Reposted by CherubFloreum 🎨🖌️ @floreum.art · 30/09/2026I never uploaded these Clover sketches. @polygoncherub.bsky.social 424125
Reposted by CherubGears2gnomes @gears2gnomes.bsky.social · 29/09/2026Well, it seems like that Cherub feels the spirit of halloween looming. @polygoncherub.bsky.social #art 414415
Reposted by CherubCherub @polygoncherub.bsky.social · 28/09/2026I was really unhappy with how messy the lines were looking so after changing several dozen params I'm getting much cleaner (but importantly still non-uniform) lines. 790464
Cherub @polygoncherub.bsky.social · 28/09/2026I was really unhappy with how messy the lines were looking so after changing several dozen params I'm getting much cleaner (but importantly still non-uniform) lines. 790464
Cherub @polygoncherub.bsky.social · 28/09/2026Overly simplifying what I'm doing, but you can see some of the steps to the final render. #CherubDev #UE5 161025162
Cherub @polygoncherub.bsky.social · 28/09/2026Sometimes I feel really smart. This is one of those times. I realized that I had more than enough bytes in a RGB buffer to encode 6 index(32) values. This has completely changed how I handle the rendering in LC and have since completely rewrote said rendering from the ground up. #CherubDev #UE5 42178
Reposted by CherubMatt Boyd @3psboyd.bsky.social · 24/09/2026Furries are like the Warhammer 40k Adeptus Mechanicus: It doesn't really matter if you find them unsettling or heretical because at the end of the day you still need one to make your life support machines work. 428382
Reposted by Cherubkate @kateprob.bsky.social · 22/09/2026sharing some work of mine on the latest SR2 update :)artstation.comSlime Rancher 2: Ranching in Style (v1.3), Kate ProbeckHappy to share the latest work I've done for Slime Rancher 2! I held the majority of the responsibility for this update on the environment art side, including responsibility for set dressing the new a... 37826
Cherub @polygoncherub.bsky.social · 18/09/2026Pile(BUN)ker. I usually don't work on this during the week, but I needed to unwind something fierce and this helps fight the bad brain bullshit. So, I spent time trying out audio for the execute. Made 5 different cam angles for the kill to reduce fatigue. I am pleased. #CherubDev #UE5 #GameDev 834234985
Cherub @polygoncherub.bsky.social · 17/09/2026Who needs thousand dollar gpus when your game runs like this on a dev build. (I disabled lumen, nanite, vsm, vrt, and switched to dx11) 1631218
Cherub @polygoncherub.bsky.social · 17/09/2026I can't be the first person to ever want to have multiple camera choices in a level sequence... Like, I just want to choose a random camera to be active for this sequence play. And yet, I can find no information on the topic. 81253
Reposted by CherubSpongePierre @spongepierre.bsky.social · 15/09/2026Clover training on Peak (@polygoncherub.bsky.social) 131150
Cherub @polygoncherub.bsky.social · 16/09/2026Extremely short videos I've watched hundreds of times; Feels like a fever dream. www.youtube.com/watch?v=nKN3...youtube.comATTACKING VERTICAL ⭡⭣YouTube video by echobsilly 713621
Reposted by CherubCherub @polygoncherub.bsky.social · 10/09/2026If you're open to coms, feel free to advertise in the replies. 2411718
Reposted by CherubCherub @polygoncherub.bsky.social · 04/06/2025FF14 is just one of those games I have to admire from afar. It just never works out. @ethan8bit.bsky.social got me thinking about my lil spud and I had to draw something stupid. I think the key to FF14 clothes is lots of piping and unnecessary knots. #CherubArt 1250178
Cherub @polygoncherub.bsky.social · 12/09/2026Cherub Lore; I drew the attached on a laptop with a mouse, sitting in my in-law's living room, the night before I got married ~15 years ago. The gnome was named Calabim, and the DK starting armor was by far the best DK armor. (It would be still years before transmog was a thing though.) 841949
Cherub @polygoncherub.bsky.social · 10/09/2026I am not currently taking commissions or have I ever. So if anyone has reached out to you claiming to be me for commissions. Beware. (Thank you to the interest by the way. I'm not proud of not taking coms, more I just can't handle the anxiety.) 929818
Cherub @polygoncherub.bsky.social · 10/09/2026I'll mention again, since Pocket and Clover haven't really been in the same picture yet; Clover is considerably taller than Pocket. Maybe if the poor girl would stand up straight, they could even things out a bit, but for the crushing weight of emo. Also. Lucky is not a Pocket fan. #CherubArt 211728290
Cherub @polygoncherub.bsky.social · 10/09/2026I better draw some more bottomless characters or else Clover is never going to beat the allegations of just being a nudist. 203396
