Sign in

flame

@aeriform.bsky.social
858 followers 1.4K following 1.2K posts

founder of Aeriform artist / designer / developer aeriform.io

PostsRepliesMedia
Reposted by flame
Phil Giarrusso @rephildesign.bsky.social · 2h
My entry for 'Sonic the Hedgehog Pocket Adventure' Redrawn! For @retroredrawn.bsky.social Each image here is a crop from a bigger scene, with a ShaderGlass CRT filter applied. #pixelart #sonic #retroredrawn
A pixel redraw from Sonic the Hedgehog Pocket Adventure. Sonic stands by a waterfall against a deep blue sky.A pixel redraw from Sonic the Hedgehog Pocket Adventure. Knuckles stands by a checkpoint marker.A pixel redraw from Sonic the Hedgehog Pocket Adventure. Tails flies against a scenic backdrop.A pixel redraw from Sonic the Hedgehog Pocket Adventure. Sonic runs through a stage, having just triggered a nearby spring.
46216
flame @aeriform.bsky.social · 5h
can we somehow take back 'vibe-coded' to have nothing to do with LLMs/'AI' ?
130
Reposted by flame
flame @aeriform.bsky.social · 16/09/2026
continuing my work on my PS1 Thief-like RED VEIL and sometimes other things I'm working on weekdays 1100 UTC www.twitch.tv/aeriformdotio come hang out! #indiedev #gamedev #playstation #ps1 #psx #psxsplash #unity
0174
Reposted by flame
flame @aeriform.bsky.social · 09/07/2026
hey heyhey, goodies here! Physical things including Kanina Coasters, Moon Observation Deck tarot-size cards, and survivial horror card game Data or Dea†h! #indiedev #gamedev #design aeriform.io
0258
Reposted by flame
flame @aeriform.bsky.social · 09/07/2026
fonts— aeriform.io
013631
Reposted by flame
flame @aeriform.bsky.social · 18/07/2026
hey want some cute rabbits for your desk to protect your mugs? you can get Kanína, a pack of 6 adorable plastic coasters aeriform.io/kanina Skvík!
063
Reposted by flame
flame @aeriform.bsky.social · 15/09/2026
I've added a bundle of all my fonts now on aeriform.io
0165
Reposted by flame
flame @aeriform.bsky.social · 01/09/2026
ΛΠDΓӨMEDΛ new font from another world out now in the Foundry° aeriform.io/foundry #font #design
17518
Reposted by flame
flame @aeriform.bsky.social · 11/05/2026
I don't like asking but if you would like to support me and what I do, so I can keep making things and also pay some people for their time to also make things, it would really help me! links to support on aeriform.io
14916
Reposted by flame
Three More Years @threemoreyears.bsky.social · 28/09/2026
This week is happy week because we put visual explorations into the game! #indiedev #indiegames
a CRT screen with text in an old style font describing a field and landscape, and a pixelated Unicode rendering of a landscape with a tower.
0168
Reposted by flame
Elias Daler @eliasdaler.bsky.social · 28/09/2026
Just had a cool idea... Making abstract/painterly art with just vertex color. You don't need a texture for pictures like these, they not use VRAM space and when you move camera closer and closer, it won't become pixelated. 😇 Image
617319
Reposted by flame
flame @aeriform.bsky.social · 27/09/2026
this has been a pretty great moon, big progress on Fire+Floe, Red Veil developing in public on stream, first batch of Noneko charms getting ready, my latest font Andromeda out in the wild very much appreciate the people working with me and others continuing to support me doing stuff— #indiedev
0186
flame @aeriform.bsky.social · 27/09/2026
this has been a pretty great moon, big progress on Fire+Floe, Red Veil developing in public on stream, first batch of Noneko charms getting ready, my latest font Andromeda out in the wild very much appreciate the people working with me and others continuing to support me doing stuff— #indiedev
0186
Reposted by flame
ChristinaC.🏳️‍🌈🏳️‍⚧️ @christinacoffin.bsky.social · 27/09/2026
Trying to organize and free palette space today. We can still cram so much more color+palette animations into Fire+Floe for pcengine that im helping @aeriform.bsky.social with. The 3bits per color channel is a bit limiting for dark shades, but more vibrant gradients and pastel colors come out nice.
