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René | Bippinbits

@bippinbits.bsky.social
2.7K followers 118 following 40 posts

Making games! Made Dome Keeper. Making PVKK - Planetenverteidigungskanonenkommandant, Bandwagon & others.

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Reposted by René | Bippinbits
Dome Keeper - IS COMING TO MOBILE! @domekeeper.bsky.social · 08/09/2026
STORAGE UPGRADE UNLOCKED: Jacket pocket loading. Dome Keeper Mobile, Coming Soon to Google Play & Apple App Store.
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René | Bippinbits @bippinbits.bsky.social · 02/09/2026
Becoming the Fool King (for some time) was the most fun I had playing at Gamescom, not in small part because you were such fun hosts. Thank you guys and congratulations to Nynzal!
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Adriaan @adriaan.games · 14/08/2026
I love Godot’s GDScript. Thoughts 🧵👇🏼 Rift Riff and Hidden Folks 2 use it. Most professional game devs making games in Godot I know love it - often after trying C# thinking it would ease the transition from Unity. Instead, they love the ease and speed of GDScript more than their habits from C#.
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Reposted by René | Bippinbits
Godot Engine @godotengine.org · 13/08/2026
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
godotengine.org
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
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Reposted by René | Bippinbits
Dom2D 💜 @dom2d.bsky.social · 25/07/2026
Heck yes! My favorite indie game youtuber @wanderbot.bsky.social played Bandwagon, made my day!!
youtube.com
The First Bullet Heaven I've Been Excited For In Ages! - Bandwagon [Playtest]
YouTube video by Wanderbots
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Dom2D 💜 @dom2d.bsky.social · 23/07/2026
Trying out some different Steam banners, inspired by Youtube trash thumbnails i guess :3
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Rémi Verschelde @akien.bsky.social · 22/07/2026
What a banger week for #Godot game releases! The Incident at Galley House Pathogenic Fogpiercer MOLDRISE We eatin' good in Godot land 😋
Screenshot of The Incident at Galley HouseScreenshot of PathogenicScreenshot of FogpiercerScreenshot of MOLDRISE
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René | Bippinbits @bippinbits.bsky.social · 21/07/2026
A perfect album cover.
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René | Bippinbits @bippinbits.bsky.social · 21/07/2026
Thank you for the info, will look into it! 💜
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René | Bippinbits @bippinbits.bsky.social · 21/07/2026
Just in case anyone wonders how we make Dome Keeper Multiplayer+DLC, PVKK: Planetenverteidigungskanonenkommandant and Bandwagon at the same time: it's different teams :) And who says we have to stop at three games!
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René | Bippinbits @bippinbits.bsky.social · 21/07/2026
We've been cooking! Our goal was to bring what's fun about survivor-likes to people who don't like or play survivor-likes. It's a survivor*lite*. We got a playtest live right now on Steam, let me know if we succeeded :D store.steampowered.com/app/3555740/...
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Dom2D 💜 @dom2d.bsky.social · 18/07/2026
This week we revealed our game, Bandwagon! It's such a fun project to work on :) It's still relatively early, we need some feedback to make the best version of this adventure/survivor-like game! So please join the upcoming playtest if you have some time (starting very soon!), thank you! #gamedev
youtu.be
Bandwagon - Official Playtest Trailer | Convergence Games Showcase 2026
YouTube video by GameTrailers
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Reposted by René | Bippinbits
Convergence @convergence-gs.bsky.social · 16/07/2026
Band Together just became Bandwagon. Assemble your crew and hit the road in this upcoming indie release with a new trailer and fresh gameplay from @bippinbits.bsky.social. www.youtube.com/watch?v=D3Ma...
youtube.com
Bandwagon - Exclusive Gameplay Trailer
YouTube video by Convergence Games Showcase
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Reposted by René | Bippinbits
Bandwagon @bandwagongame.bsky.social · 15/07/2026
Introducing Bandwagon! An open-world survivors-lite adventure about building a band and restoring joy to a grumpy world. Sign up for our playtest on Steam now!🎺
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Software Engineering Daily @softwaredaily.bsky.social · 11/06/2026
René Habermann is the creator of @domekeeper.bsky.social, and Chris Ridenour is the founder of KAR Games. They join Joe Nash to discuss developing multiplayer games in Godot, networking challenges, and bringing multiplayer to Dome Keeper. @bippinbits.bsky.social bit.ly/4vztRS1
bit.ly
Developing Multiplayer Games in Godot - Software Engineering Daily
Multiplayer games are among the hardest software systems to build, requiring developers to synchronize state across unreliable networks while maintaining fairness, performance, and a responsive player...
