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W4 Games

@w4games.com
2.4K followers 9 following 256 posts

Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine

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W4 Games @w4games.com · 25/08/2026
We are delighted to announce that @w4games.com raised a $18m Series B led by Tencent, alongside a strategic partnership to grow our business and the worldwide adoption of #GodotEngine. www.w4games.com/blog/w4-game...
w4games.com
W4 Games raises $18 million to accelerate international presence
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W4 Games @w4games.com · 20/08/2026
Godot gives studios something no other major engine does: their own technology, on their own terms. We build the commercial services around it. We're hiring: - Engineer, Professional Services - Solutions Architect - Business Developer - Head of People All remote. w4games.com/jobs #godot #gamedev
w4games.com
Jobs | W4Games
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W4 Games @w4games.com · 12/08/2026
Missed our GodotCon Boston talk? The full video is up. How we doubled Vulkan frame rates on the Quest 3, the rendering work we did for Meta and Google, now upstream in Godot. www.youtube.com/watch?v=d8HF...
youtube.com
Where Every Millisecond Counts: Optimizing Godot for Low-Spec Devices
YouTube video by SceneTree
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W4 Games @w4games.com · 22/07/2026
Our GodotCon Boston talk is now up as a blog post: how we doubled Vulkan frame rates on the Quest 3 Years of rendering work for Meta and Google, contributed upstream to Godot. Foveated rendering, multi-threaded rendering, spec constants, FP16, & content tips you can use today tinyurl.com/fdhn437u
w4games.com
Where Every Millisecond Counts: Optimizing Godot for Standalone XR
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W4 Games @w4games.com · 17/07/2026
W4 Games is at GodotCon Boston, on stage and available for meetings during the event Where Every Millisecond Counts: Optimizing Godot for Low-Spec Devices 🗓️ Wednesday, July 22, 9:00 AM To discuss console middleware, prof. services, XR: book on our website or MeetToMatch tinyurl.com/ycj277r6
w4games.com
W4 Games at GodotCon Boston 2026: Where Every Millisecond Counts
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W4 Games @w4games.com · 21/05/2026
@akien.bsky.social (Godot maintainer, CCO and cofounder at @w4games.com) is at @nordicgame.com next week, Wed May 27 and Thu May 28. Shipping a Godot title? Let's talk engineering support, console ports (Switch, Switch 2, PS5, Xbox), and custom engine work. www.w4games.com/contactus
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W4 Games @w4games.com · 19/05/2026
Official Godot support for Android XR announced at Google I/O 2026. W4 Games partnered with the Godot Foundation. Titles live on Google Play. Want to work with Godot at a production level? w4games.com Godot blog tinyurl.com/yfv9zuz6 GoogleIO tinyurl.com/3zbyj2j4 #GodotEngine #AndroidXR #GoogleIO2026
godotengine.org
Godot OpenXR Vendors plugin v5.1 – Godot Engine
Introducing the new major version of the Godot OpenXR Vendors plugin with several Android XR features!
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W4 Games @w4games.com · 05/01/2026
W4 Games and eSOL are partnering to bring the Godot Engine to industrial and enterprise use cases like digital twins, simulation, and advanced HMI systems. More details on our blog: www.w4games.com/blog/w4-game... #godotengine #opensource
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W4 Games @w4games.com · 14/11/2025
@epictellers.bsky.social  , #Gamedevelopers of #StarfinderAfterlight, have a key philosophy: "make the games we wanted to play." Their best advice?" Choosing the right game is 80% of your success." What game are YOU making using #GodotEngine because you truly love it?
@epictellers.bsky.social  , #Gamedevelopers of #StarfinderAfterlight, have a key philosophy: "make the games we wanted to play." Their best advice?" Choosing the right game is 80% of your success." What game are YOU making using #GodotEngine because you truly love it?
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W4 Games @w4games.com · 12/11/2025
Is #GodotEngine just for small indie games? "It is not a toy anymore," says Ricard Pillosu, founder of @epictellers.bsky.social. In our new interview, the #StarfinderAfterlight #Gamedeveloper discusses why its productivity is "a beast". Learn more here: tinyurl.com/EpicTellersStarfinder
Is #GodotEngine just for small indie games? "It is not a toy anymore," says Ricard Pillosu, founder of @epictellers . In our new interview, the #StarfinderAfterlight #Gamedeveloper discusses why its productivity is "a beast".Read the full interview here: 
https://tinyurl.com/EpicTellersStarfinder
