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Ruben S.

@atomicagegames.co.uk
891 followers 2.7K following 931 posts

🇬🇧Indie #GameDev

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Reposted by Ruben S.
BERNERI ✧ @berneri.horse · 17/07/2026
jackrabbit for dinner #art ✧ #dog ✧ #rabbit ✧ #crossstitch
Small cross-stitched art of a stylized dark brown dog standing and looking behind with a toothy grin. Some blood is dripping from the mouth. There is a light brown rabbit in the stomach and some small details like dots and flowers around it.
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Ruben S. @atomicagegames.co.uk · 18/07/2026
Extremely thankful for the inclusion! Made my whole day.
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Draknek & Friends @draknek.bsky.social · 17/07/2026
Here's the July edition of Thinky Third Thursday, the monthly roundup of thinky puzzle games that have caught our eye: thinkythirdthursday.com/july-2026
thinkythirdthursday.com
Thinky Third Thursday - June 2026 (Thinky Puzzle Jam highlights)
Monthly game recommendations from the puzzle experts at Draknek & Friends
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Kurtis McCathern @kurtismcc.bsky.social · 02/07/2026
What do your kids' friends play, though? I have noticed a lot of gamedevs (including myself) eager to jump into "kids these days actually hate f2p/roblox shit" but it's almost always gamedev kids - their friends are mostly playing f2p mobile games on their phones and fortnite/roblox if they console.
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David Walters @hiddenasbestos.bsky.social · 30/06/2026
Ancient 4D - render output is now directed to an SDL window instead of a .png file, and I'm using threads now to improve the CPU render times. #retrocgi #lowpoly
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Ruben S. @atomicagegames.co.uk · 30/06/2026
Game is out! Free on itch if anyone wants to play. It's similar mechanically to The Return of the Obra Dinn, Type Help, and Her Story. #GameDev #IndieDev
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Ruben S. @atomicagegames.co.uk · 29/06/2026
Game banner of a 90s CRT computer with the logo 'A Most Special Service' rendered on top. The image is rendered in a 90s CGI aesthetic.
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Mr. Lucha, father of 🦆 🐈 🐕 , indie dev 🎮 @luchalutra.bsky.social · 28/06/2026
I often have very inquisitive deep dives on a variety of things in terms of identity, who I am, who I strive to be, what I consist of, what all this "being" is, and a good portion of that was questioning if I was even really a man, and I am as cis as the world is round. TL;DR: Not my experience.
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Ruben S. @atomicagegames.co.uk · 27/06/2026
I have an obsession with 19th century maritime history. The best game ever made is The Return of the Obra Dinn.
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Tomas Sala @falconeerdev.bsky.social · 27/06/2026
The Hamburg Maritime is the best maritime Museum I have ever been to. In the world. It's absolutely stunning.. What a great place
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Ruben S. @atomicagegames.co.uk · 27/06/2026
The Beginner’s Guide
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SOUP | (Comms Closed: 7/10 Slots) @rubysoupy.bsky.social · 27/06/2026
almooost finished with this model biggest comm i've done in a while LOL
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Ruben S. @atomicagegames.co.uk · 24/06/2026
Doing a game jam is certainly interesting. I’ve realised that UI, modelling, all of these things that I’ve come to dislike over the years really aren’t that bad. It reminds me of what things were like at the very start of my career. I might change up how I work on my proper games.
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Ruben S. @atomicagegames.co.uk · 24/06/2026
Wish I had seen this a week ago
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videogame history @vghistory.bsky.social · 24/06/2026
beos, operating system, screenshot (circa 2000) ultimacj.iwarp.com/pictures.htm
desktop image is computer generated imagery of an ice creature protruding from a layer of ice and spitting or blowing ice. beos logo up in the right hand corner. desktop icons over on the left: sprite, legend, starcraft, icq, gamez folder, beaim, the net
down in the bottom right hand corner: you have no new messages
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Ruben S. @atomicagegames.co.uk · 23/06/2026
Naturally had to make some UI to match! #GameDev #IndieDev
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David Walters @hiddenasbestos.bsky.social · 23/06/2026
Thunder Helix #wip - added destructible wall sections to help me build an 'enemy base' for a future mission. #lowpoly #gamedev #flightsim 🚁
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David Walters @hiddenasbestos.bsky.social · 22/06/2026
Well that's the main reason I'm making this raytracer - to be part of making this older style more accessible again. Phong shaded ray tracers sorta got replaced by newer PBR path tracers and we lost something with that IMHO. It's not impossible to do today - but I hope to make it an easier option.
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Ruben S. @atomicagegames.co.uk · 22/06/2026
Tried my hand at a 90s pre-rendered CGI aesthetic in Unity for a game jam #GameDev #IndieDev
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Ruben S. @atomicagegames.co.uk · 21/06/2026
The Decemberists
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Ruben S. @atomicagegames.co.uk · 20/06/2026
Having some fun trying to replicate old Sierra graphics #GameDev
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Laia d’Auverney @dauverney.bsky.social · 19/06/2026
coloured sketch for @inkedoriole.bsky.social ❤️❤️ mr and mrs giovanni, our vampires paolo and marzio’s parents✨ there’s a running joke that vincento (the dad) looks like keanu. he’s absolutely devoted to his wife regina, and he took her last name #art #sketch #vtm #vamily #giovanni
a vampire couple. regina, a woman in a reddish suit, stands confidently while vincento kneels and gently grabs her arm, looking at her adoringly
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Ruben S. @atomicagegames.co.uk · 19/06/2026
Anyone doing the Thinky Games Jam 6 tomorrow? #GameDev
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Wesley LeBlanc @wesleyleblanc.bsky.social · 18/06/2026
I wish games media wasn’t so anemic that we exclusively praise (or stay quiet), only criticizing or arguing when one’s words are objectively bad (like genuinely harmful). I want more ppl to tell me I’m wrong & I want to tell you your review sucks & you to do the same & we all get better bc of it
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Ruben S. @atomicagegames.co.uk · 18/06/2026
Anyone know any Metroidbrainia / Deduction game specific game journalists or critics? #Gaming #GameDev
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David Walters @hiddenasbestos.bsky.social · 16/06/2026
Deluxe Poly - I used a combination of the new wiggle and wobble FX tools to create this little animation loop. #pixelart #lowpoly If you'd like to support me in obtaining real coffee, and gain access to work-in-progress builds of Deluxe Poly, I have a Patreon here: www.patreon.com/c/davidwdev
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Museum of Twitter @museum-of-twitter.bsky.social · 16/06/2026
@zarawesome

