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Kevin Snow

@bravemule.bsky.social
1.9K followers 275 following 386 posts
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Reposted by Kevin Snow
💕Ͼん𝟈ᒋᒋ𐒋💕 🔜 BLFC, Nekocon, MFF @barabait.bsky.social · 07/09/2026
I love second hand shopping
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ghoulnoise @ghoulnoise.com · 11h
big man life, cigar and a glass of wine after hunting prey, typical day
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shy's video folder @shyvideos.bsky.social · 03/10/2026
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RTL3 @russelllatshaw.bsky.social · 30/10/2024
Nobuhiko Obayashi on the special effects of House
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ghoulnoise @ghoulnoise.com · 02/10/2026
Bandcamp Friday, consider putting a little walking around money in my pocket if something catches your ear #bandcampfriday ghoulnoise.bandcamp.com
ghoulnoise.bandcamp.com
Ghoulnoise
/composer/ ghoulnoise.com
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Draknek & Friends @draknek.bsky.social · 02/10/2026
Looking for a cosy game for the spooky season? Try Spooky Express! 🧟🎃 It's a cute puzzle game about planning routes and laying train tracks to meet your creepy commuters' demands! store.steampowered.com/app/3352310/...
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Ben Johnson 🏺👻 @gamedesignerben.bsky.social · 01/10/2026
When witches are cackling and telling you “Fire burn and cauldron bubble,” take a step back. Breathe. Those are normal things for fire and cauldrons to do. They’re trying to mess with you.
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Kevin Snow @bravemule.bsky.social · 02/10/2026
At the launch party for Young Suns and someone left a premium Goku on my desk. This is how you know your team is good.
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Kevin Snow @bravemule.bsky.social · 01/10/2026
Beautiful show. Can't imagine how much the entire crew had to haul ass to produce all that in two days. How loved he was radiated through the screen.
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Kevin Snow @bravemule.bsky.social · 22/09/2026
they sent Pikachu to space without a plan to return. June 17th was when he ran out of oxygen. Goodbye brave rodent 🫡
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Joe Wintergreen @joewintergreen.com · 20/09/2026
no game dev skill is more important than making up your fuckin mind
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Bruno Dias @brunodias.dev · 20/09/2026
(guy who has only ever seen Camp Miasma, walking out of Resident Evil) a lot less fingering in this one
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austin_walker @austinwalker.bsky.social · 17/09/2026
This whole thread makes me feel like my scalp is on fire. I feel like some of us have been shouting the bolded part here for years and they just tweeted it out (in court).
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Bruno Dias @brunodias.dev · 12/09/2026
I mean this is the problem, isn't it? The technology is harmful and is already producing harmful outcomes; its mass deployment is collectively negative even if individuals perceive a localized benefit. There's no "plan" to get around the harms without giving up the supposed benefits.
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Corey Brickley * Blight's Hollow Dot Com @coreybrickley.bsky.social · 11/09/2026
I had this idea from reading the elizabeth holmes mouse post and then I couldn't do anything else until i painted the idea to completion
It is a cartoon mouse, like Jerry from Tom and Jerry, shaped like a wedge of cheese presumably because it has eaten a wedge of cheese. The mouse has Elizabeth Holmes' face. The mouse is saying "Why would I deceive you? There's no reason for me to do that."Nathan Fielder, looking into a fridge where the mouse has eaten a cheese, says skeptically "Okay. Alright."
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Kevin Snow @bravemule.bsky.social · 12/09/2026
"What is the player thinking about as they play" is such a good way to frame this and I think cuts to the heart of the issue. Because it is easy to joke about yellow paint, but hard to define and align people on a vision. It's not just "friction vs frictionless," it's where it is and what it does.
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Aura/Moom @moomanibe.bsky.social · 11/09/2026
I've been wanting to blog more, so here: a short(ish), off-the-cuff ramble about wolverine, guidance in games, and the void of conscious thought: auratriolo.com/blog/2026/09...
Guidance is a form of communication.

