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Videogame Workshop

@videogameworkshop.com
175 followers 22 following 161 posts

Independent videogame development studio. Our games are puzzley, interesting, and easy for anyone to play. We share our insights and dialogue as we develop. videogameworkshop.com

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Videogame Workshop @videogameworkshop.com · 18h
Happy birthday, to the Nintendo 64!!! Do you all have any favorite n64 games?
A picture of a Nintendo 64 wearing a party hat.
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Videogame Workshop @videogameworkshop.com · 28/09/2026
Happy Monday, y'all. Or youse guys if you prefer. New crossword puzzle made with the ridiculous headlines from the past 2 weeks! on this week's puzzle: "Wendy's releases new emo ____ with metalcore pop punk vocalists" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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itch.io @itch.io · 26/09/2026
Playing anything good this weekend on @itch.io? If not, our recommendation is to check out the 637 games that were published for GBJAM 14! itch.io/jam/gbjam-14
itch.io
GBJAM 14
A game jam from 2026-09-11 to 2026-10-05 hosted by Polyducks, chasehunter, DL, poltergasm, timconceivable, tatltuae, Traslo, arknano & batfeula. GBJAM is about making games inspired by the gameboy. Th...
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Khayyaam #LIUKANGGANG @khayyaamb.bsky.social · 23/09/2026
Mario when SEGA cancels the Sonic franchise
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Videogame Workshop @videogameworkshop.com · 14/09/2026
New crossword puzzle made with the ridiculous headlines from the past 2 weeks! On this week's puzzle: "____ Roaches Can Stab You With needles" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 28/08/2026
Happy Friday! We have a new crossword puzzle made with the ridiculous headlines from the past 2 weeks! On this week's puzzle: "South Koreans turn to ____ to glean their pets’ thoughts" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 27/08/2026
If you're stressing about releasing your game on steam because you might mess something up, this should help your imposter syndrome: Ubisoft released Heroes of Might and Magic 3 on steam... without including the game. #gamedev #indiedev www.polygon.com/ubisoft-hero...
polygon.com
Ubisoft’s Botched Release of Classic Might and Magic Game Was a Hilarious Blunder
Ubisoft accidentally launched Heroes of Might and Magic 3 Complete on Steam without the game files, while its new remake divides longtime fans.
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Dennispr @dennis.videogameworkshop.com · 27/08/2026
Wait. Eve online runs on Python??? I thought that was a joke! Also, good luck y'all migration is hard work. www.eveonline.com/news/view/th... #gamedev #python
eveonline.com
The Move to Python 3 Begins! | EVE Online
How do you migrate 2.4 million lines of code?
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Videogame Workshop @videogameworkshop.com · 25/08/2026
Ever wonder why the Super Nintendo was "bumpy" or "uneven" compared to the original NES? It was designed that way on purpose to prevent people from placing drinks on it, which apparently was one of the more costly and common repairs for the NES. #snes #nes #retrogames
A picture of the Super Nintendo showing off the raised sections in the front and middle of the unit.
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Dennispr @dennis.videogameworkshop.com · 25/08/2026
The Snes turned 35 recently (NA release) and Linux turns 35 today. Naturally, I had to see if anyone got Linux to run on Snes. Of course they did. chorman0773.github.io/SNES-OS/ #snes #linux #retrogaming
chorman0773.github.io
SNES-OS
High level Linux-like OS Running on a SNES
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Videogame Workshop @videogameworkshop.com · 21/08/2026
New Blog! What do blue shells, snowballs, and quitting have in common? A big reason why player stop playing or caring about your game is that they feel their actions don't matter. So, here we talk about catch up mechanics and keeping players in the game. #gamedev #indiedev #gameMechnics
videogameworkshop.substack.com
Players don’t need to win, they need to matter.
Designing Catch-Up Mechanics: Blue Shells and Snowballs
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Dennispr @dennis.videogameworkshop.com · 16/08/2026
This one goes out to anyone reproducing bugs on a QA report. Your computer was probably tired. Cannot reproduce. #Gamedev #Indiedev #qa #programming
A bell curve with a noob on one side saying "computer was tired" a person in the center with "I must fix this bug only seen once" and the person not the other end saying "computer was tired"
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Video Game History Foundation @gamehistoryorg.bsky.social · 16/08/2026
Part of Nintendo's E3 1996 B-Roll (recently digitized by VGHF) includes early footage of Mario Kart 64, then known as Super Mario Kart R! In this clip you'll find a different title screen, different character icons, and Kamek the Magikoopa as a playable racer.
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Videogame Workshop @videogameworkshop.com · 12/08/2026
New Headliner! Can you finish all the weird, but real, headlines? "Man Who Drank Heavily and Took Steroids Without Working Out Finishes ____ in Bodybuilding Debut" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 12/08/2026
We took a week off to celebrate a year of weekly headliners (!!!) We're working on some some cool stuff and we're thinking about switching headliner to a monthly or biweekly format. But, for now enjoy bigger headliner cause a lot of stuff happened these past two weeks!
