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FlyAwayNow

@flyawaynow.bsky.social
914 followers 708 following 165 posts

Writer, Co-Writer, Producer for: -Project Wingman -Project Red Sun -Project Nimbus -Aggressors F.A.C. -Supermaneuver -Dawn Aerowar -& more Banner: @atrousyolks

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Salty Spacenoid🧂Charmuro consultant @saltyspacenoid.bsky.social · 20h
I present to you: Char and Sexuality, a very long investigation on Char's physical love perception and experience. I BEG OF YOU TO SHARE IT, this is extremely long work, between re-reading and re-watching sources and putting everything together 🙏🙏🙏 projectcharsalty.wordpress.com/char-and-sex...
projectcharsalty.wordpress.com
Char and Sexuality
This study aims to figure out Char’s relationship to sexuality through various works from Tomino. Sources : Mobile Suit Gundam show from 1979-1980 Mobile Suit Gundam novels from 1979-1981 Mob…
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FlyAwayNow @flyawaynow.bsky.social · 12h
yeah
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Urchin @anatolyurchin.bsky.social · 22h
heading to south #projectwingman
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Skyward Flight Media @skywardfm.com · 09/10/2026
As hype around Ace Combat 8 circulates, one of our writers seeks to capitalize on the chance to discuss similar flight shooter #indiegame titles this month while attention on the genre is heightened. He starts with Aggressors Fantasy Air Combat.
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Sani @sanikkat.bsky.social · 07/10/2026
I've been analyzing of Ace Combat 8's NPC Flight patterns for reasons obvious and currently obsessing over F-18 #9 in mission 21 who chooses to do nothing but spin in a circle.
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Sani @sanikkat.bsky.social · 04/10/2026
Really tired of seeing AI bros interacting with my game on twitter with the most generic things to say as possible but I kind of need to post there for I am a small individual. Makes think what I'm making comes off AI generated product. (For the record I am not stopping its just pissing me off)
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Valk @einherjarvalk.bsky.social · 03/10/2026
Rex in like half the missions in AC8:
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Sani @sanikkat.bsky.social · 03/10/2026
Okay now that I'm done with that one really awesome video game (the 8th one) it's time to go back to work. I've finally made one of the other aircraft playable just for the sake of adding and testing gravity defying stuff. My own take on PSM/AOA mechanics.
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FlyAwayNow @flyawaynow.bsky.social · 03/10/2026
Deported.
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些事 @sgr484.bsky.social · 02/10/2026
弊エースズ(再掲) この隣にレイも追加できたらいいな
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AfterburnerAfterglow / 后燃余光 @aftrbrnraftrglw.bsky.social · 22/09/2026
crimnarch
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Why485 @why485.bsky.social · 01/10/2026
HAWX Assist Off Mode. No game has been brave enough to attempt this since.
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Sani @sanikkat.bsky.social · 28/09/2026
Adding basic VR support to Aggressors, nothing too complex. Something that I do hate about VR implementation is that i have to make a specific version of the UI that's both readable and functional for VR. It's not finished but I got the basic important parts done. It feels fun to use.
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Daniel Fiuk @danielfiuk.bsky.social · 27/09/2026
I've discovered some funny business with the wheels LSS, my wheels are wibbly wobbly... 😵‍💫 I'm pretty sure it's my code that's bugging out. Regardless I need to correct my weight paints So my front wheels rotate correctly with the suspension when steering lol...
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Sani @sanikkat.bsky.social · 24/09/2026
Aside from traditional pitch, roll and yaw controls, as well as mouse aim, I've decided to add novice controls as one of the input options you can use for the small minority who just enjoy novice flight. ironically I find this harder to use than the aforementioned input methods lol.
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Sani @sanikkat.bsky.social · 23/03/2025
making shaders is not my forte.
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AriiMatamoe @ariimatamoe.bsky.social · 22/09/2026
the bride of solomon and the rose ghost
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Sani @sanikkat.bsky.social · 22/09/2026
Adjusted the new death effects to be a bit more "realistic", but more importantly i've made the weapon tracking camera much more cinematic.