Cherub @polygoncherub.bsky.social · 10/09/2026A little more pocket. Having some fun playing with the PSD of this and trying clothing ideas. Like, if she hates her legs, how would she hide them when casual? Also, her dive suit has an open back because she has ports down her spine. #CherubArt 181132269
Cherub @polygoncherub.bsky.social · 09/09/2026Alt ver Most all divers wear heavy coats or similar clothing for protection against the rot, but Pocket, she likes to wear a way-too-big coat to be like her mentor. #CherubArt 262077451
Cherub @polygoncherub.bsky.social · 09/09/2026"Another one?" "Yeah, washed up this morning. Looks like the machines got their hooks in'm. Whole right side is bear-scale now." "Can he even move with an arm that big?" "Not really, but the basher is removing it before the rejection gets him. Not sure he can fix his mind though." #CherubArt 111454252
Cherub @polygoncherub.bsky.social · 08/09/2026Current plan; WEAK state still a thing, but to trigger an Execute, you just hit them once with Lucky. I'm very unhappy with how much I was able to make use of the long weekend. Seems like I could never just focus. Guess that's the ADHD? Still new to this. I hear working out helps. #CherubDev #UE5 17888142
Reposted by CherubCherub @polygoncherub.bsky.social · 07/09/2026Correct. The pinky shifts over to mirror the thumb when it transforms. I guess this technically means Lucky can be a Left and Right arm. 514222
Cherub @polygoncherub.bsky.social · 07/09/2026Rabbiiiit.. -PAWNCH! (I'm just having a little fun.) 466962
Reposted by CherubBMBrice @bmbrice.bsky.social · 04/07/2026Ran out of commissions on stream so I finished an idea I'd been sitting on for a while with Kheil and @polygoncherub.bsky.social 's Clover! 201354244
Cherub @polygoncherub.bsky.social · 07/09/2026Here's a rough draft of a feature I've since scrapped. Doesn't flow right with what I want in combat. Can salvage a lot of it though. #CherubDev #UE5 #BunnyPileBunker 531643339
Cherub @polygoncherub.bsky.social · 06/09/2026Game idea: Hacking themed game that requires using Cheat Engine to complete. But it doesn't tell you that. 1622717
Cherub @polygoncherub.bsky.social · 05/09/2026@dustbots.bsky.social I had a dream that your idol shells put on a murder mystery event, but it kept getting ruined because the 'corpse' wouldn't stop spoiling things. 1503
Cherub @polygoncherub.bsky.social · 04/09/2026In my middle age, I've turned into a red haired (and slightly soft) version of Van Hohenheim. I'm okay with this. 51613
Cherub @polygoncherub.bsky.social · 04/09/2026Few things, in games, triggers my good-game-feel sirens like being able to dodge/roll out of the follow through of a big attack. 11447
Cherub @polygoncherub.bsky.social · 03/09/2026Something I like about making a silly thing by myself; I can make it as abrasive as I want. 61986
Cherub @polygoncherub.bsky.social · 02/09/2026I have a sadness in that one can no longer look at a creation and think, 'Wow, some one made that.' followed by 'So, I should be able to as well!' There's probably a german word for that feel. 821413
Cherub @polygoncherub.bsky.social · 01/09/2026Personal Thread: Me seeing a thing about adults with undiagnosed ADHD: "You don't know me!" Me after finishing thing: "Fuck. No, you apparently know exactly me." I really don't like finding out how much of an archetype example I am. It's like finding out some one wrote a strategy guide about me. 733516
Cherub @polygoncherub.bsky.social · 30/08/2026During my teenage years, I mostly just drew monsters, robots, and blood. I remember my mother saying to me in an incredibly exhausted tone, "Can't you draw something cute for once?" Maybe I've maliciously complied. 1346330
Reposted by Cherub𝚍𝚞𝚜𝚝𝚋𝚘𝚝𝚜 @dustbots.bsky.social · 30/08/2026i'm in a situation where my mother and i need support right now! if you could take a moment to read this, i would greatly appreciate it!!! ko-fi.com/dustbots 12426
Reposted by CherubRed Morpho @redmorphogames.bsky.social · 07/08/2026The grass do be swayin' tho #godot #lowpoly #solodev #gamedev #indiedev #3d 728636
Cherub @polygoncherub.bsky.social · 29/08/2026I put a stupid amount of work in to UI transitions. All for something that lasts less than a second. But it just feels sooo gewd. You might not notice, but that the crosshair never leaves the screen. It just morphs to new shapes. #CherubDev #UE5 281357257
Cherub @polygoncherub.bsky.social · 29/08/2026It's the weekend. It's LC time. Updated scanmode screen. I want the player to be able to make thoughtful choices when checking a target for parts. Plus it gives me a screen to put flavor text. Timing will be adjusted later. This whole thing might not even flow and need scrapped. #CherubDev #UE5 15890174