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René | Bippinbits @bippinbits.bsky.social · 05/06/2026
That's actually our current project name but we are heavily considering a rename as it implies it's a multiplayer experience (which it isn't). If you look at "together" games on Steam, they pretty much exclusively are multiplayer. Otherwise it's an amazing name :D
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Dom2D 💜 @dom2d.bsky.social · 05/06/2026
Y'all have an idea for a game title? We are struggling to find something good and I know y'all are super smart😅 The game is: - Assemble a band of lost musicians - Fight grumpy people with music - Musical but not a rhythm game - Single player - Medieval-ish fantasy but animals - Silly cute cartoony
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Reposted by René | Bippinbits
Black Screen Records @blackscreenrecords.com · 14/04/2026
Dome Keeper Original Soundtrack on Vinyl – Pre-Order now! 🧑‍🚀 @rawfury.bsky.social and Black Screen Records are outta space to launch @cameronpaxton.com's game soundtrack masterpiece for @domekeeper.bsky.social on vinyl! Start digging and pre-order now at buff.ly/pWLeWh6 🌟
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Reposted by René | Bippinbits
Dome Keeper - IS COMING TO MOBILE! @domekeeper.bsky.social · 13/04/2026
Gather your friends and get ready to mine 🙌 The Multiplayer Update & The Lost Keeper DLC are now available on Steam & Xbox! store.steampowered.com/news/app/163…
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Callum Uwunderwood @callum.uwu.biz · 22/01/2026
Hiring for contract Art Director/Tech Artist for a UEFN game by @bippinbits.bsky.social Immediete start, contract till May Help define what is possible within UEFN Work with existing dev team Remote work UE5 experience a must, UEFN a bonus Mail uwu@bippinbits.com with portfolio!
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Rami Ismail (رامي) @ramiismail.com · 14/01/2026
In the span of weeks, I've gone from someone who has never used Godot, to struggling to "get" Godot, to really liking Godot, to having taught aspiring gamedevs the basics of Godot, to strongly believing Godot's workflow & structure might be the best approach to developing games for many purposes.
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Reposted by René | Bippinbits
Martin 🐨 @lydmartin.bsky.social · 08/01/2026
Hey! Right now you can play our game Dome Keeper for free on steam! store.steampowered.com/app/1637320/... If you have been on the fence, give it a go<3
store.steampowered.com
Save 60% on Dome Keeper on Steam
Defend against waves of alien monsters in this unique roguelike action miner. Dig for resources, collect useful gadgets, and upgrade equipment to increase odds of survival – just hurry back before you...
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Reposted by René | Bippinbits
Dome Keeper - IS COMING TO MOBILE! @domekeeper.bsky.social · 18/12/2025
There's just a few more days left to secure yourself a Drillbert plushie! 🙏✨ Bring our favourite mining friend to life here: www.makeship.com/products/dom...
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René | Bippinbits @bippinbits.bsky.social · 26/10/2025
I found a way! Just make sure to not be up there after 10pm (outlandish idea, I know!). That's strictly illegal and you will be banished.
