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Tom

@wilson999.bsky.social
89 followers 198 following 304 posts

Reading, writing, HL1 mapping, video games, board games, messing around with GameMaker.

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Reposted by Tom
Jake Grumbach @jakemgrumbach.bsky.social · 09/10/2026
New working paper: the Norwegian wealth tax was a huge success. The "exodus" of wealthy people never happened (less than 100 individuals left). Tax revenue increased by 71.5%. No changes in business activity or investment. www.nber.org/papers/w35854
Taxing Entrepreneurial Wealth: Evidence from
Norway, 2021-2025
Marius A. K. Ring
WORKING PAPER 35854|
DOl 10.3386/w35854
ISSUE DATE October 2026
Whether imposing higher taxes on business owners adversely affects business activity by constraining investment and inducing capitalist flight is a central question in the ongoing debate on how to tax the ultra wealthy. To shed new light, I exploit a series of related Norwegian reforms during 2021-2024 that increased dividend tax rates, removed migration-related capital gains tax loopholes, and nearly doubled the effective marginal tax rate on business wealth. These reforms spurred international debate and, allegedly, an "exodus" of Norwegian billionaires (Financial Times,
2023). While I document clear effects on migration, these responses are concentrated among the top 0.1% of the wealth distribution and mostly confined to 2022 and 2023. My results indicate that at most 100 individuals left due to the reforms. I find no evidence of significant outmigration or reduced inflows of startup founders or inventors. I estimate that absent any outmigration, wealth tax revenues would have increased by 75% from 2021 to 2024. Reform-driven outmigration lowers the revenue gain to 71.5%. My findings further show that outmigrating owners' firms remain economically active and do not reduce investment. In a broader set of analyses, I examine whether business outcomes are affected, regardless of whether owners outmigrate, since firms may reduce investment both due to liquidity constraints or distortions to owners' savings decisions. I compare firms owned by Norwegian individuals subject to the wealth tax with firms owned by foreigners and other tax-exempt entities. By merging historical ownership data from Orbis with the Norwegian shareholder register, I perform these analyses on both Norwegian and foreign-domiciled firms.
Across settings, I find no evidence that Norwegian-owned firms pay out more dividends or invest less after the reforms,…
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Kotaku @kotaku.com · 09/10/2026
Back in May, Double Fine employees petitioned for a union. Two weeks later, that petition was withdrawn. What happened? kotaku.com/inside-the-failed-fight-…
kotaku.com
Inside The Failed Fight To Unionize Double Fine
Double Fine employees petitioned for a union in May. It created a rift in the studio that still hasn't healed
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Andrew Weldon @andrew-weldon.design · 07/10/2026
Build your own space corridors.
A dark and moody corridor from the Natural Selection map Eclipse.A grimy corridor with pipes and railings from Quake 4A corridor with more pipes and railings and cool little ventilation fins, from the Natural Selection 2 Teaser trailerA bizarre multi-axis corridor, built in a personal level for Human Head's Prey
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Tom @wilson999.bsky.social · 06/10/2026
Fascinating thread on writing!
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geographyofrobots @geographyofrobots.bsky.social · 05/10/2026
NORCO is $5 on Steam until Thursday October 8th.
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Tom @wilson999.bsky.social · 03/10/2026
Nice!
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Tom @wilson999.bsky.social · 03/10/2026
In a good way? Or is it maybe going to drag a little? Or does that await to be seen?
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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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Tom @wilson999.bsky.social · 27/09/2026
These are really cool!
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Dragon Cobolt @dragoncobolt.bsky.social · 16/09/2026
It's important to remind everyone that some absolute madlad, before LLMs ruined all mod voice acting forever, got a girl into a recording booth and redid every single voice line in Deus Ex to let you play as a girl www.moddb.com/mods/the-lay...
moddb.com
The Lay D Denton Project mod for Deus Ex
The Lay D Denton project is an effort to provide a FULL seamless female JC Denton experience. Features include: -A complete female JC voiceover -Female JC model -All pronouns and gender references mod...
