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Audun Rodem

@arodem.bsky.social
690 followers 426 following 484 posts
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Reposted by Audun Rodem
Design Room @designroom.site · 05/10/2026
Big new story! The best 8,000 words you'll read on Vib-Ribbon today.
designroom.site
Vib-Ribbon: An oral history
Almost 27 years later, we round up the team behind NanaOn-Sha's procedurally generated playground to look at the legacy of PlayStation's wireframe rabbit.
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Benjamin @benjaminschneider.ch · 01/10/2026
just came across this incredible picture of Terry Pratchett
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Maddy Myers 🏳️‍🌈 @midimyers.com · 30/09/2026
this analysis of Big Walk, through the lens of "men don't talk to each other anymore" and the cultural norms that have led us to where we are with that, is so lovely and i think will resonate with a lot of you
mothership.blog
Big Walk lights the way for non-toxic masculinity in games
Interrogating "men don't talk to each other" through a game about communication
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autumn wright 🍂 @autumn-wright.com · 28/09/2026
Could I ever play Metroid like I read Irving?
autumn-wright.com
Sleepy Zebes
Could I ever play Metroid like I read Irving?
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Sasha's Retrobytes 🏳️‍⚧️ @sharkabytes.bsky.social · 26/09/2026
Colour cycling and hi-res Amiga AGA landscapes: A clip from the Mark Ferrari art slideshow production from 2023.
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Audun Rodem @arodem.bsky.social · 30/08/2026
Ge(ral)t over here! 🪝 www.youtube.com/watch?v=G3ku...
youtube.com
The Witcher 3: Wild Hunt — Songs of the Past | gamescom 2026 Showcase Supercut
YouTube video by The Witcher
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Jim Furbranes @unlox.bsky.social · 26/07/2026
can’t find a night when everyone’s reliably free for it, huh
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ArtButMakeItSports @artbutmakeitsports.bsky.social · 19/07/2026
Variation 8, Cathedral Series (flipped), by Suzan Frecon, 2011
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shmuplations.com @shmuplations.bsky.social · 15/07/2026
Today we have something special: a newly translated interview from July 1996 between Shigeru Miyamoto and Kenji Eno! Conducted just weeks after the launch of Mario 64, Eno takes Miyamoto to task (in a friendly way) with several fascinating critiques of its design. shmuplations.com/miyamotoxeno/
shmuplations.com
Shigeru Miyamoto x Kenji Eno (1996) - shmuplations.com
In July 1996, Kenji Eno visited Nintendo HQ to speak with Shigeru Miyamoto as the first of his "cross-talk" series.
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Grimace washing thier fupa in a birdbath the lion 🔜 MFF 🩷🦁 @zackthelion.bsky.social · 09/07/2026
MAYOR MAMDANI HELP
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Audun Rodem @arodem.bsky.social · 01/07/2026
Null fysiske PlayStation-spill fra 2028, ja. Sony visker dermed i stor grad ut skillet mellom konsoller og PC-er. Spent på hva planen deres er - utover eksklusive spill - for å vinne konkurransen. Tredjepartsspill er stort sett betydelig billigere på PC per dags dato (her i Norge i hvert fall).
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Boatsim Boosterism @beasmeeply.bsky.social · 19/06/2026
thank you tom bombadil
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Vale @vale.rocks · 11/06/2026
Browsers on video game consoles have long been a majorly underdocumented topic. That changes today with my latest article, which I can confidently say is the most comprehensive game console browser coverage on the entire web. I'd love for you to give it a read: vale.rocks/posts/game-c...
vale.rocks
Web Browsers on Video Game Consoles
A comprehensive history of web browsers on video game consoles. From the CD-i to modern systems, exploring the evolution of the web on consoles in detail. Covering bespoke iterations, releases by PlanetWeb and NetFront, contemporary engines across Sega, PlayStation, Nintendo, and Xbox platforms, and other details.
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TreatOrTrix Point Never 🎃 @toriimacdaddy.bsky.social · 11/06/2026
lmao
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Jay Castello 🌻 @jaymcastello.bsky.social · 11/06/2026
for the best part of this year, I've been speaking to former Maxis developers to put together this: a near-6000 word oral history of Spore 🦠 www.designroom.site/spore-an-ora...
designroom.site
Spore: An oral history
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...
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Audun Rodem @arodem.bsky.social · 11/06/2026
"... the project that changed what people expected from iOS games, if only for a short while." Fin langleser om Sworcery. Husker selv at spillet, i øyeblikket, virket som en ny æra for iOS/iPad-spill. www.designroom.site/superbrother...
designroom.site
Superbrothers: Sword & Sworcery EP: An oral history
Celebrate the 15th anniversary of Superbrothers, Jim Guthrie, and Capybara releasing their musical adventure game, and everyone wondering what was up with that.
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Shinra Archaeology @shinraarchaeology.bsky.social · 07/06/2026
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Moth (Comms Open!) @bloodcrisis.bsky.social · 29/05/2026
Nobody: Xemnas in KH2:
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✩MAJI✩ working on comms! @majibomber.bsky.social · 20/05/2026
Tiny caged amongus...