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Reposted by René | Bippinbits
jotson ⛧ The Mailroom @jotson.bsky.social · 24/10/2025
The Mailroom DEMO IS AVAILABLE NOW #indiegames #horrorgaming #horrorgames #godot #gamedev
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René | Bippinbits @bippinbits.bsky.social · 24/10/2025
Aww thank you so much! The link to the slides, as promised after you uncovered my messing up the QR code 😁 docs.google.com/presentation...
docs.google.com
Don't Ship the wrong Game - GIC
Don’t Ship the Wrong Game Prototyping and Production Without Regret Key Assumptions commercial intent long term / sustainable indie
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openindie - your indie game podcast @openindie.eu · 22/09/2025
If you are a #gamedev, #solodev and / or #indiegamedev, check out our show. We have more than 42 interviews with wonderful people sharing your dream of creating games that make us happy. Some of our guests: @wiwyums.bsky.social, @allsees.online, @bippinbits.bsky.social, @sonderingemily.bsky.social
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Reposted by René | Bippinbits
Robin-Yann Storm @rystorm.com · 24/08/2025
Here is the full video of me and @hanney.bsky.social playing the physical hardware edition of PVKK: Planetenverteidigungskanonenkommandant, at Gamescom 2025 It is an enormously fun time, and the hardware is insanely cool! All the buttons feel so nice and clicky! youtu.be/GoJSchufjHo?...
youtu.be
Complete run of PVKK: Planetenverteidigungskanonenkommandant at Gamescom 2025
YouTube video by Robin-Yann Storm
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Planetenverteidigungskanonenkommandant @pvkkgame.bsky.social · 20/08/2025
We hope you enjoyed your training, @ign.com 🫡
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Planetenverteidigungskanonenkommandant @pvkkgame.bsky.social · 19/08/2025
Welcome back, Commanders. The Cooperative State of Antos would like to inform you that PVKK will be launching Summer 2026. Please enjoy your health giving tea, and await further communications. #Gamescom | #OpeningNightLive youtu.be/HYoehpASQMA?...
youtu.be
PVKK Teleradio Trailer
YouTube video by Bippinbits
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Reposted by René | Bippinbits
Dom2D 💜 @dom2d.bsky.social · 19/08/2025
I love my current gig with @bippinbits.bsky.social! If you go to Gamescom you might see some of it in a booth somewhere! :3 (I get to draw silly stuff for a fantastic game, in my silly style, it's fantastic)
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René | Bippinbits @bippinbits.bsky.social · 16/08/2025
Right before Gamescom @landervr.bsky.social blesses us with the sixth PVKK devlog! He explains how the graphical scene is constructed and what's the reasoning behind this, as well as showing very recent improvements he has done to the lighting. Enjoy :D store.steampowered.com/news/app/295...
store.steampowered.com
PVKK: Planetenverteidigungskanonenkommandant - Devlog #6: Graphics Deep Dive - Steam News
Lander shares some deep insight into how the graphical side of PVKK is structured and what his recent improvements were.
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René | Bippinbits @bippinbits.bsky.social · 15/08/2025
Super glad to hear that was helpful :D Often these things are easier to spot in hindsight, and while i'm in it it's more of a "only three more months" feeling that stay around for way longer than just three more months. Sneaky stuff!
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René | Bippinbits @bippinbits.bsky.social · 26/07/2025
We got somethign pretty insane for Gamescom this year: a 2.5m wide, specially built controller for PVKK. It's essentially a real life replica of what you use on the game. It's all physical, high quality, making the joy of pressing buttons very real. We'll be at @indiearenabooth.de :)
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René | Bippinbits @bippinbits.bsky.social · 24/07/2025
the real thing!
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René | Bippinbits @bippinbits.bsky.social · 24/07/2025
Also, those of you coming to Gamescom this year will have the chance to try out an immersive, interactive version of the in-game console! Check it out in the link below - we'll share more about that soon :) store.steampowered.com/news/app/295...
store.steampowered.com
PVKK: Planetenverteidigungskanonenkommandant - Games Forged in Germany, Gamescom, & PVKK x Kepler - Steam News
Hey all! We've got some exciting news to share today - PVKK is once again part of this years Games Forged in Germany Showcase! Check out our latest Community trailer below, featuring a detailed system...
