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Jénilson

@jenilsonmds.gamedev.blue
395 followers 510 following 126 posts

Technical Game Designer 🎮 | Looking for Work jenilsoncaboman.wixsite.com/jenilso… Currently: Working on a Hack 'n Slash & learning Blender

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Reposted by Jénilson
alt. @alt-mag.nl · 19/09/2026
De minister-president laat zijn berichten door AI schrijven, maar als Kamerlid Dassen vragen stelt over Nederlandse plannen voor AI, wordt er gelachen. Liever hadden we nu al jaar en dag een minister van Digitale Zaken – liefst niet Klöpping – maar deze week voelde die weer verder weg dan ooit.
alt-mag.nl
Een minister van Digitale Zaken is nog niet in zicht | alt.
Deze week werd er druk gedebatteerd in de Tweede Kamer over de plannen van het kabinet. In de plannen komt AI nauwelijks terug.
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NORRIE @norrie.bsky.social · 10/09/2026
I really hope she goes goblin mode
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✨Sapphire Pyli Rose✨ on Etsy!! @pypixy.bsky.social · 09/09/2026
It's eat or be eaten ⭐ #Kirby #Art #Metroid #Nintendodirect
Fanart for metroid ravenous and kirby. "we're gonna have to eat this guy, Kirby." "POYO <3"
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Jénilson @jenilsonmds.gamedev.blue · 10/09/2026
NOOOOOO SAY IT AINT SOO
static.klipy.com
Tobey Maguire Spider-Man Crying with Phone Meme
Alt: Tobey Maguire Spider-Man Crying with Phone Meme
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Unpause @unpause.nl · 24/08/2026
Een eerste indruk na de netwerktest van The Duskbloods.
unpause.nl
The Duskbloods is Mario Party voor wie dat niet leuk vindt  - Unpause
Ik heb in principe niets tegen bordspellen. In theorie lijkt het me best leuk om dat af en toe met vrienden te doen. Maar in de praktijk moet iemand me dan
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Jack Jadoenath @unjustdev.bsky.social · 07/08/2026
Feedback for enemy deaths + Combat a bit
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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Jénilson @jenilsonmds.gamedev.blue · 19/07/2026
The bike moves but it also drifts right for some reason🙃 #gamedev #godot
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Imran Khan @imrankhan.bsky.social · 17/07/2026
Hey this thing where they try to jingle keys in your face with new project confirmations to distract from the layoffs is very transparent and sucks.
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Jénilson @jenilsonmds.gamedev.blue · 17/07/2026
New blog on scoring systems on leaderboards medium.com/p/the-motiva... #gamedev #gamedesign #writing
medium.com
The motivating power of Scoreboards
Scoring points in video games is a way of life for players.
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Jénilson @jenilsonmds.gamedev.blue · 12/07/2026
made a water bike model that I just realised looks like an NS bike #godot #gamedev
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Spookydoof @doofivirus.bsky.social · 06/07/2026
the way Harada describes Sakurai is gonna make me fucking cry laughing dude
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Rami Ismail (رامي) @ramiismail.com · 03/07/2026
Normally I'd say "with all due respect" but in this case, none is given. Absolutely the fuck not.
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alt. @alt-mag.nl · 02/07/2026
Bij @bitsoffreedom.eurosky.social worden ieder jaar de digitale wanpraktijken van grote instanties op ludieke wijze 'bekroond' met de Big Brother Awards 🏆 Onze @tomkauw.nl woonde de twintigste editie van het strafprijzengala bij voor een sfeerverslag, te lezen via alt-mag.nl/verslag/big-...
Promotionele plaat voor het verslag van de Big Brother Awards 2025 op alt.

"De Big Brother Awards zetten digitaal onrecht in de schijnwerpers", door Tom Kauwenberg, met eindredactionele bijdrage van Robert Zomers.