screenshot from Fire+Floe for PCEngine in development by
@aeriform.bsky.social , @morkitten.bsky.social , @christinacoffin.bsky.social
Also shown, and the palette viewer in Mesen emulator
1133
Reposted by flame
pw @pw32x.bsky.social · 27/09/2026
Downland for CD-i, part 6: Improved the performance a little. I'll try switching to the lighter 8bit version of the game code. Added input and centered the image. #downland #cdi
012
Reposted by flame
happy-ferret.bsky.social @happy-ferret.bsky.social · 27/09/2026
Calling on all interested parties: I'd like to code small demo adventure games to show off my SCUMM interpreter on NES and Sega Master System Looking for "idea guys" and artists who know how to work within the limitations of either system. #IndieGameDev #Retro #Point&Click
185
Reposted by flame
Nio-S @niovisionary.bsky.social · 25/09/2026
I remembered that I had forgotten something #signalis
1620181
Reposted by flame
Hawkun @hawkun.bsky.social · 26/09/2026
Shoot the dynamite.
215640
Reposted by flame
ChristinaC.🏳️‍🌈🏳️‍⚧️ @christinacoffin.bsky.social · 26/09/2026
A preview of some of the updated prototyped area of Fire+Floe for #pcengine i'm helping develop. Throwable fire, contributing additional art+tileset variations, collectibles and more secrets+gameplay to come soon :)
162
flame @aeriform.bsky.social · 26/09/2026
there has been huge progress on Fire+Floe with amazing work from @christinacoffin.bsky.social improving a lot of the traversal mechanics I started, and already squeezing out some super impressive abilities from the PCEngine <3 art @morkitten.bsky.social Build soon! #indiedev #gamedev #pcengine
1227
flame @aeriform.bsky.social · 26/09/2026
I was going to try to say something insightful here but I don't know just look at it! #indiedev #gamedev #playstation #ps1 #psx #psxsplash
0347
Reposted by flame
flame @aeriform.bsky.social · 25/09/2026
our first demo of Red Veil is now available to supporters. This is still very work in progress, mostly just exploring of the level in greybox but the critical path through the level is done. aeriform.io/veil #indiedev #gamedev #playstation #ps1 #psx #psxsplash
1229
Reposted by flame
Bor | Goblin Town @pyotrroma.bsky.social · 25/09/2026
I love RPG battle system numbers. Such a simple calculation but it results in so many choices for the player.
0174
Reposted by flame
flame @aeriform.bsky.social · 24/09/2026
after 2 months I have a prototype/demo for Red Veil, mechanically 'complete' in terms of the expected critical path, but still a lot of work to do on optional stuff and environment art. For actual PS1. I'll be releasing this for supporters soon— #indiedev #gamedev #playstation #ps1 #psx #psxsplash
52710
Reposted by flame
D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026
When your gamedev friend shows you progress on their new engine.
2648521691
flame @aeriform.bsky.social · 25/09/2026
our first demo of Red Veil is now available to supporters. This is still very work in progress, mostly just exploring of the level in greybox but the critical path through the level is done. aeriform.io/veil #indiedev #gamedev #playstation #ps1 #psx #psxsplash
1229
flame @aeriform.bsky.social · 24/09/2026
after 2 months I have a prototype/demo for Red Veil, mechanically 'complete' in terms of the expected critical path, but still a lot of work to do on optional stuff and environment art. For actual PS1. I'll be releasing this for supporters soon— #indiedev #gamedev #playstation #ps1 #psx #psxsplash
52710
flame @aeriform.bsky.social · 23/09/2026
I'm not using AI/LLMs in anything I make so if it sucks, that's entirely on me and I'm sorry—
17111
flame @aeriform.bsky.social · 23/09/2026
finally a wood texture I'm pretty happy with, a bit overkill on the detail but these are fun to make—
051
Reposted by flame
POLYFORGE - Wishlist Good Luck, Little Truck! @polyforge.bsky.social · 23/09/2026
We used recording of old floppy drives to generate our robot and computer character's speech! 💾💬 #gamedev #godotengine #indiegames #indiedev
616041
Reposted by flame
flame @aeriform.bsky.social · 18/09/2026
the majestic centrepiece of the abandoned courtyard, the Giving Fountain, long dormant but a reminder of kindness temp lighting and untextured, framerate isn't great but love how this looks thx @2dchaos.bsky.social for model help RED VEIL #indiedev #gamedev #playstation #ps1 #psx #psxsplash #unity
1237
Reposted by flame
mechazany @mechamcscringle.bsky.social · 20/09/2026
Ghost in the Shell 1995 garbage man who’s ghost hacked with falsified memories of having a family while lovingly reminiscing on them out loud
3570541854
Reposted by flame
Warp Door @warpdoor.com · 19/09/2026
Toe II Toe (plazatin) "Punch, duck, or block your way to victory!" PWYC to download / play on itch.io - Windows, Mac, Linux, Browser, Android: warpdoor.com/2026/09/19/t...