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René | Bippinbits @bippinbits.bsky.social · 24/07/2025
We want upgrades in PVKK to feel meaningful and immersive. That's why once you order a new part via the Teleradio, you'll need to install it to the console yourself. Don't forget the screws and program card though, or you could be in trouble during the next attack! youtu.be/uV60NDdW8Tw
youtu.be
PVKK Community Update: Installing Upgrades
YouTube video by Bippinbits
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René | Bippinbits @bippinbits.bsky.social · 21/07/2025
Yes, it saves when quitting and between waves automatically :)
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Adriaan @adriaan.games · 14/07/2025
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼 #gamedev #godotengine
screenshot of GDScript profiler in Godot showing Script Functions took 83ms this framescreenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame
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René | Bippinbits @bippinbits.bsky.social · 06/07/2025
In the fifth PVKK devlog, Olivia is sharing many insights into the narrative and world building we do, what role the story has and how it can elevate the gameplay :) Read it here: store.steampowered.com/news/app/295...
store.steampowered.com
PVKK: Planetenverteidigungskanonenkommandant - Devlog #5: Narrative Design - Steam News
Our writer Olivia details the process and current state of narrative development.
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Christophe De bont 🔜 UNWRAP / AdventureX @cdebont.bsky.social · 21/06/2025
Planetenverteidigungskanonenkommandant (2025)
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Ash Gwinnell @ashleygwinnell.bsky.social · 28/05/2025
Knowledge Share announcement time! 🙌 @bippinbits.bsky.social from Bippinbits! René joins us in June to talk post-success, adaptability, and how work and life has changed since the studio's hit release, Dome Keeper! “You made it, what now”? — June 11th @ 4pm BST! 👇 discord.com/events/88345...
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René | Bippinbits @bippinbits.bsky.social · 24/05/2025
Maybe it's actually a regular, long corridor. You are being told it does fancy tricks, but you are not allowed to walk through, as then you'd uncover this web of lies.
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René | Bippinbits @bippinbits.bsky.social · 24/05/2025
But you are not allowed to walk through?
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René | Bippinbits @bippinbits.bsky.social · 18/05/2025
A proper highlight of the fourth PVKK devlog is a video from our sound designer @torbsaudio.com, showcasing some sounds and how he created them. Even as an "insider" on the project it's very interesting and impressive to me :) A pro! www.youtube.com/watch?v=pcfH...
youtube.com
The Sound of PVKK - Devlog#4 Companion Video
YouTube video by Bippinbits
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René | Bippinbits @bippinbits.bsky.social · 17/05/2025
this is actually really funny
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René | Bippinbits @bippinbits.bsky.social · 15/05/2025
I'm really happy to share that Kepler Interactive will publish PVKK: Planetenverteidigungskanonenkommandant!💪🥳 Working with Kepler is awesome and enables us to make a better game, focussing on what we are good at. You'll find us in their Steam Sale :) store.steampowered.com/sale/Kepler2...
store.steampowered.com
Kepler Publisher Sale
Check out our Publisher Sale and save big on some of the most creative and acclaimed indie games
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Kepler Interactive @kepler-interactive.bsky.social · 15/05/2025
Our Creator Series continues with the incredible @bippinbits.bsky.social and Kepler’s own @handrahan.bsky.social. They explore René’s early inspirations + the design philosophy behind Dome Keeper, and the studio’s new project, PVKK 👇 www.youtube.com/watch?v=46wv...
youtube.com
Kepler Creator Series: René Habermann [PVKK]
YouTube video by Kepler Interactive
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René | Bippinbits @bippinbits.bsky.social · 09/05/2025
Rift Riff just released and one of its rifts has remnants of a Dome Keeper dome! The keeper is long gone, but the orchard tree is still very much alive. If you (like me) look for a fantastic afterwork game that is both chill and engaging, check this :) store.steampowered.com/app/2800900/...
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Portside Game Assembly - June 25 & 26, 2026 @portside-game.bsky.social · 05/05/2025
While June 27 approaches fast, Portside Game Assembly reached an important milestone: The conference program schedule and speaker line-up are final and we would like to share all details with you! Find the full program plan and all speakers here: portsideassembly.com/program/
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