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Supper Mario Broth @mariobrothblog.bsky.social · 31/07/2026
In Super Mario Bros.: The Lost Levels, green trampolines make Mario jump so high he goes offscreen for 6 seconds. By extracting his position values from the code, we can "zoom out" the stage and visualize his actual arc, which reveals just how absurdly high the jump is.
Jump Height: 1186 pixels (5 vertical screens)
Jump Distance: 900 pixels (3.5 horizontal screens)
Jump Duration: 360 frames (6 seconds)
Source: info: Jdaster64, supermariofiles.wordpress.com
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Videogame Workshop @videogameworkshop.com · 31/07/2026
Solve our puzzle about last week's weird headlines! On this week's Headliner: Study: Dinosaurs were ____ after Chicxulub impact #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 31/07/2026
We made it to 1 year of weekly headliner puzzles, and roughly one year since we started this company! Thank you all for talking game design with us!
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Videogame Workshop @videogameworkshop.com · 25/07/2026
What weird headlines did we have this last week? Find out on this week's puzzle: "Alleged Maryland bank robber brings ____ kitten along for attempted heist" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 15/07/2026
Our 50th (dang) puzzle is now live! Catch up on some of the weird, but real, headlines form last week. On this week's puzzle: "Catch a python? This Florida restaurant will accept it as ____" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 03/07/2026
Some game makers are always pushing the limits of their technology. #gamedev #indiegamedev #podcast
youtube.com
Game Directors Who Push Technology Forward
YouTube video by Videogame Workshop
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Videogame Workshop @videogameworkshop.com · 25/06/2026
Answer: Japanese *NINJA* certification exam attracts 131 candidates from Japan and abroad
A screenshot of Naruto struggling with an exam.
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Videogame Workshop @videogameworkshop.com · 25/06/2026
On this week's ridiculous crossword puzzle made of real headlines: "Japanese ???? certification exam attracts 131 candidates from Japan and abroad" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
061
Reposted by Videogame Workshop
Dennispr @dennis.videogameworkshop.com · 22/06/2026
In case any of you all need weight references for your RPG weapons here's a handy guide: DM: "you swing your claymore and it hits with the equivalent force of a newborn!" #gamedev #indiedev #gamedesign
A visual image showing different swords and an equivalent weight reference. E.g. a rapier is about the weight of a can of beans and a claymore(?) is roughly equivalent to swinging a newborn.
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Videogame Workshop @videogameworkshop.com · 18/06/2026
When your RPG has a "wait" option. #gamedev #indiedev #gamedev
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Videogame Workshop @videogameworkshop.com · 15/06/2026
Need a puzzle for Monday? Here's a crossword where all the answers are real headlines form last week! On this week's puzzle: "____ in Clown Wig Roundhouse Kicks Small Child" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 05/06/2026
Getting the QA bug report on a Friday afternoon #gamedev #indiedev
A picture of santa's little helper from the simpsons looking rough and smoking.
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Videogame Workshop @videogameworkshop.com · 05/06/2026
On this week's puzzle: "Over a dozen ‘unauthorized individuals’ emerge from ____s in Brooklyn: NYPD" #crossword #puzzle #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 03/06/2026
So, the true villain of the Legend of Zelda series is... game development. #gamedev #indiedev
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Dennispr @dennis.videogameworkshop.com · 02/06/2026
I learned that conservation of ninjitsu was a major design inspiration for z-targeting in Ocarina of Time. The issue? Players had a hard time following multiple enemies. One of the devs noticed something similar happened in martial arts movies. Why not copy them? 🧵👇 #gamedesign #gamedev #Indiedev
A screenshot of link form the ocarina of time z-targeting shadow link.
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Videogame Workshop @videogameworkshop.com · 01/06/2026
This is still one of the best visualizations of how optimizing draw calls looks like at run time! Horizon Zero Dawn's open wold is vast, but not all of it is in active memory or rendered while you play. Instead, just the chunks of the level that are needed are loaded. #gamedev #indiedev
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Videogame Workshop @videogameworkshop.com · 29/05/2026
On this week's crossword puzzle of real ridiculous headlines: "Films more likely to star a ‘____’ or a talking animal than a woman over 60 study reveals." Play it now! #gamedev #indiegamedev #indiegames #crossword
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
172
Videogame Workshop @videogameworkshop.com · 28/05/2026
Yacht Club is doing a series of design talks on their latest game Mina the Hollower! @yachtclubgames.bsky.social does a good job of explaining their design decisions. If you haven't seen them yet, we recommend their talks on Shovel Knight too!
