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Photon Engine

@photonengine.bsky.social
98 followers 132 following 198 posts

Photon powers multiplayer game development with state-synchronized and deterministic engines, supporting Unity, Unreal, and more. It enables thousands of games and 1.4 billion monthly players worldwide. www.photonengine.com

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Photon Engine @photonengine.bsky.social · 25/09/2026
Started a new hands-on series: Simple Brawler, built from scratch with Photon Quantum 3.1. Part 1: install Quantum, set up Unity 6, and write your first ECS component + system to spawn, move, and jump a networked character. Sample project included. #gamedev #photon www.youtube.com/watch?v=Hhgh...
youtube.com
Build a Multiplayer Brawler From Scratch (Part 1) - Photon Quantum 3.1 Simple Brawler Tutorial
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 18/09/2026
Cool to see our Head of Developer Relations, Luke, taking the stage at the Defold Game Jam 2026 this Saturday. Saturday, September 19, 19:00 CEST More info: lnkd.in/d5B37p4D If you're building with @defold.com this one's worth catching. #defold #multiplayer #gamedev
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Reposted by Photon Engine
Defold Engine @defold.com · 14/09/2026
We’re happy to announce another talk for the Defold Game Jam 2026 Online Conference! 🎤 Luke Stampfli, Head of Developer Relations at Photon, will join us with a presentation about Photon, especially about Fusion + we’ll have a Live Q&A session: 🗓️ Saturday, September 19, 19:00 CEST
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Photon Engine @photonengine.bsky.social · 14/09/2026
Fusion for Defold is out. To celebrate, Photon is running the Fusion Multiplayer Challenge at the @defold.com Game Jam 2026: top 5 Fusion-powered games get 100 CCU for a year, 1st place also gets an hour with a Photon engineer. Jam starts Sept 20. itch.io/jam/defold-g... #indiedev #DefoldGameJam
itch.io
Defold Game Jam 2026
A game jam from 2026-09-20 to 2026-10-11 hosted by paweljarosz. Make a game with Defold game engine and win rewards! Annual online Defold community event with a 2 week long game jam for making a game ...
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Photon Engine @photonengine.bsky.social · 24/08/2026
Voidwood is up for wishlist on Steam. 1-4 player co-op survival horror where voice chat can get you hunted: The Beast tracks sound, including your team comms. Built on Photon Voice and Photon Quantum. Wishlist now: store.steampowered.com/app/3694420/... @voidwoodgame.bsky.social #Voidwood
store.steampowered.com
Voidwood on Steam
Voidwood is a 1-4 player co-op survival horror game, where your voice can save your friends or give them all away. By day, you scavenge an inviting, cursed forest. By night, you survive the hunt. Push...
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Reposted by Photon Engine
SceneTree @scentree.bsky.social · 02/08/2026
This year was also our first trying out @meettomatch.bsky.social, and we have the makers of @photonengine.bsky.social, Exit Games to thank for that. They powered the conference networking and they're bringing their battle tested multiplayer solutions to Godot to power your game's networking as well.
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Photon Engine @photonengine.bsky.social · 31/07/2026
New Photon Quantum tutorial: Entity Prototypes. Compose entities visually in Unity, bake them into the Map Asset for scene setup, or turn them into prefabs to spawn dynamically at runtime with frame.Create. Nested prototypes share lifecycle, not transform hierarchy. youtu.be/mo6dBi55z5U?...
