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AtypicalCroqueta

@atypicaldev.bsky.social
938 followers 242 following 367 posts

Like to press keys, doing Make your Move. | Turn-based strategy roguelite. Using cube mechanics. | Wishlist: s.team/a/3636420 | Itchio: atypicalcroqueta.itch.io

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Reposted by AtypicalCroqueta
Chuck Jordan @sasquatchers.wtf · 06/09/2026
Bad Vibes Coding Taking a short break from being spitting mad about AI, to just being sad about how it never needed to be like this
spectrecollie.com
Bad Vibes Coding
Taking a short break from being spitting mad about AI, to just being sad about how it never needed to be like this
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AtypicalCroqueta @atypicaldev.bsky.social · 27/08/2026
I think I've reached my limit of burnout, not drawing, not playing, not studying, not reading, just an hour at max of dev and even not doing the main tasks. Don't know how to break this loop, I'm so fucking tired.
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caliebre @caliebre.eurosky.social · 21/08/2026
Aquí está el nuevo jueguito que hemos hecho @glooo89.bsky.social y yo. Tenía muchas ganas de hacer una aventura gráfica de corte clásico desde que era pequeño así que es un sueño cumplido. Dura unos 10-15 minutos, se pasa rápido. Podéis descargarlo gratis aquí: caliebre.itch.io/little-horro...
caliebre.itch.io
Little Horrors: The Mortuary by caliebre, glooo89
A short point-and-click horror game about a night at the mortuary.
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AtypicalCroqueta @atypicaldev.bsky.social · 20/08/2026
Testing infinity loop UI scroll rect to show a high count of panel without covering all the screen. [Ignore the sprite name tags xdd]. #gamedev #indiedev
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Ao Norte @aonorte.com · 13/08/2026
youtu.be/6a4CshP9dSY [Full interview to our art director and producer] It's in galician, but subtitles do their work nicely. _ [Entrevista completa a nuestro director de arte y productor] Está en gallego pero los subtítulos van de lujo. @rubenoluwa.bsky.social @videoxogo.gal
youtu.be
Unha boa idea pode acabar sendo un mal videoxogo
YouTube video by VideoxogoGal
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AtypicalCroqueta @atypicaldev.bsky.social · 05/08/2026
11h trying to fix a bug to end up being a problem with float value in positions after certain amount of rotations. I knew that floats aren't 100% accurate but this has been hard as fuck. Anyway I'm happy now and I deserve a pizza. TLDR: To round floats; Mathf.Round(value * 100f) / 100f.
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AtypicalCroqueta @atypicaldev.bsky.social · 01/08/2026
Acabo de terminar el prólogo de Neverway, una pasada, jugadlo.
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Ben Johnson 🏺👻 @gamedesignerben.bsky.social · 28/07/2026
Layoffs hit Double Fine today, and I'm sorry to report that I was one of the ones hit. If you need a game designer with tech chops and 2+ decades of experience, here I am.
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Elsbeth Larkin @funtimesmcgee.bsky.social · 29/07/2026
Hi everyone, today me and 22 others at Double Fine were hit by layoffs today. All the people who lost their jobs today care so much about the games they make and the people they work with. If anyone is looking for a tools SE with 7 years of experience and who brings baked goods on Mondays lmk.
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AtypicalCroqueta @atypicaldev.bsky.social · 28/07/2026
I've been making a Drag system Camera + Rotations for the cube and individual faces. I've been struggling with quaternions but the result is quite good. Without been a pro on it maybe I do a little post with the process, I think could be nice or be helpfull.
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Cristina Ramos @saffroncr.bsky.social · 22/07/2026
I was told you couldn't do 3D on the Playdate, so I did it. Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again.
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Rubén Rincón @rubenrincon.bsky.social · 20/07/2026
Sadly, the entire audio team at ZA/UM is being made redundant as part of the layoffs. If you're looking (or expect to be looking) for Sound Designers or Tech Sound Designers, please don't hesitate in reaching out to @eliforster.bsky.social, @missgameaudio.bsky.social and @soundbear.bsky.social
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Denshattack! - OUT NOW! @denshattack.bsky.social · 15/07/2026
we're LIVE! we’ve launched Denshattack! on PC, Nintendo Switch 2, PS5 & Xbox Series X|S!🔥 enjoy the ride everyone and tag us with your experiences! youtu.be/b8jVbYpd4X4
youtu.be
Denshattack! - Launch Music Video | THE DO DO DO's
No brakes. No limits. Just style. Denshattack! is OUT NOW! 🚄🔥 Flip, trick and grind your way through 60+ stages across a vibrant dystopian Japan inspired by railway culture and packed with rival…
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CGT Catalunya @cgtcatalunya.bsky.social · 14/07/2026
Ubisoft Barcelona goes on strike. The company wants to layoff 51 #ACResynced developers after game success. 🏴 No to ERE (redundancies) in Ubisoft Barcelona!