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Videogame Workshop @videogameworkshop.com · 26/05/2026
Our favorite example of how much psychology can change your play experience: Essentially the same (blocks are in the same place) psychologically it feels more dangerous. An efficient trick to increase difficulty in a level without making it mechanically different. #Gamedev #indiedev #gamedesign
Mario form SMB1 jumping to a flagpole using the block ramp at the end of a level.Mario form SMB1 jumping to a flagpole in a much later level. Here, the block ramp is missing almost all block but the places were players generally jump are still present.
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Videogame Workshop @videogameworkshop.com · 22/05/2026
Years later it's still crazy that Aliens: Colonial Marines was crippled by a spelling mistake in their ini file The surprising thing is that it went through QA and cert so it had to have been a last minute edit. Don't push to prod, folks. #gamedev #indiedev
bbc.com
Aliens killed by spelling mistake in 2013 Colonial Marines game
A typo in the code of a poorly reviewed game from 2013 is being blamed for one of its biggest problems.
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Videogame Workshop @videogameworkshop.com · 21/05/2026
Weekly Headliner puzzle up now! "Bear ‘released without charges’ after being ____ in East Vancouver" #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 14/05/2026
Weekly Headliner puzzle up now! "There’s a ____ With a Tamagotchi Inside It That Dies If You Stop Puffing" #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 08/05/2026
Happy Friday! Here's a puzzle about headlines from the past week OpenAI Codex system prompt includes explicit directive to “never talk about ____” #indiegame #indiedev #crossword #puzzle #gamedev
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 01/05/2026
Clever lighting trick for sprites!
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Videogame Workshop @videogameworkshop.com · 29/04/2026
Ridiculous news in horrific times. Check out this week's Headliner puzzle! "Titanic exhibit at Volo Museum ____s on anniversary of famous ship's sinking" #gamedev #indiegamedev #indiegames #crossword
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 27/04/2026
Sometimes game design is all about editing. #gamedev #indiedev #gamedesign
A screenshot of a git commit message saying "now with 87% less trolley problem!"
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Dennispr @dennis.videogameworkshop.com · 25/04/2026
Environmental storytelling. #gamedev #indiedev #gamedesign
A picture of a content cat taking a nap in a bird's nest.
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Videogame Workshop @videogameworkshop.com · 24/04/2026
A game we designed is featured on PBS for Earth Day (month). Last time we were featured we got a huge traffic spike! If you're curious about the game's design we also wrote about it videogameworkshop.substack.com/p/design-dia... #PBS #HeroElementary #EduGames #gamedesign #gamedev #indiedev
A picture of the featured section of PBS kids games with Videogame Workshop's game "AJ's Recycle Rescue"
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Game Developer @gamedeveloper.bsky.social · 23/04/2026
'A scope document is not your plan:' Laying the groundwork for indie success "I speak to a lot of small teams who explain 'oh yeah, we've got every feature listed and we're ticking them off.' That is not your plan. That is just a list of tasks and you're completing them."
gamedeveloper.com
Effective planning tips to help deliver indie success
Blossom Arcade founder Sophie Smart explains how the best laid plans can drive indie studios forward.
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Videogame Workshop @videogameworkshop.com · 23/04/2026
New puzzle about the weird stuff that happened last week! "3 convicted after using bear ____ to fake bear attacks on luxury vehicles" #gamedev #indiegamedev #indiegames #crossword
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 10/04/2026
It's friday! Catch up on some of last week's headlines in our crossword puzzle! "____ squirrels spark warnings from experts" #gamedev #indiegamedev #indiegames
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 08/04/2026
Our Design Diary series showcases the behind the scenes development of our previous client games. AJ’s Recycle Rescue was made for PBS Kids and released with the launch of Hero Elementary in 2020. #gamedev #indiegamedev #gamedesign
open.substack.com
Design Diary: AJ’s Recycle Rescue
The goal of this game was for players to connect conservation concepts to actionable changes to the environment around them..
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Dennispr @dennis.videogameworkshop.com · 03/04/2026
The design. The playtest. #gamedev #indiedev #gamedesign #playtest
Two pictures with the first one showing 3 neatly arranged cat food dishes. The second shows 3 cats crawling all over each other to get to the various dishes.
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Videogame Workshop @videogameworkshop.com · 02/04/2026
After a day of headlines that weren't real, here are some headlines that don't seem real. This week's Headliner includes: "Hellmann's Manages To Get Mayonnaise Classified As An ____" #gamedev #indiedev #crossword #puzzle
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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Videogame Workshop @videogameworkshop.com · 25/03/2026
New puzzle about the weird stuff that happened last week! "43 Years Ago Scientists Dropped Gophers Onto a ____. Today They’re Tiny Heroes." #gamedev #indiegamedev #indiegames #crossword
videogameworkshop.com
HEADLINER
A crossword puzzle about ridiculous news in horrific times.
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