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Johannes Ebner 🔜 GodotFest

@structed.bsky.social
1.1K followers 302 following 294 posts

Developer Relations @Xbox.com | @GodotFest.com Co-Founder | GodotCon 23 co-host, #GodotEngine ❤️. Prev. @Azure Gaming

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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 8h
Welcome Zagir - the creator of GDStudio - as a Speaker at @godotfest.com!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 23/09/2026
Can't wait for the first talks to be selected!
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/08/2026
A big Thank You to DU&I for joining #GodotFest 2026 as a Bronze sponsor! The creators of Virtual Cottage are helping us to make the next Godot conference a reality. godotfest.com
godotfest.com
GodotFest 2026
Where Godot means business.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/08/2026
Great article on the rise of #GodotEngine by @bryantfrancis.me - another sign that we're on the right path with @godotfest.com - where Godot means business! www.gamedeveloper.com/programming/...
gamedeveloper.com
Godot adoption is rising: what are devs getting out of the engine?
Godot's 'lightweight' features are a major reason why devs are sticking with the open source engine.
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Godot Engine @godotengine.org · 13/08/2026
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
godotengine.org
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/08/2026
Good news! The Call for Proposals for #GodotFest 2026 has been extended until 31 August. If you've been thinking about sharing something you've built with Godot, you now have a little more time. Read the details: godotfest.com/blog/call-fo... #GodotEngine #GodotFest #GameDev
godotfest.com
Call for Proposals extended
You now have until August 31st to submit a talk proposal for GodotFest 2026.
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/07/2026
Curious about how Fogpiercer was made? At GodotFest 2025, Kryštof Klestil spoke about the creation of Fogpiercer's card system: godotfest.com/talks/making... Peter Havran also demonstrated the game's FMOD audio pipeline: godotfest.com/talks/making... #GodotFest #Godot #Gamedev #Indiedev
godotfest.com
Making of Cards in Fogpiercer
In talk I'll show how we went about implementing both 2D and 3D versions of the cards in Fogpiercer.
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GodotFest - GodotCon Europe 26 @godotfest.com · 28/07/2026
After 9 years of #Unity leading the GMTK Game Jam, #Godot is now the most-used engine. If this trajectory continues, Godot is well on its way to becoming the de facto engine for independent studios. #GodotEngine #gamedev #GMTKJam #OpenSource
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 29/07/2026
I have always wished for something like that! This is so cool! And, I believe, it's made with Godot? 💙
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/07/2026
This is again a strong signal for the general adoption and maturity of Godot - but particularly for its ease of use. At @godotfest.com, you can learn much more about Godot and connect with folks from the Godot community - from professionals to hobbyists!
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Stein Makes Games @steinmakesgames.bsky.social · 25/06/2026
There are now more games on Steam made in Godot than RPGMaker. And at this pace, probably passing GameMaker in a year.
Game engine usage ranking from steamdb. Godot at 4312 games. GameMaker at 6397, Unreal at 20072, Unity 64250.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/06/2026
wow, awesome Godot Wild Jam Game by @bitbra.in! I immediately got hooked on it! Now I just need an Android build. bitbrain.itch.io/mutagen
bitbrain.itch.io
Mutagen by bitbrain
Escape a maze of portals by mutating yourself into the right color combination.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 11/06/2026
Godot is growing up. It’s not just where people start anymore — studios ship games and build businesses with Godot. GodotFest is where that community gets in a room together, and this year we’re emphasising the business side even more.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/06/2026
I am so happy and proud we finally got this out! You can truly build for XBOX yourself. PC is the first step - and then, the Console isn't too far! Let us know your feedback and file issues and feature requests in the repo!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 26/03/2026
Tune in to the @xbox.com Partner Preview @ 17:00 UTC! www.youtube.com/watch?v=l1pl...
youtube.com
[4K] Xbox Partner Preview | March 2026
YouTube video by Xbox
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 14/02/2026
Civ 3 is my absolute favourite civ of all time. And it's now rebuilt in my favourite engine (@godotengine.org ) with my favourite language (C#). What can a techie ask for?
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 08/02/2026
I still can't believe @blackmagicdesign.bsky.social Da Vinci resolve is free. Made a video with separate audio recording. Then I thought, omg, I need to lio-sync audio. Well, no. It takes like 4 clicks and 30 seconds to sync Audio via waveform.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 06/02/2026
Look at this very promising tool #MadeWithGodot Would love to see a talk about it's making at @godotfest.com! www.reddit.com/r/godot/s/HU...
reddit.com
From the godot community on Reddit: Open-source desktop app to maintain your docs and manage game data
