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GodotFest - GodotCon Europe 26

@godotfest.com
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Reposted by GodotFest - GodotCon Europe 26
Johannes Ebner 🔜 GodotFest @structed.bsky.social · 1h
Welcome Zagir - the creator of GDStudio - as a Speaker at @godotfest.com!
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GodotFest - GodotCon Europe 26 @godotfest.com · 2h
What happens when you spend months inside the Godot Editor's source code? At #GodotFest 2026, Zagir will crack open the editor and look at what Nodes, Controls, resources and the scene tree actually cost. godotfest.com/talks/cracki...
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GodotFest - GodotCon Europe 26 @godotfest.com · 5h
Today is the final day to get a Regular Ticket to #GodotFest. Tomorrow only Late Bird tickets are available. Expect two days of awesome #Godot talks and panels. Food and drinks are included both days! Join us today: godotfest.com #godotengine #gamedev
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Yarn Spinner 🔜 #MIGW26 @yarnspinner.dev · 22h
We're soon travelling to events in 🇦🇺 Melbourne, Australia (GCAP) 🇹🇭 Bangkok, Thailand (gamescom) 🇩🇪 Munich, Germany (GodotFest) 🇬🇧 London, UK (AdventureX) We love meeting new people and talking narrative games + tools, no matter your toolchain. Book a chat! 👉 yarnspinner.dev/events/
yarnspinner.dev
Events | Yarn Spinner
Events the Yarn Spinner team is going to, and has been to.
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Reposted by GodotFest - GodotCon Europe 26
Mad Cookies Studio @madcookiesgames.bsky.social · 27/09/2026
If you want to put cards into your game, they need to convey a lot of information & feel visually appealing. Here's a talk from our co-founder @krystof-klestil.bsky.social at GodotFest 2025, about how we created cards for Fogpiercer. #godot #gamedev #indiedev youtu.be/2rOXgZgpJb0
youtu.be
Krystof Klestil: Making of Cards in Fogpiercer
We put in a lot of effort to make the cards in Fogpiercer feel and look awesome, the cards need a lot of information tha
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GodotFest - GodotCon Europe 26 @godotfest.com · 27/09/2026
Tickets for GodotFest 2026 are still 30% off until 1 October. After Wednesday, only Late Bird tickets are available. Two days in Munich, 3 and 4 November. Talks and panels, time to meet other developers, food and drinks included. Secure yours today: godotfest.com #godotengine #conference #munich
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GodotFest - GodotCon Europe 26 @godotfest.com · 21/09/2026
We are currently reviewing the talk proposals for #GodotFest 2026! You submitted a lot of amazing talks, and our Call for Proposals board is reading every one of them. We will soon start announcing the first talks. More info here: godotfest.com/blog/cfp-boa... #godotengine #godot #godotcon
godotfest.com
Meet the CFP board
GodotFest is a conference about the Godot engine, held in Munich. Meet the people reviewing talk proposals for 2026.
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/08/2026
A big Thank You to DU&I for joining #GodotFest 2026 as a Bronze sponsor! The creators of Virtual Cottage are helping us to make the next Godot conference a reality. godotfest.com
godotfest.com
GodotFest 2026
Where Godot means business.
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Reposted by GodotFest - GodotCon Europe 26
Tungill @tungill.com · 29/08/2026
Just bought the tickets!🎫🔜I'm coming to the #GodotFest in Munich this November I'm hyped to meet some of you and look at the cool things that the community shows there!
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GodotFest - GodotCon Europe 26 @godotfest.com · 29/08/2026
1/5 🧵 11,195 people answered the Godot Community Poll 2026. 57% said they had used Unity before Godot. This means a big part of the community arrived with experience from another major engine. #godotengine #poll
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GodotFest - GodotCon Europe 26 @godotfest.com · 27/08/2026
We are thrilled to welcome Chasing Carrots as a Bronze Sponsor of GodotFest 2026! The creators of the acclaimed Halls of Torment are joining us in Munich. 🥕⚔️ Thank you for supporting the Godot community! chasing-carrots.com
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/08/2026
Great article on the rise of #GodotEngine by @bryantfrancis.me - another sign that we're on the right path with @godotfest.com - where Godot means business! www.gamedeveloper.com/programming/...
gamedeveloper.com
Godot adoption is rising: what are devs getting out of the engine?
Godot's 'lightweight' features are a major reason why devs are sticking with the open source engine.
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Reposted by GodotFest - GodotCon Europe 26
Godot Engine @godotengine.org · 13/08/2026
