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Vincent Acovino

@vincentacovino.bsky.social
236 followers 250 following 54 posts

producer / games journalist at NPR readfanservice.substack.com

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Vincent Acovino @vincentacovino.bsky.social · 05/10/2026
got asked whats a video game adaptation I'd like to see on NPR this weekend and TBH think I had a pretty banger answer www.npr.org/2026/10/04/n...
npr.org
Cineplexity: Can Hollywood make video game movies that stand on their own?
Hollywood wants to tap into the built-in audience for video games. NPR's Stephen Thompson and Vincent Acovino discuss what it takes to make a video game adaptation that works beyond its fan base.
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Vincent Acovino @vincentacovino.bsky.social · 22/09/2026
A couple thoughts on Onimusha for NPR today: www.npr.org/2026/09/22/n...
npr.org
The best and biggest games of September
From Silent Hill: Townfall to Control Resonant to Fire Emblem: Fortune's Weave, we review the best new games to play as autumn begins, ahead of the titanic GTA6 release.
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Vincent Acovino @vincentacovino.bsky.social · 22/09/2026
I feel like we don't talk enough about how Fire Emblem used to be one of the best looking video games around with beautiful pixel art and now it looks (and kinda plays) like a phone game
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Vincent Acovino @vincentacovino.bsky.social · 21/09/2026
I haven't finished Townfall yet, but the diversity of opinions is refreshing. In part that's because there is genuine friction in this game - it is hard and kinda obtuse in such an old school survival horror way. I think some people will love this one and others will bounce off, just like f
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Chris Kohler @kohler.bsky.social · 13/09/2026
I was hoping to find a Digital Eclipse game or two at Trader. They had SO MANY!
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Maddy Myers 🏳️‍🌈 @midimyers.com · 09/09/2026
for @mothership.blog today, @zoehhannah.com wrote this lovely profile of Em Halberstadt, the sound designer for Big Walk, a game in which sound is perhaps the *most* important aspect. the game (which is a must-play imo) includes a ton of real-life Australian wilderness sounds that Em captured.
mothership.blog
Big Walk sound designer Em Halberstadt on capturing its wild Australian soundscape
A conversation about birdsong, Wilson's Promontory, and being quiet
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ateam @dreamcastforever.com · 09/09/2026
(1/2) 27 years ago, @SEGA graced North America with its final console, the Dreamcast. Needless to say, that little off-white box holds a very special place in my heart. I have years of fond memories associated with the machine and the friends and family with whom I played it.
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Game Developer @gamedeveloper.bsky.social · 06/08/2026
Rockstar wants you to pay Netflix to watch the next GTA VI trailer
gamedeveloper.com
Rockstar wants you to pay Netflix to watch the next GTA VI trailer
Tadum.
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This Week in Videogames @thisweekinvideogames.com · 07/08/2026
The Phoenix Wright: Ace Attorney Trilogy received the series’ first official Latin American Spanish translation in 2025. @diegoarguello.bsky.social speaks to the localization team about the challenges of adapting puns, sensibilities, and the importance of the human touch in the age of genAI.
thisweekinvideogames.com
¡Objeción! The Trials and Tribulations of Translating Ace Attorney for Latin America
The Ace Attorney Trilogy received the series' first official Latin American Spanish translation in 2025. It was a challenge, to say the least.
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Time Extension @timeextension.com · 05/08/2026
Bandai's Japan-Exclusive PS1 RPG 'London Spirit Detectives' Is Now Available In English.
timeextension.com
Bandai's Japan-Exclusive PS1 RPG 'London Spirit Detectives' Is Now Available In English
"Artificial intelligence tools were NOT used in the creation of this patch"
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Vincent Acovino @vincentacovino.bsky.social · 23/07/2026
NPR spoke with Netflix Games folks about Unhinged and whether Games are a serious investment for the company: www.npr.org/2026/07/22/n...
npr.org
Why Netflix is taking a risk with video games like 'Unhinged'
NPR's Scott Detrow talks with Sean Krankel, head of Interactive Storytelling at Netflix, about the platform's foray into video games amid the success of its game Unhinged.
