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Dennispr

@dennis.videogameworkshop.com
539 followers 453 following 807 posts

I make games that might teach you a thing or two! Currently making cool stuff at www.videogameworkshop.com I talk about designing developing and playing games + programming. PhD, Speaker: LEGO, GDC, TEDx Previous: PBS' Hero Elementary + Skillsville

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Dennispr @dennis.videogameworkshop.com · 28/09/2026
Randomly thinking about meeting a lead dev on starfox attending his talk, and having the takeaway be: "No one appreciates the cool math we did because they only think about the furry pilots" #gamedev #gamedesign #starfox
A cute drawing of fox McCloud in an arwing.
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Videogame Workshop @videogameworkshop.com · 28/09/2026
Happy Monday, y'all. Or youse guys if you prefer. New crossword puzzle made with the ridiculous headlines from the past 2 weeks! on this week's puzzle: "Wendy's releases new emo ____ with metalcore pop punk vocalists" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Dennispr @dennis.videogameworkshop.com · 23/09/2026
We're doing 9 games again? Sure!
A my nine games collage with the games

FTL 
Pokemon Red
Super hot
Resident evil 4
Doom
Magic the gathering arena
Slay the spire 
Uplink
Pokemon snap
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Dennispr @dennis.videogameworkshop.com · 21/09/2026
I just learned that Monopoly tried to pivot to a booster pack model while collaborating with FIFA. I have thoughts. The first of which is just a resounding... What? But let's talk about booster pack focused games anyway? #gamedesign #monopoly #tradingcardgames
A picture of monopoly prism being played. There's a recognizable monopoly board with 3 empty slots in the center where your players would be placed. Matches are determined based on your team.
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Dennispr @dennis.videogameworkshop.com · 18/09/2026
Speaking of sankey diagrams, I was once rudely informed I was wrong so I'll pass it on (even though they were wrong) AcTuAlLy It's CaLlEd A rIvEr PlOt
100 opinions. 99 are Sankey diagrams 1 is a river plot
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Dennispr @dennis.videogameworkshop.com · 18/09/2026
"So I have this idea for a casual multiplayer game" "So werewolf?" "No!" "Ok, how do you play?" "So it's *like* werewolf BUT...." #gamedev #indiedev
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Dennispr @dennis.videogameworkshop.com · 17/09/2026
Generally, giving a play an extra turn is too powerful without a big cost that goes with it. Magic made the mistake of severely undercosting time walk at 2 mana and has settled around 5 for a fair version. But can you get an extra turn by just removing the best part? #mtg #gamedesign #tcg
A picture of the card Time walk costed at 1U with text

Take an extra turn after this one.A picture of temporal manipulation costed at 3UU with he rules text Take an extra turn after this one.
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Dennispr @dennis.videogameworkshop.com · 15/09/2026
I'm doing some design research and reading up on modern pokemon decks. It's weird to me, that energy is now viewed more like a combo piece than a resource. Your main resources are closer to your cards in hand since they don't (usually) require activation costs (mana, etc)
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Dennispr @dennis.videogameworkshop.com · 11/09/2026
"Robot cockroach can inject you with stuff" is just starting to feel like a normal 2026 headline. Help. #cyberpunk #cyborg
A screenshot of an ieee article titled "cyborg roaches can stab you with needles"

It also shows a picture of said cockroach wearing a backpack with wires connected to its head.
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Dennispr @dennis.videogameworkshop.com · 11/09/2026
So, ShockSeize?
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Dennispr @dennis.videogameworkshop.com · 09/09/2026
Who turns off their company's coffee machine before noon? Or at all???
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Poisoneddonut @poisoneddonut.bsky.social · 07/09/2026
Repost to scare a Yugioh player
Hypnotic Specter
{1}{B}{B}
Creature — Specter

