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Victor Navarro-Remesal

@vthewanderer.bsky.social
1.5K followers 1.1K following 622 posts

Media Studies, Games scholar, Humanities human Lecturer at TecnoCampus, UPF (Barcelona) Founding member of @DIGRASpain Director de la colección Ludografías. Co-president of the History of Games conference. I also do my own stunts. www.vnavarro.eu

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Reposted by Victor Navarro-Remesal
Jason Schreier @jasonschreier.bsky.social · 6h
NEW: Epic Games has delayed its upcoming (not yet announced) Star Wars + Marvel shooter as it pivots to complete AI game development. "No more hand-written code," a director told staff. All art "generated with full AI workflows." Full scoop: www.bloomberg.com/news/article...
bloomberg.com
Epic Games Delays Disney Project, Asks Developers to Use More AI
The company told the team behind the upcoming shooter that it will now be an ‘AI first’ production
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Better Things Are Possible @internethippo.bsky.social · 10/09/2026
If you made software not intended to kill everyone and now you think it might kill everyone that sounds like a product liability issue. You should go fix it and stop bothering me
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Stefano Gualeni @gua-le-ni.com · 09/10/2026
'Playing with the Alien' is the title of a new article I published [IN ITALIAN] on L'INDISCRETO (a prominent Italian literary magazine). If you also love Iain M. Banks and the #fictionalgames in his Culture series, you might find this one worth a read :) >> www.indiscreto.org/giocare-con-... <<
indiscreto.org
Giocare con l’alterità
Attraverso tre giochi immaginari del ciclo della Cultura di Iain M. Banks, il saggio indaga come le pratiche ludiche possano condensare ideologie, gerarchie e rapporti con l’alterità. Dal gioco imperi...
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William Gibson @greatdismal.bsky.social · 09/10/2026
Having long been aware of those tech bros who read my work as utopian porn, where they’ve taken that doesn’t exactly surprise me.
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Video Game History Foundation @gamehistoryorg.bsky.social · 07/10/2026
The Sacred Pools was a FMV game developed by SegaSoft. Posed as an erotic thriller, it apparently had a huge reveal party at E3 1996, though response to the game itself was poor. Here's a quick clip of the booth. archive.gamehistory.org/item/189ba87...
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Amanita Design 🔧 @amanita-design.net · 08/10/2026
Seventeen years later… The time has come for Machinarium 2 🦾🔧 Wishlist NOW on Steam: store.steampowered.com/app/1619280/...
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Playdate @play.date · 08/10/2026
Playdate Season Three is OUT NOW! 🤟 play.date/games/seasons/three
Playdate Season Three. Eight amazing video games. One low price. Out now.
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Press Start Journal @psjournal.bsky.social · 17/08/2026
Review: Zen and Slow Games by Ruth García Martín press-start.gla.ac.uk/press-start/...
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Gianmarco Soresi @gianmarcosoresi.bsky.social · 08/10/2026
Man who won’t give his employees piss breaks claims many piss breaks on the horizon
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Fellow Traveller @fellowtraveller.games · 28/09/2026
🌟 Presenting the LudoNarraCon 2026 Official Selection 🌟 🎮 51 narrative indie games 🗓️ October 8–15 PT on Steam 💙 Supported by @jacobgeller.com, @lookingfor.game, @remapradio.bsky.social & @thisweekinvideogames.com 🌐 More info at bit.ly/FTLNC2026 📬 Sign up for our newsletter to stay updated!
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Ryan Estrada @ryanestrada.com · 07/10/2026
I usually design my business cards to be conversation-starters. But at after too many endless awkward discussions at recent events, I realized I needed a new type of card. The conversation-ender.
A stack of business cards reads in English and Korean: Generative AI is unethical, annoying, and anti-art. Anything it touches will fail, and be a mark of shame on human history. I do not wish to discuss this further.
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Victor Navarro-Remesal @vthewanderer.bsky.social · 07/10/2026
What irks me is that the "easy" mode still makes you cope with all that stealth in a very demanding way. Have easy be easy. Let me enjoy the story, the atmosphere, the puzzles.