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MinnMax @minnmax.com · 17/07/2026
MinnMax and @pinkgorillagames.com's @kelslewin.bsky.social was on NPR today talking about PlayStation leaving physical media behind. You can listen to it here! www.wbur.org/hereandnow/2...
wbur.org
Physical media are disappearing. Video games are next
While online backlash has been fierce, the gaming market has moved online just as movies and music did.
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ZA/UM Studio @zaumstudio.bsky.social · 17/07/2026
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Alex Donaldson @apzonerunner.com · 09/07/2026
Launching a new website about video games today. Meet @respec.net. A sibling to @rpgsite.net, a spiritual successor to VG247, & a brother from another mother to other 100% independent UK media brands like @videogameschronicle.com and @trueachievements.com. www.respec.net/feature/87-w...
respec.net
Welcome to Respec: A word from the Editors | Respec
Welcome to our new little corner of the internet. Why a new video game website, and why now? Allow us to explain...
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Drew Mackie @drewgmackie.bsky.social · 07/07/2026
I solved a Super Mario mystery, but the real treasure was learning about the history of playing cards along the way.
thrillingtalesofoldvideogames.com
Super Mario RPG and the Mystery of the Fifth Card Suit — Thrilling Tales of Old Video Games
Yes, there’s a reason Hudson’s Adventure Island uses the same symbol.
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Vincent Acovino @vincentacovino.bsky.social · 06/07/2026
when all is said and done, the collected Double Fine documentaries will end up being both the most revealing and damning account of what happened to the post-2010 games industry
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AmericanTruckSongs10 @ethangach.bsky.social · 08/04/2026
Very cool feature! Used to be so much more common to get people on the record about things. Now it's a huge feat to wrangle things like this, and something I suspect only Game Informer could pull off these days. gameinformer.com/feature/2026...
gameinformer.com
40 Years Of Zelda’s Legend
We spoke to indie devs, voice actors, one film director, and developers from Capcom, Ubisoft, Sega, and plenty more about why Zelda is an important touchstone for them.
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Vincent Acovino @vincentacovino.bsky.social · 03/12/2025
NPR's excellent Games We Love list is out now. A list of stuff you ACTUALLY might not have heard about, pulled from our staff's eclectic interests. two indie horror favorites made the list from me: Butcher's Creek and Eclipsium. www.npr.org/2025/12/03/n...
npr.org
The best games of 2025, picked by NPR's staff
From indies like Blue Prince to big console exclusives like Donkey Kong Bananza, NPR staff members and contributors round up their favorite games of 2025.
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Vincent Acovino @vincentacovino.bsky.social · 02/12/2025
I did not love Metroid Prime 4, and think many of its ideas are antithetical to what makes the series appealing. It is full of baffling design decisions that ruin what is -- somewhere -- a good game. www.nprillinois.org/2025-12-02/m...
nprillinois.org
Metroid Prime 4: Beyond is a technical marvel and game design nightmare
After a decade of development, Metroid Prime 4: Beyond is a beautiful but befuddling game full of misguided design decisions and annoying sidekicks.
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Vincent Acovino @vincentacovino.bsky.social · 16/11/2025
love seeing stories I've been thinking about since i was 12 come to fruition. On NPR - how the music of Katamari is linked to the genre of Shibuya Kei, and what it all means: www.npr.org/2025/11/14/n...
npr.org
How Katamari and Shibuya-Kei tie the world together
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Lewis Gordon @lewisgordon.bsky.social · 22/09/2025
reviewed Silent Hill F, whose tilt towards action is fundamental to depicting Hinako's eruption of rage. she is a bonafide star in this stellar, sinister, but not especially scary return for the venerable horror series. words over @theverge.com www.theverge.com/games/782012...
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Vincent Acovino @vincentacovino.bsky.social · 22/09/2025
Silent Hill f is one of the best horror games ever. My review for NPR: www.npr.org/2025/09/22/g...
npr.org
Silent Hill f surprises as one of the boldest and best horror games ever
Silent Hill f stands among the series best by prioritizing atmosphere and storytelling.
