Reposted by AmperSamWebDesignMuseum @webdesignmuseum.org · 21/09/2026In 2001, we really thought this was what the future of web design would look like. 42924235
Reposted by AmperSamNot Jam @not-jam.itch.io · 16/08/202629 pixel fonts that I made, totally free and CC0 because honestly you deserve some nice fonts today not-jam.itch.io/not-jam-font... 12718260
AmperSam @ampers.am · 15/08/2026The Mixtape tool is now opt-in, I can live and let live. But the tool itself was not my beef and I will not relent on how some people used their platform and their voice to condescend and harass (publicly and privately), it happened ~5 years ago and it happened this time around as well. Do better. 0233
Reposted by AmperSamShoujo @shoujo.gay · 14/08/2026for a long time, i've wanted to make a website but put it off because i didn't have anything to say. now i do. mixtape: a postmortem shoujo.gay/mixtape-a-po... 18627
Reposted by AmperSamDevazure @devazureblue.bsky.social · 13/08/2026Hey there! For those unfamiliar, I'm Devazure (Dev for short). I'm a longtime member of SMW Central (20 years this year!) One of my favorite hobbies is designing Super Mario World overworld maps. Here's a glimpse at my journey, with my first-ever OW alongside a remake I made this year (2006-2026). 38623
AmperSam @ampers.am · 13/08/2026Twitch product guy on the new AI garbo saying "if it was opt-in no one would opt-in" that smells familiar to a recent thing that came out a whole bunch of people did not ask for or want either. Exploitative thing cannot function as intended unless everyone is unwittingly put into it... 🤔 0244
Reposted by AmperSamBen Hanson @yozetty.bsky.social · 10/08/2026Based on the attract screen, you won't see the name of this 90s arcade game coming... 9545861721
AmperSam @ampers.am · 11/08/2026The mixtape situation shows me how there really is two worlds when it comes to SMW on Twitch: there's the community streamers for whom SMW is a source of content, and the community of SMW enthusiasts who are active on Twitch some of whom are streamers and have integrated with the hacking community. 1265
AmperSam @ampers.am · 10/08/2026Of course GPB doesn't get it. This is the rationale of someone steeped in a world of consumption. A free and open community is there to be used no matter what; "I'll take your work and then give it back to you in a consumable form as if I'm doing you a favour, while being among the few who benefit." 1337
Reposted by AmperSamflips_bad🐀 @badflips.bsky.social · 07/08/2026mixtape and kaizoff are the products of people who do not understand the intrinsic value of art and have no interest in engaging with it. commodification of creativity and sincerity is something that can only be born of a sick world. they would have an AI generate romhacks for them if they could 1227
AmperSam @ampers.am · 07/08/2026me when the forces of commodification and capitalism come for my grassroots hobbyist community 1162
Reposted by AmperSamDarío @dariosamo.bsky.social · 05/08/2026Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation. 2524481038
Reposted by AmperSamDarío @dariosamo.bsky.social · 30/07/2026Kotaku parading that garbage "recompilation" Generation 1 Pokémon project is genuinely upsetting. I was hoping the communities would reject vibe coded garbage, but these people are now intentionally hiding the usage and even lying that it's hand-written to peddle their slop onto others. 251003369
AmperSam @ampers.am · 26/07/2026I don't talk much about my queerness online but as an amab non-binary person (who is also not all that femme) I do struggle sometimes with feeling a part of spaces that I'm in. 1110
Reposted by AmperSamDaniel Fedor @dcfedor.bsky.social · 24/07/2026Blue Bottle Games, as a policy, does not use generative AI. It's something we've discussed as a team, weighing the pros and cons, and ultimately, we decided it was not for us. Recently, while chatting with a colleague, she mentioned it was useful hearing our reasoning. So: Sharing time! 1/12 121766722
Reposted by AmperSamGlitchCat7 @glitchcat7.bsky.social · 22/07/2026Had a fantastic time talkin' Kaizo and gaming news with @monolithfiji.bsky.social for this excellent podcast. Also got to shout out a lot of friends and their projects as well! Check it out, tell yer friends. 0154
Reposted by AmperSamVyria Durav, Dragon Princess of the Night @vyriadurav.bsky.social · 21/07/2026Sin that must be eternally punished is a culturally Christian idea that you can and should reject. If someone admits wrongdoing and changes their behavior, that's the desired outcome. You don't continue to punish because you then signal there's no point to contrition at all, you're damned either way 761192447
AmperSam @ampers.am · 19/07/2026monkeys touch a large black domino and then a white guy experiences IT issues in space 030
AmperSam @ampers.am · 17/07/2026mfw when I normally spend like 2 cents a month on AWS getting this email for $5 billion dollars. 491
AmperSam @ampers.am · 09/07/2026ICYMI That very cool simultaneous two-player Kaizo hack by CircleFriendo "Super Mario and Luigi World: Brotherhood" seen at SGDQ is now up on SMW Central: smwc.me/s/42669 02312
Reposted by AmperSamMaddy Thorson @maddymakesgames.com · 02/07/2026very honored to have my 3 kaizo SMW hacks all now in the SMWCentral Hall of Fame: Masterpiece in 2025, Sure Shot in 2022, and Super 'Sonic Saves the World' World in 2021. There's so many wonderful games, ideas, and people in the SMW hacking community, & I am so grateful I can be a part of itsmwcentral.net 717418