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AtypicalCroqueta @atypicaldev.bsky.social · 12/07/2026
It is necessary for the core gameplay. #indiedev #gamedev #indiegames
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SonrisillaGames | WISHLIST Historias de la Atalaya - El Brujo @sonrisillagames.bsky.social · 07/07/2026
Tras muchos meses de desarrollo, por fin os podemos presentar el primer trailer oficial del juego indie que estamos desarrollando: Historias de la Atalaya - El brujo. Que ganicas de que salga 🥹💛 #indiedev #psx
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AtypicalCroqueta @atypicaldev.bsky.social · 02/07/2026
Weno, mañana a probar jueguinchis en el Guadalindie 🦐
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David Mason @davidmasoncomposer.bsky.social · 01/07/2026
Hi! I'm the music composer and sound designer for DREDGE and I am officially looking for new work !! If you've got a cool game that needs audio of any kind. Please reach out. My DM's are open. Here's a few of the cool games I've done the music and sound design for! 🔊🎵 #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 27/06/2026
Catlike Coding web tutorials and articles are gold, always find on it good solutions and implementations.
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AtypicalCroqueta @atypicaldev.bsky.social · 27/05/2026
I've made this little game (more like interactive experience) for #theshorterthebetter gamejam. Also as experiment to practice with Godot for the first time, really cool btw 🦐. #gamedev #godot atypicalcroqueta.itch.io/a-dormir-ya
atypicalcroqueta.itch.io
¡A dormir ya! by AtypicalCroqueta
¡A dormir ya! | Game for TheShorterTheBetter gamejam
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AtypicalCroqueta @atypicaldev.bsky.social · 20/05/2026
Probando transiciones de UI y de cámara en Godot 🦐 #theshorterthebetter
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AnaitGames @anaitgames.com · 13/05/2026
📰 MercurySteam anuncia una ronda de despidos, coincidiendo con el relanzamiento de Blades of Fire: zpr.io/QvxWAniw9Hfq El estudio madrileño anuncia un «proceso de ajuste de la plantilla» la misma semana en que se publica en Steam su último juego, junto con una ambiciosa versión 2.0.
anaitgames.com
MercurySteam anuncia una ronda de despidos, coincidiendo con el relanzamiento de Blades of Fire
Lee la noticia completa.
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castpixel ⚧️⚢ @castpixel.bsky.social · 07/05/2026
I'm looking for work. 21 years of experience. • any game art, isometric, top-down, side-scroll • stylized or realistic • characters, icons, key art, animation • Can build a style from zero or match yours • Big projects don't scare me • ex Minecraft DM here or email christina.neofotistou@gmail.com
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Juno Menager @junomenager.bsky.social · 08/05/2026
He montado un documento gigante para juntarnos de forma organizada a hablar de esto. Vayan entrando docs.google.com/spreadsheets...
docs.google.com
SOBRE COLECTIVIZARNOS
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Wax Heads @waxheadsgame.bsky.social · 05/05/2026
🙌🎶Wax Heads is OUT NOW!🎶🙌 Step into our cozy-punk narrative sim and experience life in a struggling record store. Chat with quirky customers, and explore our unique handcrafted collection of records! Available on Steam, Xbox Series X|S, PS5, and Nintendo Switch! #indiegame #narrative #music
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Rafa Laguna @rafalagoon.bsky.social · 05/05/2026
The Shorter, The Better Make a game, with a narrative, that lasts 5 minutes or less From May 15 to 24 The theme will be announced on the 15th at 7:30 p.m. (CEST) 👉 theshorterthebetter.com RT!!! #itch #gamejam #theshorterthebetter #gamedev
theshorterthebetter.com
The Shorter, The Better
A game jam from 2026-05-15 to 2026-06-21 hosted by Rafa Laguna & caliebre. Read the english version | Llegeix la versió en català | Lee la versión en español ℹ️ SOBRE LA JAM Esta es la primera edición...
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AtypicalCroqueta @atypicaldev.bsky.social · 17/03/2026
Hii! This is more a technical question about iterations and optimization (I'm still new on that). Right now I'm testing my algorithm on a CPU with 3GHz, does 23M iterations/s. Is there something I can do to get better results? Already using multithread, pointers, and more. #gamedev #indiegamedev
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SlugGlove🌈 @slugglove.bsky.social · 12/03/2026
My game Rhell is OUT NOW 🧙🪄 My game Rhell, is a creativity based puzzle game where you can use 100,000,000 spells and solve puzzles in your own unique way It's all about having fun and being creative so every puzzle has multiple possible solutions #indiegame #gamedev #indiedev
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AtypicalCroqueta @atypicaldev.bsky.social · 08/03/2026
First look testing the combination search algorithm, in this case is: 2x2 Tile combination, Threshold 8 and use the first grid position found. - Result: Path found in node 6 (6 rotation moves) in 0.097s. - Total Iterations: 1065455. #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 05/03/2026
2 days debugging a random error to notice that is caused cuz of the hashcodes, fix it and now discover that it only fix the half of the problem. I'm fine.
Sponge Bob meme where is screaming.