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Hayes Madsen @solfleet.bsky.social · 22/09/2025
I don’t think the saying “we’re so back”applies more than with Silent Hill f, an intoxicating survival horror game that weaves a brilliant fragmented story, has phenomenal atmosphere, and some genuine surprises. Genuinely one of my favorite horror games of all time www.inverse.com/gaming/silen...
inverse.com
'Silent Hill f' Is a Heady, Grisly, and Surprisingly Timely Horror Masterpiece
'Silent Hill f' isn't just a gruesomely glorious return for the legendary franchise, it might genuinely be one the best survival horror games ever made.
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Jon Danziger @danziger.bsky.social · 05/09/2025
Aside from being a horrifying idea, it is grimly hilarious that they are doing this to a movie about a family that is undone by new technology. www.hollywoodreporter.com/business/bus...
hollywoodreporter.com
Orson Welles’ Lost Movie Will Use AI to Reconstruct Missing 43 Minutes
Amazon-backed firm Showrunner, led by Edward Saatchi, is using the film as a test case for how Hollywood can overhaul production. The results won't be commercialized — the tech giant hasn't obtained r...
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Junch @junchgaming.bsky.social · 05/09/2025
Hugely thankful to @nicolecarpenter.bsky.social for coverage of our Games for Palestine charity bundle in @aftermath.site - a site I'm a huge fan of. This is a really comprehensive overview of the organizations involved, including @unrwa.org and of the work to get this off the ground <3
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Vincent Acovino @vincentacovino.bsky.social · 14/06/2025
Notes from SGF: Resident Evil was underwhelming, Pragmata ripped, and a whole bunch of indies impressed. More at NPR: www.npr.org/2025/06/14/g...
npr.org
I played the new Resident Evil — and a whole lot more. Here are my thoughts
The annual Play Days showcase was far more interesting than the reveals themselves.
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Jason Fanhees @jasonfanelli.com · 10/06/2025
Here's the other: Two weeks ago, over Zoom, I spoke with Quarter Up founder Mike Willette about Invincible VS, the new 3V3 tag fighter. Yesterday, before the final day of SGF, I went to Skybound's Beverly Hills office to play it for an hour. Holy shit, y'all. www.gamespot.com/articles/inv...
gamespot.com
Invincible VS’s Gory Take On The Marvel Vs. Capcom Formula Is A Bloody Good Time
We got a sneak peek at what the former Killer Instinct crew is up to with Skybound.
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Chris Person @papapishu.bsky.social · 06/06/2025
The theme for tonight seems to be sequels to 7/10 games that have a loyal following of reddit guys who get wildly defensive about liking it.
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Vincent Acovino @vincentacovino.bsky.social · 06/06/2025
At SGF with NPR! In addition to a beefy radio story we’re doing for All Things Considered about VR, going to post some more incremental impressions and updates here, as I play through the dozens of game appointments I have this weekend…
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Vincent Acovino @vincentacovino.bsky.social · 07/04/2025
NPR let me go long on my post-GDC dispatch, which gets at the many tensions around layoffs, generative AI, and inflated budgets that the industry is grappling with right now. You should listen if only for Keita Takahashi's very blunt assessment of AI. podcasts.apple.com/us/podcast/t...
podcasts.apple.com
The video game industry at a crossroads
Podcast Episode · Consider This from NPR · 04/05/2025 · 10m
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Ben Hanson @yozetty.bsky.social · 03/04/2025
I love the new episode of The MinnMax Show, it captures the excitement, confusion, and hot takes only available at the big unveiling of a new console. Any help sharing The MinnMax Show is appreciated! youtu.be/zqUsDdnxqKM
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
90 dollar physical cartridges is actually evil. I loved collecting Switch physicals and now that's a legitimately difficult purchase to justify
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
A game I played at GDC and was v much endeared by is now out! There were like 5 bug games at Day of the Devs and they all ripped
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Bugaboo Pocket @bugaboopocket.bsky.social · 01/04/2025
It's all happening here: store.steampowered.com/app/1985740/...
store.steampowered.com
Bugaboo Pocket on Steam
A virtual pet game starring bugs from land, air and sea! Play as a research scientist living in a cabin with just your bugs and a penpal for company. Spoil them with pets, minigames, food and furnitur...
