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Lake

@lachee.dev
121 followers 412 following 116 posts

Indie Game Dev; made Party Crashers 🚗 discord.gg/giantmargarita 🏳️‍⚧️ She / Her lachee.dev mastodon.gamedev.place/@Lachee

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Lake @lachee.dev · 04/03/2026
Life changing event: I swapped my mounted share from SMB to NFS #Homelab
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Lake @lachee.dev · 02/03/2026
If you lock OIDC behind a paywall in your otherwise FOSS, i will fork you, and i will patch it back in for my own use
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Lake @lachee.dev · 02/03/2026
OIDC is not a premium feature, stop charging for it! #webdev
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reebert @rueghost.bsky.social · 16/11/2025
warmup
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J5daigada | COMMS OPEN @j5daigada.bsky.social · 15/11/2025
maid on leash
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Hank Green @hankgreen.bsky.social · 17/10/2025
He’s so into it 🥰
A kid in a striped shirt from behind. In front of him is a tv showing a strong bad email.
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🌵dont_jinxit🌵🔜GOH@Goldenhorn @dont-jinxit.bsky.social · 05/10/2025
time to repost this art of Pocky's many costumes :3 which is your favourite? :0
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Oscar Alan Pierce (he/him) @oscaralanpierce.bsky.social · 29/09/2025
Look, as a former OSS maintainer myself I know financial resources are hard to come by but we shouldn’t be taking blood money either and we deserve to be held accountable if we do. (And this goes for many OSS projects, not just Svelte.)
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Lake @lachee.dev · 22/09/2025
Who the hell came up with a text box as a service? Sure let's pay $144/m for the privilege to load your fancy text box more than 1,000 times a month #webdev
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Nikita Lisitsa @lisyarus.bsky.social · 14/09/2025
— You alright, mate? — AAAAAAAAAAAaaaa yep, all good #indiegames #indiedev #gamedev
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🍉MG🍉 @mgespi.bsky.social · 14/09/2025
ESTO.
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Randall Munroe @xkcd.com · 15/09/2025
Mantle Model xkcd.com/3141/
Comic. Every feature of the Earth’s surface that we have a hard time explaining. [Arrows point from title to assorted bumps on surface of sphere. Underneath, from the core more arrows point at dotted lines forming structures labeled Hypothesized Mantle Plumes. [caption] Standard Geophysical Model of the Mantle
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Nugget🔜MFF @lxteko.bsky.social · 15/09/2025
sick tones
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temmie @tuyoki.bsky.social · 14/09/2025
tem make website temstuff.neocities.org
temstuff.neocities.org
Tem Stuff
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Alleesaur 🌺🦖 @alleesaur.bsky.social · 13/09/2025
[ #oc ] for existing
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AtypicalCroqueta @atypicaldev.bsky.social · 11/09/2025
Lobby UI menu where the player can check all Tiles and items of the game #gamedev #IndieGameDev #indiedev
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MISZ (some queer RAT) @miszing.bsky.social · 07/09/2025
i should draw penis,, yeh
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Lake @lachee.dev · 08/09/2025
SSO? In my OPNsense!? With OpenID Connect!!!!? Im cookin something up! #webdev #opnsense #foss #freebsd
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Lake @lachee.dev · 06/09/2025
clearly, i dont understand engineering "One of the functions of kernel_task is to help manage CPU temperature by making the CPU less available" support.apple.com/en-au/102172 #apple
support.apple.com
If kernel_task is using a large percentage of your Mac CPU – Apple Support (AU)
One of the functions of the kernel task process is to help manage the temperature of your CPU.
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Discord Previews @discordpreviews.com · 05/09/2025
As we've previously reported, Discord is working on adding server hosting for various games as a boosting perk. You will be able to select from different plans with various RAM, CPU, and storage configurations, each of which will cost a different number of server boosts.
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rae! 🌥️ working on zines @zipsunz.bsky.social · 05/09/2025
your whole life on CRT #deltarune #deltarunespoilers
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Catbus @catbus.phd · 04/09/2025
I will never apologize for a post
a drawing of Milhouse from the Simpsons but in the style of the Bauhaus movement captioned 

