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unclepeyj.bsky.social

@unclepeyj.bsky.social
277 followers 666 following 19 posts

gamedev working on Eternal Life of Goldman.

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Trudi Castle @trudicastle.bsky.social · 18/09/2026
As a kid, my fave side mission in Link’s Awakening was the ghost following you who wanted to see its old house, only to feel sad and ask to be taken to its grave. It’s so bittersweet! ❤️
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Godot Engine @godotengine.org · 15/09/2026
From the outside, rendering optimization can look a little bit like black magic. That's why @clayjohn.bsky.social, lead maintainer of the rendering team, is here to show a few examples of some optimizations from this year to highlight that optimizing rendering code isn’t as scary as it sounds.
godotengine.org
Optimizing CPU-side Rendering Code – Godot Engine
Optimizing CPU code is a lot of fun. Here’s how we do it
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Tzschk @tzschk.bsky.social · 17/06/2026
So, I see a lot of people out there reaching for chromatic aberration when they need a quick and dirty CRT/NTSC/Composite vibe on their games/videos, and I wanted to offer some advice: The color bleed you're looking for isn't CA (left), it's chroma blur (right). 1/6
Screenshot of a PS1-style streetscape with chromatic aberration applied.Screenshot of a PS1-style streetscape with chroma blurring applied.
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Adam Kucharski @adamjkucharski.bsky.social · 08/06/2026
If you're involved in training/teaching, or a student, this is worth a read – "The Anatomy of a Learning Stall": tagide.com/blog/llm/the...
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IceLemonTea @icelemonteastudio.bsky.social · 01/06/2026
🎇Our interview sim game releases on Steam on June 19!🎇 - Play as an interviewer in the big corp - Review documents, question applicants, and… electrocute them - Remember to pay your bills It's call Thank you for your application. Check out our new demo on Steam! #indiegames #indiedev
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Alex Tardif @longbool.bsky.social · 30/05/2026
The Cost of AI alextardif.com/AI.html
alextardif.com
Alex Tardif: Graphics Programmer
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Brian Phillips @brianphillips.lol · 28/05/2026
Here's the serious bit for anyone who'd rather skip the 4000 words of jokes
Because the truth is, tech doesn't have an image problem. It doesn't have a message problem. It has an intention problem. What's wrong with the axe murderer who broke into my house is not that he hasn't successfully persuaded me to buy into his narrative. What's wrong is that he's trying to kill me with an axe. Similarly, when you launch a product that's designed to put millions of people out of work, block access to sources of verifiable truth, replace human creativity with slop, and lower the barriers to every sort of atrocity, the problem isn't that you haven't told the public a good story about those things. The problem is that you are trying to do them. (
There are things in the world that are more important than money. The fact that you seem not to believe this, that you seem to think any motive beyond ruthless acquisitiveness is fake, dishonest, or childish, is the heart of your problem. Your attitude is not by any means unique to tech, but the
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River End Games @riverendgames.bsky.social · 26/05/2026
✨ Eriksholm: The Stolen Dream✨ Play on: 🔸Steam: store.steampowered.com/app/2377280/... 🔸Epic Games Store: store.epicgames.com/en-US/p/erik... 🔸 PlayStation5: store.playstation.com/en-us/concep... 🔸Xbox Series X|S: xbox.com/en-us/games/... 🔸GOG: gog.com/en/game/erik... #ETSD #indiegames #gaming
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unclepeyj.bsky.social @unclepeyj.bsky.social · 01/05/2026
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Jason Schreier @jasonschreier.bsky.social · 20/02/2026
The Eternal Life of Goldman is one of the most beautiful games of 2026. It's also nice to finally see some video-game representation for people like me: aging Jews with back problems. For this week's column, I spoke to the director of this stunning platformer: www.bloomberg.com/news/newslet...
bloomberg.com
A Gorgeous Video Game That’s Also Very Jewish
The ‘Eternal Life of Goldman’ is the rare video game to feature a distinctly Jewish protagonist
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unclepeyj.bsky.social @unclepeyj.bsky.social · 05/02/2026
I've been working on our main menu this past few weeks and the music is just so good: www.youtube.com/watch?v=W7lT...
youtube.com
The Eternal Life of Goldman | Main Theme Composed by Kevin Penkin
YouTube video by THQ Nordic
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v buckenham @v21.bsky.social · 21/11/2025
Fivefold Daily Puzzle #11 (Nov 21, 2025) solved in 4:25 with 0 hints! fivefold.ca
fivefold.ca
Fivefold: Daily Puzzle
A daily logic puzzle game where the rules are different every day!
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Nathalie Lawhead @alienmelon.bsky.social · 29/10/2025
i really appreciate this person’s views. from a developer with experience so it’s informed too! it’s exactly what i’ve been saying. AI doomerism is another version of AI hype (or marketing) and it inevitably helps that industry… especially in avoiding responsibility. m.youtube.com/watch?v=MaFT...
m.youtube.com
No, AI Will Not Doom Us All. We have REAL AI Problems to deal with instead.
YouTube video by Internet of Bugs
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Raven Onthill @ravenonthill.bsky.social · 30/09/2025
I note this one in particular.
mikelovesrobots.substack.com
Where's the Shovelware? Why AI Coding Claims Don't Add Up
78% of developers claim AI makes them more productive. 14% say it's a 10x improvement. So where's the flood of new software? Turns out those productivity claims are bullshit.
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Brandon Jones @toji.dev · 10/09/2025
Fantastic, interactive article about realtime blur algorithms by FrostKiwi! blog.frost.kiwi/dual-kawase/
blog.frost.kiwi
Video Game Blurs (and how the best one works)
How to build realtime blurs on the GPU and how the best blur algorithm works - "Dual Kawase"
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James Youngman @jyoungman.bsky.social · 01/09/2025
I don't get how people don't realize that a technology that replaces junior and entry level positions in a field destroys that field. There's no skipping steps. You have to be a junior before you can be a senior, and if you don't have senior people, you don't have a field.
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Smooth Dunk @smoothdunk2.bsky.social · 12/04/2025
AI Slop Merchants, the purple guy is you
4 Panel Comic