Explore this post and more from the godot community
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/02/2026
My sister-team at @xbox.com is hiring two Business Development managersFantastic team to join with amazing opportunities! www.linkedin.com/posts/marion...
linkedin.com
Business Development Manager - XBOX | Microsoft Careers | Marion Finnigan 🎮
🎮 WE ARE HIRING! 🚀 I’m excited to share that we’ve opened two new Business Development Manager roles on Team Xbox in EMEA. These roles sit within our global third‑party business development team an...
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/02/2026
I had the privilege to meet the @tarsierstudios.bsky.social devs at the REANIMAL launch event by @thqnordic.com. Such a cool event!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 31/01/2026
The @jetbrains.com State of Game Development Report is out! And unsurprisingly, Godot is on the rise! lp.jetbrains.com/the-state-of...
lp.jetbrains.com
The State of Game Development 2025
Drawing on data from the JetBrains Developer Ecosystem Survey 2025, this report offers a focused look at the people, tools, technologies, and trends shaping the game development industry today.
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Godot Engine @godotengine.org · 26/01/2026
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
godotengine.org
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/12/2025
Is it just me, or are Godot docs extremely slow right now?
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/12/2025
I am so happy, that Godot 4.6 removes load_steps from the tscn/tres files. It's been a constant pain with with git. github.com/godotengine/...
github.com
Remove `load_steps` from `resource_format_text.cpp` by MartinDelille · Pull Request #103352 · godotengine/godot
I propose to remove the load_step tag stored in the tscn files that make versioning the project tedious, especially during rebase. Let's take an example where I commit changes to the main.tscn ...
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/12/2025
Intteresting and sad to see that AI is so ubiquitous and the hate so blind because of all the anti AI purists, that even these anti AI advocates are getting accused of using AI and subsequently abused. Just don't hate on each other. Don't boycott anyone because they had themselves helped by AI.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 16/12/2025
PSA: DO NOT PLAY A GAME ABOUT DIGGING A HOLE! It needs to be banned for not autosaving and instead reminding you after just a few minutes that 30 minutes of your live have passed without saving. Pure evil.
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GamesMarket @gamesmarket.global · 27/11/2025
The next @godotfest.com in Munich will come: It is planned for November 2026, the organisers of GameDev Events Munich have revealed to @gamesmarket.global. www.gamesmarket.global/godotfest-mu...
gamesmarket.global
GodotFest Munich Returns November 2026
The next GodotFest in Munich will come: It is planned for November 2026, the organisers of GameDev Events Munich have revealed to GamesMarkt.
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Alec Shea @alecshea.com · 12/11/2025
Serious business with @structed.bsky.social that was seriously photo bombed by @crayondev.ie and @anniibo.bsky.social #godotfest
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Robin-Yann Storm @rystorm.com · 11/11/2025
Welcome to GodotFest 2025! A 2 day conference in Munich, Germany. It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!
GodotFest Opening Remarks, on a big projector in the room
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GodotFest - GodotCon Europe 26 @godotfest.com · 09/11/2025
When designing tools, it’s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Seeing the forest for the trees: How to think about workflows when designing tools
Learn to ask the right “why” questions, design for change, not against it, and uncover what users really need from your tools.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 09/11/2025
How I know I'm working with an awesome team at #GodotFest: * 2200: too tired to work on integrating Bsky API * 00:00 Other team member takes a stab * 01:00 testing now * 03:15 This is BS. I am not going to invest one more minute into this * 04:35: got it working. Good night * 04:45: here's more
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GodotFest - GodotCon Europe 26 @godotfest.com · 07/11/2025
Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.
Picture of the room Danzig at smartvillage Bogenhausen where GodotFest will be. Four large tables in an open space, one of the tables is labelled "your game here"
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 08/11/2025
It's fascinating to see where Godot games are going from showreel to showreel! - much higher quality and polish - much more 3D. A while back, it was mostly 2D. Now it's mostly 3D
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GodotFest - GodotCon Europe 26 @godotfest.com · 07/11/2025
The best-looking UI means nothing if your players can’t read it. In her workshop at #GodotFest, Henni (itsjustletters.de) will show how Godot’s font tools help designers build accessible interfaces: starting from the basics all the way to advanced OpenType features and more!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Oh, that UI looks dope —wish it wasn’t so hard to read tho
Learn what makes text work on screen and how Godot’s typography features can shape how players experience your game.
Henni

