TeraMechanica @teramechanica.bsky.social · 15hIt turned out that improving flight physics is really worth it actually 050
TeraMechanica @teramechanica.bsky.social · 08/10/2026Massively overhauling flight dynamics, this is either going to be the greatest waste of time ever or the greatest decision I ever made 040
TeraMechanica @teramechanica.bsky.social · 20/09/2026Fixed the missile scaling by popular request, also did some other visual refinements 1184
Reposted by TeraMechanica👁️🍄🪸 @bloomfilters.plus · 11/09/2026the mathematics award winning fields medalist and known himedanshi yu deng just said that if ai puts all mathematicians out of a job he's gonna go home and write yuri novels. girl please do it anyway i need to see what yuri a fields medalist mathematician can do omfg 212462616
TeraMechanica @teramechanica.bsky.social · 21/08/2026Sorry for the absence, real life got in my way... Though I did make some recent progress, mainly in sound, improved enemy AI, and spawning mechanics. Improved smoke trails and missile effects too. 083
TeraMechanica @teramechanica.bsky.social · 19/08/2026I also have a new username now for various reasons! 010
TeraMechanica @teramechanica.bsky.social · 19/08/2026Sorry for the pause in updates, I’ve been working on the game for quite a bit and will come back to update on it soon! 010
TeraMechanica @teramechanica.bsky.social · 23/07/2026TIL the first two loading screen messages from AC0 are real quotes 010
Reposted by TeraMechanicaSani @sanikkat.bsky.social · 11/07/2026Added mouse aim. Until now the game was really only comfortably playable with a gamepad or HOTAS. Now it's got a very familiar mouse steering! 2478
TeraMechanica @teramechanica.bsky.social · 15/07/2026Loadouts can now be customized on a per-hardpoint basis 130
TeraMechanica @teramechanica.bsky.social · 11/07/2026The new Ghost in the Shell series is a masterpiece 030
TeraMechanica @teramechanica.bsky.social · 08/07/2026Why did I wait so long to play Armored Core 6 130
TeraMechanica @teramechanica.bsky.social · 06/07/2026Why is Yani Neko actually good what the heck Also best opening of the year 010
Reposted by TeraMechanicaSani @sanikkat.bsky.social · 06/07/2026back when I used to mod DCS world I added Anomalocaris to it as a way to learn the tools. 1237
Reposted by TeraMechanicaVJ. | Comms Open @veejay.bsky.social · 04/07/2026My 8 yo nephew watched Top Gun the other day and today he asked me if I had any cool plane games on my PS5static.klipy.comDad Turn MemeALT: Dad Turn Meme 220924
Reposted by TeraMechanicaWhy485 @why485.bsky.social · 05/07/2026Even though I think this is a Very Bad Idea, I spent a day throwing together a prototype. It's an ultra-basic Ace Combat style flight model with an ultra-basic rendition of a radar. However to target the radar (and notionally use an AMRAAM) you need to manually cursor lock while flying. 2324
Reposted by TeraMechanicaThunderousFolf @thunderousfolf.bsky.social · 03/07/2026New YouTube upload! I've remastered my Air Combat retrospective! In this updated version, I went through the original script and adjusted things as necessary, and the gameplay is no longer stretched out and uncomfortable to look at. youtu.be/aYIKg0LI_ZE?...youtu.be(REMASTERED) Where It All Began || Air Combat/Ace Combat RetrospectiveYouTube video by ThunderousFolf 091
Reposted by TeraMechanicazhvo🦌vt @zhvo.bsky.social · 03/07/2026pagani utopia for solsticeembers🚗🔵 9392117
TeraMechanica @teramechanica.bsky.social · 03/07/2026Oh damn BanGDream Yumemita is actually really good so far 010
TeraMechanica @teramechanica.bsky.social · 03/07/2026Some new progress, improvements and fixes Enemies using the cannon is surprisingly lethal 081
TeraMechanica @teramechanica.bsky.social · 28/06/2026well well well if it isn’t the consequences of my own actions turns out weird programming shortcuts lead to technical debt who could have thought 020
Reposted by TeraMechanicazhvo🦌vt @zhvo.bsky.social · 25/06/20262024 renault 5 for komradekarter! ⚡️🚗 #characterdesign #gijinka #擬人化 6346109
Reposted by TeraMechanicaSani @sanikkat.bsky.social · 21/06/2026Experimental urban destruction. There's some stuff I need to polish, but its surprisingly performant for what it is. That being said, doing any sort of real time mesh editing is a pain in the ass and I nearly blew my brains out twice trying to do this. It works tough and I'm okay. 54412
Reposted by TeraMechanicaClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 20/06/2026I'm still working on the #NovaSquadron narrative tooling overhaul, but that's not all I'm cooking. For your listening pleasure: the WIP new background music for Dogfight missions! For your viewing pleasure: me making extremely bad evasive decisions! #gamedev #indiedev #screenshotsaturday 411123
Reposted by TeraMechanicaGabriel Solon @gabrielsolon.bsky.social · 20/06/2026Very excited to add the AG-B to Supermaneuver's roster. This nimble and extremely fast multirole jet will be there with you in almost any situation. #screenshotsaturday 1206
TeraMechanica @teramechanica.bsky.social · 19/06/2026Played Tom Clancy’s HAWX for the first time today. It’s fine I guess? It’s both doing too much mechanics-wise with the ERS and pilot aid, and doing too little with the idea of an arcade flight shooter at the same time. Voice control is insane though ngl 030
TeraMechanica @teramechanica.bsky.social · 19/06/2026A bit of progress, also trying out UE5.8 Unguided bomb is fun, though I'm still designing the bomb drop reticle 0103
Reposted by TeraMechanicaSani @sanikkat.bsky.social · 18/06/2026Absolutely fucking ridiculous experiments being done with my (heavily WIP) city generation tool. The final game probably won't feature any urban environments like this, for starters I think evil wizard towers new york looks quite ugly. but it's pretty fun to see what I can make. 3389
Reposted by TeraMechanicaSani @sanikkat.bsky.social · 17/06/2026added more cinematic camera stuff like a pilot view, also testing out a new method for city generation since the previous OSM integration felt cheap and honestly hard to control. 0183
TeraMechanica @teramechanica.bsky.social · 17/06/2026spent two days rewriting old code to be more performant 010
Reposted by TeraMechanicaSani @sanikkat.bsky.social · 08/04/2026when making the model for the rocket pod I used this image as my primary reference and I giggled good because I swore it said "BOOB8ASSY" on the side so I just straight up wrote "boob ass" on the actual launcher. 0123
TeraMechanica @teramechanica.bsky.social · 14/06/2026Floating gun reticle working as intended (mostly) 0164
TeraMechanica @teramechanica.bsky.social · 13/06/2026A friend suggested Volare Opera as a name, not setting it in stone yet but its a interesting name, kinda fits the vibe I’m going for 000
TeraMechanica @teramechanica.bsky.social · 12/06/2026Cannon mechanic testing! I turned the hit particle effect and damage way up for this test, so this may look a bit goofy 1105