youtu.be
Photon Quantum Entity Prototypes Explained — Scene Entities, Prefabs & Runtime Spawning
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 22/07/2026
JDM: Japanese Drift Master is the first released game powered by Fusion for Unreal. Multiplayer went live on June 11 and is running well in production. Thanks to Gaming Factory for the trust. Get Fusion for Unreal on Fab: www.fab.com/listings/83b... #Photon #Multiplayer #Unreal #GameDev
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Photon Engine @photonengine.bsky.social · 21/07/2026
New Photon Fusion tutorial: Forecast Physics in Shared Mode. Learn how to build smooth networked physics with Forecast Physics, State Authority, and SphereCast. Watch here: youtu.be/RipgYJBTLXA?... #PhotonFusion #Unity3D #Unity #Multiplayer #IndieDev #GameDev
youtu.be
Photon Fusion Forecast Physics Explained: Smooth Networked Rigidbody Objects
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 14/07/2026
Seven years of R&D. One seamless MMO world across multiple servers. No loading screens, no visible handovers. Not an SDK. Not a product launch. Real tech running today. Our CTO explains how it works: 👀➡️ blog.photonengine.com/building-a-s... #MMO #Multiplayer #GameDev #Godot #Unreal #Unity
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Photon Engine @photonengine.bsky.social · 10/07/2026
New Photon Quantum tutorial is live. This one focuses on profiling and performance measurement: How to use the Quantum Graph Profiler, Unity Profiler and Task Profiler. #PhotonQuantum #Unity #GameDev #Multiplayer www.youtube.com/watch?v=4eAb...
youtube.com
Photon Quantum Profiler Explained: Find Real Performance Bottlenecks
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 09/07/2026
Building multiplayer with @godotengine.org? Photon will be at @godotcon.bsky.social Boston, July 20–22. Our team will be there to talk Fusion for Godot, architecture, sync, scaling and production setup. We’re also sponsoring @meettomatch.bsky.social at the event. #GodotCon #Godot #GameDev
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Photon Engine @photonengine.bsky.social · 06/07/2026
Photon Fusion 2.1 Stable is available now. Read the full technical overview: blog.photonengine.com/fusion-2-1-s... Try it out it and download now! Via Docs: doc.photonengine.com/fusion/v2/ge... Via Asset Store: assetstore.unity.com/packages/too... #PhotonFusion #GameDev #Multiplayer #Unity
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Photon Engine @photonengine.bsky.social · 03/07/2026
Built with Photon Realtime + Photon Voice, Escape Simulator shows how multiplayer infrastructure supports shared puzzle solving, co-op sessions and in-game communication without becoming the focus of the player experience. #EscapeSimulator #GameDev #Multiplayer #IndieDev @pinestudio.bsky.social
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Photon Engine @photonengine.bsky.social · 29/06/2026
New dev story: @picomy.bsky.social built Bandit Trap’s physics-heavy 3v1 multiplayer with Photon Quantum. Key takeaway: gameplay development felt close to local multiplayer, reducing networking overhead for a small team. Read more: blog.photonengine.com/bandit-trap-... #gamedev #multiplayer
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Photon Engine @photonengine.bsky.social · 23/06/2026
Sneak peek: we’re stress testing Fusion MMO, a new Photon Fusion Shared Authority sample coming soon. 200 real connected clients. Each driven by simple player AI generating live inputs. Not simulated traffic. Real clients under real load. More soon. #MMO #Multiplayer #IndieDev #GameDev
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Photon Engine @photonengine.bsky.social · 22/06/2026
33 Immortals by @thunderlotusgames.com has reached 1.0. We wrote about the game last year, especially the work behind its 33-player multiplayer with Photon Quantum. It is great to see the team reach this milestone. Congrats to everyone involved. 🍻 blog.photonengine.com/33-player-mu... #gamedev
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Photon Engine @photonengine.bsky.social · 18/06/2026
We uploaded a new Photon Quantum tutorial about Prediction Culling. It covers how to skip predicted simulation work for distant entities and when this can help optimize larger Quantum simulations. Watch here: www.youtube.com/watch?v=afLG... #PhotonQuantum #GameDev #Unity #IndieDev
youtube.com
Photon Quantum Prediction Culling Explained: Optimize Predict/Rollback Performance
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 11/06/2026
Photon is joining @godotfest.com 2026 as a sponsor. We’re also sponsoring @meettomatch.bsky.social to help developers, studios, and partners connect more easily at the event. Looking forward to meeting the @godotengine.org community. Networking powered by Photon. 😉 #Godot #GodotEngine
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Reposted by Photon Engine
GodotFest - GodotCon Europe 26 @godotfest.com · 11/06/2026
GodotFest is back! 🎮 Where Godot means Business. Join the European @godotengine.org conference in Munich, Germany — November 3 & 4, 2026. Great food, unlimited drinks & MeetToMatch - Networking powered by @photonengine.bsky.social . 🎟️ Tickets available now → godotfest.com
Info card, repeating the information from the post.