Vaag in het blauwpaars op de achtergrond: de theaterzaal van Vlaams Cultuurhuis de Brakke Grond tijdens het strafprijzengala. De foto komt van fotograaf Bart Noordervliet.
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Jason Schreier @jasonschreier.bsky.social · 01/07/2026
BREAKING: The legal battle over hit game Subnautica 2 has come to an end. Krafton has reached a settlement with the executives it fired (via ChatGPT's advice). Krafton has agreed to pay the studio significant bonuses while CEO Ted Gill has departed (again). Story: www.bloomberg.com/news/article...
bloomberg.com
Krafton Agrees to Pay ‘Subnautica 2’ Bonuses as Developer’s CEO Resigns
After being fired over a $250 million payout dispute and then reinstated, Unknown Worlds Entertainment boss Ted Gill is leaving again
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Jénilson @jenilsonmds.gamedev.blue · 28/06/2026
shoutout @binbun3d.bsky.social about to flood my town with this water shader
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Jénilson @jenilsonmds.gamedev.blue · 26/06/2026
This like 3th Marie Antoinette-like, tim sweeney quote this week
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Nick Mudry @nickmudry.com · 25/06/2026
Also the fact you can just remove the "2" from this URL and get the Concord closure sure is something. Can't even be empathetically original in your subject about ruining people's lives: sonyinteractive.com/en/news/blog...
sonyinteractive.com
An Update from PlayStation Studios
Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees.  **********************************************************...
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Brendon Chung @blendogames.bsky.social · 23/06/2026
I wrote about level design readability: blendogames.com/news/post/20...
a corridor from the game Thirty Flights of Lovinga series of gaps in a wall, each increasing in size
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Rami Ismail (رامي) @ramiismail.com · 24/06/2026
Been working on this as part of my Levelling The Playing Field program for a while, as part of a mission of creating fairer access to knowledge. Eight 101 video courses for independent game dev, €40 each, available soon. Sign up for the launch announcement & newsletter at courses.ramiismail.com
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Rémi Verschelde @akien.bsky.social · 22/06/2026
I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.
Godot's current policy on AI-assisted contributions reads like this:

"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.

We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.