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FlyAwayNow @flyawaynow.bsky.social · 22/09/2026
COP IMMEDIATE COP GRRR GRR GRRRRRRRRRRRRRR
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Sani @sanikkat.bsky.social · 22/09/2026
(music is not Aggressors OST, its deep fried pizza by square pusher) "mom I want to make metal bleed" make metal bleed at home:
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TeraMechanica @teramechanica.bsky.social · 20/09/2026
Fixed the missile scaling by popular request, also did some other visual refinements
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TeraMechanica @teramechanica.bsky.social · 20/09/2026
New aircraft destruction effects!
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Why485 @why485.bsky.social · 19/09/2026
Big things are coming for C23.
Add [true] and [false] keywords.
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No Pasajam! @nopasajam.org · 18/09/2026
CAMARADES METTONS FIN AU GAME 🕹️ Des devs passionné·e·s vous proposent de poursuivre la lutte antifasciste dans une GAME JAM 🔃 Vous voulez mettre en commun vos talents créatifs pour réaliser votre mini jeu sur une semaine ? C'est votre moment ⤵️
Un visuel avec un fond très colloré qui rappelle un bug d'encodage video, le texte a également un aspect "glitch".
Le Logo de la "No Pasajam" mis en avant en haut rappelle le logo antifasciste composées de 3 flèches, celles-ci semblent appuyer sur un bouton, celui-ci étant courronné d'un glitch coloré qui dessine comme une explosion à cet endroit.
Texte :
No Pasajam !
18-25 octobre
Inscription sur itch.io
nopasajam.org
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TeraMechanica @teramechanica.bsky.social · 17/09/2026
New missile behavior!
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SpaceRunaway 🥐 @theideon.bsky.social · 16/09/2026
Working on Wings of Rean at the moment and thought I'd bump this again, since the net situation is more or less unchanged since I posted it and it's currently looking like next year is probably going to get much harder.
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Randall Munroe @xkcd.com · 16/09/2026
Aerospace Flowchart xkcd.com/3298/
Comic: Aerospace Engineer Problem-Solving Flowchart. [Start→Could we solve this problem by building giant airships again?→(No)→Try other solutions→(four arrows leading off-panel)]
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Kirk @kirkwoodes.bsky.social · 16/09/2026
I've made a lot of improvements to how enemy planes avoid terrain and floating islands, and added some simple homing behavior to them. Now battles can be kept much more contained to a specific area and much lower to the ground #gamedev #flightsim
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Yoyoyollie @yoyoyollie.bsky.social · 14/09/2026
Delivery Must Complete will be playable at TOKYO GAME SHOW 2026! #gamedev #indiedev #DeliveryMustComplete
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Sani @sanikkat.bsky.social · 15/09/2026
So here's a fun thing if you play VRChat, I got a booth at #FlightWeek2026 You guys should like, go visit or something and see everything else in there.
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Daniel Fiuk @danielfiuk.bsky.social · 12/09/2026
I’m streamlining my unit scripts and cleaning up my inspectors. I also need to rebuild the landing-gear system around Unity’s Animator because it currently breaks my fighter’s ankles... I've decided to start using Odin for Unity to make my life easier for organizing my settings.
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Sani @sanikkat.bsky.social · 11/09/2026
Finally fixed my render distance issues and updated my volumetric clouds to be even better. It's not perfect, But I think this looks better than before. In particular i really like the shot from where I'm descending and I switch to the over wing cinematic view. It's the best my game has looked.
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Sani @sanikkat.bsky.social · 11/09/2026
redoing clouds
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Why485 @why485.bsky.social · 10/09/2026
Got caught holding the bag on a significant and surprise expense hitting me at a bad time. If anybody needs short term (part time, 3 mo. max?) commission work to write or polish the physics/controllers for arcadish jeeps, planes, spaceships, vehicles, etc. send me a message!
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Jean-Karlo @ventcard.bsky.social · 09/09/2026
This is especially relevant in light of the mass layoffs of tens of thousands of employees across the gaming industry. Nintendo has employed generational talent and kept them around to teach younger devs. We can barely have the same devs working from one game to its sequel.
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Chris Kerr @kerrblimey.bsky.social · 09/09/2026
BREAKING: Blizzard union workers have ratified a historic contract that has secured guardrails around AI usage, layoff protections, remote/hybrid work benefits, and much more.
gamedeveloper.com
Blizzard union workers ratify contract covering 1,900 employees
Union members have secured guardrails around generative AI usage, layoff protections, remote and hybrid work benefits, and more.
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Sani @sanikkat.bsky.social · 09/09/2026
Added a small detail that i think adds a lot to aircraft movement. Shader based wing wobble. I'm surprised AC8 doesn't do this with how easy it is to do....