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My Perfect Console podcast @myperfectconsole.bsky.social · 28/09/2026
In 1993’s Cannon Fodder, your soldiers weren’t merely nameless units to be spent on the battlefield. Rather, each one had a name, a rank, and, if they were lost in action, their deaths were later marked on a gravestone on a hill.
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My Perfect Console podcast @myperfectconsole.bsky.social · 29/09/2026
Can a video game be an act of political protest? For more than twenty years, Paolo Pedercini and @molleindustria.org have used games to interrogate capitalism, labour, religion, technology and power. Hear Paolo discuss a career spent pushing at the political boundaries of games: bit.ly/4hs7EQp
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 01/10/2026
Why $15.50 when the same game is $20 on Steam? Because @itch.io takes a smaller share of the revenue, and we wanted to pass those savings on to the wonderful itchio users. We make about the same per unit!
Cost comparison between the two platforms.
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brainfruit! @brainfruit.bsky.social · 06/10/2026
Can you count? Are you sure? Announcing SHEEPS, a game where you have several thousand problems. Count the sheep pouring out of mysterious portals, gain unfair counting advantages, survive terrible counting curses. Discover, at long last, a use for math. Coming 2027. Wishlist: bit.ly/countsheeps
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Aidan Moher @aidanmoher.com · 07/10/2026
Gonna vibe code a game that deletes Unity off my PC and powers on my Super Nintendo.
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Albert Monteys @albertmonteys.bsky.social · 07/10/2026
Coincidiendo con mi participación, la semana que viene, en el Ja! Festival de Bilbao han montado esta estupenda expo sobre mi obra fantacientíca. En la Alhondiga hasta el 1 de noviembre.
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Matt Binder @mattbinder.bsky.social · 07/10/2026
the tech industry is about to invent books
Andrew Yeung 
@andruyeung
X.com
We created gyms because modern day work no
longer required physical activity. Without exercise,
our muscles atrophy.
I predict we'll need gyms for our brains too, once Al
starts doing our knowledge work.
10:53 PM • 10/4/26 • 1.3M Views
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Animation Obsessive @ani-obsessive.bsky.social · 06/10/2026
Nick Park spent the '80s making A Grand Day Out mostly alone. It was a school project that got out of hand -- he wanted to quit many times. But Park stuck with it and fulfilled his dream of bringing a cinematic feel to stop motion. We explore: animationobsessive.substack.com/p/wallace-an...
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Bulletin of the Atomic Scientists @thebulletin.org · 06/10/2026
A new study finds that 67% of US respondents support the Treaty on the Prohibition of Nuclear Weapons which calls for nuclear abolition. But only 22% of those respondents support reducing the US nuclear arsenal. How to square the difference? buff.ly/o7TVzJQ
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Video Game History Foundation @gamehistoryorg.bsky.social · 24/09/2026
Preserving digital indie games in libraries/archives? The latest Video Game History Hour podcast features Dr. Colin Post and Marisa Marzilli from University of North Carolina at Greensboro: gamehistory.org/episode-164-nationa…
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Alberto Porta @aporta.bsky.social · 06/10/2026
📢 Preinscripción Máster de Formación Permanente en Estudios Japoneses y Coreanos en @uv.es . 📆 Plazo: hasta el 22 de octubre. ➕ Toda la info: www.uv.es/titulos-prop...
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Nacho Vigalondo @vigalondo.bsky.social · 04/10/2026
Este vídeo es la mejor reflexión que he escuchado jamás sobre un tema que me quita el sueño: los diálogos que todo el mainstream considera normales. Todo el mundo es listo, todo el mundo es gracioso, todo el mundo es autoconsciente y expresa complicidad a través de pullas. youtu.be/KFdh_XxovSE?...
youtu.be
Why Games Can't Move On From "Marvel Dialogue"
YouTube video by William B. Campbell
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Catsuka @catsuka.bsky.social · 06/10/2026
From "Kataude" (One Arm) by Gisaburo Sugii & Eiichi Yamamoto ("Belladonna of Sadness"). A 30-min short film produced in 2018, rarely screened, and now available on Japanese SVOD platforms.