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Tom @wilson999.bsky.social · 17/09/2026
Beautiful!
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Brendon Chung @blendogames.bsky.social · 16/09/2026
Did you know: Sven Coop is v v v good... #archive
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Tom @wilson999.bsky.social · 16/09/2026
It's so good!
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Tom @wilson999.bsky.social · 16/09/2026
Little Big Adventure (Relentless in the US), it's a third person adventure by a French studio, with a cheerful kinda goofy setting, except you're fighting a dictatorship.
Screenshot of 1994 videogame Little Big Adventure, with protagonist Twinsun facing a clone cyborg elephant person at a militaristic checkpoint by a dock.
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Tom @wilson999.bsky.social · 16/09/2026
I don't think they were especially rare - but I adored LBA (94) and LBA 2 (97)! Delightful and a bit quirky.
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Tom @wilson999.bsky.social · 16/09/2026
Thanks for the response! Yeah I was thinking maybe it can get context, which of course a regular thesaurus doesn't. I do like seeing all the 'kinda similar but absolutely not right here' synonyms for potential future use elsewhere though.
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Tom @wilson999.bsky.social · 16/09/2026
Thanks! For what it's worth I find your thoughts and questions here about AI and AI use interesting, whether or not I agree on any particular point. Also I find thesaurus an interesting use! Maybe I'm thesaurus-ing wrong, but I'm curious how an AI would be better than just thesaurus dot com :)
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Tom @wilson999.bsky.social · 16/09/2026
Sorry if you've said before, but what version of model are you using - like, something paid or just a free version? I'm finding it hard to keep track of what AI can and can't do according to people who use it, haha.
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Tom @wilson999.bsky.social · 13/09/2026
Ahh sorry to hear that Dave, very frustrating. Hope you can get it resolved!
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Tom @wilson999.bsky.social · 09/09/2026
Really interesting read! Thanks for taking the time to write up your thoughts. I feel like it's fine for a game to be something you play once or twice, especially if it's offering a unique or powerful experience.
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Goodnews @goodnews.computer · 04/09/2026
Take a break from being depressed that everything you love is being destroyed by slop for a moment and let me tell you about the beautiful symbiotic relationship between graffiti writers, train yard workers, and model train enthusiasts.
A hand holding a model train with a replica of the same graffiti on the full scale train car behind it.A model train with two graffiti pieces on opposite sides.
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Tom @wilson999.bsky.social · 03/09/2026
Great game! It moved me
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Tom @wilson999.bsky.social · 31/08/2026
Cormorant!
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Tom @wilson999.bsky.social · 31/08/2026
Stunning! Thank you for sharing, I love these.
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nico @nicodelort.bsky.social · 27/08/2026
compilation of favorite video game locations pieces I've made over the years - all 5x7" ink on claybord I think i started during first lockdown in 2020 with the Secret of Mana piece (non-exhaustive cause carousels are limited to 10)
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doctober @docseuss.bsky.social · 25/08/2026
NEW ARTICLE NEW ARTICLE NEW ARTICLE! Emotions are the basic and most important part of human function, as essential as protein. So why is it that so many game designers don't design for emotion? featuring Dark Cloud and Final Fantasy 7 Rebirth! docseuss.medium.com/its-not-enou...
docseuss.medium.com
it’s not enough to build something, part 2: you must be aware that someone will play the video game
Years ago, a teen pitched an idea to me: “what if you wrote a story about an alien from the perspective of an alien?”
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Tom @wilson999.bsky.social · 25/08/2026
I'd love to hear if you figure anything out here - I've also been mapping in JACK for HL and would like to try some Quake without learning a whole new editor :D
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ரமணன் @save.vs.totalpartykill.ca · 24/08/2026
Seemingly the best part about the Dead Letters podcasts are these rebuttals people write because their takes are so wrong. (Sorry Sam and friends! 😘) I love this post about Mythic Bastionland. Discusses a lot of what I also loved about playing and running the game.
