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Breathing Retro

@breathing-retro.bsky.social
1.3K followers 1.3K following 1.1K posts

Following technical retro gaming content, homebrew, modding/ROM hacking, reverse-engineering, ports/remasters, emulation development, FPGA & demoscene You will not find other topics here! ❤️ reddit.com/r/retrogamedev/ ❤️ reddit.com/r/emudev/

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Breathing Retro @breathing-retro.bsky.social · 9h
First Ever Video Recording Software for #DSi, 24 FPS at 252x192 with sound #retrogaming #NintendoDS #nds
reddit.com
From the nds community on Reddit: First Ever Video Recording Software for DSi, 24 FPS at 252x192 with sound.
Explore this post and more from the nds community
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Reticent @reticenty2k.bsky.social · 16/10/2026
Version 2.0.2 of Balatro3DS by idkhan101 on Reddit has been released! It has all Challenges, Decks, Stakes, Jokers, etc. Full D-Pad support, Rebindable keys, Reduced Motion Mode, Stereoscopic 3D, and so much more! It also runs on every 3DS model.
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Reticent @reticenty2k.bsky.social · 16/10/2026
maaartennn on GitHub has been working on a Tamagotchi Meets / ON emulator for the 3DS! It includes physical and touchscreen controls, saves, stereoscopic 3D, and stereo screenshots. The latest build runs faster and has corrected audio. * AI is being used
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RAMSAY @rramsay.bsky.social · 16/10/2026
Here is what a 46k of game looks like for #C64: This is #C64DevMachine polytricity.itch.io/the-c64-dev-...
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Forever, Forever @freesky25.bsky.social · 15/10/2026
I recommend NesHacker's videos on YouTube and this handy app for learning 6502 No messing around with VSCode setting up environments, Learn 6502 Assembly does it all in the app m.youtube.com/c/NesHacker jumplink.eu/Learn6502/en/
jumplink.eu
Learn 6502 Assembly – Program vintage game consoles
Discover the fascinating world of programming classic computers and game consoles! Learn 6502 assembly language - the same code that powered iconic systems…
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Novus Idea @expfunction.bsky.social · 16/10/2026
Huge update! JIT compiled rasterizer now have a friend. :) #CyberVGA v1.8 software raytracer+gi (multi-core x64 JIT, no GPU). Still interactive with the L1-SH grid and coarse-LOD octree bounces. Split wipe against the 8-bit JIT rasterizer shows the difference. #indiedev #enginedev #raytracing
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Taki Udon @takiudon.bsky.social · 16/10/2026
We started prototyping some bigger screen options this week with a new hardware revision that’s been in the works for a few months. The new screen is a big upgrade. We also started work on the GBA form factor with one of the new screens. FBGBA SP now boots in 2 seconds!
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Radastan @bytemaniacos.com · 15/10/2026
¡Están portando La abadía del crimen a #Commodore #C64!
youtube.com
La Abadia del Crimen ported to Commodore 64
YouTube video by Darksoft
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Lazycow @lazycow.bsky.social · 16/10/2026
#Amiga parallax scrolling test, using only sprites for the parallax layer: Pillars -> 8 sprites only / dunes -> 20 sprites, multiplied by the copper / forest and wall -> combination of both to reduce the DMA footprint
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Hackaday @hackadayofficial.bsky.social · 16/10/2026
Running DOOM (Sort Of) on a Sonoff Smart Switch
hackaday.com
Running DOOM (Sort Of) on a Sonoff Smart Switch
Hackaday Article
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BrewOtaku Homebrew Retro Gaming Magazine @brewotaku.bsky.social · 16/10/2026
Turbo-Tihu's Twilight Night Flight (2025) by Zhamul & Keith for PlayStation. You're a chihuahua named Tihu flying an Airbus H135 helicopter to reach the treats, landing gently so she doesn't break. 🚁👾 🎁 zhamul.itch.io/turbo-tihus-... #homebrew #playstation #retro #turbotihustwilightnightflight
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Ignacio PG (Neil Parsons PB48K) 👾🎹🎬🏳️‍🌈 @ignacioprigar.bsky.social · 16/10/2026
Publicada una versión del popular videojuego "Angry Birds" de Rovio para el ZX Spectrum Next. #SpectrumNext #AngryBirds #remake #videojuegos shrek128.itch.io/angry-birds-...
shrek128.itch.io
Angry Birds (ZX Spectrum Next) by shrek128
A slingshot, birds, wooden towers and pigs – now on the ZX Spectrum Next.