[Achievement from UNBEATABLE: "OHHH I GET IT. THEY ALL HAVE MUSIC NAMES - when you explain an idea, the idea fundamentally changes."]

And communication changes the player’s thought processes in more ways than merely the information being given. Guidance tells the player what to think about and what not to. It establishes safe, “brain-free” spaces. That can be useful! Especially in an overwhelming game. But it can also quietly smother thoughts that might have sprung up in its absence.
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knock knock knock knock @nicknicknicknick.net · 11/09/2026
it's been a rough couple of days, and weeks, and months. i wrote a bit about how it's felt to say au revoir, and possibly goodbye, to ko_op. nicknicknicknick.net/notes/2026/0... ❤️
nicknicknicknick.net
KO_OP & me
For context.
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ghoulnoise @ghoulnoise.com · 10/09/2026
he said
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KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 10/09/2026
An important update from KO_OP.
With great sadness and respect, over the next few months KO_OP will be saying goodbye to 13 members of our team. This decision was made to ensure the survival of the studio, and we deeply regret its necessity and the negative impact on our colleagues’ lives.

KO_OP has been making games for nearly a decade and a half, and our project funding has primarily come from publishers and platform partners. The games funding landscape has changed radically over the last few years, and unlike previous project cycles, this time we have been unable to secure funding for new projects while developing our current engagements.

As with all our company's operational decisions, this one was made democratically, and was motivated by the survival of the studio rather than maximizing profits. Our members are regularly updated on our cash flow situation, and were made aware of this upcoming shortfall well in advance. Membership then appointed a group to plan for this eventuality, and ratified their recommendations. Team leads and our elected executives will also be impacted by these reductions. We believe this level of transparency and accountability ought to be a minimum requirement for all organizations.

Young Suns will be reaching new platforms, with new content and features. We're all tremendously proud of it, and hope it will find its audience. Our bylaws ensure that any profits from Young Suns will still be shared with impacted team members. Our goal now is to develop new game concepts and prototypes while continuing to support Young Suns. In the event that we secure funding in the coming months, our intent is to rehire as many of our colleagues as possible.