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Ingrid Guardiola @ingridguardiola.bsky.social · 06/10/2026
Necessitem el nou Max Weber que, enlloc d'escriure "L'ètica protestant i l'esperit del capitalisme", ho faci sobre la "moral evangelista i l'esperit del capitalisme ultra" (religiós-fanàtic, patriarcal, autoritari, militar, financer, plutòcrata, xenòfob, expropiador).
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Andrew Deck @andrewdeck.bsky.social · 05/10/2026
ChatGPT is adding the signatures of real New Yorker cartoonists to its AI-generated images. So far, I've found the signatures of more than 15 contributors. "It’s slop, and unlike the other slop that I’ve encountered, this is slop that’s pretending to be me." www.niemanlab.org/2026/10/chat...
Left: A cartoon generated by ChatGPT and signed with Emily Flake’s signature that was posted to a Reddit forum in June. Right: A real Emily Flake cartoon published in The New Yorker on August 20, 2026 and licensed via The Cartoon Bank.
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Third Window Films @thirdwindowfilms.com · 15/09/2026
THIS IS NOT ANIMATION. THIS IS GEKIMATION. VIOLENCE VOYAGER - standard edition bluray out Nov 9 thirdwindowfilms.com/films/violen... A seriously twisted oddity from the mind of UCHIJA featuring the voices of some of Japan's top names in Hitoshi Matsumoto & Tomorowo Taguchi!
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Third Window Films @thirdwindowfilms.com · 22/09/2026
Director Hirohisa Sasaki with his copy of CRAZY LIPS / GORE FROM OUTER SPACE! Out now on region free bluray from Third Window Films! thirdwindowfilms.com/films/crazy-...
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24Hours Ukraine @24hoursukraine.bsky.social · 05/10/2026
🇷🇺An approved Communist Party rally in central Moscow did not go as planned. Protesters chanted “Fair elections,” “We want freedom,” “Freedom for political prisoners” and “Down with the Tsar” — referring to Putin. Police detained around 60 people.
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Miguel Anómalo @miguelanomalo.eurosky.social · 05/10/2026
Si no lo pillas, enhorabuena: eres joven.
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Eugenia Peruzzo @supaigy.bsky.social · 25/09/2026
It’s been an absolute whirlwind now that Silent Hill: Townfall is OUT! For anybody who knows me well, it has always been a dream of mine to make characters for an horror title one day - and here we are! (continues in comments) #silenthill #townfall #SilentHillTownfall
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Victor Navarro-Remesal @vthewanderer.bsky.social · 04/10/2026
Yes it was
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SEGA City @segacity.bsky.social · 03/10/2026
Space Channel 5 - Getting The Truth 'Space Channel 5' SEGA Dreamcast Kenichi Tokoi
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SEGA City @segacity.bsky.social · 04/10/2026
Bitten A Bit 'The House Of The Dead 4' PS3
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SEGA City @segacity.bsky.social · 04/10/2026
'Loving Deads: The House of the Dead EX' is a bizarre spinoff of the series where cartoonish zombies Zobio and Zobiko escape from capture. You might have seen them in 'Sonic & SEGA All-Stars Racing'. Have you ever seen their arcade machine in the wild?
'Loving Deads: The House of the Dead EX' is a bizarre spinoff of the series where cartoonish zombies Zobio and Zobiko escape from capture. You might have seen them in 'Sonic & SEGA All-Stars Racing'. Have you ever seen their arcade machine in the wild?
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Eugen Pfister 🇪🇺 @eugenpfister.bsky.social · 02/10/2026
Here’s a first group photo from our @chludens.bsky.social Local Game History conference on Monte Verità. Please help me tag participants you recognise 😅 #GameStudies
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El Mantecas @kikegdelariva.bsky.social · 04/10/2026
La clase obrera se mató en los andamios y solo les llegó para un Audi tuneado con el que presumir en el barrio de casa de sus padres.