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W4 Games @w4games.com · 10/11/2025
"It has been a blast".That’s how @chasingcarrots.bsky.social described using #GodotEngine for their first time publishing #HallsofTorment. They found fundamentals like "input would be simple, working, and versatile" and "scene trees would work very well". Has this been your experience? Comment below
"It has been a blast".
That’s how @ChasingCarrots described using #GodotEngine for their first time publishing #HallsofTorment. They found fundamentals like "input would be simple, working, and versatile" and "scene trees would work very well". Gamedevs, has this been your experience too? Comment below
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W4 Games @w4games.com · 07/11/2025
What's it like building a multi-platform game like #HallsofTorment as your first commercial #GodotEngine development? We spoke with @chasingcarrots.bsky.social  about their process.  Read the full interview here:  tinyurl.com/HowtoHallsoftormentInte…
What's it like building a multi-platform game like #HallsofTorment as your first commercial #GodotEngine development? We spoke with @chasingcarrots.bsky.social  about their process. 
Read the full interview here: 
https://tinyurl.com/HowtoHallsoftormentInterview
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W4 Games @w4games.com · 04/11/2025
Are you building your game with #GodotEngine?🤔Going from zero to porting Hero Publishing on consoles may feel like #gamedev in hard mode. @jackiecodes.bsky.social shares the #Nintendo submission process and the review stage that decides if your game gets approved or needs adjustments.Watch her story
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W4 Games @w4games.com · 03/11/2025
#GodotEngine is growing fast and expanding in the Asian market! Congratulations to MUC GAMES on launching "Slot and dungeons" on #Steam! Play it now:
store.steampowered.com
Save 16% on Slot & Dungeons on Steam
"Slot & Dungeons” is a deck-building roguelite in which the placement of enemies and items on the floor changes depending on the slots. While developing your character, collect symbols along the way to enhance the contents of the slots and conquer the dungeon.
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W4 Games @w4games.com · 31/10/2025
Is your game horror-themed? 🎃 Even if your game isn’t scary, it’s a great time to join the seasonal mood and show your game to new players! Does your #Godotengine game have a 'Trick or Treat' special🍬? Show and comment below!👻 #SteamScream #Shocktober #Nintendo #PlayStation
Add limited-time content or seasonal activities to keep your players engaged. Be sure to keep your covers up to date! Join the #SteamScream vibe!
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Reposted by W4 Games
Rémi Verschelde @akien.bsky.social · 29/10/2025
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there! Feel free to DM me if you'd like to meet up and talk about 💼 @w4games.com products and services (Consoles, Build, Professional Services) ⚙️ #GodotEngine development priorities 🎮 your awesome Godot projects
Banner for the GodotFest conference, taking place in Munich, Germany on 11 & 12 November 2025.
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W4 Games @w4games.com · 29/10/2025
Congratulations to our partner @chasingcarrots.bsky.social!  #HallsOfTorment is now available on #PS5 and #Xbox (Optimized for Xbox Series X|S), brought to console with our 1-click W4 Consoles #GodotEngine solution.
Congratulations to our partner @Chasing_Carrots! #HallsOfTorment is now available on #PS5 and #Xbox (Optimized for Xbox Series X|S), brought to console with our 1-click W4 Consoles #GodotEngine solution.
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W4 Games @w4games.com · 28/10/2025
🚀 The W4 Consoles beta for #NintendoSwitch2 is now live! @jackiecodes.bsky.social breaks down what you need to know to get ready if you are small studios or an indie creator.👉 Watch now: youtu.be/BX2LYaC4fCw
🚀 The W4 Consoles beta for #NintendoSwitch2 is now live! @jackiecodes.bsky.social breaks down what you need to know to get ready if you are small studios or an indie creator.👉 Watch now: youtu.be/BX2LYaC4fCw
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W4 Games @w4games.com · 24/10/2025
Ready to take your #GodotEngine game on consoles? What determines how you should do that?🤔 Watch @stayathomedev.bsky.social video on the options you have to take your game to the next level. Check it out 👇
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W4 Games @w4games.com · 22/10/2025
What are the requirements to port your #GodotEngine games to consoles❓ @stayathomedev.bsky.social  shares his insights about #NintendoSwitch2 and next-gen consoles in his latest video. 👉Check it out youtu.be/oIRJP5uXGpc

