Why485 @why485.bsky.social · 9hI've never seen this version of "CPU is too fast to play this old game" before. If your CPU runs at faster than ~4.29 GHz, something in Independence War 2 integer overflows and it thinks your CPU is actually super slow. This really sucks 😭 062
Why485 @why485.bsky.social · 28/09/2026It's been a bugbear of mine for many years that in every space sim that allows atmospheric flight under gravity, it never looks or feels good, often just as a consequence of the physics involved. "Fixing" this is something I've wanted to try for years, and have teased at, but never committed to it. 180
Why485 @why485.bsky.social · 26/09/2026My Freelancer "Definitive Edition" mod list. I.e. if I was put in charge of doing a Freelancer re-release, this is what I would do. 180
Why485 @why485.bsky.social · 26/09/2026I guess while I'm talking space sims, I've been dabbling back in No Man's Sky and Elite, though neither have really grabbed me. No Man's Sky is still cool, and the new updates add some neat stuff. Elite is, basically the same game it always was. It's cool, but I never know what to do. 1141
Why485 @why485.bsky.social · 26/09/2026Said BIG asterisk: AI slop art. Which is CRAZY because this game obviously has some seriously talented 3D and 2D artists working on it. I don't know if it's "just placeholder" or what the story behind it is, but either way the art needs to be removed ASAP, or the game needs a Steam AI disclaimer. 240
Why485 @why485.bsky.social · 26/09/2026Got to try out Verse Project, which is best described as "I got annoyed at Star Citizen and Elite, so I made my own," and honestly it's really impressive, though obviously still very early because there's not much to do right now. It has walking around, already multiplayer, already has planets. 150
Why485 @why485.bsky.social · 25/09/2026I wonder if maybe the surge in desktop toy games and idle games is filling a Runescape shaped hole in a new generation. 070
Why485 @why485.bsky.social · 22/09/2026If you've never heard of AirQuake it really is an insane thing that I couldn't believe was real when I first saw it. It's a free mod and AFAIK you can plug it into any modern Quake 1 source port to mess around with. I've messed around with it and it almost feels like it was made by a time traveler.youtube.comAirQuake - All MapsYouTube video by xStoneCold 1101
Why485 @why485.bsky.social · 22/09/2026New dark fantasy: Making some kind of arcade flight sim or maybe something vaguely Halo shaped using one of the Quake engines. Air Quake, but like... bigger I guess. 1101
Why485 @why485.bsky.social · 21/09/2026So lately I've been wanting to play Elite, but every time I think about playing it, it's the same kind of time and effort and thinking investment that like, DCS has. There's just so much baggage with playing Elite. I want the Freelancer of Elite games, though I'm not really sure that's possible. 280
Why485 @why485.bsky.social · 20/09/2026I forgot that foo() is kind of undefined behavior in C, and you should instead be doing foo(void). In C++ foo(void) is just for backwards compatibility and synonymous with foo(), so it's not something think about beyond the occasional "wow they probably write a lot of C" when I see it in the wild. 140
Reposted by Why485hcnone | WISHLIST Endless Monday In Progress @hcnone.bsky.social · 19/09/2026 10102799
Why485 @why485.bsky.social · 19/09/2026Reading the C book out of curiosity today, and I'm kinda thinking there should a third edition of this book given how a lot of it feels really C89 level dated. For example, declaring variables at the top of a function, declaring index variables outside of for loops, no single line comments, etc. 150
Why485 @why485.bsky.social · 17/09/2026I hope some day somebody retcons the Y-Wing into being really fast, but not able to turn. Look how big those engines are! That's much more interesting than it just being a big dumb slow target. 2111
Why485 @why485.bsky.social · 15/09/2026Andor was for the people whose favorite scene was the one where all the Imperial top brass are bickering with each other. 2170
Why485 @why485.bsky.social · 15/09/2026Coldest take on the planet but the X-Wing is one of the best spaceship designs of all time. Big guns, so simple a 5 year old can draw it, and most importantly, space swing wings. You can't stop me from soyfacing every time I see one. 1212
Why485 @why485.bsky.social · 14/09/2026Starting up Rogue Squadron to check how they mix sounds, but completely forgetting to pay attention because the game is fun to play. 2110
Why485 @why485.bsky.social · 14/09/2026It never stops amazing me how clear and sharp a low resolution like 1024x768 looks on a CRT monitor. 170
Why485 @why485.bsky.social · 13/09/2026I don't actually need a new keyboard right now. My current Microsoft Ergonomic keyboard works just fine. The problem is I've been using my mini-PC more lately, which has an old Ducky Skyline that I like quite a lot, and it's reminding me how good mechanical keys feel. 150
Why485 @why485.bsky.social · 13/09/2026My dream keyboard is the Microsoft Ergonomic Keyboard, but mechanical. I've never been able to find anything like it. Every mechanical ergonomic keyboard has some meme layout that gets so far removed from a normal keyboard that it messes games up. Nobody makes just this, but mechanical. 360