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Photon Engine @photonengine.bsky.social · 05/06/2026
Randomness in multiplayer sounds simple… until it causes a desync. 🎲 In our new Photon Quantum tutorial, we explain how RNGSession keeps random events deterministic across all clients. Random, but synced. Watch here: www.youtube.com/watch?v=j87l... #GameDev #Unity3D #Multiplayer #IndieDev
youtube.com
Photon Quantum RNGSession Explained: Deterministic Randomness Without Desyncs
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 04/06/2026
Epiroc’s XR journey started with one virtual demo and grew into a platform for training, collaboration, and product development. Powered by Flowtropolis and Photon. Read the case study: blog.photonengine.com/epiroc-flowt... #XR #IndustrialXR #VR
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Photon Engine @photonengine.bsky.social · 29/05/2026
We opened up the Photon Discord. Everybody can now join and follow what’s happening in the Photon community. No Photon account is needed to browse. Active participation only requires creating a free Photon account or linking your existing one. Join here: www.photonengine.com/joindiscord #discord
photonengine.com
Join the Photon Engine Discord Server!
A public community dedicated to all things Photon and moderated by the Photon team. | 10669 members
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Photon Engine @photonengine.bsky.social · 26/05/2026
Outbound by Square Glade Games is out now and built with Photon Fusion. A cozy open-world camper adventure with crafting, exploration, sustainability, and online co-op. Congrats to the team on the release. Try it yourself and hit the road. #gamedev #indiedev #outbound #multiplayer #photon
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Photon Engine @photonengine.bsky.social · 21/05/2026
New Unity sample available in Asset Store: assetstore.unity.com/packages/tem... A top-down 3v3 sports brawler with online multiplayer, split-screen local play, possession-based abilities, passing, knockback combat, and responsive movement. #GameDev #Unity3D #Multiplayer #PhotonQuantum
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Photon Engine @photonengine.bsky.social · 19/05/2026
We spoke with @cyberneticwalrus.bsky.social about how they built the game’s co-op systems with Fusion, from physics sync to AI handling and bandwidth optimization. Check out their new update for even more multiplayer chaos. 👽 blog.photonengine.com/roadside-res... #gamedev #multiplayer #indiedev
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Photon Engine @photonengine.bsky.social · 18/05/2026
Thanks to @unity.com for having us on the recent livestream about multiplayer development. We covered how Photon helps Unity teams build and scale real-time multiplayer games without networking hassle. Watch the full stream: www.youtube.com/watch?v=B3ck... #Unity #GameDev #Multiplayer #Unity3D
youtube.com
Asset Showcase: Photon Engine
YouTube video by Unity
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Photon Engine @photonengine.bsky.social · 13/05/2026
Roadside Research is getting stranger on May 19th. The new update adds an Alien Room, alien tech, a Data Analyzer minigame, and more co-op chaos. We’re also publishing a developer interview with @cyberneticwalrus.bsky.social on how the game’s multiplayer systems were built with Photon Fusion.