In the coming days we will be sharing a list of impacted workers in the hopes of helping them find new work. We thank you for your support.
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Calli Giovanini COMMS CLOSED @calligiovanini.bsky.social · 10/09/2026
Bird of Prey (Samus Aran from Metroid Ravenous)
Digital painting portraying the Nintendo character Samus Aran, from the Metroid series, as a ravenous creature on top of a totem. 
Samus, a woman wearing a full futuristic space suit with giant round shoulders and an arm canom, crouches on top of a totem while holding a pink flame with a off-putting bird claw shaped hand. Her arm canom on the other hand oozes a yellow substance. She looks at the camera like she has just noticed us.
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Bruno Dias @brunodias.dev · 10/09/2026
I played the first story this game presents you with (by @aaronareed.bsky.social, as it turns out) and it's nuts all of the reactivity and intricate narrative systems going on here, a real storylet sicko game
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eevee @eev.ee · 06/09/2026
with the incredible power of AI we have eliminated the tedious bit where you actually make something. now we just need talented creative people to fix bugs and otherwise clean up someone else's mess, which of course is the most rewarding part
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Kevin Snow @bravemule.bsky.social · 06/09/2026
In the Hills, The Cities (Clive Barker, 1984)
a screenshot of mega falinks in pokemon go, a  pokemon that is a bunch of round guys in helmets attached together in a sort of humanoid silhouette with a lance and shield
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Priscilla Snow @soundtracksbysnow.bsky.social · 04/09/2026
Halloween is approaching faster than you think! Get into the spirit (👻) with the 26-track OST to Spooky Express! You'll hear a wide variety of spooky tunes that'd feel at home in a cartoon Halloween special, a fall festival, or an early 2000s horror games ghoulnoise.bandcamp.com/album/spooky...
ghoulnoise.bandcamp.com
Spooky Express (Original Soundtrack), by Ghoulnoise
26 track album
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ChloeCade @chloecade.bsky.social · 03/09/2026
60 years without him today... I can't believe it 💔
Pigmon from episode 8 of the original Ultraman series.
Text reads:
"September 4, 1966, Pigmon, who was popular among the girls, died."
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Greg | Causeway Studios @gregwrogers.bsky.social · 01/09/2026
Check-in's next year. Reserve (wishlist) your spot now.
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Causeway Studios | The Final Cut of Lilith Cunningham @ PAX West @causewaystudios.com · 01/09/2026
To escape your guilt, what… and who… would you leave on the cutting room floor? Welcome to The Final Cut of Lilith Cunningham, coming 2027.
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GP @mousefountain.bsky.social · 01/09/2026
A game is basically a series of items.
Blender viewport screenshot of a collection of many domestic themed colourful objects.
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zaratustra @zaratustra.bsky.social · 29/08/2026
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Kevin Snow @bravemule.bsky.social · 29/08/2026
when i talk about strategies in pokemon champions i feel like boomhauer
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KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 27/08/2026
We're at Gamescom! Swing by to say hi, check out a demo of Young Suns, and nab a sticker sheet and postcard that's out of this world! 🤩🚀
Our key art of a lightskinned person in a spacesuit smiling and looking over their shoulder into the camera. They're carrying a wrench on their shoulder and have a large backpack. The sky is swirls of purples and pinks. There's a white vertical divider with another section of our key art of two people in the distance waving toward the person in the foreground. The text on it reads: We are at Gamescom. Map of Gamescom, showcasing where our booth is with a pink arrow and our game logo.
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jason grinblat @jfg.land · 27/08/2026
having talked to Tarn about his plans for myth & magic, I can confidently say that ~~even in the context of the notoriously deranged scope of Dwarf Fortress~~, the details left me speechless
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speedway22.bsky.social @speedway22.bsky.social · 26/08/2026
The Guardian just reported that there were 50,000 ICE ‘arrests’ in July, this is escalating rapidly and DHS is trying to be quieter about it now www.theguardian.com/us-news/2026...
theguardian.com
ICE arrested 50,000 people in July – quietly the biggest month in Trump’s second term
Administration moved away from high-profile raids that defined immigration enforcement approach last year but still deported record number of people
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KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 26/08/2026
We’re so excited to be part of this year’s Future Games Show! 🧑🏼‍🚀 🪐 Be sure to check out the showcase to catch all the great games you missed! 📽️ Future Games Show: www.youtube.com/watch?v=OfJj... 🎮 Play on XBOX: hi.youngsuns.com/XBOX ✨ Wishlist on Steam: hi.youngsuns.com/Steam
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izzy kestrel @iznaut.com · 13/08/2026
this provides a cautionary tale to developers bsky.app/profile/mari...
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Bruno Dias @brunodias.dev · 22/08/2026
Optimist: the glass is half full Pessimist: the glass is half empty Narrative designer: The glass is half {playerEmotionalState() >= OPTIMISM_THRESHOLD: full | empty}. // FIXME: Tune optimism threshold
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Anime News Network @animenewsnetwork.com · 21/08/2026
Award-Winning Translator, Jan Mitsuko Cash, Calls on American Manga Industry to Double Their Rates!
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Abye @mxabye.bsky.social · 21/08/2026
I love the easter egg on the 1997 Dead Zone DVD. This is what happens if you try to select "Namek" as the spoken language.
The Dead Zone DVD language menu, listing English, Japanese, and curiously, "Namek", with Goku in the background.The "error" screen on selecting "Namek".
"Sorry! This language selection is only available on Namek DVD players." with a picture of Kami in the background.
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thene @thene.bsky.social · 13/08/2026
out it goes: my long post about Rachel Hope Cleves's claim that Tillie Walden plagiarised her book. It's long because Cleves's claim is much, much more bizarre than it looked on first reading. I'm not going to bury the lede here. Cleves's claim does not hold up. buttondown.com/thene/archiv...
stick a pin in this metaphor