orkish-odyssey.bearblog.dev
Myth, Magic, and the Logic of Dreams
I was listening to the Dead Letters podcast newest episode about Mythic Bastionland. I tend to disagree with them about most things, but I find that this pro...
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Tom @wilson999.bsky.social · 24/08/2026
It's so good! I should have included that in my reply indeed, though you do need to enjoy spreadsheets. I'm not good at it but have fun all the same :D
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Tom @wilson999.bsky.social · 24/08/2026
The Rule the Waves series does this for naval warfare. You're given a budget for designing building and maintaining ships, and can make occasional decisions to influence politics, but when wars start is uncertain and not your call. Can't refuse every battle or you get fired, even if it's a bad idea.
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Tom @wilson999.bsky.social · 24/08/2026
Great thread on big boardgames:
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Tom @wilson999.bsky.social · 24/08/2026
Really thoughtful thread! Thanks for taking the time to write it.
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Tom @wilson999.bsky.social · 21/08/2026
This was a moving read, thank you!
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Tom @wilson999.bsky.social · 21/08/2026
Powerful stuff here:
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Tom @wilson999.bsky.social · 21/08/2026
Looks beautiful! Amazing geometry
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Tom @wilson999.bsky.social · 19/08/2026
Looks awesome!
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Reposted by Tom
Brendon Chung @blendogames.bsky.social · 17/08/2026
I wrote a post about how I love BSP/brush mapping: blendogames.com/news/post/20...
a screenshot of the DarkRadiant level editor, showing a level from the game Skin Deep
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Tom @wilson999.bsky.social · 15/08/2026
Gorgeous!
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Tom @wilson999.bsky.social · 12/08/2026
This is a great read! Thanks for writing it.
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Tom @wilson999.bsky.social · 11/08/2026
Awesome!
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Tom @wilson999.bsky.social · 07/08/2026
Looks really cool, great vibes!
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Tom @wilson999.bsky.social · 06/08/2026
Yes! This is fantastic
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BoardGameWire 🔜 Spiel Essen @boardgamewire.bsky.social · 03/08/2026
Rascal is a luminous beacon of insightful, empathetic, creative and professional tabletop reporting and analysis that deserves to continue shining - if you have the means to support them with even a tiny amount each month, to keep institutional knowledge and independent journalism alive, please do:
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Tom @wilson999.bsky.social · 02/08/2026
This is awesome!
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Tom @wilson999.bsky.social · 31/07/2026
Sounds like a great set of criteria! Excited for what you end up publishing :)
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Tom @wilson999.bsky.social · 21/07/2026
Sorry to hear that, loved your work there! Best of luck!
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Tom @wilson999.bsky.social · 13/07/2026
I really like this!
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Tom @wilson999.bsky.social · 09/07/2026
Congratulations!
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Dave Gilbert @wadjeteyegames.com · 09/07/2026
WADJET EYE IS 20 YEARS OLD!! Which means it’s time to celebrate with another group photo. It’s frankly ridiculous that the universe has allowed me to continue doing this for so long. I’m grateful for it every day. Thank you all.
20 games and 20 years worth of Wadjet Eye characters, all bunched up for a group photo.
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DEATH PLASTIC @deathplastic.bsky.social · 08/07/2026
Hi there - I'm gathering people's thoughts on John Blanche. I'd love to hear from you.
Art of John Blanche with the text "CALL FOR SUBMISSIONS" and the Death Plastic logo.I AM WORKING ON A FEATURE ABOUT HIS WORK AND CAREER FOR VOL 2. OF DEATH PLASTIC. I WOULD LIKE TO BE ABLE TO PUT OTHER PEOPLE’S THOUGHTS ON JOHN NEXT TO MY OWN.

SUBMIT 2-3 SENTENCES (VIA DM) ABOUT JOHN’S IMPACT ON YOU PERSONALLY, WHETHER YOU’RE AN ARTIST, DESIGNER, WRITER, OR JUST A FAN.

PLEASE ALSO GIVE ME A NAME (ANON IS ALSO FINE) ALONG WITH YOUR PREFERRED PRONOUNS, AND A DESCRIPTION OF THE LENS HIS WORK IMPACTED YOU THROUGH - FAN, ARTIST, ETC.

I CANNOT GUARANTEE I CAN FIT EVERYONE IN, BUT JOHN’S LEGACY IS IN ALL OF US.
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