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
godotengine.org
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/08/2026
Good news! The Call for Proposals for #GodotFest 2026 has been extended until 31 August. If you've been thinking about sharing something you've built with Godot, you now have a little more time. Read the details: godotfest.com/blog/call-fo... #GodotEngine #GodotFest #GameDev
godotfest.com
Call for Proposals extended
You now have until August 31st to submit a talk proposal for GodotFest 2026.
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/07/2026
Curious about how Fogpiercer was made? At GodotFest 2025, Kryštof Klestil spoke about the creation of Fogpiercer's card system: godotfest.com/talks/making... Peter Havran also demonstrated the game's FMOD audio pipeline: godotfest.com/talks/making... #GodotFest #Godot #Gamedev #Indiedev
godotfest.com
Making of Cards in Fogpiercer
In talk I'll show how we went about implementing both 2D and 3D versions of the cards in Fogpiercer.
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/07/2026
Congratulations to Mad Cookies Studio on the release of their Godot game, Fogpiercer! 🚂 Play it on Steam: store.steampowered.com/app/3219010/... Congratulations again to the whole team! 🎉 #Godot #GodotEngine #IndieGames #GameDev
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Reposted by GodotFest - GodotCon Europe 26
Keith Jones @keithjones.bsky.social · 31/07/2026
While the number & quality of Godot tutorial videos has grown a lot, I just want to shout out the talks posted to @godotengine.org and @godotfest.com official YouTube channels as among my favorites. Pitfall! be aware Godot4 doesn't support publishing C# to the web yet, if that's you're thing.
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GodotFest - GodotCon Europe 26 @godotfest.com · 28/07/2026
After 9 years of #Unity leading the GMTK Game Jam, #Godot is now the most-used engine. If this trajectory continues, Godot is well on its way to becoming the de facto engine for independent studios. #GodotEngine #gamedev #GMTKJam #OpenSource
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 30/06/2026
#GodotFest 2026 tickets are selling fast! Join us this year where #Godot means business. godotfest.com
godotfest.com
GodotFest 2026
Where Godot means business.
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/06/2026
GodotFest is back! 🎮 Where Godot means Business. Join the European @godotengine.org conference in Munich, Germany — November 3 & 4, 2026. Great food, unlimited drinks & MeetToMatch - Networking powered by @photonengine.bsky.social . 🎟️ Tickets available now → godotfest.com
Info card, repeating the information from the post.
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GodotFest - GodotCon Europe 26 @godotfest.com · 03/06/2026
Make sure to check out GodotCon Boston if you're in North America and don't want to miss awesome talks and meeting fantastic Godot folks! Get your tickets now!
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Reposted by GodotFest - GodotCon Europe 26
GamesMarket @gamesmarket.global · 12/01/2026
With the fame of open source @godotengine.org came new and bigger events – but also novel challenges. GamesMarkt spoke to the organisers of @godotfest.com and interviewed Emilio Coppola, head of the non-profit @godot.foundation, about the rise of an engine. www.gamesmarket.global/interview-ho...
gamesmarket.global
Interview: How Godot Rose to The Challenge
With the fame of open source engine Godot came new and bigger events – but also novel challenges. GamesMarkt spoke to the organisers of the brand new GodotFest in Munich and interviewed Emilio Coppola...
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GodotFest - GodotCon Europe 26 @godotfest.com · 14/11/2025
We've made it to the news! Thank you GamesMarkt for spreading the word, you've perfectly captured everything that makes #GodotFest great. And best part is that we'll be doing it again next year! 👉 www.gamesmarket.global/first-godotf...
gamesmarket.global
First GodotFest in Munich Attracts 330 Developers
Under the new title GodotFest, the Godot engine event tradition in Munich continues. 300 people attended the event by local hosts GameDev Events Munich. The schedule was perfectly tuned in on the need...
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GodotFest - GodotCon Europe 26 @godotfest.com · 12/11/2025
Don't forget the main point of #GodotFest: Stickers. -taken
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GodotFest - GodotCon Europe 26 @godotfest.com · 12/11/2025
What does an art director actually do? Simone Mändl gives us a crash course today at #GodotFest -owl
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel. If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome! youtube.com/@GodotFest
Screenshot of the Youtue Playlist for GodotFest 2025