If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."
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Willem Hilhorst @whilhorst.bsky.social · 17/06/2026
Vandaag is alt-mag.nl gelanceerd. Een nieuwe, worker-owned, website die probeert om het internet een stukje leuker te maken. Met sterke artikelen over internet, tech, games en cultuur zit er ontzettend veel potentie in. Volg @alt-mag.nl op socials, ga lekker lezen en steun ze als je kan!
alt-mag.nl
alt. | Doorbreek de digitale chaos.
Hoi en welkom bij alt., waar we eigenlijk wel klaar zijn met het internet. Tijd om het weer leuk te maken.
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Adriaan @adriaan.games · 06/06/2026
Announcing: Hidden Folks 2 - New themes and areas. - Improved graphical quality. - Second (not text!) clue. - Lots of new mouth sounds. - Various quality-of-life improvements. - Made in #godot. Get an email when it releases: hiddenfolks.com Wishlist on Steam: store.steampowered.com/app/4480060
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VR Games Showcase @vrgamesshowcase.bsky.social · 05/06/2026
Vertigo Games is closing its Amsterdam Studio, the developer of Metro Awakening. "The VR market remains a challenging space, and after careful consideration, we have made the difficult decision to close Vertigo Studios Amsterdam." - CEO Richard Stitselaar Full message below.
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Jénilson @jenilsonmds.gamedev.blue · 24/04/2026
At godotcon, watching the original creator of @godotengine.org present 🥹
Presentation slide in a theater that says: "Help make Godot better by thinking like a Godot developer"
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Jénilson @jenilsonmds.gamedev.blue · 12/04/2026
Still bored so I also made an anime version
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Jénilson @jenilsonmds.gamedev.blue · 12/04/2026
Maybe I should play more AAA
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Jénilson @jenilsonmds.gamedev.blue · 10/04/2026
LinkedIn-ass-video to let yall know I conquered the UMG pits of Unreal to make menus and logic for an upgrade system.
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Twirlbound @twirlbound.com · 01/04/2026
You asked, and we listened! We're really excited to announce the next evolution of our game The Knightling! Get ready for the port you've all been waiting for! 💙🛡️ #indiegame #gamingnews
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New Blood Interactive @newblood.games · 25/03/2026
Here are Dave and David's full unedited comments for those interested:
Oshry's Comments 1/2Oshry's Comments 2/2Szymanski's comments 1/2Szymanski's comments 2/2
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Jénilson @jenilsonmds.gamedev.blue · 24/03/2026
Everyone has that one RPG...
Gamer distress - RPG fans most at risk2D art cover for Persona 5, showcasing the main cast and game title.
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Janet Ghoulcia (on Vacation 🇯🇵) @gameonysus.bsky.social · 09/03/2026
Ghost of yotei was big on cutting to the point where they would have weekly cuts. Folks would get up and say here is what I cut this week and everyone would clap for them. Jason Connell said it was successful bc people like to be clapped for lol valid af
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dannyodwyer @dannyodwyer.bsky.social · 06/03/2026
COMPUTER WORLDS IS COMING TO NOCLIP_2 A showcase of strange & distinctive games created by independent devs I'm co-hosting (more of a cameo) alongside @gil-lawson.bsky.social who organized it all. SAVE THE DATE: MARCH 12th - 1PM ET / 10AM PT WATCH & PLEASE SHARE: www.youtube.com/watch?v=kYRp...
youtube.com
COMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2
YouTube video by noclip_2
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Jénilson @jenilsonmds.gamedev.blue · 26/02/2026
Cycling socials to doomscroll:
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Jénilson @jenilsonmds.gamedev.blue · 24/02/2026
Lemme make a thread of the games im playing during next fest to keep track and share them
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Jénilson @jenilsonmds.gamedev.blue · 24/02/2026
Steam Next Fest is popping off so now's the time to play hella games
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Bastiaan Vroegop @vroeg.app · 23/02/2026
De gamejournalistiek dreigde uit Nederland te verdwijnen Daarom zijn we vandaag met Unpause begonnen. Een gamesite die van onszelf is, zonder uitgever. Ons verdienmodel is simpel: onze lezers kunnen abonneren. Kom lezen, en steun als je wil en kan! www.unpause.nl/verhalen/nie...
unpause.nl
Welkom op Unpause! - Unpause
Unpause is een gamewebsite. Zo lastig als dat blijkt, zo simpel kan het zijn.
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Godot Conference @godotcon.bsky.social · 18/02/2026
GodotCon Amsterdam here we go! 📅 23-24 of April 🎟️ Get your tickets: tickets.godotengine.org/foundation/g... 📣 Submit your proposals: talks.godotengine.org/godotcon-ams...
godotengine.org
GodotCon Amsterdam - Save the date! – Godot Engine
Want to join? Amsterdam 23-24 of April. Get your tickets now! (Call for speakers and sponsors open)
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Twirlbound @twirlbound.com · 17/02/2026
"The Knightling is so unbelievably good that I felt it was my duty to not only tell you all to play it, but to remind everyone of the similarly excellent open-world indies that are at risk of being overshadowed by their AAA brethren." 🔥 comicbook.com/gaming/featu...
comicbook.com
You All Missed One of 2025's Best Open-World Games, and It's Time to Play It
2025 was a pretty phenomenal year for open-world titles of all shapes and sizes. While we got some fairly mediocre offerings, the likes of Atomfall, Kingdom Come: Deliverance 2, Death Stranding 2: On ...
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Walaber @walaber.com · 31/01/2026
Fellow #Godot gamedevs, would this be worth taking the time to make into a simple addon? I find it more useful than the built-in wireframe-style collider view option... but I'm also hesitant to make and support an addon, I got GAMES to MAKE 🤓
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Robert Yang @radiatoryang.bsky.social · 28/01/2026
new blog post: notes on level design workflows for the 3D platformer Big Hops www.blog.radiator.debacle.us/2026/01/note...
blog.radiator.debacle.us
Notes on level design workflow for the 3D platformer Big Hops
A behind-the-scenes look at some of the tooling, level design methods, and metrics use for this cartoony 3D exploration game I helped make.
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Double Fine @doublefine.com · 22/01/2026
🚨🏺Introducing our newest game: KILN!🏺🚨 An online multiplayer, pottery party brawler! Teams of colorful spirits sculpt ceramic battle armor on a pottery wheel, and the size and shape of your pots determine your play-style and abilities. Coming 2026 (yep, THIS year)! youtu.be/mi0iRV0U3VY
youtu.be
Kiln Announce Trailer - YouTube
An online multiplayer, pottery party brawler! Launching 2026
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Jénilson @jenilsonmds.gamedev.blue · 22/01/2026
GRINDING GAMES AGAIN Doing unpaid labour for @unjustdev.bsky.social Hack 'n Slash project & learning to make characters in Blender
media.tenor.com
a cartoon character says " i 've been waiting for this ... "
ALT: a cartoon character says " i 've been waiting for this ... "
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Jénilson @jenilsonmds.gamedev.blue · 19/01/2026
Started texturing the face and realised, I need a cool theme for my Blender editor
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Jénilson @jenilsonmds.gamedev.blue · 19/01/2026
Learning to make guys and gals in blender
Female character model in suit, standing in A-pose.
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MicalPixel @micalpixel.bsky.social · 17/01/2026
This is an unexpected but fun feature in the upcoming #Godot 4.6 release: You can change the LED color of certain connected devices via Input.set_joy_light(). Here it's working on both PS4 and PS5 controllers. #gamedev
A photograph of a Playstation 4 and a Playstatio 5 controllers. One is emitting a blue light from its center, the other is emitting a red light.

A partial screenshot of Godot code is shown above them, showing two calls to Input.set_joy_light(), each one passing a different device indes, and the blue and red colors, respectively.
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Santa Ragione @santaragione.com · 18/01/2026
The problem is not that there aren't enough games about shooting nazis, the problem is that there aren't enough games about why it's important to do so.
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Jénilson @jenilsonmds.gamedev.blue · 17/01/2026
NEW LYTHERO VIDEO GOD IS REAL youtu.be/ZdXTPqQu6GM?...
youtu.be
MR - Marvel Rivals Shenanigans
YouTube video by Lythero
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Keezy Young🌼 @keezyyoung.bsky.social · 10/01/2026
discord is asking everybody about how they feel about AI. have at it folks
discord.sjc1.qualtrics.com
Qualtrics Survey | Qualtrics Experience Management
The most powerful, simple and trusted way to gather experience data. Start your journey to experience management and try a free account today.
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