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 05/11/2025
The age-old wisdom for adding multiplayer to a complex single player game is: Don't. But the team of Dome Keeper did it anyway! Chris Ridenour will talk about how they did it at #GodotFest
Image with text, spotlighting a talk or workshop for GodotFest 2025

Keeper to Keepers: Adding Multiplayer 
to Dome Keeper
How to approach multiplayer integration in existing Godot projects: insights from Dome Keeper.
Chris Ridenour
KAR Games

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/11/2025
Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little ❤ and export to calendar!
Screenshot of the website godotfest.com/schedule , showing a small snippet of talks
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Matt Ellis @citizenmatt.bsky.social · 04/11/2025
Come see me talk about using @jetbrains-rider.bsky.social as your Godot IDE on Tuesday! godotfest.com/talks/godot-...
godotfest.com
Godot meets JetBrains: Building IDE tools for a growing engine
JetBrains Rider is a great IDE for Godot. But how does it work? In this talk, we'll take a behind the scenes look at how we build the Godot features in Rider.
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/11/2025
Why write documentation no one reads when your own game can be the documentation? At #GodotFest @rystorm.com will show you how Gyms, Zoos, and Museums help teams test features, showcase assets, and document systems interactively.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Gyms, Zoos, and Museums: Your documentation should be in-game
Turn your documentation into living, playable spaces that make complex systems accessible for the whole team.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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Rémi Verschelde @akien.bsky.social · 29/10/2025
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there! Feel free to DM me if you'd like to meet up and talk about 💼 @w4games.com products and services (Consoles, Build, Professional Services) ⚙️ #GodotEngine development priorities 🎮 your awesome Godot projects
Banner for the GodotFest conference, taking place in Munich, Germany on 11 & 12 November 2025.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 27/10/2025
👀
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GodotFest - GodotCon Europe 26 @godotfest.com · 21/10/2025
People often ask the team at @Bippinbits what they love most about #Godot. Curious about Luca Andre Martinelli’s answer? It’s productivity! At #GodotFest he will share practical examples and insights from their work on Dome Keeper and PVKK.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Unlocking Godot’s Superpower: Productivity
When your tools don't slow you down, great games happen faster. Discover how Godot’s productivity helps indie teams iterate often and ship better games.
Luca Andre Martinelli
Bipinbits

Buy your ticket today: GodotFest.com
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 19/10/2025
I made an update to the @godotfest.com website and you can now favourite the talks you want to see and create your own schedule. godotfest.com/schedule #godotengine #godotfest
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 18/10/2025
What is going on? The trailer of @ballxpit.com was so well done, just the narration sold me on the game! Downloading this on my Xbox ROG Ally X as we speak! (It's in Game Pass & Xbox Play Anywhere!)
Photo of the store page of BALL x PIT showing the install status on a Xbox ROG Ally X
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RAWRLAB Games @rawrlabgames.com · 18/10/2025
FYI: 🔜 #GodotFest 🥳
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Smitner @smitner.studio · 18/10/2025
Roll call! 📢 Who's going to Godot Fest next month? godotfest.com #Godot #GodotEngine #GodotFest #GameDev
Godot Fest. 11 and 12th November - Munich, Germany
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 17/10/2025
Mike's GDUnit4 is an absolute essential for me and my godot-playfab plugin. Really looking forward to his talk and to improve my unit testing experience!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 10/10/2025
Congratulations on your launch today, Battlefield-Team! I believe, you also just shipped the first known AAA usage of @godotengine.org! So cool to see this. Way to go, Godot Engine!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 10/10/2025
This talk is particularly near & dear to my hear. I personally thing, that this topic is massively overlooked in gamedev in general, but with indies in particular. Looking very much forward to this talk and chatting with Patricia!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 08/10/2025
We as a Godot community can't thank Gramps enough for making and maintaining GodotSteam. Thank you!
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René Otto @aceottorney.bsky.social · 08/10/2025
Proud to announce Deviant Legal’s Game Developer’s Guide to Publishing Agreements: a free resource for developers wanting to learn about publishing deals. Publicly accessible, without requiring to provide your data: deviantlegal.com/guide/game-d...
An image about the game developer's guide to publishing agreements feauturing otto the otter
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