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BrewOtaku Homebrew Retro Gaming Magazine @brewotaku.bsky.social · 16/10/2026
Adventure Remastered (2026) by TjLaZer for Amiga OCS. Warren Robinett's 2600 logic runs untouched beneath redrawn 16-colour art: no flicker, and dark catacombs lit only around you 🐉🕹️ 🎁 tjlazer.itch.io/adventure-re... #ai #unofficial #homebrew #amiga #ocs #retro #game #adventureremastered
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BrewOtaku Homebrew Retro Gaming Magazine @brewotaku.bsky.social · 16/10/2026
Sugar Byte (2026) by Revive8Bit for Amstrad CPC. Sixty boards of match-three on the CPC 🍬 line up four for a striped candy, five for a colour bomb. 🎁 revive8bit.itch.io/sugar-byte-cpc #ai #homebrew #amstradcpc #retro #game #sugarbyte
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BrewOtaku Homebrew Retro Gaming Magazine @brewotaku.bsky.social · 16/10/2026
Batman (2026) by Enrique G. Galvez for PC-Engine. A port of Ocean's 1986 isometric puzzler: recover the Batcraft pieces hidden beneath Gotham 🦇 🎁 enriqueggalvez.itch.io/batman-turbo... #ai #unofficial #homebrew #pcengine #retro #game #batman
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The Daily Game News @thedailygamenews.bsky.social · 27/09/2026
Pineapple Kid DX brings a brand-new puzzle game to the Game Boy Color in 2026 thedailygame.news
Pineapple Kid DX brings a brand-new puzzle game to the Game Boy Color in 2026
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David Couzelis @drcouzelis.bsky.social · 29/09/2026
Shout out to Pineapple Kid (2021), one of my favorite modern #gameboy games! 🍍✨ @bitmapsoft.co.uk
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David Couzelis @drcouzelis.bsky.social · 16/10/2026
OrmBlok is featured in my video of games from the gbcompo25 competition! IT'S SO MUCH FUN! 🤯🤯🤯 youtu.be/JI5649nTCJQ
youtu.be
Highlights from the 2025 Game Boy game jam - GB Compo 25
YouTube video by David Couzelis
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cbemu🕹 @cbemu.bsky.social · 22h
morcar.itch.io/zed-next
morcar.itch.io
ZED-Next by Morcar
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Paulo Andrés de Matos Villalva @amaweks.bsky.social · 16/10/2026
I'm proud to say that I worked a bit on this game. MegaCat asked me to redesign some of the tilesets and palette to make them more detailed. Glad to see it will be ready to launch.
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Negative Charge @negativecharge.bsky.social · 16/10/2026
Things the BBC Micro SN76489 shouldn't be able to do - Part 2 So it's possible to create a basic software emulation of the SID chip. Now, what should be an easier task of emulating the YM2149F, as we're dealing with square waves and hardware envelopes, but also MPF timer effects - it wasn't. 🔊
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IndieRetroNews @indieretronews.bsky.social · 20h
Indie Retro News: Arlasoft Soccer - A Sensible Soccer game has arrived on the C64 and it's GOOD! www.indieretronews.com/2026/10/arla... #retrogaming #c64 #commodore64 #sports #football @c64cade.com
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Juan F. Ramírez @juanfr.mastodon.social.ap.brid.gy · 16/10/2026
A new emulator for #android , Easy Spectrum, by Cristian González. Spec256, ULAplus and Gigascreen support; CRT filters; Joystick emulation and a full on-screen keyboard; Kempston mouse via touchpad. Free version: play.google.com/store/apps/details?… No ads […]
mastodon.social
Original post on mastodon.social
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Layle @layle.bsky.social · 19h
Sly, my new multi-system emulator, is finally public! Features multiple frontends: • A unique emulation frontend with 3D models and boxart • A stunning and very advanced debugger • A minimal, classic Qt based frontend • iOS, with Android planned Link down in the comments!
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Layle @layle.bsky.social · 19h
Ever wondered how GBA graphics work? I used Sly's debugger to create a 3 part blogpost series explaining exactly how the GBA's PPU works! As always the posts are very interactive and use real games as example! layle.me/posts/gba-gr...
layle.me
GBA Graphics, Part 1: Bitmaps, Tiles and Palettes
How the Game Boy Advance fills its screen from a bitmap or from tiles, maps and palette banks, explained with frames from real games.