Why485 @why485.bsky.social · 13/09/2026I refactored my guns so they aren't hardcoded in the program's main() to the player ship, so now the ships themselves fire bullets, but the enemies now all blow themselves up when they fire their guns 😭 1121
Why485 @why485.bsky.social · 12/09/2026Uploading code to GitHub and open source in general feels so bad now. While I checked the "don't use my repos for training" option, which I have to assume does nothing, public repos are still "fair game" for all AI companies and that's not why I do and love open source. 3141
Why485 @why485.bsky.social · 11/09/2026I used to go to arcades just to play this game. The Dreamcast having the best port of Hydro Thunder was also a big factor in why I got it. Fantastic racing game all-around and one of the all time arcade greats for me. 060
Why485 @why485.bsky.social · 11/09/2026Wardogs' massive success (60k reviews and >300k players online right now) gives me hope that maybe there is a place for a Battlefield 2 style game in 202X. I don't think just anybody can do it, it takes a studio and budget of a certain size, of which Wardogs has. I'm happy it's doing well! 091
Why485 @why485.bsky.social · 10/09/2026Got caught holding the bag on a significant and surprise expense hitting me at a bad time. If anybody needs short term (part time, 3 mo. max?) commission work to write or polish the physics/controllers for arcadish jeeps, planes, spaceships, vehicles, etc. send me a message! 15124
Reposted by Why485hcnone | WISHLIST Endless Monday In Progress @hcnone.bsky.social · 09/09/2026Cirno Day 73268962
Why485 @why485.bsky.social · 09/09/2026It's kind of a dumb thing to be impressed by, but I adore how little C programs start up instantly. Like, before you even realize you finished the double click, the console window is already open and has finished its job. I just think it's neat. 0140
Reposted by Why485hcnone | WISHLIST Endless Monday In Progress @hcnone.bsky.social · 09/09/2025Cirno Day 2344381274
Reposted by Why485hcnone | WISHLIST Endless Monday In Progress @hcnone.bsky.social · 09/09/2024Cirno Day 202743845
Why485 @why485.bsky.social · 09/09/2026Having found out that the majority of missions are actually optionally, I'm almost done with GTAIII. The most fun I've had is keeping this map (from GameFAQs of course) open, seeing something kind of unusual or interesting looking, and then wondering what happens if I go there. 140
Why485 @why485.bsky.social · 06/09/2026Tried Wardogs. A Battlefieldish game of this scale, scope, and budget is so rare that even though I had my doubts I still felt I needed to try it. The good: It reminds me a lot of the pacing and gameplay of old Battlefield (i.e. Refractor engine), but on a bigger map. A type of game I sorely miss. 150
Why485 @why485.bsky.social · 05/09/2026Oh, tough to pick one, but I think I have to go with Descent. It's a simple game with awesome graphics, in a genre that's pretty rare, that I can (and have) replay countless times. 170
Why485 @why485.bsky.social · 04/09/2026Has the window closed for fake PS1 games or is that still a thing? I feel like that's not talked about much in dev circles anymore. 290
Why485 @why485.bsky.social · 03/09/2026Peak Trackmania was definitely when they did Nations and it was like this no kidding global competition that had more people than ever playing the game. Nadeo has been chasing that high ever since, but I don't think it can happen again because of how different things are today.youtube.comTrackmania Nations Electronic Sports World Cup Official Trailer (HD)YouTube video by Trackmania World Records 180
Why485 @why485.bsky.social · 03/09/2026When people do those, "This game is 10 years old!" type posts, the one that always comes to mind for me is Trackmania 2, which had an absolutely gorgeous, and very performant, global illumination and lighting system that blew me away even back in 2011, 15(!) years ago. 0110
Why485 @why485.bsky.social · 03/09/2026Uh oh. I've just figured out an excuse for a simple space sim test. I've never properly done joystick support with the new Input System. I always use Rewired because honestly, it's still the best solution for a production game, but a simple space sim would be a good test environment for learning. 020
Why485 @why485.bsky.social · 03/09/2026Most of the oldest screenshots I have of DCS are of the MiG-21. 1141
Why485 @why485.bsky.social · 02/09/2026Domain Reloading off by default, serialized dictionaries (finally!), actual UGUI improvements, Shader Graph stuff I care about (a Soft Particles node!), and the new hierarchy window. I'm shocked that basically everything here feels like a tangible improvement for developers, not shareholders.youtube.comWhat's new in 6.6YouTube video by Unity 160
Why485 @why485.bsky.social · 02/09/2026Following all the recent drama, "Star Citizen but good" has been where my idle thoughts have been going, but it's a really difficult problem. Star Citizen, as a premise, as it currently stands, is just not to my taste. I don't WANT to do a lot of the things Star Citizen has for features. 160
Why485 @why485.bsky.social · 01/09/2026How much I like something, and how good I think something is, are two unrelated and orthogonal axes. 171
Why485 @why485.bsky.social · 01/09/2026Been tinkering with this on and off, mostly motivated by wanting to practice plain old C programming. Since then I've mostly just done some refactoring and little improvements, but the most visible change is that there are now enemy planes which fly around the scene and can be shot at. 1193