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Animation Obsessive @ani-obsessive.bsky.social · 03/10/2026
From: The Czech Year (1947), dir. Jiří Trnka, Kreslený a loutkový film Praha This film is a master class in stop-motion cinematography and editing
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Ignatius Farray @ignatius-farray.bsky.social · 02/10/2026
Junts es una banda tributo catalana del PP… Y cuando se termina el concierto y empiezan los bises tocan un par de temas de Vox.
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AndresPlays @andresplays.bsky.social · 02/10/2026
5. Call of the Elder Gods A sequel to Call of the Sea, expect more unique puzzles and a darker take on the franchise with plenty of nods to Lovecraftian themes and horrors beyond human comprehension.
store.steampowered.com
Save 30% on Call of the Elder Gods on Steam
Journey to the far corners of the Earth and unearth ancient horrors in this Lovecraftian narrative puzzle adventure and sequel to 2020’s critically acclaimed Call of the Sea.
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Cartoon Brew @cartoonbrew.bsky.social · 02/10/2026
1/2 - Exclusive: The season two premiere of Adventure Time: Side Quests was animated largely in-house, with the team completing the episode in 20 weeks. Showrunner Nate Cash and supervising director Victor Courtright tell us how they did it. www.cartoonbrew.com/series/adven...
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Razzball @razzball.bsky.social · 02/10/2026
Announcing the merger with Titanic footage is an incredible bit
David Ellison • @ellisonskyd... 2h
What once was the peak, is now just the beginning.
Paramount and Warner Bros. shaped over a century of culture. By combining them, we aren't rewriting history — we're equipping these iconic studios with a more powerful engine. Together, we are Skydance: a creative-first ho Show
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Albert Monteys @albertmonteys.bsky.social · 02/10/2026
Está tarde a las 19:00 si alguien tiene ánimos estaré presentando mi adaptación de La Conjura de los Necios en Universal Comics junto a Luis Bustos. Después iremos a comer unos Hot dogs del Paraíso.
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Albert Monteys @albertmonteys.bsky.social · 02/10/2026
Junts pel no
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Especialistas Secundarios @espes.bsky.social · 30/09/2026
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Double Fine @doublefine.com · 30/09/2026
WE DID IT, $666K RAISED THROW UP THE HORNS, LEGENDS 🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘
static.klipy.com
Brutal Legend: Eddie Riggs Head Bang
ALT: Brutal Legend: Eddie Riggs Head Bang
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Marc Normandin @marcnormandin.bsky.social · 30/09/2026
Sokoban is a game series and a genre, one developed by Thinking Rabbit in the early 80s that later spread to other studios and other countries besides Japan. One such international release in the influential series is Boxyboy on the Turbografx-16. It's classic Sokoban gameplay, only more of it.
retroxp.beehiiv.com
Retro spotlight: Boxyboy, aka Sokoban World
One of the earliest console releases in the hugely important and influential Sokoban series, as well as one of the first released in North America.
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Poppy Wilde @poppywilde.bsky.social · 30/09/2026
Exciting news! Myself and @bettibo.bsky.social are series editors for our UEP series on Critical Studies in Games and Culture 🥳🎮🕹♟️🥅 Feel free to reach out to us directly to have a chat about your ideas and whether they would be a good fit! More info at www.exeterpress.co.uk/collections/...
exeterpress.co.uk
Critical Studies in Games and Culture
Series editors: Bettina Bódi, University of Birmingham and Poppy Wilde, Birmingham City UniversityCritical Studies in Games and Culture is dedicated to exploring the political, cultural, and social si...
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Lenka Dángel ✨ @lenkadangel.bsky.social · 30/09/2026
Estoy del criterio de rentabilidad hasta el papo. Un museo no tiene que ser rentable. La sanidad y la educación no tienen que ser rentables. Los servicios sociales, en los cuales yo trabajo, no tienen que ser rentables. El beneficio es otro, putos CEOS turbocapitamierders. Y en vosotros no cuajó.
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