*clutching a 90s desktop tower to my chest, hiding behind an office partition as gunfire rings out* it's okay, ELIZA. we're going to make it out of here

ELIZA: how do you feel about  make it out of here?
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Tom Granger @tomgranger.bsky.social · 16/06/2026
Hear me out: Playdate for interactive fiction. Turns out it's possible to fit @inkle.co's ink engine on the 50€ Xteink X4 e-reader of internet fame. Who's in?
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Ruben S. @atomicagegames.co.uk · 16/06/2026
Been making tons of tools in Unity recently. Feels like I’m finally starting to really love the program. The Lucas Pope philosophy.
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Ruben S. @atomicagegames.co.uk · 16/06/2026
Hatched ocean shader that uses lightmap to modify line thicknesses. Anyone know any other games that look like this? #GameDev #Unity #IndieDev
A screenshot of a Unity 3D game in an illustrative artstyle. It showcases a gunboat listing in the waves of an ocean, casting a shadow. The entire game is in a lined style similar to that of a 19th century engraving / wood cut, also known as crosshatching.
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Ruben S. @atomicagegames.co.uk · 15/06/2026
Has anyone made a 3D / indie game in that sort of Sierra Online / Dagger of Amon Ra style? #GameDev #IndieDev #Gaming
Screenshot from Sierra Online’s ‘The Dagger of Amon Ra’.
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Ruben S. @atomicagegames.co.uk · 15/06/2026
After four straight days of optimising I've finally gotten a consistent 180 or so FPS on my laptop and 1000+ on my desktop. Nothing feels nicer than looking back and realised all of the work you've put in has led somewhere. The laptop was originally struggling to hit 30! #GameDev #IndieDev #Unity
Illustrative / crosshatched style 3D Unity scene depicting a gunboat charging forward against a backdrop of the shining sun.Illustrative / crosshatched style 3D Unity scene showing two characters on the deck of a submarine, one in a diving suit and one contemplative. The FPS counter shows it's on an Nvidia Quadro T2000 laptop GPU getting 179 FPS.Illustrative / crosshatched style 3D Unity scene showing five characters on the deck of a submarine, three in diving suits, one man in royal garb staring off into the distance, and one pointing. The FPS counter shows it's on an Nvidia Quadro T2000 laptop GPU getting 152 FPS.Illustrative / crosshatched style 3D Unity scene showing four characters on the deck of a submarine, two in diving suits, one man in royal garb staring off into the distance, and one pointing. The FPS counter shows it's on an RTX 4070 Super GPU getting 1026 FPS.
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Ruben S. @atomicagegames.co.uk · 14/06/2026
I had to change some aspects of my artstyle, but it doubled my FPS, hopefully meaning I won't have to worry about optimisation for the rest of the project. Sometimes you have to consider whether that super expensive feature that's 'key to your artstyle' is actually key and if it's worth keeping.
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Ruben S. @atomicagegames.co.uk · 14/06/2026
Went from 317 to 513 FPS on my 4070 Super over the past 4 days of optimising.. but my mate with a 1060 / i7-8700 hovers around 90-120. What do gamers expect performance-wise from a game like this? Anyone have any tips? I’d love for them to consistently get 120. #GameDev #Unity #IndieGame
Screenshot from a 3D Unity game. The environment is fully black and white, in an illustrative / crosshatched art style. Three characters stand on the deck of a submarine, clouds in the background. One man is in a diving suit and the other is ominously staring into the horizon, tipping his hat. This man is dressed in a lavish Art Nouveau uniform with vibrant blue and gold colours. Only the arm of the third man can be seen. In the background, a fourth man stands, contemplating something, with his hand on his chin. He is in traditional 19th century menswear.
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🐉datablob🔥 @datablob.studio · 14/06/2026
Hey #unity #blender #gamedev peeps, how do you work on existing FBX characters that have an armature and pre-existing animations. Now you e.g. want to add a bone to it. Orientation mess. Surprised there isn't tooling to e.g. temporarily reorient bones - or simply change the display orientation?