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Amanda Silberling @amanda.omg.lol · 02/04/2025
i typed this faster than i can think techcrunch.com/2025/04/02/t...
techcrunch.com
The Nintendo Switch 2 release date is June 5 | TechCrunch
Nintendo unveiled new details on Wednesday about its hugely anticipated Nintendo Switch 2 gaming console, which will be the company's first new console
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
Sakurai should end every direct till the end of time
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
Vanilla Wind Waker vs the remaster is the most bizarre Nintendo decision I’ve seen in a long time. Purely from a Nintendo centric financial standpoint
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
The partner showcase isn’t that meaningful to me but this is definitely big for the many, many people I know who are only plugged into the Nintendo infrastructure.
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
The biggest twist of the direct is the upgrade pack lmao. Like a knife to the heart
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
Metroid Prime 4 mouse controls is actually cracked
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
Showing upgraded jamboree instead of Tears of the Kingdom is top tier Nintendo trolling
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Vincent Acovino @vincentacovino.bsky.social · 02/04/2025
Nintendo answering the burning questions
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Vincent Acovino @vincentacovino.bsky.social · 31/03/2025
Was afraid replaying Bioshock 1 was going to be a case of “revisiting your formative adolescent media and being disappointed” and that is very much not the case. Also kind of a shock to see how scripted those first few hours are (to its benefit!)
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RPG Site @rpgsite.net · 28/03/2025
At GDC 2025, we attended a presentation from Atlus' Lead Battle Planner Kenichi Goto going over the potential of turn-based battle systems through the lens of Metaphor: ReFantazio: www.rpgsite.net/feature/1706...
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NPR @npr.org · 28/03/2025
At the Game Developers Conference in San Francisco, indie studios showed off ambitious games made by small development teams.
npr.org
Indie developers showed off big ideas at this year's Game Developers Conference
At the Game Developers Conference in San Francisco, indie studios showed off ambitious games made by small development teams.
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Vincent Acovino @vincentacovino.bsky.social · 28/03/2025
Saw countless great games at GDC, but wrote about a few favorites for NPR and talked to their dev teams: www.npr.org/2025/03/28/n...
npr.org
Indie developers showed off big ideas at this year's Game Developers Conference
At the Game Developers Conference in San Francisco, indie studios showed off ambitious games made by small development teams.
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MinnMax @minnmax.com · 24/03/2025
We're only able to attend GDC because of the MinnMax community's support, so it's only fair to take you all with us. We hope you enjoy our big whirlwind travelogue of GDC 2025 with @sarahpodz.bsky.social, @haleyfax.bsky.social, @yozetty.bsky.social, and @gameonysus.bsky.social! youtu.be/QKNbMiq1Sh4
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Lucas Wight @hokutolucas.bsky.social · 21/03/2025
i reviewed Look Outside, a gross, thrilling survival horror game with RPG maker vibes from a developer who once worked on Shut Up and Jam: Gaiden - it's utterly unhinged and one of my favorite games so far this year check this thing out; it rules www.shacknews.com/article/1435...
shacknews.com
Look Outside review: Well, that was gross and uncomfortably thrilling
A turn-based RPG with survival horror elements and gruesome body horror? Say less.
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Vincent Acovino @vincentacovino.bsky.social · 20/03/2025
tonight on @npr.org , a dispatch from @officialgdc.bsky.social! We interview some of the biggest winners at last night's IGF awards and talk about the state of indies.
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Vincent Acovino @vincentacovino.bsky.social · 07/03/2025
Exciting news - NPR's All Things Considered will be at GDC this year! Eager to connect with other games journalists as part of our ongoing mission to transmit great video game stories across the national airwaves 📻 Please DM me if you wanna say hi and connect!
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