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Photon Engine @photonengine.bsky.social · 05/05/2026
Bandit Trap just launched! 👏 🍻 A fun 3v1 multiplayer game built around destructible environments, systemic gameplay, and unpredictable interactions. “We are still very happy that we chose Quantum as our networking solution.” #gamedev #multiplayer @picomy.bsky.social @pmstudios.bsky.social
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Photon Engine @photonengine.bsky.social · 04/05/2026
We released a new video on Photon Quantum. Breaking down one of the core ideas: why multiplayer only syncs inputs, not full game state and when to use commands instead. youtu.be/mr0H37pwEqU #gamedev #multiplayer #PhotonQuantum #indiedev
youtu.be
Photon Quantum Explained: Inputs vs Commands (Deterministic Multiplayer Guide)
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 23/04/2026
New tutorial is live. We’re diving into how to sync idle, running, and attack animations in Photon Fusion 2. If you're building multiplayer in Unity, this one’s for you. Watch here: youtu.be/dWRQ4Fp7VtU #Unity #GameDev #PhotonFusion #Multiplayer
youtu.be
Photon Fusion 2 Tutorial – Sync Idle, Run & Attack Animations
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 17/04/2026
Collaboration Desk. Mixed reality workspace for colocated + remote users with minimal setup. • QR anchoring (Meta Quest) • Shared space grows as users join • Real-time sync No calibration, just scan and join. www.youtube.com/watch?v=ZWgr... #XR #MixedReality
youtube.com
Shared Mixed Reality Workspace | Local & Remote Collaboration Made Seamless
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 16/04/2026
A practical use of XR: Fundamental XR is scaling surgical training with XR and AI. Using Photon for real-time networking, they support multi-user, distributed training that remains consistent across locations and devices. blog.photonengine.com/scaling-surg... #XR #Healthcare #PhotonEngine
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Photon Engine @photonengine.bsky.social · 15/04/2026
Quantum Mini Golf shows how to build responsive, deterministic turn-based multiplayer in Unity ⛳ Tick-precise turns, low-bandwidth commands, fair timers & clean sim/view separation. Download: assetstore.unity.com/packages/tem... #Unity #GameDev #Multiplayer www.youtube.com/watch?v=54wi...
youtube.com
Mini Golf Multiplayer - Photon Quantum - Game Sample
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 14/04/2026
Big thanks to @nordicgamejam.bsky.social for being amazing hosts! Our team had a blast connecting with devs, sharing ideas, and supporting teams. Loved the vibe and testing Fusion for Godot in a jam setting! 🎮 Check out our game: pidibit.itch.io/octahedron #indiedev #gamedev #gamejam #multiplayer
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Photon Engine @photonengine.bsky.social · 10/04/2026
New Video: Quantum Assets Explained Want to build deterministic, multiplayer-safe gameplay in Photon Quantum? This video breaks down everything you need to know about Quantum Assets. #PhotonQuantum #GameDev #Unity3D #Multiplayer #Deterministic #IndieDev www.youtube.com/watch?v=hCuv...
youtube.com
Photon Quantum Assets Explained – Deterministic Data, AssetRefs & Unity Integration
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 31/03/2026
Fusion is now available for Godot! Also: • New Quantum physics tutorials • Multiplayer architecture whitepaper (with Metaplay) • Super Bear Adventure dev story (200M players) • Events: Nordic Game Jam & Laval Virtual www.linkedin.com/pulse/month-... #gamedev #multiplayer #godot #indiedev
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Photon Engine @photonengine.bsky.social · 27/03/2026
New tutorial video is online for you to check out! Built a Multiplayer Lobby in Unity using Photon Fusion Shared Mode. Includes fully synced Ready System across all players! #Unity3D #GameDev #IndieDev #Multiplayer #PhotonFusion #UnityTutorial youtu.be/VkTfB1IxM_k?...
youtu.be
Photon Fusion Shared Mode: In-Room Lobby System with Networked Ready Sync (Unity Tutorial)
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 19/03/2026
New tutorial just dropped 👀 This time we’re covering collisions, triggers & physics queries in Photon Quantum with a hands-on example (button → obstacle → goal ⚽). If you’re working with Quantum physics, this one’s for you 👇 youtu.be/trRnhhIcwKA #gamedev #PhotonQuantum #unity
youtu.be
Photon Quantum Physics Basics #2 - Collisions, Triggers & Overlap Queries (Full Tutorial)
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 13/03/2026
MWC Barcelona wrapped last week and we’re still buzzing from the conversations around our demo. Together with the European Space Agency (ESA) we showcased an astronaut training sample using real-time multiplayer tech + XR for collaborative training. Thanks to everyone who stopped by!
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Photon Engine @photonengine.bsky.social · 12/03/2026
VR Vision built immersive VR training for Toyota Material Handling using Photon’s real time networking technology. Technicians can train together in realistic digital environments to practice parts identification and more. See the case here: blog.photonengine.com/toyota-mater...