The first six videos are
- Opening Remarks #GodotFest2025
- Making of DOGWALK - Blender Studio's game project
- Collaborative Game Development with Godot: From Studio Model to Community-Built Games
- Robin-Yann Storm: Gyms, Zoos, and Museums: Your documentation should be in-game
- Matt Ellis: Godot meets JetBrains: Building IDE tools for a growing engine
- Antti Tiihonen: Less is More: Modern Approaches to Low-Fi Visuals
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
This may or may not be my fourth Spezi today... Don't forget to hydrate, the drinks are free @ #GodotFest! -taken
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Don't forget to check out the games and projects of other #GodotFest visitors! -taken
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Opening Remarks are starting at #GodotFest! Are you ready for two days of amazing talks and workshops? 🥳 -owl
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Time for some "healthy" breakfast!
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
How does #JetBrains Rider work? Matt Ellis will show us how @jetbrains.com made it easy to debug C# and GDScript, how inspections and code completion are made, and tell the story of adding unit testing with GDUnit. We’re proud to have them as supporters of #GodotFest 2025!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Godot meets JetBrains: Building IDE tools 
for a growing engine

Take a behind the scenes look at how the Godot features in Rider are built and some of the challenges faced while creating a good user experience for Godot development in C#, GDScript and C++.

Matt Ellis
JetBrains

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/11/2025
Expand what Godot can do! At #GodotFest, @flamelizard.bsky.social will walk you through integrating third-party C++ libraries with GDExtension and managing dependencies using Conan, vcpkg, and SCons.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Unlocking GDExtension Power: Integrating external C++ Libraries
Explore GDExtension’s power and integrate a third-party C++ library into Godot yourself in this workshop.
Patrick Exner

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/11/2025
Endless Access is a non-profit organization on a mission to empower the next gen of creators through its global community and innovative tools that spark creativity, foster collaboration, and build future-ready skills. We’re proud to have them as supporters of #GodotFest 2025!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Collaborative Game Dev with Godot: From Studio Model to Community-Built Games
Using Threadbare, a narrative adventure built with contributors around the world, they will show how open practices make game-making more inclusive and accessible.
Sarah Spiers
Will Thompson
Endless Access

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 09/11/2025
When designing tools, it’s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Seeing the forest for the trees: How to think about workflows when designing tools
Learn to ask the right “why” questions, design for change, not against it, and uncover what users really need from your tools.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 09/11/2025
Look, @steinmakesgames.bsky.social made his own merch for #GodotFest! 💙 www.reddit.com/r/godot/comm...
reddit.com
From the godot community on Reddit: I made my own Godot merch for GodotFest
Explore this post and more from the godot community
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Robin-Yann Storm @rystorm.com · 07/11/2025
I’m preparing for my Tool Design Workshop at @godotfest.com next week. What is a workflow that every indie has to go through, yet hates doing? We will be doing an exercise about it!
Making screenshots and recording trailer videos for 15 different resolutions which are necessary for various storefronts
1. Preparation: What is the user doing beforehand?
2. Objective: What does the user want to do?
3. Work: What does the user do?
4. End: How does the user know they are done?
5. Report: What does the user do afterward?
&-SYNC
PREDATOR
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GodotFest - GodotCon Europe 26 @godotfest.com · 07/11/2025
Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.
Picture of the room Danzig at smartvillage Bogenhausen where GodotFest will be. Four large tables in an open space, one of the tables is labelled "your game here"
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GodotFest - GodotCon Europe 26 @godotfest.com · 07/11/2025
The best-looking UI means nothing if your players can’t read it. In her workshop at #GodotFest, Henni (itsjustletters.de) will show how Godot’s font tools help designers build accessible interfaces: starting from the basics all the way to advanced OpenType features and more!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Oh, that UI looks dope —wish it wasn’t so hard to read tho
Learn what makes text work on screen and how Godot’s typography features can shape how players experience your game.
Henni

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 05/11/2025
The age-old wisdom for adding multiplayer to a complex single player game is: Don't. But the team of Dome Keeper did it anyway! Chris Ridenour will talk about how they did it at #GodotFest
Image with text, spotlighting a talk or workshop for GodotFest 2025