blender screenshot of imported character with rig, bones are visually hard to parse since their orientations don't match blender's defaults (instead aligned to Unity coordinate system)
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Joni Korpi @jonikorpi.com · 13/06/2026
Oh my, what a font, what a font! "Mancine uses an unusual contrast model inspired by left-handed calligraphy, which converges with the principles of Art Nouveau into an elegant and completely unique display typeface." www.herzbergdesign.com/mancine
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Ruben S. @atomicagegames.co.uk · 13/06/2026
#ScreenshotSaturday My attempts to replicate the humble 19th century engraving in Unity.
Illustrative style Unity 3D scene of two characters in diving suits on the deck of a submarine with an expansive drawn skybox behind. One is hopping over a railing and the other is posed with a rifle.Illustrative style Unity 3D scene of some crosshatched shadows casting onto the deck of a submarine.Illustrative style Unity 3D scene of a drawn skybox at night with a lined ocean underneath.
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Ruben S. @atomicagegames.co.uk · 12/06/2026
Fun with skyboxes #Unity #GameDev
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Ruben S. @atomicagegames.co.uk · 12/06/2026
Had the opportunity to see some of Alphonse Mucha’s works up close at the V&A in South Kensington
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Ruben S. @atomicagegames.co.uk · 12/06/2026
An illustrative-style 3D Unity scene of a crosshatched / engraved night sky over a crosshatched / engraved ocean.
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Texas Monthly @texasmonthly.bsky.social · 12/06/2026
More than a century after Pearl beer magnate Otto Koehler's shocking death, "The Three Emmas" legend still looms large. But the true story, involving a citywide effort to cover it up, is wilder than most people know. www.texasmonthly.com/culture/san-an…
texasmonthly.com
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Ruben S. @atomicagegames.co.uk · 12/06/2026
The downside of optimising a game is eventually you’re done with it and you wonder what else you could possibly do to optimise further if the need arises.
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Ruben S. @atomicagegames.co.uk · 11/06/2026
You can optimise your Unity game by a ridiculous amount (in the early stages) just by opening the Frame Debugger, looking at every discrete step, and asking yourself ‘What is that doing and do I even need it?’
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Ruben S. @atomicagegames.co.uk · 11/06/2026
Is The Decemberist’s The Island (Come And See) one of the best songs ever written?
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Ruben S. @atomicagegames.co.uk · 11/06/2026
Twilight Express Mizukaze
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Ruben S. @atomicagegames.co.uk · 14/05/2025
Anyone do pitch deck reviews? Or just industry experienced and interested in giving mine a quick look in DMs with some feedback? #GameDev #IndieDev
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Ruben S. @atomicagegames.co.uk · 13/05/2025
Like this if you dig the artstyle!! Trying to get some traction going for pitching.
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Decay Chain @decaychaingame.atomicagegames.co.uk · 13/05/2025
his name is Reginald #indiedev #gamedev #artdeco #robot
A 2D illustration of a robot suspended in the air by many wires. He has a golden art deco mask on, he’s wearing a blue coat draped over his shoulders and his organs are spilling out of his ribcage.
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Ruben S. @atomicagegames.co.uk · 28/04/2025
Upgrading my Unity project from URP to HDRP, so I have to transfer all of my stuff from my current project to an empty new one. This is actually great though, I can put it on my SSD, use the latest Editor version, start a bloatless new project, etc. Wish I'd done all this sooner.
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Ruben S. @atomicagegames.co.uk · 24/04/2025
Starting to get tired of seeing results for the Prey movie whenever I want to see stuff about the Prey game. Should’ve called it Psychoshock.
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