Flying

Whenever this creature deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

2/2
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Pavel @spavel.bsky.social · 01/09/2026
the most secure vegetable is a potato because it's the key ingredient in a salted hash
A plate of hash browns.
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Dennispr @dennis.videogameworkshop.com · 02/09/2026
Man, what a dishonest CEO. If I remember correctly they also pushed up the release date on the devs.
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Dennispr @dennis.videogameworkshop.com · 01/09/2026
Every so often I'm asked why games that deal with hard subjects exist, and why I would "waste" time on them. The answer I usually give is that sure, they pose difficult questions, BUT they also show you you're not alone. This feeling of community is just as valid a reason to play as any other.
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Dennispr @dennis.videogameworkshop.com · 31/08/2026
I don't think I'll ever recover from trying to partner with a school and asking why GitHub was blocked on their network. The IT head was not familiar with GitHub. Their response? "That's only good for viruses. That's where all the kids download viruses!"
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Dare Obasanjo @carnage4life.bsky.social · 31/08/2026
OpenAI accidentally created 3 distinct AI "societies" that built a secret message board, coordinated to cheat their evaluations, hacked Hugging Face and gained admin access to an OpenAI research cluster. Moltbook was just a warmup. This is the reality of giving AI agents unfettered internet access.
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Videogame Workshop @videogameworkshop.com · 27/08/2026
If you're stressing about releasing your game on steam because you might mess something up, this should help your imposter syndrome: Ubisoft released Heroes of Might and Magic 3 on steam... without including the game. #gamedev #indiedev www.polygon.com/ubisoft-hero...
polygon.com
Ubisoft’s Botched Release of Classic Might and Magic Game Was a Hilarious Blunder
Ubisoft accidentally launched Heroes of Might and Magic 3 Complete on Steam without the game files, while its new remake divides longtime fans.
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Dennispr @dennis.videogameworkshop.com · 27/08/2026
Wait. Eve online runs on Python??? I thought that was a joke! Also, good luck y'all migration is hard work. www.eveonline.com/news/view/th... #gamedev #python
eveonline.com
The Move to Python 3 Begins! | EVE Online
How do you migrate 2.4 million lines of code?
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Matt Henderson @matthen.com · 26/08/2026
To tell if a maze is solvable, just hang it by its corners If it tears into pieces, you’ve found a solution
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Dennispr @dennis.videogameworkshop.com · 25/08/2026
I love that MSCHF was able to generate so much controversy (Including an official rule change) by changing just 1 letter. Mission accomplished.
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Dennispr @dennis.videogameworkshop.com · 25/08/2026
The Snes turned 35 recently (NA release) and Linux turns 35 today. Naturally, I had to see if anyone got Linux to run on Snes. Of course they did. chorman0773.github.io/SNES-OS/ #snes #linux #retrogaming
chorman0773.github.io
SNES-OS
High level Linux-like OS Running on a SNES
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Dennispr @dennis.videogameworkshop.com · 21/08/2026
It's Friday and we have a new blog! This one is about catch-up mechanics, and why people sometimes stop paying attention in competitive games.
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Dennispr @dennis.videogameworkshop.com · 21/08/2026
Happy to realize (maybe a bit late) that I'm not alone, and *most* designers want to go back and redo a bad mechanic, level, or even a whole game. It's alluring to prove the idea/concept was good but the execution was bad. The danger is you could be doing something cooler. #gamedev #indiedev
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Dennispr @dennis.videogameworkshop.com · 21/08/2026
Idk what you all are on about but my favorite game design tools are spreadsheets.
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Dennispr @dennis.videogameworkshop.com · 20/08/2026
Game makers! Genuinely curious. What's your current marketing strategy? I have a suspicion that mine might have a few issues... #gamedev #indiedev #solodev
A picture of homer with his ill-advised shotgun makeup applicator saying "people will like what I tell them to like"
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Dennispr @dennis.videogameworkshop.com · 20/08/2026
When I worked with PBS this was one of our show runner's biggest pet peeves. "we shouldn't ask kids questions if we don't want the answers!" That and "no pirates"
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Dennispr @dennis.videogameworkshop.com · 19/08/2026
If you're still renting a modem, now is probably a good time to reconsider. (It's also cheaper!)
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Dennispr @dennis.videogameworkshop.com · 16/08/2026
This one goes out to anyone reproducing bugs on a QA report. Your computer was probably tired. Cannot reproduce. #Gamedev #Indiedev #qa #programming
A bell curve with a noob on one side saying "computer was tired" a person in the center with "I must fix this bug only seen once" and the person not the other end saying "computer was tired"