❓ What are the requirements to port your #GodotEngine games to consoles?

StayAtHomeDev shares his insights about #NintendoSwitch2 and next-gen consoles in his latest video.

👉Check it out https://youtu.be/oIRJP5uXGpc
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W4 Games @w4games.com · 20/10/2025
🚀 W4 Consoles beta for #NintendoSwitch2 is here!  Bringing #GodotEngine projects to the latest Nintendo hardware. What do you need to bring your game to consoles? Find out 👇
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W4 Games @w4games.com · 17/10/2025
👉 Are you a licensed #Nintendo #developer working with #GodotEngine? All the details on porting your game to #NintendoSwitch2 are in our latest blogpost:  tinyurl.com/NintendoSwitch2Beta
👉 Are you a licensed #Nintendo #developer working with #GodotEngine? All the details on porting your game to #NintendoSwitch2 are in our latest blogpost: https://tinyurl.com/NintendoSwitch2Beta
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W4 Games @w4games.com · 15/10/2025
What’s next for #GodotEngine developers? A new beta is loading… Closer than you think. Can you guess what it is? 👀
What’s next for #GodotEngine developers? A new beta is loading… Closer than you think. Can you guess what it is? 👀                                         func loading_next_beta():
var beta:String = "ready..."
var color=Color("E60012")
print(beta,"loading ...")
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W4 Games @w4games.com · 13/10/2025
Are you developing an awesome game with #GodotEngine and considering porting it to #Nintendo, #Xbox, or #PlayStation? Did you know that publishing your game on consoles can significantly boost your earnings? Learn how W4 Consoles can expand your publishing strategy:  youtu.be/Bur2e14V7lE
Are you developing an awesome game with #GodotEngine and considering porting it to #Nintendo, #Xbox, or # PlayStation? Did you know that publishing your game on consoles can significantly boost your earnings? Learn how W4 Consoles can expand your publishing strategy: https://youtu.be/Bur2e14V7lE
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W4 Games @w4games.com · 10/10/2025
⚡Are you planning to update your game to #GodotEngine 4.5? W4 Build allows you to export your project with the new version easily! 👇Check out the changes #GameDeveloper .
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W4 Games @w4games.com · 08/10/2025
🚀 #GodotEngine 4.5 is here! W4 Build is fully compatible! Build and ship your projects with the latest version.  Have you updated your project yet? 👀👉 Sign up for FREE: www.w4games.com/w4build
🚀 #GodotEngine 4.5 is here! W4 Build is fully compatible! Build and ship your projects with the latest version. 

    High Performance Web Exports

    Pre-Baked Shaders

    More Reliable Windows Builds

Have you updated your project yet? 👀👉 Sign up for FREE: https://www.w4games.com/w4build
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W4 Games @w4games.com · 02/10/2025
Integrating W4 Build with #GitHub or #GitLab is easier than setting up CI scripts ⚡ In 60 seconds see how to connect, configure, and compile your #GodotEngine project automatically 🚀 Drop a comment and tell us how you run your CI 🔧
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W4 Games @w4games.com · 30/09/2025
What if putting your game on #Steam was just a few clicks away? 🎮 Watch how W4 Build automates deployment so every build goes live without manual uploads. Wanna try ?📢Sign up for 🆓 and explore plans that scale with your #GodotEngine project.👇http://w4games.com/w4build
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W4 Games @w4games.com · 25/09/2025
What if exporting your game using #GodotEngine took less time than making coffee? ☕ In one minute we’ll show you how W4 Build runs your exports automatically and keeps every build release-ready across platforms. 👉 Sign up for FREE: www.w4games.com/w4build
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W4 Games @w4games.com · 22/09/2025
What if compiling your #GodotEngine project could be as easy as 1-2-3? ⏱️ Check out how W4 Build automates the process for #Windows, #Linux, #Android, and more, making sure that your game is always ready for release. Leave a comment with the next quick tip you'd like to learn about building!
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W4 Games @w4games.com · 19/09/2025
🎮 Are you building your first game for #Steam using #GodotEngine? Setting up your build may be tricky at times, especially if you’re new to Steam deployment. These are the prerequisites you’ll need! 🚀 W4 Build makes it all much simpler.   👇 Sign up today, it’s free:  www.w4games.com/w4build
🎮 Are you building your first game for #Steam using #GodotEngine? Setting up your build may be tricky at times, especially if you’re new to Steam deployment. These are the prerequisites you’ll need!
🚀 W4 Build makes it all much simpler.  
👉 Sign up today, it’s free: https://www.w4games.com/w4build
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W4 Games @w4games.com · 17/09/2025
#Steam may be tricky, especially if you’re preparing your first build on #GodotEngine. Platforms change, requirements update, and a manual upload can quickly become a headache. 😵‍ That’s why Santiago Velez Saffon from our team shared some best practices for using W4 Build in your next project 👇
Steam Best practices:

    Create a dedicated Steamworks account for W4 Build deployments.

