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Darío

@dariosamo.bsky.social
2.7K followers 57 following 85 posts

Software developer interested in rendering and game development tools. Developing RT64 in my free time.

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Darío @dariosamo.bsky.social · 10h
I still see a lot of confusion about what decompilation, recompilation and ports are and what level of effort is involved in each type of project. It's important that people understand the difference, as recompilation took a drastically different meaning that when it was originally introduced.
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Darío @dariosamo.bsky.social · 02/10/2026
Just a warning for everyone, since Video Game Slopterica keeps being the most irresponsible YouTube Channel to exist these days. The Banjo-Tooie Recompilation is NOT associated with us. It is entirely AI-generated. Both Zelda: Recompiled and Banjo: Recompiled have very clear No AI stances.
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2dos @ DK64Randomizer.com @2dos.dk64randomizer.com · 29/08/2026
The DK64 recomp is now out! Play "DK64 Rekongpiled" now! Playable on Windows, Mac and Linux, just provide your own DK64 rom. No generative AI used at any point in the process. www.youtube.com/watch?v=oVUvGGXTk0E dk64recomp.com
youtube.com
DK64 RECOMP RELEASE ANNOUNCEMENT
YouTube video by 2dos
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Reonu @reonu.bsky.social · 16/08/2026
I've been working on this for over a year: I'm remaking all of Ocarina of Time's prerenders in 3D, trying to match the N64 style rather than the 3DS one. The provisional name is OoT unJPEG. It will be distributed as both a romhack that runs on real N64 hardware and a mod for Zelda 64 Recompiled.
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Lewtwo @lewtwo.bsky.social · 10/08/2026
The guy who made the AI-generated Gen 1 recomp left a reply to my thread on Twitter (completely unprompted/untagged) saying all of my issues with that release were "inaccurate", so it was suggested I post my video comparison (with the sheer volume of bugs from just the intro alone) to here as well.
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Darío @dariosamo.bsky.social · 05/08/2026
Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.
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Silent @cookieplmonster.bsky.social · 30/07/2026
Seeing the GitHub issues of this "recompilation" is pretty enlightening on how "great" the end result of unattended AI recomps is. I suspected some issues, sure, but not *hundreds*.
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Darío @dariosamo.bsky.social · 30/07/2026
Kotaku parading that garbage "recompilation" Generation 1 Pokémon project is genuinely upsetting. I was hoping the communities would reject vibe coded garbage, but these people are now intentionally hiding the usage and even lying that it's hand-written to peddle their slop onto others.
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Alex Tardif @longbool.bsky.social · 30/05/2026
The Cost of AI alextardif.com/AI.html
alextardif.com
Alex Tardif: Graphics Programmer
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Wario64 @wario64.bsky.social · 25/01/2026
Banjo: Recompiled Release Trailer (Banjo-Kazooie PC Port available on Windows/Linux/Steam Deck/Mac) www.youtube.com/watch?v=0906... -High framerate support -Widescreen/ultrawide support -Mod support -Dual analog camera -Note saving
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Darío @dariosamo.bsky.social · 24/01/2026
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Darío @dariosamo.bsky.social · 19/08/2025
Two important announcements to make, a new Zelda Recompiled update is available featuring a number of bug fixes and new modding capabilities. github.com/Zelda64Recom...
github.com
Release v1.2.1 · Zelda64Recomp/Zelda64Recomp
1.2.1 Changelog: New features for mod developers: Added optional dependency functionality, which allows mods to run different code based on the presence of another mod. See this section of the te...
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Darío @dariosamo.bsky.social · 19/08/2025
And another widely requested thing, a community-run member for N64 Recompiled is now live. You can join here if you want to keep up with news or discuss the projects with other folks! discord.gg/NhwhMwn2AH
discord.gg
Join the N64 Recomp Discord Server!
The public Discord Server for N64 Recompilation games. Your one stop source for all things N64 Recomp related. | 118 members
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Darío @dariosamo.bsky.social · 19/08/2025
Two important announcements to make, a new Zelda Recompiled update is available featuring a number of bug fixes and new modding capabilities. github.com/Zelda64Recom...
github.com
Release v1.2.1 · Zelda64Recomp/Zelda64Recomp
1.2.1 Changelog: New features for mod developers: Added optional dependency functionality, which allows mods to run different code based on the presence of another mod. See this section of the te...
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Hyper @hyperbx.bsky.social · 28/07/2025
Marathon Recompiled is not finished, any tutorials for setting it up in its current state do not use binaries provided by us. Any official updates will come from either @isaacmarovitz.com or myself. Refer to the official GitHub repository for development updates. Thanks. github.com/ga2mer/Marat...
github.com
GitHub - ga2mer/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - ga2mer/MarathonRecomp
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Darío @dariosamo.bsky.social · 11/07/2025
Thanks to @sonicdcer.bsky.social, a recompilation for Mario Kart 64 is now available in an early beta stage. Special thanks to GhostlyDark for putting in the work of bringing over MK64 Reloaded (HD Texture Pack), this is the most stutter-free experience I've ever seen of this texture pack.
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Darío @dariosamo.bsky.social · 04/05/2025
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Darío @dariosamo.bsky.social · 04/05/2025
Zelda 64 Recompiled 1.2 is now available! Performance improvements, macOS, texture packs, and full modding support! Watch the full trailer on Wiseguy's channel (link in replies).
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Godot Engine @godotengine.org · 03/03/2025
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/
godotengine.org
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
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Melpontro @melpontro.bsky.social · 27/02/2025
www.youtube.com/watch?v=smmN... Remember to set a reminder (❁´◡`❁)
youtube.com
Knuckles Unleashed & Sonic Unleashed Modding Shenanigans - 10th Anniversary Special
YouTube video by Melpontro
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Darío @dariosamo.bsky.social · 25/02/2025
This man does not get tired of playing Jungle Joyride.
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Melpontro @melpontro.bsky.social · 25/02/2025
It's been 10 years* since our last Modding Shenanigans stream in 2014 so its time to celebrate. Come hang out on Saturday at 8 AM PST / 11 AM EST on the Melpontro YT. This time I'm going in blind with mods created by my friends in the modding community. We'll have tons of surprises for everyone.
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Kero Quest 64 @stratobox.bsky.social · 21/12/2024
We now have a Demo of the game, and a Kickstarter ready to go! The journey wasn't easy to get there, but they're here! Please help us fund the game while getting cool rewards! www.kickstarter.com/projects/837...
kickstarter.com
Kero Quest 64 - Froggy Retro 3D Platformer
A 3D Platformer with retro graphics featuring a frog as the main character!
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Daniel Laney - Available for Work @daniellaney.com · 14/11/2024
Breakdown of an old Castlevania Season 2 shot I did, showing what steps go into the compositing process to make a shot look "finished" in an animated production. Thinkin' I'll be uploading more of these~ #animation #compositing #anime #art
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