Keeper to Keepers: Adding Multiplayer 
to Dome Keeper
How to approach multiplayer integration in existing Godot projects: insights from Dome Keeper.
Chris Ridenour
KAR Games

Buy your ticket today: GodotFest.com
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Matt Ellis @citizenmatt.bsky.social · 04/11/2025
Come see me talk about using @jetbrains-rider.bsky.social as your Godot IDE on Tuesday! godotfest.com/talks/godot-...
godotfest.com
Godot meets JetBrains: Building IDE tools for a growing engine
JetBrains Rider is a great IDE for Godot. But how does it work? In this talk, we'll take a behind the scenes look at how we build the Godot features in Rider.
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/11/2025
Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little ❤ and export to calendar!
Screenshot of the website godotfest.com/schedule , showing a small snippet of talks
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/11/2025
Why write documentation no one reads when your own game can be the documentation? At #GodotFest @rystorm.com will show you how Gyms, Zoos, and Museums help teams test features, showcase assets, and document systems interactively.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Gyms, Zoos, and Museums: Your documentation should be in-game
Turn your documentation into living, playable spaces that make complex systems accessible for the whole team.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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Rémi Verschelde @akien.bsky.social · 29/10/2025
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there! Feel free to DM me if you'd like to meet up and talk about 💼 @w4games.com products and services (Consoles, Build, Professional Services) ⚙️ #GodotEngine development priorities 🎮 your awesome Godot projects
Banner for the GodotFest conference, taking place in Munich, Germany on 11 & 12 November 2025.
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GodotFest - GodotCon Europe 26 @godotfest.com · 23/10/2025
Did we mention the PlayStation team is going to be at #GodotFest? And you can meet them too!
Image with a message from the PlayStation team:

If you are interested in learning more 
about releasing your game on PlayStation, 
we’d love to meet you!
We will be sharing general information about our consoles, development tools, and the technical onboarding process.
To schedule a meeting with us during GodotFest, please email siegtp.engage@sony.com by the 31st of October 2025 to arrange a time to chat.
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Karl @hexaquo.at · 21/10/2025
🔜 #GodotFest Want to see these slides (and many more) live? Then join my presentation on November 11th at GodotFest in Munich :) #godot #gamedev
Presentation slide with the text "Plants, Polygons and Pixels: Large-Scale Vegetation Rendering in Godot". The background is a slightly blurred view over a rendered landscape.Presentation slide with the text "Geometry versus Billboards". "Geometry" is bold. On the right, a highly detailed 3D model of a tree is shown, first rendered, then shaded in white to show the intricate geometry.Presentation slide with the text "bend your normals!" and two rendered trees. The tree on the right has a clearer canopy shape due to smoother lighting. An arrow points from the left to the right tree.Presentation slide with the text "Ground-Covering Billboard Clouds" and an image of a rendered landscape. In the right half of the rendering, the plant billboards are rendered as white quads in order to show the geometry.
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GodotFest - GodotCon Europe 26 @godotfest.com · 21/10/2025
People often ask the team at @Bippinbits what they love most about #Godot. Curious about Luca Andre Martinelli’s answer? It’s productivity! At #GodotFest he will share practical examples and insights from their work on Dome Keeper and PVKK.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Unlocking Godot’s Superpower: Productivity
When your tools don't slow you down, great games happen faster. Discover how Godot’s productivity helps indie teams iterate often and ship better games.
Luca Andre Martinelli
Bipinbits

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 19/10/2025
Our webmaster @bitbra.in added a fantastic new feature: favourite your sessions and build your own schedule! (also, he updated the schedule). So go and check it out!
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Casual Garage Coder @casualgaragecoder.com · 18/10/2025
I'll be at the GodotFest'25 which takes place in Munich, Germany , 11th and 12th of November 2025. Hope to see you there ! godotfest.com @godotfest.com
godotfest.com
Welcome to GodotFest!
11 & 12 November 2025
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RAWRLAB Games @rawrlabgames.com · 18/10/2025
FYI: 🔜 #GodotFest 🥳
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Smitner @smitner.studio · 18/10/2025
Roll call! 📢 Who's going to Godot Fest next month? godotfest.com #Godot #GodotEngine #GodotFest #GameDev
Godot Fest. 11 and 12th November - Munich, Germany
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