    Use email codes instead of the Steam Guard mobile app..

    Do not deploy directly to the default branch. Create and use a separate branch for testing.
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W4 Games @w4games.com · 16/09/2025
Imagine hitting "export" and jumping straight back into #GodotEngine creation 😌. That's W4 Build: automated, reliable, and release-ready for all platforms. 𝙃𝙤𝙬 𝙤𝙛𝙩𝙚𝙣 𝙙𝙤 𝙮𝙤𝙪 𝙚𝙭𝙥𝙤𝙧𝙩 𝙮𝙤𝙪𝙧 𝙜𝙖𝙢𝙚 𝙗𝙪𝙞𝙡𝙙𝙨? Comment below with! 1️⃣ Every commit 𝗥𝗲𝗽𝗹𝘆🎮 2️⃣ Daily 𝗟𝗶𝗸𝗲 💙 3️⃣ Every Release 𝗥𝗲𝗽𝗼𝘀𝘁 🔃
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W4 Games @w4games.com · 12/09/2025
Exporting to multiple platforms slows down #gamedevs with broken builds and missing tools 😵. W4 Build simplifies releases, automating exports and keeping projects stable. Santiago Vélez shares tips on our blog using #GodotEngine! 👾 Read more👇:  tinyurl.com/howtogetastablebuild
Exporting to multiple platforms slows down #gamedevs with broken builds and missing tools 😵.
W4 Build simplifies releases, automating exports and keeping projects stable. Santiago Vélez shares tips on our blog using #GodotEngine! 👾
Read more👇: 
https://tinyurl.com/howtogetastablebuild
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W4 Games @w4games.com · 08/09/2025
Always protected with W4 Build 🔐 When you export your videogame project without encryption, anyone can read your code.😱 W4 Build automatically encrypts your game files so your work stays safe, secure and ready to ship on #GodotEngine. 🎥 Watch how it works:
youtu.be
Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.
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W4 Games @w4games.com · 03/09/2025
More than a thousand builds with W4 Build 🎉 Thanks for trusting us to keep your game up to date. Every build shows how developers are skipping the manual work and shipping faster with #GodotEngine. This milestone belongs to the #gamedev community. We are proud to power it. Here’s to the next build.
More than a thousand builds with W4 Build 🎉 Thanks for trusting us to keep your game up to date. Every build shows how developers are skipping the manual work and shipping faster with #GodotEngine. This milestone belongs to the #gamedev community. We are proud to power it. Here’s to the next build.
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W4 Games @w4games.com · 02/09/2025
Deploying your Godot #Godotengine to @itch.io o or #Steam? W4 Build deploys successful builds no manual uploads. Trigger deployments, add tags, create shareable links with expiration, or download anytime. 🎥 Watch how it works: youtu.be/-B7sDz9_9C0
Deploying your Godot #Godotengine to Itch.io or #Steam?

W4 Build deploys successful builds no manual uploads.

Trigger deployments, add tags, create shareable links with expiration, or download anytime.