Panel 1: Purple Guy is reaching down out of shot. He is massively straining to pick something up

Panel 2: Purple Guy, coming up empty handed, sweating and mad, says “SHIT. This thing is like Thor’s Hammer!”
A tiny child enters the panel. The child is very small and weak.

Panel 3: Child bends down out of shot

Panel 4: Child reappears holding a very small pencil. Purple Guy is livid.
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Jaya Saxena @jayasaxena.com · 31/07/2025
My wife is in Vogue shitting on your AI-generated "art" 💜 www.vogue.com/article/matt...
Well, everything. The death of art. [Laughs.] A thing that I’ve been struck by in the last year of tech development around art is that what makes us human is making art, even if you’re not a professional artist. This is kind of corny, but I think about cavemen, right? One of the first things we ever did as a species was put our handprints on a wall, and it’s just this drive that has always been there. It’ll always be there. And I think it’s preposterous that these people are suggesting that they develop this technology, and the first thing they want to eliminate is art, so you have more time to…what, email? I don’t know what they think I’m going to do with my fucking day. Most of the population is not artists, but a lot of the population has artistic hobbies, and if you replace that with a computer doing it for you or whatever, it’s just pointless. I think there’s a death drive in these people, almost, and an actual hatred of artists; they are jealous of people with imagination because they don’t have one, and they almost consciously want to eliminate it.
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Martha Wells @marthawells.com · 18/07/2025
If you missed it, there's a new Murderbot short story at: reactormag.com/rapport-mart...
reactormag.com
Rapport: Friendship, Solidarity, Communion, Empathy - Reactor
Perihelion and its crew embark on a dangerous new mission at a corporate-controlled station in the throes of a hostile takeover… Novelette | 7,540 words They were still three hours out when Perihelion...
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Roman Avseyenko @hyperwaveroman.bsky.social · 19/05/2025
sphere #illustration #scifi
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doc @docseuss.bsky.social · 11/05/2025
New article! NEW ARTICLE!!! Let's talk about the ways that plagiarists and AI are trying to automate sociopathy and why copyright might actually be a powerful tool to fuck with 'em. And, how do we make a world where even copyright is no longer necessary? docseuss.medium.com/copyright-ru...
docseuss.medium.com
copyright rules, ai drools, and plagiarism is for suckers who have no soul
Have you ever had a conversation with someone over a topic you know a great deal about, but the person you’re talking to definitely…
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SQUEAKROSS: Home Squeak Home @alblune.bsky.social · 01/11/2024
Our upcoming game: ✨Squeakross: Home Squeak Home✨ 🧩 Solve relaxing, picross-like puzzles 📦Decorate the perfect home for your rodent friend 🐭Beginner & Rodent friendly 🧀More info soon...! Coming 2025 PC/MAC Wishlist on Steam: s.team/a/2871440
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Dan Olson @foldablehuman.bsky.social · 10/01/2025
New Folding Ideas! Mantracks: A True Story of Fake Fossils youtu.be/2UDXdqqJQPE
youtu.be
Mantracks: a True Story of Fake Fossils
YouTube video by Folding Ideas
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AshravenBlu @ashravenblu.bsky.social · 13/12/2024
I had to snip out my favourite moment from #TheGameAwards. @laratlarian.bsky.social's words echo the heart of every developer. The industry needs to listen. We just want to make cool stuff for people. #indiedev #gamedev
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HiWarp - 🌸 NAIAD 🌿 OUT NOW! ✨ @hiwarp.bsky.social · 10/12/2024
NAIAD OUT NOW! 🪷 Finally! After 5 years of development and dedication, I'm excited to share my first game with you. Immerse yourself in a poetic, dreamlike, and serene experience. 😊 ✨ Steam (PC/Mac) ✨ PS5 / PS4 ✨ Xbox Series / One ✨ Nintendo Switch
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Megan Carpentier @megancarpentier.bsky.social · 05/12/2024
This is one of the most well-written explanations of certain kinds of AI errors I’ve seen to date. (The whole article is great too.) www.theverge.com/c/24300623/a...