423287
Reposted by flame
Mike Diver @mikediver.bsky.social · 20/09/2026
Both Aliens: Thanatos Encounter and Alien vs Predator are featured in detail in Aliens: The Video Games. Did anyone play either of these handheld titles?
Aliens: The Video Games book with Alien vs Predator playing on a modded Game Boy Color.Aliens: The Video Games book with Aliens: Thanatos Encounter playing on a modded Game Boy Color.
1102
flame @aeriform.bsky.social · 20/09/2026
If you wanted to make actual PS1 games I highly recommend Psxsplash from Bandwidth. It uses Unity as an editor and compiles down directly to an executable that runs on actual PS1 hardware. I've been working with this to make Red Veil. psxsplash.github.io
0152
flame @aeriform.bsky.social · 20/09/2026
this shot took a very long time, lots of trial and error and trying different approaches to get it to look right which always in the back of my mind it is the first shot of the film—the first thing anyone sees, that's vital, setting the bar of quality for everything that follows. Proud of it now.
196
Reposted by flame
ParanoiaDragon @paranoiadragon.bsky.social · 19/09/2026
"Continuing with polygons on the PC Engine: Updated sample3.pce. Made adjustments because even the creator couldn't clear it."
093
Reposted by flame
Visuwyg @visuwyg.bsky.social · 19/09/2026
ICYMI: you can play #DERELIKT TODAY! Sign up to the playtest and give me some feedback! 🪐 Feels surreal to actually have it out there after all this time... store.steampowered.com/app/3810510/...
13264107
Reposted by flame
SULLY - POLYPAINT out now! 🎨 @artofsully.com · 18/09/2026
PolyPaint v1.0.1 patch incoming in a few days! Should fix some issues people are having with Unity 6.6 🫡
0211
Reposted by flame
Fernando Tittz | CONCRETE BURIAL OUT NOW @fernandotittz.bsky.social · 18/09/2026
🚨O U T N O W🚨 A first-person horror game where you explore a brutalist catacomb on a quest to Confront God! Holding nothing but a weapon that consumes your own blood as ammo, beware the eyes of the whispering crypt. - Concrete Burial - is out now with 20% launch discount
27631
flame @aeriform.bsky.social · 18/09/2026
the majestic centrepiece of the abandoned courtyard, the Giving Fountain, long dormant but a reminder of kindness temp lighting and untextured, framerate isn't great but love how this looks thx @2dchaos.bsky.social for model help RED VEIL #indiedev #gamedev #playstation #ps1 #psx #psxsplash #unity
1237
Reposted by flame
Shaun Mooney @mooneysart.bsky.social · 18/09/2026
My @learnsquared.com course just released. If you want to see how I create my designs you may want to check it out.
14717
Reposted by flame
David Walters @hiddenasbestos.bsky.social · 18/09/2026
Added PC-Engine style wavetables (32 x 5-bit) to my music thing. Not sure how actual PCE music is made i.e. how often the table gets swapped out during a note - but I was able to make some gritty 8-bit style sounds with it already. Mouse editing is fun too and one of the reasons I wanted to add it.
2359
flame @aeriform.bsky.social · 18/09/2026
offered my void some ham and she meowed like she was saying "woow!"
0100
Reposted by flame
flame @aeriform.bsky.social · 15/09/2026
please do not the cats—
0183
Reposted by flame
Elias Daler @eliasdaler.bsky.social · 16/09/2026
꩜ Dreamcast can produce mind-boggling effects ꩜ I'm proud how the dirty mirror effect turned out. :)
722435
Reposted by flame
Evangelion Screenshots @ngescreenshot.bsky.social · 17/09/2026
0518179
Reposted by flame
maddie ★ othatsraspberry @othatsraspberry.com · 17/09/2026
new cat just dropped!!! www.nbcnews.com/science/envi...
a photo of a little tiny leopard like cat
NBC news headline: New wild cat species is identified for first time in 100 years, researchers say
111735409
Reposted by flame
Visuwyg @visuwyg.bsky.social · 17/09/2026
Hey, short notice - make sure to tune into #Boomstock in a few minutes! I might have something #DERELIKT for you! 🪐 www.youtube.com/watch?v=cBZp...
youtube.com
Boomstock 2026 Showcase
YouTube video by Fulqrum Publishing
011
flame @aeriform.bsky.social · 17/09/2026
hopefully have a better day today !
020