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Shonumi @shonumi.mastodon.social.ap.brid.gy · 19h
I'm a huge nerd for technical documentation. Here's a list of some of the larger game hardware docs and their expected read times (according to Firefox) if you read them start to finish. Pan Docs (original): 2 hours WSMan rev.7: 2 hours Virtual Boy - Sacred Tech Scroll: 3-4 hours Yet Another […]
mastodon.social
Original post on mastodon.social
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Shannon Birt @shannonbirt.bsky.social · 16/10/2026
EBH - Sega MD update This week : Blitted Starfield New Enemies - including battleships with 128 bullet volleys. New firepower type. Stellar Music - thanks to Luke Mqueen ! Explosions Still very early - 1 week in . Uses code from my other projects to get up to speed very quickly.
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Tony Warriner @tonywarriner.bsky.social · 19h
Look at this! #SpectrumNext #UrbXWarriors
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haroldook.bsky.social @haroldook.bsky.social · 18h
youtu.be/0s4mprkN12k?...
youtu.be
Bomberman S - Digger and Petunia
YouTube video by Pablo
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Nerd House @nerdhouse.bsky.social · 15/10/2026
Cool to see something other than a GBA romhack. Maybe DS and 3DS roms are getting easier to work with, finally?
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Retromancers @retromancers.bsky.social · 16h
The ZX Spectrum allows only two colors per 8x8 pixel cell. Except when it doesn't. Uridium races the ULA, changing color attributes as the display is drawn for greater vertical color resolution. Clay reproduces the trick by emulating the timing precisely. #ZXSpectrum #Emulation
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Animated ALex @animatedal.bsky.social · 16/10/2026
USB 50 Games already submitted can now be viewed 11 submissions needed to complete, deadline 1st December 2026. see you at CRASH LIVE 👍 usb50-zx-spectrum.itch.io
usb50-zx-spectrum.itch.io
USB-50-ZX-SPECTRUM
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ZXGuesser @zxguesser.bsky.social · 17h
Some #BBCMicro silliness drawing graphics on multiple beebs simultaneously over Econet in the least efficient way possible 😆 Just a simple project to get to grips with network programming.
youtube.com
Broadcasting vector graphics over Econet
YouTube video by ZXGuesser
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PULSA Y JUEGA @pulsayjuega.es · 16h
CyberPunks 2: Next Generation, una aventura de ciencia ficción que llega al #ZXSpectrumNext procedente del universo Amiga, recuperando el espíritu de los juegos de acción de toda la vida 👉 pulsayjuega.es/2026/10/16/c... 🕹️ #retrogaming #videojuegos #NGO #Spectrum
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Juan F. Ramírez @juanfr.mastodon.social.ap.brid.gy · 16h
Remember old gorillas.bas? Try the Spectrum port, Gorilas Boriel ZX, by Juan Eguía. Download: juan1639.itch.io/gorilas-boriel-zx #zxspectrum #msdos #dos #retrogaming
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Radastan @bytemaniacos.com · 18h
😱😱😱😱😱
youtube.com
Vespertino World Racing (Amstrad CPC) - Trailer (50hz)
YouTube video by Vespertino World Racing
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michael bosshard @n4n0.ch · 16h
new core for the #MiSTerFPGA Palm M515 github.com/Jokippo/Palm... .
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IndieRetroNews @indieretronews.bsky.social · 16h
Indie Retro News: Bruce Lee II - Bruno R. Marcos unofficial PC sequel comes to the Amstrad CPC via RetroReal Games www.indieretronews.com/2026/10/bruc... #retrogaming #gaming #amstrad #brucelee
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iapetus 🇵🇹 @newiapetus.bsky.social · 17h
#RETROGAMING #8bit #thomson #mo5 Lala Prologue for the Thomson MO5/MO6 Tape and Cartridge format. original #zxspectrum game by @mojon_twins . Get it now for #FREE while it is hot: iapetus2019.itch.io/lala-prologu... . . . #8BitArt #IndieGame #PixelPerfect #GamingCommunity #ArcadeVibes
iapetus2019.itch.io
Lala Prologue Thomson MO by Iapetus
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Shane Lynch @shanelynch.bsky.social · 15h
Using this I created a Sega CD FMV disc with all the 90's Disney Afternoon intros on it with the ability to skip back and forth to them or play in a loop. github.com/akiyan/segac...