When you pose the question to a language model, what you are really asking is, “Given the statistical distribution of words in the vast public corpus of text, what are the words most likely to follow the sequence ‘what country is to the south of Rwanda?’” Even if the system responds with the word “Burundi,” this is a different sort of assertion with a different relationship to reality than the human’s answer, and to say the AI “knows” or “believes” Burundi to be south of Rwanda is a category mistake that will lead to errors and confusion.
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A Waddleful Life @awaddlefullife.bsky.social · 24/09/2024
Announcing: 🦆 A Waddleful Life 🐤🐤🐤 A sweet little game where you play as a duck raising ducklings. Wishlist now on Steam! #indiegame
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Jacy Eberlein @jacy.ca · 27/11/2024
I learned about the McNamara Fallacy from @docseuss.bsky.social's article in the spring and now I'm seeing it e v e r y w h e r e. I'm increasingly convinced that this is the root cause of so many of our problems.
docseuss.medium.com
the biggest threat facing your team, whether you’re a game developer or a tech founder or a CEO, is…
If you are running a business, your goal, generally, is to make money. A lot of people go to business school to learn how to do it, and…
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Lotte 'just an idiot' May @lottemakesstuff.pink · 21/11/2024
We updated our Facepunch.Steamworks fork! ✔ Built against Steamworks 1.61 ✔ Exposes all the new Steam Timeline stuff needed to have full Game Recording support in a game ✔ Added support for Dynamic Cloud Sync ✔ Added support for Steam beta branch querying and switching ✔ Available as a UPM Package
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Remedy Entertainment @remedygames.com · 20/11/2024
another day making control 2. everyone keeps asking me if they can kiss ahti. buddy, they won't even let ME kiss him.
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Erin Catto @erincatto.bsky.social · 12/11/2024
The benchmark suite in Box2D has unlocked some easy optimizations. For example, how much should a bounding box be inflated? This is hard to answer without benchmarks. So I tried several values and ran the benchmarks for each one. Result is a 17% gain on this scenario and no regressions elsewhere.
Graph showing 17% performance gain for 2026 boxes in a spinning tumbler.
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Sebastian Schöner @sschoener.bsky.social · 07/11/2024
In today's episode of "What am exactly I waiting for here?" I waited for Visual Studio to open 477 projects in a Unity Engine generated solution. It took > 15min. Did I attach a profiler? Why of course I did, because I ran out of patience and Superluminal is my only friend.
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Anna Hollinrake 🌤️ @annahollinrake.com · 06/11/2024
Come be a trash goblin in Trash Goblin with me today friends, it just came out, good vibes, get in the trash and roll around for sanity purposes store.steampowered.com/app/2407830/...
store.steampowered.com
Save 10% on Trash Goblin on Steam
A wholesome, cosy shopkeeping game where you uncover & clean trinkets then upcycle them to sell to endless colourful & quirky customers. Spend your savings to upgrade your shop, buy better too...
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Sebastian Schöner @sschoener.bsky.social · 04/11/2024
Have you ever wondered just how much of Unity's API surface you can make unmanaged? I did, and wrote many words about it here (with code!): blog.s-schoener.com/2024-11-02-u... #unity
blog.s-schoener.com
Unmanaging Unity
Unity has recently undergone some drastic management changes that affect the entire technology stack, and I have some ideas for how to best take advantage of that. The management in question here is o...
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mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social · 01/11/2024
stumbled upon this nice video while looking for some optimization topics: www.youtube.com/watch?v=Ca1h...
youtube.com
How Optimizations made Mario 64 SLOWER
YouTube video by Kaze Emanuar
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unclepeyj.bsky.social @unclepeyj.bsky.social · 30/10/2024
Water so long for these. It’s Halloween, so I guess I’m gonna start with Trials of Empire.
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unclepeyj.bsky.social @unclepeyj.bsky.social · 19/10/2024
Our game on Steam: store.steampowered.com/app/2254950/...
store.steampowered.com
The Eternal Life of Goldman on Steam
In this breathtaking platformer adventure, explore a vast hand-drawn Archipelago, inspired by ancient fables and depicted in classic frame-by-frame animation, and defeat a mysterious Deity.
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