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Harris Foster - Biddy Blas FAN ACCOUNT @harris.zone · 08/09/2026
what zelda will look like in 2026
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Sani @sanikkat.bsky.social · 07/09/2026
Reworked my city and terrain generation a bit more once more, and I think this is looking pretty good! Also, i realized making the city mission take place during the night makes it much more visually interesting in so many ways.
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Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 05/09/2026
Introducing Meline, another of your wingmen in #NovaSquadron! She's from the free city of Olympus Mons and obsessed with its fashion culture, so do NOT get her talking about clothes or she'll never stop. Or do. I mean, there's dialogue options for a reason. #gamedev #indiedev #screenshotsaturday
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gabby @contrastellar.gay · 04/09/2026
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artemis "frckld" elizabeth @frckld.gay · 03/09/2026
the best part of matt, roosterman, joining my plane game server is he just shows up every so often and we get to do funny things like this
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Sani @sanikkat.bsky.social · 01/09/2026
i haven't posted in 2-ish months because I've been dealing with stuff but Aggressors is still being developed. Just working on stuff that isn't interesting like performance improvements. That being said, here have some random WIP footage. I do have something cooler to show off soon.
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FlyAwayNow @flyawaynow.bsky.social · 31/08/2026
Watching Hathaway 2 and in the first ten minutes I want everyone involved to die
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Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 29/08/2026
Portraits in #NovaSquadron 's briefings, debriefings and dessert chats are now animated! (ssshhh don't look at Storm Chaser overlapping the UI, nothing to see here) #gamedev #indiedev #screenshotsaturday
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Why485 @why485.bsky.social · 28/08/2026
Please read the entire thread. Excellently puts into words the general malaise I've been feeling about not just game development, but programming in general.
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Starbucks Workers United @sbworkersunited.org · 25/08/2026
🚨BREAKING: Our union of over 12,000 baristas are officially calling for a Starbucks boycott. Read this statement penned by Starbucks workers on why a boycott from ALL customers, allies, and organizations is necessary to fight back against corporate greed:
BOYCOTT STARBUCKS is written inside a zig-zaggy speech bubble against crumbled paper. Beside it are the Starbucks Workers United logo and an image of a coffee cup being poured out.We, the 12,000 and growing members of Starbucks Workers United, call on everyone who stands with working people to boycott Starbucks until they finalize a contract with union baristas and stop union-busting.
What we’re fighting for is simple: a minimum $17/hr wage, enough hours to live on, better staffing in our stores, and basic workplace protections. Every year, our living costs rise but our wages don’t keep up – a growing pressure many American workers are feeling as corporate greed accelerates unchecked in our country. 
Starbucks is banking on customers' blind loyalty to the integrity and values this company once stood for in order to keep squeezing them for profits. At a time when working-class people across the country are struggling in a challenging economy, it is no longer possible to be both a Starbucks customer and in support of workers; choosing to spend money at Starbucks is choosing a law breaking corporation over the baristas who make your coffee everyday exactly as you ask for it.
Starbucks has violated U.S. labor law more than any other company in modern history–the NLRB and its judges have found that Starbucks committed hundreds of labor violations and there are currently more than 550 unresolved unfair labor practice charges still pending against the company. Instead of finalizing a fair and reasonable union contract, Starbucks has repeatedly demonstrated a lack of care for the workers who fuel the company’s profits by wasting millions of dollars on AI and technology that doesn’t work, launching countless gimmicky drinks designed to distract from real problems, and inventing pointless policies that do nothing but make our jobs harder. 
This ongoing, irrational behavior by Starbucks and its refusal to settle a fair union contract with workers leaves us with no other choice than to call for a boycott. We know when working people stand up together, we win. 
No Contract? No Coffee.
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Cadence “Not A Coffee Civet” Andrysiak @supportourpoops.bsky.social · 05/12/2025
Proof that Ace Combat and Project Wingman are too formal in regard to pilot dialogue
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doctober @docseuss.bsky.social · 01/03/2025
Alright, Project Wingman is getting way more fun
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TeraMechanica @teramechanica.bsky.social · 21/08/2026
Sorry for the absence, real life got in my way... Though I did make some recent progress, mainly in sound, improved enemy AI, and spawning mechanics. Improved smoke trails and missile effects too.
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