"DotA's designs all came from Warcraft, and its successors haven't been able to fully get away from that. Sure, Dota 2’s Disruptor has a unique backstory, and he’s an oglodi rather than an orc, but no amount of reverse-engineering will erase the truth from my memory: he is Thrall, but red."
pcgamer.com
Deadlock is the king of MOBA character designs, and it's all thanks to Valve's embrace of New Yorkyness
I want to be a part of it…