…because these covers are a microcosm of the entire conflict; Walden's book is mostly built on writing and other objects left by Sylvia Drake, Charity Bryant, and others. Her work includes many elements from these records that Cleves does not refer to in her book, and many of her interpretations of those records are different from Cleves's interpretations, often intentionally so. In addition to her historical basis, Walden's book includes fictional dialogue and story elements that are original to her work, some of which are inspired by Walden's own life.
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Compulsion Games @compulsiongames.bsky.social · 20/08/2026
Thanks to @deantak.bsky.social for sitting down with Guillaume Provost to talk about Compulsion’s independence. Every game you buy now directly supports Compulsion and helps fund our next project. gamesbeat.com/compulsion-g...
gamesbeat.com
Compulsion Games pulls off management buyout and separates from Xbox | exclusive
Compulsion Games, the maker of compelling gamers like South of Midnight, has pulled off a management buyout and is now separated from Xbox.
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Laura Michet @lmichet.bsky.social · 17/08/2026
Chilling out today, head empty of all thoughts except how good the Skin Deep soundtrack by @ghoulnoise.com is. Anyway, just a friendly reminder, since I'm thinking about it ghoulnoise.bandcamp.com/track/in-cry...
ghoulnoise.bandcamp.com
In Cryo (Presented by MIAOCorp), by Ghoulnoise
from the album Skin Deep (Original Soundtrack)
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Emanuel Maiberg @emanuelmaiberg.bsky.social · 17/08/2026
We put a tracking device in a shipment of rare books acquired by an anonymous buyer. It ended up at an Amazon facility where the company scans books for training data and destroys them in the process: www.404media.co/we-tracked-a...
404media.co
We Tracked a Shipment of Rare Books. It Ended at an Amazon AI Training Facility
We placed a tracking device in a shipment of rare books to see which AI company was buying it, and found an Amazon facility where Amazon scans and destroys books.
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tinybaby @tiny.baby · 16/08/2026
oh your entire industry is crumbling because of externalities outside your control? Have you thought of starting a patreon so that you have to do a bunch of extra work on top of that?
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Makkon @makkon.bsky.social · 14/08/2026
yall should get South of Midnight now. it's self-published by Compulsion Games, microsoft is out of the picture. they could use the support! store.steampowered.com/app/1934570/...
store.steampowered.com
South of Midnight on Steam
South of Midnight is a new action-adventure from Compulsion Games. Explore the mythos and confront mysterious creatures of the Deep South in this modern folktale while learning to weave an ancient pow...
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Cat Manning @catacalypto.bsky.social · 14/08/2026
obviously you can still get bad scripts other ways! some writers don’t write to specific tone well; a good editor is necessary; etc. but you can’t get a *good* script if you have those two problems.
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Cat Manning @catacalypto.bsky.social · 14/08/2026
many mid (or worse) video game scripts are that way because either a) there was too much conflicting feedback from stakeholders; b) late design pivots meant the team had to reshuffle what they had and live with the results
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Kevin Snow @bravemule.bsky.social · 14/08/2026
oh you failed Bird Time? lol get good
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Mitch Dyer @mitchyd.bsky.social · 13/08/2026
this CEO comment is how you know with 1000% certainty Stella is right
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Lis @thewritegame.bsky.social · 13/08/2026
A rundown on narrative playtesting by @stevebromley.bsky.social. I’m a big believer in conducting proper user research if you have the access and means to do it. Golden data.
gamesuserresearch.com
How to playtest your game’s story | Games User Research
How to safely approach testing both comprehension and appeal for the story of your game.
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