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Retse Dev 🏳️‍🌈 @retsedev.bsky.social · 04/03/2026
He puesto en Linkedin un post de busco trabajo (ya de forma un poco desesperada). Lo comparto también por aquí por si suena la flauta. Si compartís os lo agradezco mucho💜 Que me gusta mucho pasarme el día leyendo y jugando con mis gatas pero el alquiler no se paga solo 😓
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AtypicalCroqueta @atypicaldev.bsky.social · 27/02/2026
I'm starting learning low-level programming to try to optimize my search algorithm, I feel like I've been wasting years 😥 without knowing things like how the RAM, CPU, Caché work with data, byte package and more. #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 24/02/2026
Keep iterating and refactoring the algorithm, would like to share son clips but it takes like 30s for a easy combination yet. At start was like +1 min so I'll keep going 🦐
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AtypicalCroqueta @atypicaldev.bsky.social · 16/02/2026
Changing foreach to for and re-using, changing data store to array I've been able to up from 60k iterations/s to 150k, not close enought but is a good way to start. Any other tip to optimize big Loop iterations? #indiegamedev #gamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 05/02/2026
That post 15 years ago that save my problem that I have been looking for 40 min. (I didn't know what a Tuple was but it's so usefull 🙂)
Screenshot of the year when the post was created
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AtypicalCroqueta @atypicaldev.bsky.social · 31/01/2026
After a long time I've been able to stay focus a bunch of hours coding, really happy 🦐
Screenshot where appears the duration of the stream.
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AtypicalCroqueta @atypicaldev.bsky.social · 24/01/2026
Me a few months ago: Haha let's redesign the combat system with enemies that can have aleatory patrons. Me now: Good, finally have found a paper from 90s about heuristic search for database patterns. (Send help) #gamedev #indiedev
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Revista LOOP 🧀 🥑 🍒 🥞 #Comida @revistaloop.bsky.social · 05/11/2025
Ahora sí que ha llegado el momento de la verdad ⏰Últimos 7 días para nuestro crowdfunding ⏰ Tenemos unas ganas locas de desvelar las stretch goals, reventar la meta que nos pusimos y ponernos manos a la obra con el año 5 Puedes ayudarnos en vkm.is/loop5 o difundiendo por todos lados la campaña
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AtypicalCroqueta @atypicaldev.bsky.social · 22/10/2025
Little prototype from 2020, maybe some day I finish it.
Voxel game prototypeVoxel game prototype
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AtypicalCroqueta @atypicaldev.bsky.social · 15/10/2025
Hii, I'm looking for job as Unity dev, game design or QA. I've +5 years of experience. If you know any studio big or indie with open position (I'm currently looking at commons webs). Thanks! #indiedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 04/10/2025
If you're a unity dev, to fix security issues, install new patched Editor version and if you have a compilation published or similar, patch it with this official tool. Hope it helps #gamedev #indiegamedev discussions.unity.com/t/cve-2025-5...
discussions.unity.com
CVE-2025-59489 Patcher Tool
👉 If you have any questions, join us in the CVE Discussions forums and use the CVE Q&A Topic. 👈 This page allows you access the patch for your games and apps. It will be updated as needed. Patching...
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AtypicalCroqueta @atypicaldev.bsky.social · 30/09/2025
Soo to disconnect a bit I joined a jam last weekend, just for fun and try things I wanted. For some reason I can't understand the game has reached 400 players in 2 days. I don't know whether to laugh or cry. #gamedev #indiegamedev
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unbreaded | Tic Tactic @unbreaded.bsky.social · 18/09/2025
TIC TACTIC IS OUT NOW ON STEAM! (launch trailer was too big for bsky so please accept this clip instead) #indiegames #deckbuilder #roguelike
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AtypicalCroqueta @atypicaldev.bsky.social · 13/09/2025
I've started to implement accessibilities settings, first thing is fonts, including dyslexic type. AlsoI have been iterating with the tittle. #gamedev #IndieGameDev #indiedev #pixelart
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AtypicalCroqueta @atypicaldev.bsky.social · 11/09/2025
Lobby UI menu where the player can check all Tiles and items of the game #gamedev #IndieGameDev #indiedev
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AtypicalCroqueta @atypicaldev.bsky.social · 08/09/2025
After 3 days I've finished the localization system and implemented with google sheets (I think is the easiest way)
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AtypicalCroqueta @atypicaldev.bsky.social · 29/08/2025
I'm trying new renders to the game scene. I think is a good start #gamdev #indiedev #indiegamedev
Visual bug
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AtypicalCroqueta @atypicaldev.bsky.social · 27/08/2025
Testing a pixelate render to show the Tile models #gamedev #pixelart #indiedevgame
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AtypicalCroqueta @atypicaldev.bsky.social · 25/08/2025
I'm doing the lobby pixelart and to make the floor I wanted a marble tile style. First time I try it so idk. Still wip #pixelart #gamedev #indiegamedev
LobbyTile Marble
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AtypicalCroqueta @atypicaldev.bsky.social · 22/08/2025
Paint is my friend, I like to do fast sketchs #indiegamedev
Paint
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