🎥 Watch how it works: https://youtu.be/-B7sDz9_9C0
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W4 Games @w4games.com · 29/08/2025
Taking forever to export your #GodotEngine game to multiple platforms? W4 Build uses matrices to automate builds for #Windows, #Linux, #Android & more. Track status, view logs, and trigger builds via cron or webhooks. 🎥 Watch how it works: youtu.be/kLjnLYO1wPo
youtu.be
Export your #GodotEngine games to multiple platforms using matrices
YouTube video by W4 Games
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W4 Games @w4games.com · 28/08/2025
You asked, we built it 🔁 Integrating your project with Git providers often resulted in a disarray of passwords and manual steps. With W4 Build, it takes just a few clicks to connect #GitHub or #GitLab and sync your game repo-securely, simplifying your workflow.  🎥 Watch: youtu.be/SDP6Tot0C6g
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W4 Games @w4games.com · 25/08/2025
The #OpenSource advantage 🛠️ With W4 Build, you can compile custom versions of #GodotEngine,test new features from PRs before they're merged, or strip down templates to make your exports lighter and faster. 🎥 Watch how it works: youtu.be/lNuNPJFa_vI
The #OpenSource advantage 🛠️
With W4 Build, you can compile custom versions of #GodotEngine,test new features from PRs before they're merged, or strip down templates to make your exports lighter and faster.
🎥 Watch how it works: https://youtu.be/lNuNPJFa_vI
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W4 Games @w4games.com · 21/08/2025
Are you a professor using the #GodotEngine in your classroom? Or perhaps you're a student working on a game for your thesis and dreaming of bringing it to consoles? Check out our latest post to learn how you can join the W4 Games Educational Program #GameDeveloper. www.w4games.com/blog/w4-game...
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W4 Games @w4games.com · 18/08/2025
Building with #GodotEngine? Meet us at #devcom ahead of #gamescom2025. Meetings start today! Let’s forge meaningful connections and speed up your launch. Got questions? Drop them below, and we’ll connect on-site at the world’s biggest video game event! 🤝 #GodotEngine #gamescom2025
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W4 Games @w4games.com · 15/08/2025
Watch David Snopek and Logan Lang at GodotCon 2025 sharing the latest in XR and Android for Godot. From direct Android binary export in the XR and Android editors to Gradle build support, their talk was packed with updates building on mobile, VR, and AR. www.youtube.com/watch?v=EQPQ...
youtube.com
What’s new in XR & Android – David, Fredia, Logan – GodotCon 2025
YouTube video by Godot Engine
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W4 Games @w4games.com · 13/08/2025
W4 Games completed a 24,000km trip visiting China and Japan! It was an eye opening experience that left us with even more energy to help #Godot grow everywhere around the world. Read more about our experience here 👇 www.w4games.com/blog/w4-game...
w4games.com
W4 Games Completes 24,000-Kilometer Trip to the World’s Largest Video Game Market
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W4 Games @w4games.com · 11/08/2025
#ChinaJoy showed scale, innovation, and a market shaping the future of publishing. If your game is ready for the next level, entering China with support that understands the local landscape is key. W4 Games can help you take that step! Learn more: www.w4games.com  #GodotEngine
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W4 Games @w4games.com · 08/08/2025
Jackie Codes knows how tight jam deadlines are. Every second counts! ⏱️That’s why Logan & David's Godot Wild Jam project is a perfect use case for efficient VR workflows:A #VRGame built entirely inside the #GodotEngine XR app on Meta Quest. Learn more here: www.youtube.com/watch?v=6RE8KuCspqw
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W4 Games @w4games.com · 07/08/2025
You can build a Godot #VRGame entirely inside VR. Change my mind 😏 Logan & David made a game without touching a PC 🖥️ #GodotEngine XR MetaToolkit Extension is available on the Meta Quest store. Try it yourself! 👇 Comment if you’ve tried it. Watch how:  www.youtube.com/watch?v=6RE8KuCspqw
You can build a Godot #VRGame entirely inside VR. Change my mind 😏
Logan & David made a game without touching a PC 🖥️
#GodotEngine XR MetaToolkit Extension is available on the Meta Quest store. Try it yourself!
👇 Comment if you’ve tried it. Watch how:  https://www.youtube.com/watch?v=6RE8KuCspqw
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W4 Games @w4games.com · 06/08/2025
☕ A coffee shop, a VR headset, and the #GodotEngine are all you need to develop a #MetaQuest project? StayAtHomeDev was blown away by how well this setup worked! If you're a #GameDeveloper and want to learn the entire #VRGames process Check out the video here www.youtube.com/watch?v=6RE8...
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W4 Games @w4games.com · 04/08/2025
🚨 Built entirely in VR, no PC required, using #GodotEngine. A game made inside the Godot XR Editor on Meta Quest. Learn how Logan Lang and David Snopek made it with just a headset and the power of open-source tools on a game jam!  Watch now #GameDeveloper: www.youtube.com/watch?v=6RE8KuCspqw
🚨 Built entirely in VR, no PC required, using #GodotEngine. Yes, it’s real! A game made inside the Godot XR Editor on Meta Quest.
💡Watch now on youtube #GameDevelope
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W4 Games @w4games.com · 02/08/2025
#GodotEngine is becoming a strong choice for large-scale projects like #Battlefield 6! Powering the UGC mode is just the beginning of EA's live service initiative for the series. Read more at Game Developer.
tinyurl.com
Battlefield 6's UGC mode is the heart of EA's big live service swing for the series
EA wants Battlefield 6 to be a live service revenue driver for the company, competing with Fortnite and Call of Duty. EA's strategy: have those players build the Battlefield they want through Battlefield Portal.
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