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Todd Gill - Retro Frog @retrofrog.bsky.social · 15h
The Table is Not The Limit - Busting the supposed "380 sprite" limit of the #NeoGeo Presented in demoscene style This is captured from real hardware and no extra hardware accelerating. I'll release it as a download to try on your flashcart soon.
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Lars The 18Th @larsthe18th.bsky.social · 14h
The Last Dimension demo on #MSX uses a special disk format with only two sectors on track 1, side 0. Sector 246 is accessed via a hook at 0xF27F, called by the DiskROM to calculate physical sector locations. Standard copy tools cannot copy this disk correctly. More info: github.com/LarsThe18Th/...
A graphical representation of the Last Dimension Disk, with the special track colored orange.
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Pants Pants Revolution @pantsrevolution.bsky.social · 14h
Analogue's Super Nt+ and Mega Sg+ add built-in Bluetooth and USB-C Analogue is bringing back its 16-bit FPGA consoles as the $219.99 Super Nt+ and Mega Sg+, adding internal wireless receivers and USB-C power. #Retro #analogue #fpga #gamepreservation #snes
pantspantsrevolution.com
Analogue's Super Nt+ and Mega Sg+ add built-in Bluetooth and USB-C
Analogue is bringing back its 16-bit FPGA consoles as the $219.99 Super Nt+ and Mega Sg+, adding internal wireless receivers and USB-C power.
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1Bit Fever Dreams @1bit.bsky.social · 15h
Big milestone for my 6502 based Wildbits/K2. My C programming project, non-vibed, old school perseverance and learning. I made a multi-music file player with the cute mascot "Whiskers". Uses all 5 sound chips of the system: SID, OPL3, PSG, MP3, MIDI. 2 years to get to this point!
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Rafel Perez - JamQue - ThePetsMode @jamque.bsky.social · 18h
Introducing next ThePetsMode #MSX game this Saturday at @exploracommodore.bsky.social Magical Caveman, a Magical Tree spiritual sequel. Gfx @nenefranz.bsky.social Music @josss-sss.bsky.social Code by me. It will be release by @aamsx.bsky.social on January 2027 as physical cartridge. #NoAIinside
Promo image of the video game Magical Caveman for MSX
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Carl-Henrik Skårstedt @spacemoguls.bsky.social · 14h
It is kind making me feel a bit old (not really!) that companies are "remaking" games I've worked on, like Pac-Man World 2 and now Shrek 2. It was incredibly fun to work on Shrek 2 and evolve multiplayer a bit and a great little team (using the True Crime engine!) www.youtube.com/watch?v=hICu...
youtube.com
Shrek 2 Remastered - Announce Trailer
YouTube video by Mafialabs
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Plutiedev @plutiedev.com · 14h
Mega Drive EXT port pinout plutiedev.com/io-pinout#ex... This port is reversed compared to the controller ports (plug on console, pins on cable) so the pinout wasn't entirely clear, documenting it now to make sure.
plutiedev.com
I/O port pinout
Pinout for the Mega Drive and Saturn I/O ports.
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Pants Pants Revolution @pantsrevolution.bsky.social · 14h
Two Black Cats gets its 16-bit engine running on SNES at 60 FPS After launching MD Engine on Steam last month, Two Black Cats has ported its no-code 16-bit development tool and test game Prisonela MD to the Super Nintendo. #Retro #indiegames #snes #segagenesis #homebrew
pantspantsrevolution.com
Two Black Cats gets its 16-bit engine running on SNES at 60 FPS
After launching MD Engine on Steam last month, Two Black Cats has ported its no-code 16-bit development tool and test game Prisonela MD to the Super Nintendo.
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Litronom @litronom.bsky.social · 14h
Long time no see!🐺 After my hiatus, I've started working on Battle Mode for Amped Up: Bots use path finding + targeting! And more settings: >Item Box timer >I-frames after a hit >Respawn at another position and more being worked on #MarioKart64 #MK64 #N64 #OverKart64 #AmpedUp
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Pants Pants Revolution @pantsrevolution.bsky.social · 14h
EverDrive creator Krikzz is making a plug-and-play PlayStation 1 ODE EverDrive creator Krikzz has announced a solderless, plug-and-play optical drive emulator for the original PlayStation. #Retro #gamepreservation #playstation #krikzz #everdrive
pantspantsrevolution.com
EverDrive creator Krikzz is making a plug-and-play PlayStation 1 ODE
EverDrive creator Krikzz has announced a solderless, plug-and-play optical drive emulator for the original PlayStation.
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