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Zoe TunnHELL ➡️ NYCC @zoewithasword.bsky.social · 04/05/2026
Salad Fingers. Charlie the Unicorn. Badger Badger Badger Badger. All Your Base Are Belong to Us. You're The Man Now, Dog. O RLY? Numa Numa. Leeroy Jenkins. They're Taking the Hobbits to Isengard. This is Sparta. It's over 9000. Rickroll. The Cake is a lie. Chocolate Rain Don't LIE to me I was THERE
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Joshua Rivera @jmrivera.bsky.social · 01/05/2026
Games criticism owes so much to Garrett Martin. Quietly one of the most influential people in the space, a guy who was happy to publish anyone that had something interesting to say. A shame AV Club is shuttering its games coverage. End of an era, long live Paste Games
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Tamoor Hussain @tamoorh.com · 30/04/2026
Man, ANOTHER thing Hideo Kojima predicted with scary accuracy
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Audun Rodem @arodem.bsky.social · 29/04/2026
Falsk autentisitet har alltid vært til salgs. Det er bare mer utydelig nå enn det var før. Jeg tror ikke vi som samfunn helt har skjønt i hvor stor grad vi både påvirkes og overbevises av patostunge skreddersydde "meninger" og trender i det daglige. www.theguardian.com/music/2026/a...
theguardian.com
Indie music has been invaded by fake fans and cynical viral campaigns​. Here’s how deep it all goes
Companies such as Chaotic Good are confecting social media buzz to promote Geese, Oklou and other indie darlings. Industry insiders reveal how widespread the practice is – even if no-one is sure it ac...
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cécile @haraiva.bsky.social · 22/04/2026
DAWN CHORUS -- demo out now! an interactive fiction story about two losers trying to make music and stay friends as the world is ending around them. after years of secrecy/procrastination i am proud to reveal the demo for my esoteric pre-apocalypse story :) PLAY → haraiva.itch.io/dawn-chorus-...
DAWN CHORUS key art: two characters facing away from each other. the title is overlaid on top of them.a central column with text in it. on each sides, placed diagonally from each other, lines of dialogue. there's a portrait of one of the characters on top of a background that shows a view of skyscrapers from street level.a screen that has a lot of minimalistic browser-like interface windows open in a lot of different colours and writing styles.a screen that looks like a screenplay with multiple dialogue choices. there's an image of the setting the scene is in, a river under two merging overpasses
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Douglas Wilson @doougle.net · 28/04/2026
Kentucky Route Zero, Act III (2014)
Screenshot from Michael Brough's Corrypt, 2D puzzle game, in the Cursed Village. Message from Miner reads: "Ach, broke my leg in the mines and I'm in debt."
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headfallsoff @headfallsoff.com · 23/04/2026
lets all take a moment to appreciate just how stacked 1998 was and also laugh at the backloggd userbase for somehow putting the sonic r pc port above games like soul calibur and baldur's gate in popularity
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Ogre Run @ogre-run.bsky.social · 14/04/2026
On February 10th, 1988, Enix released Dragon Quest III. Chaos ensued. While this particular moment in time has been subject to pervasive rumors and myths, I translate three articles from the archives of the Asahi Shimbun which cut to the heart of the matter. Thread and links below.
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Audun Rodem @arodem.bsky.social · 11/04/2026
I en æra av tumle-rundt-og-leke-med-fysikk-spill (og post høybudsjetts-VR-bølgen), er det kanskje ikke så rart at vi ser tegn til åndelige oppfølgere til Dark Messiah of Might & Magic. Men det er velkomment. Alkahest ser ut som et slikt spill. youtu.be/iN_ZjJStLIE?...
youtu.be
Alkahest - Official Gameplay Reveal Trailer
YouTube video by Alkahest
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Netscape @netscape.bsky.social · 01/04/2026
Brockhampton summer was kinda like Gen Z end of history
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Design Room @designroom.site · 24/03/2026
Sworcery turns 15 today, and we've got a big new feature looking back for the anniversary.
designroom.site
Superbrothers: Sword & Sworcery EP: An oral history
Celebrate the 15th anniversary of Superbrothers, Jim Guthrie, and Capybara releasing their musical adventure game, and everyone wondering what was up with that.
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Sameer Vasta @sameervasta.bsky.social · 13/03/2026
This is the best product review I’ve read: samhenri.gold/blog/2026031... It doesn’t matter if you’re interested in the MacBook Neo or not; this is the kind of essay that makes you think about the potential of technology and the joys of exploration.
samhenri.gold
“This Is Not The Computer For You” · Sam Henri Gold
Sam Henri Gold is a product design engineer building playful, useful software.
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Audun Rodem @arodem.bsky.social · 13/03/2026
Savner du Thief-spillene? I så fall: www.youtube.com/watch?v=EOg8... Lite tvil om inspirasjonskilden, men Project Shadowglass ser jo helt konge ut.
youtube.com
Project Shadowglass | Gameplay Reveal Trailer (FGS 2026)
YouTube video by Starhelm Studios
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headfallsoff @headfallsoff.com · 11/03/2026
as a jrpg fan, my primary interests in video games are raising and lowering sewer gates, such as to manipulate the water level
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David J Prokopetz @prokopetz.bsky.social · 10/03/2026
I want a game that's basically Red Dead Redemption from the perspective of the horse. A horse simulator where by sheer coincidence you're owned by a series of gruff bearded men on ill-defined quests for vengeance, a different one each chapter. Gruff bearded men come and go, but Horse is eternal.