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Reposted by Photon Engine
Gamecity Hamburg @gamecityhamburg.bsky.social · 10/03/2026
Join our @portside-game.bsky.social Networking Brunch as a mentee: Start-ups, solo developers, and newcomers on their way to commercially releasing a game can exchange ideas with Portside participants who will share their experiences in the games industry. Apply here: portsideassembly.com/mentoring/
A purple event graphic with the date “June 26, 2026” at the top right. Below it are six horizontal game key art banners: Discountry, Happy Bastards, Hydroneer, Outbound, Recur, and Roadside Research. Farther down is a smaller banner for Void Crew. At the bottom left, white text reads “Portside Game Assembly – Mentoring Sessions at the Networking Brunch.”
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Photon Engine @photonengine.bsky.social · 10/03/2026
Photon × Metaplay We teamed up to share what we’ve learned about building modern multiplayer games. Our new free whitepaper “How to Build a Multiplayer Live Service Game in 2026.” is now available. 📘 www.metaplay.io/lp/multiplay... #gamedev #multiplayer #indiedev #gamedevelopment
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Photon Engine @photonengine.bsky.social · 06/03/2026
If you’re attending #GDC2026, we’d love to connect. ➡️ calendly.com/photon-engin... Photon is heading to San Francisco. We’re bringing the latest updates for multiplayer developers, including Photon Fusion for Unreal, Godot, Unity, and more. #GDC #Multiplayer #GameDev
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Photon Engine @photonengine.bsky.social · 05/03/2026
The new video about our Photon Quantum Physics is now live. This episode introduces the fundamentals of Quantum’s deterministic physics system. It’s meant as a foundation for the upcoming physics tutorials. youtu.be/MPGH-ndzLZk?... #gamedev #PhotonQuantum #Unity #multiplayer
youtu.be
Photon Quantum Physics Basics #1 - Colliders, Physics Bodies & Layer Matrix
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 24/02/2026
Three days. A game jam. Online multiplayer. Now Catmarine has a live Steam Demo and is part of Steam Next Fest. store.steampowered.com/app/4258450/... Built during the Arctic Game Jam Catmarine is a chaotic co operative typing game inside a 2.5D cat submarine. #multiplayer #indie #gamedev
store.steampowered.com
Catmarine on Steam
Catmarine is a 2-4 player co-operative, chaotic, typing game. Type to navigate through an ocean world with your cat submarine, the Catmarine! Use the various terminals inside of the Catmarine to maneu...
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Photon Engine @photonengine.bsky.social · 20/02/2026
Mateo started Paddle Paddle Paddle on his own with a random idea and a lot of determination. The game took off and now he’s launched his first DLC. Always great to see solo devs stick with it. @zoroarts.bsky.social store.steampowered.com/app/3570070/... #multiplayer #indiedev #gamedev
store.steampowered.com
Save 40% on Paddle Paddle Paddle on Steam
Paddle through pain. Solo or co-op. One paddle each. Lava everywhere. You’ll fall. You’ll scream. You might cry. Good luck and embrace the salt.
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Photon Engine @photonengine.bsky.social · 13/02/2026
Just published a new video on Fusion Inspector for Photon Fusion and walk you through practical workflows. If you're building multiplayer games in #Unity this will seriously improve your debugging workflow. 🎥 Watch here: www.youtube.com/watch?v=IKsB... #UnityMultiplayer #GameDev #IndieDev
youtube.com
Photon Fusion Inspector Tutorial – Visual Debugging & Optimization
YouTube video by Photon Engine
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Photon Engine @photonengine.bsky.social · 12/02/2026
Multiplayer games look effortless. They aren’t. In our latest interview with @mobidictum.bsky.social, we share lessons from 20+ years building Photon Engine, now supporting 1.5B+ monthly active players across mobile, PC, console, and VR. www.youtube.com/watch?v=PPL1... #gamedev #multiplayer
youtube.com
Making multiplayer simple for developers - Interview with Photon Engine CTO Christof Wegmann
YouTube video by Mobidictum
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Photon Engine @photonengine.bsky.social · 06/02/2026
New video published! We break down the Photon Quantum View Framework and how simulation data flows into #Unity using Entity Views, events, cameras, and UI. Perfect if you want clean separation between gameplay logic and presentation in multiplayer games. youtu.be/HRcbBwX5HGU #indiedev #gamedev
youtu.be
Photon Quantum Tutorial | View Framework & Entity Views Explained
YouTube video by Photon Engine
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