everything's coming up Milhaus
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Gitea @gitea.com · 05/09/2025
Excited for #NixCon today!!
A green tea mug in the shape of the Gitea logo with the “source code tea bag” on the side of the mug with a 3d printed nix logo coin leaning on it
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Eike @zet23t.bsky.social · 04/09/2025
Did some minor cleanups and improvements in the menu system for the sandbox level configuration. Tomorrow I will start implementing the share button so levels can be shared via URL. #solodev #gamedev #raylib
Screenshot of the sanbox configuration dialog in 8-bitBot. Several tabs can be selected (Manage, Information, Code, Win, Production). The Manage tab is active and a list of sandbox levels is shown. The selected one is displayed with its title and description text. An instruction limit and step limit is also shown, which is defined by the provided solutions for that level. 
At the bottome are several buttons: New, Load, Duplicate, Delete and Share, which refer to the selected level.
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Fabrizio Espindola @fabrizioespindola.bsky.social · 26/08/2025
Some shaders and tools I’ve created while writing technical art books with Unity 🙂 #unity3d #indiedev #gamedev
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Combine_Kegan @combine-kegan.bsky.social · 29/08/2025
Been working on Samson's last subweapon, the Thunderpod: A turret that blasts targets with stunning lightning beams. Along with his first upgrade: Normally his gun jams up after shooting too long, but this upgrade will give him access to a charged up laser shot! #Doom #DoomModding #GMOTA #Gamedev
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Smitty @smittygames.bsky.social · 29/08/2025
I turned up the fire rate.... iiiii like it! This post limits the video to 30 FPS. It looks much, much better running at 60+ FPS. #godot #rts #gamedev #indiegame #gamedevelopment #indiegames #indiegamedev
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Go-Go Town! 🏗️ @gogotowngame.com · 15/08/2025
Save the date! 🗓️ We'll be in @theindiebrew.com.au's ANZ Indie Showcase this year on Sept 5 @ 7:30p AEST // Sept 4 @ 2:30a PDT #anzindieshowcase
Graphic that says "Stop! my game is showing in the ANZ Indie Showcase. Sept 5th 7:30pm AEST" with the Go-Go Town! key art
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Memory's Reach @100stones.bsky.social · 20/08/2025
Check it out! Memory's Reach will be part of this year's ANZ Indie Showcase from @theindiebrew.com.au I'll be showing brand new area of the game with all new puzzles and a cool new player ability! Tune in at on Sept 5 @ 7:30pm AEST (Sept 4 @ 2:30am PDT) #anzindieshowcase
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Greenheart Games 💚 - Tavern Keeper OUT NOW! @greenheartgames.bsky.social · 29/08/2025
a little over a week to go until the incredible #ANZIndieShowcase hosted by @theindiebrew.com.au and oohhhh look which indie will be there 👀 our very own cosy-chaotic Tavern Keeper 🍻 tune in on Sept 5th @ 7:30 PM AEST #indiegames #gamedev
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MKSchmidt @mkschmidt30.bsky.social · 28/08/2025
The Jungles of Kled are coming along nicely, but I still feel like they are not crowded enough yet. It needs more of those big clumps of trees... #TurnBasedThursday #GameDev #CRPG
The Jungles of Kled with Ivory Palace...
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Lake @lachee.dev · 29/08/2025
I feel like it's a right of passage for a gamedev to make a voxel game or at least just the engine.
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Eniko Fox @enikofox.com · 28/08/2025
fuck it making a block game #GameDev 🎮
a window titled BlockGame showing a cube with a 16x16 grass texture on it on a cornflower blue background
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CODE-CWA @codecwa.bsky.social · 28/08/2025
BREAKING: Over 450 game developers behind hit video-game series Diablo have joined CWA, joining the historic fight for a better video game industry. Hail to you, union champions 💪
cwa-union.org
Hundreds of Diablo Game Developers Join Communications Workers of America
Today, over 450 game developers behind the popular video game series Diablo have voted strongly in favor of union representation with CWA.
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Lake @lachee.dev · 28/08/2025
S3 is cloud malloc. What a cursed statement xeiaso.net/blog/anythin...
xeiaso.net
Anything can be a message queue if you use it wrongly enough
Xe Iaso's personal website.
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Lake @lachee.dev · 27/08/2025
Am I going nuts or does MacOS have scroll acceleration on mice? How do I turn it off 😭
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Lake @lachee.dev · 27/08/2025
Deep Fried Programmer-Brain Rust Users Quote of the day
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mcc @dryad.technology · 26/08/2025
Read this interesting blog post about how Bevy, the game engine for deep-fried programmer-brained Rust users, is now growing a GUI "scene editor" similar to the ones Unity and Unreal have. I wonder if this is artist-friendly enough it would let me collaborate well with non-coders without going Godot
rinoxide.substack.com
Bevy's Fifth Birthday: The Editor
Hey!
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Oli Potter @olipotter.bsky.social · 20/08/2025
👋Tassie games folks - Screen Tas is offering support for #MIGW25 screen.tas.gov.au/news/confere...
screen.tas.gov.au
Conference Support – Melbourne International Games Week (MIGW) | Screen Tasmania
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Lake @lachee.dev · 18/08/2025
Updated (and by updated i mean actually wrote) the article on how to use the Join feature in my Discord Rich Presence library. Looking for feedback lachee.github.io/discord-rpc-... #github #discord #indiedev
lachee.github.io
Joining and Parties | Discord RPC C#
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Lake @lachee.dev · 16/08/2025
Using colmap and www.youtube.com/watch?v=xx85... as a guide, i was able to generate a short section of point cloud which i then fitted a test mesh too. I am hoping with enough patience i can grow this to a full track. #gamedev
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sushiwacky.bsky.social @sushiwacky.bsky.social · 01/08/2025
new outfits for Cocoa and Ash <3 #art #sar #superanimalroyale
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MISZ (some queer RAT) @miszing.bsky.social · 11/07/2025
artfight for Cowpybara artfight.net/attack/10816... ~{ #art #artfight #artfight2025 #teamfossils }~
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Lake @lachee.dev · 28/07/2025
I made an app for my watch Displays a balance from Up Bank
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Freya Holmér @freya.bsky.social · 24/07/2025
spline tip!! prolong the life of your splines by regularly brushing them with premium proximity test bristles
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Adriaan @adriaan.games · 14/07/2025
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼 #gamedev #godotengine
screenshot of GDScript profiler in Godot showing Script Functions took 83ms this framescreenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame
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Lake @lachee.dev · 09/07/2025
Feel outta focus with my composer alternative. Still worth doing?
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