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Barley Quinndersen 💀🎃🧙🤡 @rebelbecause.bsky.social · 08/03/2026
Kvinnekamp vil alltid være pågående. Den vil alltid møte motstand, også fra egne rekker. Våre rettigheter presses, utfordres og trues _hver _dag. Ingen er fri før alle er fri. Og da mener jeg ALLE kvinner. Transkvinner er også kvinner og i kamp. Kjemp for flere enn deg selv. Gratulerer med dagen!
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Jason Schreier @jasonschreier.bsky.social · 26/02/2026
NEW: Inside the failure of Highguard, which flopped so badly that developer Wildlight laid off most of its staff just two weeks after release. Here's the story behind why people loved working at Wildlight, why Tencent pulled funding, and how it all fell apart: www.bloomberg.com/news/newslet...
bloomberg.com
The Story Behind the Failure of ‘Highguard’
The ‘raid shooter’ game from Wildlight Entertainment had a promising start but lost players fast
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Denis Colombi @uneheuredepeine.bsky.social · 22/02/2026
“Evil starts when you treat other people as things. There are perhaps worse crimes, but they begin when you treat other people as things.” - Terry Pratchett
SAM ALTMAN: "People talk about how much energy it takes to train an Al model ... But it also takes a lot of energy to train a human. It takes like 20 years of life and all of the food you eat during that time before you get smart."
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James Mielke @milkman.bsky.social · 20/02/2026
Big news. I wrote a biography on Nobuo Uematsu and it drops this Fall, published by @viz.com. It is jam-packed with amazing revelations about the Final Fantasy composer that the public has never heard about, as shared by himself and those closest to him. This is the definitive chronicle on Uematsu.
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Eteo Games @eteogames.bsky.social · 19/02/2026
By showing glimpses of distant regions, skyboxes can encourage players to dream beyond a game's borders. Such is the case in Final Fantasy 7, which Eteo founder @shedworksgreg.bsky.social unpacks in this week's Archetypes article. www.eteogames.com/the-rotting-...
eteogames.com
The Rotting Pizza of Final Fantasy 7
Though thought to be a thing of the past, 2D skyboxes can inspire players to dream of intricate worlds beyond a game's boundaries.
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Jason Schreier @jasonschreier.bsky.social · 19/02/2026
BREAKING: PlayStation is shutting down Bluepoint Games, the studio responsible for modern remakes of classic games such as Demon's Souls and Shadow of the Colossus, Bloomberg News has learned. A shocking end for a well-respected studio.
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Audun Rodem @arodem.bsky.social · 18/02/2026
Av dem jeg har spilt nok av til å ha en mening om: 1. A Link to the Past 2. Tears of the Kingdom 3. Ocarina of Time
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Audun Rodem @arodem.bsky.social · 17/02/2026
Spent på hvem som blir den første til å bruke denne statistikken for å vinne politiske/ideologiske poeng, samtidig som de glatt ignorerer konteksten i bunnen av artikkelen.
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Audun Rodem @arodem.bsky.social · 15/02/2026
Opplysende ideologisk: På Høyres landsmøte er ikke effekten av formuesskatt på bedrifter så viktig. Det viktigste er at «alle med kapital» får lettelse.
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Audun Rodem @arodem.bsky.social · 14/02/2026
Meg hver gang jeg skal prøve å komme meg til kafévogna på Bergensbanen.
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Mike Schuster @mcs212.bsky.social · 07/02/2026
Breaking: Tragedy at the Winter Olympics
Image of the Yeti in the skiing Windows game SkiFree eating the player
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Audun Rodem @arodem.bsky.social · 30/01/2026
Husker dere de store mediedebattene da natives og content marketing ble innført for 10-15 år siden? Troverdighetens død, etc. Nå heves det knapt et øyelokk lenger.
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Audun Rodem @arodem.bsky.social · 29/01/2026
Love and Deepspace hadde en svær bås på TGS i høst (like ved siden av den norske, faktisk), med lange køer der man kunne ta bilder sammen med videoskjermer som viste animerte life-size-versjoner av sine bishounen-favoritter.
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headfallsoff @headfallsoff.com · 27/01/2026
do you guys ever think this might be a bit much
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Audun Rodem @arodem.bsky.social · 28/01/2026
For 16 år siden prøvde jeg (ikke veldig hardt) å finne video fra bryllupet til Märtha og Ari, fordi jeg var 99 % sikker på at de brukte Nobuo Uematsus Waltz for the Moon fra Final Fantasy VIII som brudevals. Ser nå at noen la ut en video for 6 år siden. (kopier URL) youtu.be/D-ho3YAdMQs?...
youtu.be
YouTube
Share your videos with friends, family, and the world
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