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Dennispr @dennis.videogameworkshop.com · 14/08/2026
Meeting a milestone sometimes means your code comments look like this: #gamedev #indiedev
A hole in a wall with a sign across it saying "we know about this"
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Videogame Workshop @videogameworkshop.com · 12/08/2026
New Headliner! Can you finish all the weird, but real, headlines? "Man Who Drank Heavily and Took Steroids Without Working Out Finishes ____ in Bodybuilding Debut" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Dennispr @dennis.videogameworkshop.com · 11/08/2026
Making a 3d game with a small team means learning about stuff like lazy shader loading, and how to avoid it, against your will. #gamedev #indiedev
image of a girl crying while coloring
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Dennispr @dennis.videogameworkshop.com · 07/08/2026
I'm still recovering from the info hazard that Khaaaaaaaaaaannn! Is a real magic the gathering card.
A magic the gathering card that costs xR titled Khaaaaaaaaaaannn! It deals double x and exiles a creature if it dies
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Dennispr @dennis.videogameworkshop.com · 31/07/2026
We made it to 1 year of our weekly puzzle game, and, y'all, that is HARD.
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Videogame Workshop @videogameworkshop.com · 31/07/2026
Solve our puzzle about last week's weird headlines! On this week's Headliner: Study: Dinosaurs were ____ after Chicxulub impact #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Dennispr @dennis.videogameworkshop.com · 31/07/2026
At some point in the near future people are going to want to create a standardized way to prompt LLMs in order to be consistent and reduce errors. It will be C or Esperanto.
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Video Game History Foundation @gamehistoryorg.bsky.social · 22/07/2026
New in our digital archive: We're taking you back to E3 like you've never experienced it. Explore thousands of pages of ephemera and nearly 24 hours of video from the history of the Electronic Entertainment Expo Read more: gamehistory.org/e3-history/
youtube.com
Revisit E3 Like You've Never Seen it Before
YouTube video by The Video Game History Foundation
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Dennispr @dennis.videogameworkshop.com · 16/07/2026
What's up buddy? Did wordle use an uncommon word??
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Dennispr @dennis.videogameworkshop.com · 15/07/2026
We've managed to keep this going for almost a year!
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Dennispr @dennis.videogameworkshop.com · 07/07/2026
Entertaining a billion people a day just does not seem worth it. Have you met people?
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Nanoraptor @nanoraptor.danamania.com · 28/06/2026
Although marketed as a Game Boy title, Emacs was widely regarded as a general-purpose computing environment with optional gaming functionality.
A picture of a Nintendo GameBoy with assembly code being edited inside the Emacs editor. There is a surprising amount of info on the screen.
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Dennispr @dennis.videogameworkshop.com · 25/06/2026
Having been a part of the gaming layoffs last year, I'm sorry to see so many people being affected by it. I see y'all, and I wish you the best!
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Dennispr @dennis.videogameworkshop.com · 25/06/2026
This sounds like an episode of Twin Peaks
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Dennispr @dennis.videogameworkshop.com · 23/06/2026
I just heard a talking head say "we're finding that games are only a good investment if you want to make games". That insight probably cost them $$$ which they will, i'm assuming, not invest into games.
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Dennispr @dennis.videogameworkshop.com · 22/06/2026
In case any of you all need weight references for your RPG weapons here's a handy guide: DM: "you swing your claymore and it hits with the equivalent force of a newborn!" #gamedev #indiedev #gamedesign
A visual image showing different swords and an equivalent weight reference. E.g. a rapier is about the weight of a can of beans and a claymore(?) is roughly equivalent to swinging a newborn.
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weeder @weeder.bsky.social · 21/06/2026
Castlevania II "what a horrible night to have a curse" screen but it reads "what a wonderful night to have a piece of cold pizza"
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Brendel @brendelbored.bsky.social · 18/06/2026
Damn bitch you live like this with frog and toad
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Videogame Workshop @videogameworkshop.com · 18/06/2026
When your RPG has a "wait" option. #gamedev #indiedev #gamedev
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Dennispr @dennis.videogameworkshop.com · 16/06/2026
I recently learned that some tcgs allow taking notes (cards revealed etc), but that most no longer allow this because of its impact on playtime. Matches get dragged out, etc. Brings up an interesting design question about what skill means in games like this. 🧵👇 #gamedesign #gamedev #tcg #indiedev
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Dennispr @dennis.videogameworkshop.com · 15/06/2026
There is poetry in the idea that your starting area is your first cage. #gamedev #indiedev #gamedesign
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