Reposted by AmperSamDominic Tarason @dominictarason.com · 26/06/2026Headed to bed, but I leave you with a piece for PC Gamer on End Of Starchild! It's free! Play it! Due to Reasons (good ones, I assure - details as soon as I can give them) this might be the last thing I write for PC Gamer for a long while. I figure this is a pretty good note to sign off with, huh?pcgamer.comI've played countless Doom engine games, so believe me when I say this one that combines the FPS with JRPG combat might be the coolest one in 30 yearsFree Doom total conversion End of Starlight is part bullet hell, part surprise RPG, all enigma. 524057
AmperSam @ampers.am · 30/06/2026if anyone at all likes FPS games, especially ones with a shmup flavour, play end of starchild. its an incredible (free o.o) game with a lot of depth and thoughtful design that I can't stop thinking about. I'm not even done with it but it's one of the best things i've ever played msx.horse/eos/ 120
AmperSam @ampers.am · 19/06/2026this post came across my feed; icon design was how my UI career started and, aside from a direct mentor-turned-colleague of mine, susan was a huge influence especially her work on the mac and windows 9x. 180
AmperSam @ampers.am · 09/06/2026I saw a symphony live and it was one of the most moving and visceral musical experiences I've had. I was watching videos of them a bit ago and I was left with the thought that I can't imagine the level of brain rot you need to have to buy into AI in the face of human creativity. 080
AmperSam @ampers.am · 09/06/2026Someone in the ROM hacking space decided to vibe code a level editor for Yoshi's Island to replace one that exists and it is such a baffling misread of the community that I'm just astounded. They also tried to disclaim away their use of AI as if it made it all okay. 1100
AmperSam @ampers.am · 06/06/2026I made a thing a few days ago for a bit of silly fun where people can place a "tile" into a "level" once per minute, inspired by a comment someone made on discord about "a level editor like r/place" app.ampers.am/place-map16/ 23615
Reposted by AmperSamross🌊 @snakeloch.bsky.social · 04/06/2026image that only gets funnier as time passes 83523852
Reposted by AmperSamGlitchCat7 @glitchcat7.bsky.social · 23/05/2026I am proud to present... Return to Subcon 2 - The Nova Project www.smwcentral.net?p=section&a=...smwcentral.net 59239
Reposted by AmperSamGlitchCat7 @glitchcat7.bsky.social · 02/05/2026A new dream begins on Saturday May 23d. Here's the official trailer for Subcon 2! Tell your friends!youtube.com[TRAILER] Return to Subcon 2 - The Nova ProjectYouTube video by GlitchCat7 58536
Reposted by AmperSamin1tiate 🏳️⚧️ @in1tia.te.it · 12/04/2026taught myself lunar magic today to make this 2765218
AmperSam @ampers.am · 10/04/2026the news has me so Artemis-pilled i've been moonmaxxing by low-key reading wikipedia to boost my lunar aura 120
AmperSam @ampers.am · 23/03/2026SMW Central now accepts hacks for Mario games on NES (SMB 1-3) and GBA (SMA 1-4) plus YI and SMAS, y'all know anyone who wants to moderate hacks for those games ? 0248
Reposted by AmperSamNiels Leenheer @html5test.com · 13/03/2026DOOM fully rendered in CSS. Every surface is a <div> that has a background image, with a clipping path with 3D transforms applied. Of course CSS does not have a movable camera, so we rotate and translate the scene around the user. 312800801
AmperSam @ampers.am · 12/03/2026Fun game, played for a bit on my ipad to try and do it quickly/get a PB (got a 0.0016) and to see if the display was any different from my PC (not really). What tripped me up were the very saturated blue, green and pink. 150
Reposted by AmperSamVGArtAndTidbits @vgartandtidbits.bsky.social · 25/02/2026For no reason, here's what Yoshi sounds like eating an enemy in Mario is Missing on PC. 15470199
AmperSam @ampers.am · 24/02/2026I would love this to exist but folks have been going on about an open source SMW level editor for nearly the entire lifespan of Lunar Magic. There have been numerous talented programmers flow through the scene and yet no alternative has materialized with real potential--just endless lamenting. 1116
Reposted by AmperSamRebane @rebane2001.bsky.social · 24/02/2026i built an entire x86 CPU emulator in CSS (no javascript) you can write programs in C, compile them to x86 machine code with GCC, and run them inside CSS lyra.horse/x86css/ 1322610856
AmperSam @ampers.am · 23/02/2026it's been a draining few weeks. the emotional labour of being a community manager and dealing with a bunch of situations (incl harassment) has worn me down, made me less patient/more irritable--which I haven't been able to contain--and my coping mechanism of being productive took me to burnout zone 1120
Reposted by AmperSampatcdr @patcdr.net · 20/02/2026Finally got my C3 project done. A much faster ROM loader using USB2SNES. Links in the reply. 2217
Reposted by AmperSamTelinc1 @telinc1.com · 16/02/2026My project for this winter's SMWC3 - SNESPride, a Pride Flag renderer for the SNES. Check it out, it was pleasantly painful to build! www.smwcentral.net?p=viewthread...smwcentral.net 42710
Reposted by AmperSamRockmanCosmo @rockmancosmo.bsky.social · 04/11/2025We've found plenty of keitai freeware games, but "Super Merio" has shown up on multiple devices. As the name suggests, it's a Mario clone. Released in 2001, it's one of the earliest pieces of keitai freeware that we've preserved. It has two sequels (?) and even a spinoff called "Dr. Merio." 421178
AmperSam @ampers.am · 09/02/2026"wow this discord situation sucks huh" I type onto the 20 year old web forum I manage that has barely any active users 180