suspended in air. There are thin lines indicating the crude contours of a hill. Bottom: A green field dotted in giant shards of glass, a red lighthouse in the distance. The clouds swirl in a circle, and further our, cascade down into the bars of a bird cage. I donno, I thought it was kind of neat.
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Ian McQue @ianmcque.bsky.social · 10/08/2026
Colouring in the vertical forest
Digital painting, a vertical forest with a smaller vertical forest to its right. Or is it far away maybe
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Simon Hintermann @aurumek.bsky.social · 31/07/2026
Today is my birthday (turning 30), which is the only time each year when I ask you for a repost should you like my art. Have a good day! 🦦🌿✨️ - Simon
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Brandon Sheffield @brandon.insertcredit.com · 30/07/2026
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
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Dirk Puehl @wunderkammertales.eurosky.social · 30/07/2026
“But these are better than the gloomy errors, The weeds of nations in their last decay, When Vice walks forth with her unsoftened terrors, And Mirth is madness, and but smiles to slay; And Hope is nothing but a false delay” (Lord Byron “Ode on Venice”) 🎨 Lucas Varela
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Pavel Elagin @paberu.bsky.social · 15/07/2026
Hi #PortfolioDay ! I'm Pavel, an environment art generalist. I've work in Games and Animation; and love to paint natural landscapes. 🎨 pelagin.art 📧 pelagin.art@gmail.com
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Lisa Fleck @lafleck.bsky.social · 05/07/2026
Hiiii - I lurk on here sometimes!
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Lisa Fleck @lafleck.bsky.social · 04/07/2026
Nooo Gannon! I'm so sorry. I hope you land on your feet soon - your work is fantastic. ♥️
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Lisa Fleck @lafleck.bsky.social · 03/06/2026
I think this is best left a mystery.
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Tony Thielen @tonythielen.bsky.social · 02/06/2026
For a show with Kuehl Fine Art Gallery next month. #acrylicpainting #contemporaryart #traditionalart #art #painting
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Steven Sugar @stevensugar.art · 01/06/2026
A couple pieces of visual development for an animation project from a few years back.
An illustration of an autumnal New England town, with a church and water tower peeking above the houses and trees.An illustration of conifers at three different levels of closeness and detail.
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Soma @somartist.bsky.social · 01/06/2026
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Rappenem @rappenem.bsky.social · 23/05/2026
shep
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Dan Liimatta @danliimatta.bsky.social · 14/05/2026
#timelapse
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Lisa Fleck @lafleck.bsky.social · 13/05/2026
Support a good person (Joe) making fun indie games! His studio's latest looks like the chaotic co-op heist games we all know and love, for less than the price of a latte in Seattle. Check it out!
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Andy Porter @phandy.bsky.social · 15/01/2026
A new painting (by me) I can share for the game we are working on here at Gardens. I still can't say much, but things are moving along smoothly and I'm excited for you all to see it when it's ready. I really appreciate all the enthusiasm everyone has shared with me about the art we've shown so far.
A group of young adventurers approach a mysterious shrine where a sword emerges from a rock shrouded in mist. A key concept art painting by Andy Porter for Gardens Interactive's new game.
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Lisa Fleck @lafleck.bsky.social · 21/04/2026
Can confirm that Pavel is an amazing BG painter and well rounded artist! He'd be a great hire ❤️
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Makkon @makkon.bsky.social · 19/04/2026
oh yeah, it's all coming together
screenshot of a rock material that looks very hand painted
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♢ Fen ♢ @fensartden.bsky.social · 13/04/2026
For those that don't know, after 10 years in the games industry I was laid off earlier this year. Taking a break, I've gone back to traditional painting. Revisiting my love of pokemon, I've started painting pokemon cards into full art cards!!
A beautiful long fur cat sniffing a work in progress painting of hoothoot the pokemon, on top of an art desk surrounded by paintsA finished fully painted card of the pokemon Flittle floating over a dark blue field with the sunset behindCute long fur cat sniffing a small work in progress painting of the pokemon spewpaBefore and after slowpoke card, showing the official TCG card next to a scanned version of a fully hand painted card. Slowpoke is lazily floating in clear blue waters
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wrən @dirtsecret.bsky.social · 25/03/2026
Derelict Gods of The Northwest
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Lisa Fleck @lafleck.bsky.social · 20/03/2026
Oh thank you for thinking of me! I applied just yesterday. I'm sure I won't get it, but it would be such a dream job!
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Lisa Fleck @lafleck.bsky.social · 13/03/2026
This is such a lovely solution!
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Charles Boury @charlesboury.fr · 13/03/2026
Bright Cel-shading in a dull setting is my passion
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Simon Hintermann @aurumek.bsky.social · 13/03/2026
I guess I love to create places that I can't visit 🍃
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Rami Ismail (رامي) @ramiismail.com · 12/03/2026
Just all around great work for Cairn's tech and art team (and the Tech Art Director) - especially considering a wild set of gameplay-imposed constraints. www.artstation.com/artwork/AZzrJm
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Cairn - Technical Breakdown - Rock Rendering, Anthony Beyer
I was lucky to work on Cairn as Technical Art Director, and now that the game has been released, I thought it might be interesting to share some of its "development secrets". At the beginning, i want...
