Reposted by KȺȻⱣɆɌ WØƵNƗȺKspecialmin64.bsky.social @specialmin64.bsky.social · 21/09/2026ruined aqueducts 161186251
Reposted by KȺȻⱣɆɌ WØƵNƗȺKRobin @nonamenosocks.bsky.social · 17/09/2026brun pain 🍂 #pixelart #ドット絵 10668169
Reposted by KȺȻⱣɆɌ WØƵNƗȺKKȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026I'm testing the Earthbound FX on random stuff at this point 🔥 #pixelart #aseprite 561653
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026I'm testing the Earthbound FX on random stuff at this point 🔥 #pixelart #aseprite 561653
Reposted by KȺȻⱣɆɌ WØƵNƗȺKzoey @goodly.bsky.social · 28/08/2026An old experiment of a clean pixel art style combined with dynamic shadows #pixelart 24813185
Reposted by KȺȻⱣɆɌ WØƵNƗȺKNot Jam @not-jam.itch.io · 25/08/2026alternative implementation of shadows on my OBLITERATION shader allowing for more complex shadows user defines number of layers of shadow, contrast, depth and pixel scale, can get real weird with it if you want 3266
Reposted by KȺȻⱣɆɌ WØƵNƗȺKSaKo @sako.works · 27/07/2026260719 pico-8-edu.com?c=AHB4YQYzAz... #pico8 #dailycarts 114117
Reposted by KȺȻⱣɆɌ WØƵNƗȺKGoomboo @maplegecko.bsky.social · 15/08/2026#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite.org! Reposts highly appreciated~ 262314820
Reposted by KȺȻⱣɆɌ WØƵNƗȺKDrSmey @drsmey.bsky.social · 02/08/2026#aseprite #pixelartㅤㅤㅤㅤ Lend me your power! (2024) 215621
Reposted by KȺȻⱣɆɌ WØƵNƗȺKKȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 08/08/2026Here's a failed implementation with an interesting results 🌧️ 0141
Reposted by KȺȻⱣɆɌ WØƵNƗȺKTofu @tofupixel.bsky.social · 13/08/2026the other day jon told me that i am the most followed pixel artist on bluesky. which is insane (thank you) but also kind of a travesty to be honest if youre cool then please follow: bsky.app/starter-pack... and bsky.app/starter-pack... cheers bye 23709122
Reposted by KȺȻⱣɆɌ WØƵNƗȺKdeopixel @deopixel.bsky.social · 22/03/2026this mockup isn’t getting finished anytime soon, so here it is #pixelart 317032
Reposted by KȺȻⱣɆɌ WØƵNƗȺKMário Santos @mariosantos.bsky.social · 10/08/2026I should probably have started with the cathedral's front. The intro was supposed to be the people running away. Then, a child trips and falls. JUST as a Skeleton is about to kill the child, Julius jumps out of the cathedral and destroys it. Here though is just a presentation of the four heroes. 26714
Reposted by KȺȻⱣɆɌ WØƵNƗȺKTyler, from the Internet @tylerfromtheinternet.com · 09/08/2026Sheep Quest, press A or X to accept 251538335
Reposted by KȺȻⱣɆɌ WØƵNƗȺKArtem @cyansquare.art · 08/08/2026Color semantics is an interesting thing (I was giving a feedback to one of my friends) 67910
Reposted by KȺȻⱣɆɌ WØƵNƗȺKArvy @arvy.bsky.social · 05/08/2026Had the silliest idea: Quake Minesweeper for Windows 95 1637969
Reposted by KȺȻⱣɆɌ WØƵNƗȺKl&y @lampy.casa · 08/07/2026Once again spent whole fucking day because someone apparently vibecoded somewhere in the dependencies. It takes time of my life literally. if I find who did that it's self defense. 1282
Reposted by KȺȻⱣɆɌ WØƵNƗȺKArvy @arvy.bsky.social · 05/07/2026The Helping Hand is Clenched Into a Fist Compiled some of my thoughts on UI design, humanism and monetization into what can be described as me howling at the zeitgeist.open.substack.comThe Helping Hand is Clenched Into a FistOn UI design, humanism and monetization. 2407
Reposted by KȺȻⱣɆɌ WØƵNƗȺKflame @aeriform.bsky.social · 04/07/2026a silly idea I had with @thkaspar.bsky.social one time for Minicube64 that I may still do more with some day— #indiedev #gamedev 1214
Reposted by KȺȻⱣɆɌ WØƵNƗȺKNhoco @nhoque.bsky.social · 01/07/2026Tried todo something similar using Godot shaders and the pallette I use Now playing: colorbleed.tscn 2132
Reposted by KȺȻⱣɆɌ WØƵNƗȺKKenney @kenney.nl · 27/06/2026Big news; I've transitioned from MS Paint to @aseprite.org (also Tiny Farm assets coming soon) 2660830
Reposted by KȺȻⱣɆɌ WØƵNƗȺKPolyducks @polyducks.co.uk · 18/06/2026I made a page investigating an issue with CSS image-rendering in browsers which is making our pixelart look awful online. Here's my writeup from today's investigations. polyducks.co.uk/pages/image-... #webdev #pixelart #indiedevpolyducks.co.ukPolyducks.co.ukPolyducks' art and portfolio. Contact Polyducks for web, art and game development services. 1910223
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 22/05/2026I hand-crafted an artisinal update for the Magic Pencil - no vibes, just code. ✨️ It actually has significant performance improvements, especially for anyone who uses it on a bigger canvas. We're talking 10x speed in some cases. ✌️ (link in the next post) 192
Reposted by KȺȻⱣɆɌ WØƵNƗȺKWork With Indies @workwithindies.com · 14/05/202611 Dot Studio is hiring a Pixel Artist to help create charming characters and environments for their upcoming cozy cafe life sim! 🛰️ Remote, Contract 🎨 2D top-down pixel art XP 🗣️ Smooth communication skills ⤵️workwithindies.com11 Dot Studio is hiring a Pixel Artist11 Dot Studio is seeking a Pixel Artist for a cozy life simulation, cafe management game. 43931
Reposted by KȺȻⱣɆɌ WØƵNƗȺKsplendidland🌱 @splendid.land · 13/05/2026you might notice that in each clip or screenshot i post of amazing treasure valley, the player character, known as a Puppet Body, looks different. that's because you can customise them! you can visit various places around the valley to change your head shape, face, body, and colour palette. 372357414
Reposted by KȺȻⱣɆɌ WØƵNƗȺKArtem @cyansquare.art · 07/05/2026Trying to recall examples of different input systems for sim/rts games 4593
Reposted by KȺȻⱣɆɌ WØƵNƗȺKflame @aeriform.bsky.social · 13/04/2026thanks to @thkaspar.bsky.social we now have our first working enemy type in CRUSADE— 0102