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Alexandria Neonakis @beavs.bsky.social · 10/03/2026
Hey all I'm looking for work! I'm experienced in character design and costume for games and film as well as illustration for books and TTRPGS. I'm based out of BC Canada looking for freelance or full time. My portfolio is linked in the first comment, thank you for shares!
white knight in the woods with a dragon hunting him a collection of my landscape paintingscharacter concepts from the last of us part 2character concepts from a catan expansion
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Pavel Elagin @paberu.bsky.social · 08/03/2026
I also want to piggy back here, these are some of my Shorebreeze concepts for Towerborne. Was probably my favourite biome to work on and I'm really stoked with how it came out in the end. #towerborne #conceptart #digitalart
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danimals @dannymoll.bsky.social · 10/03/2026
six years ago i was painting little ghibli inspired villages on a tower in the sky, it changed a lot in the intervening time, but i love what they did with it #towerborne #conceptart #gameart #ghibli
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Lisa Fleck @lafleck.bsky.social · 09/03/2026
It was such a good time we had. We need to work together again and make more pretty things someday! 🤗
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Lisa Fleck @lafleck.bsky.social · 05/03/2026
So glad you are enjoying it! ❤️
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
Eric makes the best idiots. If you need idiots for your games - this guy can make them real good.
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
You did so many more than 4 of those! I have proof.
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
Thank you for the shoutout, Jeff!
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GuyFugly @guyfugly.bsky.social · 04/03/2026
Artblast piggyback. Towerborne came out last week so I'm gonna post a couple jpegs about it I did over 4 of these
A very wide image showing a deep deep cave, with some glowing pools of liquid, glowing holes, and glowing mushrooms. There's a quasi fisheye thing going on here, I donno, did I pull it off? Be honest.Loooooooooooooooooooooooooooooooong cave. In the background there's a giant lake of glowing liquid. On the left is a speckled field of glowing grass. In the center is a chair and umbrella. Can lava give you cancer?A scene of a bright beach. On the left a ship is lodged in a mass of barnacles, on the right a whale-like submarine has burst open and disgorged its cargo, along with a slick of normal map colors. Wrecked ships dot the sea in the distance.An arena by the side of a sea hole. Rocks and wreckage mar the landscape, and a great gout of water flushes up from the depths. A sunfish-shaped ship teeters over the gap, getting got by constant backsplashing.
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Tai @praxispixels.bsky.social · 04/03/2026
I am incredibly honored to participate in the Towerborne Art blast today alongside a team of amazingly skilled artists who I am lucky to have worked with. Come check it out on Artstation! www.artstation.com/praxispixels I'll be reposting the teams work today, so keep an eye out for more!
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
The unique style comes from having a mix of 2D and 3D assets in each scene in Unreal. I'm really proud of the look we achieved, and I wish we got to explore this style further. For an in-depth breakdown on how the Towerborne environments were built, check out my website: LisaFleckCG.com
lisafleckcg.com
Lisa Fleck
Lisa Fleck's online art portfolio showcasing props and environments from games such as Guild Wars 2 and Gigantic
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
A cel shaded stone structure with a winged creature perched on top.A fishermen's resting spot underneath a tree on the bluff overlooks a bay with turquoise water. A modular set of aqueduct pieces made of stone and brick.
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
A dense blue toned forest made of strange fungal growth. A beach scene overlooking a bay with a lighthouse in the distance.A wintery mountainside with a stone path leading to the leftA large arena set in a dense blue toned forest made of strange fungal growth.
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
The Airborn artists: Dominik Gröstlinger Ilka Hesche Jeremy Boulivet Jonas Kunert Valeria Traverso Kaat Van Thillo Valentina Mikhailava Yevhen Davydiuk Additional art support: Pedro Damasceno: @pedro-damasceno.bsky.social
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
The Stoic artists: Dagley: @guyfugly.bsky.social Pavel Elagin: @paberu.bsky.social Tai Walker: @praxispixels.bsky.social Sadie Johnson: @sadiej-3d.bsky.social Jimmy Malachier: @jmalachier.bsky.social Kjeld Pedersen: @kjeld-nightlight.bsky.social
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Lisa Fleck @lafleck.bsky.social · 04/03/2026
Towerborne Art Blast! I was the Environment Lead at Stoic for almost 5 years. Working on this game with the environment crew has truly been a career highlight for me. Images are from the rare opportunities I got to contribute, alongside leading all of the incredible artists listed below!
Twisted fungal roots and plants frame a distant windmill tower.A beach cave opens up to an idyllic cove with shipwreck debris. Islands and a windmill tower are framed in the distance.An icy rock cave opening frames a windmill tower in the distance just past a glacier fed lake.A destroyed canal city scene with a windmill tower in the distance surrounded by storm clouds.
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Lisa Fleck @lafleck.bsky.social · 28/02/2026
Pavel picked up and learned in-engine lighting in Unreal like it was no big deal. His relighting effort at the end of the project really made the environments in Towerborne sing!
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Lisa Fleck @lafleck.bsky.social · 13/02/2026
😭 I will never forget our 1:1s! I still treasure our notepad of shenanigans and look forward to trying to decode that in a few years.
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Lisa Fleck @lafleck.bsky.social · 13/02/2026
I'll be posting more Towerborne work here in the near future - so keep an eye out! And please comment or DM if you know of a role I would be a good fit for. These times are tough!
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Lisa Fleck @lafleck.bsky.social · 13/02/2026
✨ I’ve previously worked at Stoic, Outerloop, Motiga, ArenaNet, and 38 Studios, as well as had freelance clients such as Activision/Toys for Bob, Monomi Park, The Molasses Flood, and more. I'm really looking forward to finding my next studio to call home.
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