KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 02/10/2026Fields are so reliable it feels like playing for flushes in Balatro 🔥 020
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 02/10/2026I'd also like to try and translate Roses design into an NES sprite, probably will update the style not be monochromatic - the cursed hand is too cool to not highlight it 010
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 02/10/2026I can make it into actual family trees, just need to fill in a couple of spots. I'd still probably omit the 3D games as I'm not familiar with them at all. 110
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 02/10/2026I played the Belmont's Curse demo last night and now I really want to update my Castlevania sprites 😔 110
Reposted by KȺȻⱣɆɌ WØƵNƗȺKFranek @franekk.bsky.social · 01/10/2026Released a demo for my tile placing game :) 712334
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 25/09/2026Great sprite, though he looks like he's doing a little dance when the front arm and leg go forward in sync 110
Reposted by KȺȻⱣɆɌ WØƵNƗȺKspecialmin64.bsky.social @specialmin64.bsky.social · 21/09/2026ruined aqueducts 161191254
Reposted by KȺȻⱣɆɌ WØƵNƗȺKRobin @nonamenosocks.bsky.social · 17/09/2026brun pain 🍂 #pixelart #ドット絵 10666170
Reposted by KȺȻⱣɆɌ WØƵNƗȺKKȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026I'm testing the Earthbound FX on random stuff at this point 🔥 #pixelart #aseprite 561553
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026Then it's going to be an opportunity to learn something 020
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026If we're talking about rofish.net/ebbackground/ then I have definitely seen it, it's interesting to watch these now with a better understanding of how they work! I also recommend this breakdown of the methods used and they achieved them on the original hardware - youtu.be/zjQik7uwLIQ?... 👌youtu.beEarthBound Battle Backgrounds - Audiovisual Effects Pt. 01YouTube video by Retro Game Mechanics Explained 130
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026Thank you, I was lucky that others have already broken down the components of effects used for backgrounds in this game. With that the implementation was fairly straightforward but I have to say that creating and composing images with these effects is a whole other challenge ✌️ 110
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026Just needs a long-ass text scroll about some mysterious Age of Darkness 020
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026I had no clue you can do that, I have to try it 😮 110
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026Oh, I think you're right. I'm gonna need to test it 🤔 000
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026With a script that I wrote ✌️ I'll publish it once it's finished 030
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026It's just fun to apply these transformations to simple shapes and see them come to life in weird ways. From the technical side, I need to rewrite the algorithm to allow for a proper export now 🤞 2140
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 16/09/2026I'm testing the Earthbound FX on random stuff at this point 🔥 #pixelart #aseprite 561553
Reposted by KȺȻⱣɆɌ WØƵNƗȺKzoey @goodly.bsky.social · 28/08/2026An old experiment of a clean pixel art style combined with dynamic shadows #pixelart 24812185
Reposted by KȺȻⱣɆɌ WØƵNƗȺKNot Jam @not-jam.itch.io · 25/08/2026alternative implementation of shadows on my OBLITERATION shader allowing for more complex shadows user defines number of layers of shadow, contrast, depth and pixel scale, can get real weird with it if you want 3266
Reposted by KȺȻⱣɆɌ WØƵNƗȺKSaKo @sako.works · 27/07/2026260719 pico-8-edu.com?c=AHB4YQYzAz... #pico8 #dailycarts 114117
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 22/08/2026I'm still working on this script, just one of the big hurdles here turned out to be the preview rendering. I think I hit the limit of how optimized it can be. 🤔 040
Reposted by KȺȻⱣɆɌ WØƵNƗȺKGoomboo @maplegecko.bsky.social · 15/08/2026#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite.org! Reposts highly appreciated~ 262319820
Reposted by KȺȻⱣɆɌ WØƵNƗȺKDrSmey @drsmey.bsky.social · 02/08/2026#aseprite #pixelartㅤㅤㅤㅤ Lend me your power! (2024) 215621
Reposted by KȺȻⱣɆɌ WØƵNƗȺKKȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 08/08/2026Here's a failed implementation with an interesting results 🌧️ 0141
Reposted by KȺȻⱣɆɌ WØƵNƗȺKTofu @tofupixel.bsky.social · 13/08/2026the other day jon told me that i am the most followed pixel artist on bluesky. which is insane (thank you) but also kind of a travesty to be honest if youre cool then please follow: bsky.app/starter-pack... and bsky.app/starter-pack... cheers bye 23710122
Reposted by KȺȻⱣɆɌ WØƵNƗȺKdeopixel @deopixel.bsky.social · 22/03/2026this mockup isn’t getting finished anytime soon, so here it is #pixelart 317032
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 12/08/2026A lot of these extensions/plugins are free and they do (attempt to) provide some quality-of-life or usability features for Aseprite so imho they're worth a shot, but I'm very biased ✌️ 110
KȺȻⱣɆɌ WØƵNƗȺK @thkaspar.bsky.social · 12/08/2026This is a work-in-progress script written in Lua for Aseprite. When finished it will be a part of the FX Collection extension I host on Itch: thkaspar.itch.io You can find a lot of extensions and themes for Aseprite there when searching with an appropriate tag: itch.io/tools/tag-asepritethkaspar.itch.ioKacper Woźniak 141
Reposted by KȺȻⱣɆɌ WØƵNƗȺKMário Santos @mariosantos.bsky.social · 10/08/2026I should probably have started with the cathedral's front. The intro was supposed to be the people running away. Then, a child trips and falls. JUST as a Skeleton is about to kill the child, Julius jumps out of the cathedral and destroys it. Here though is just a presentation of the four heroes. 26714
Reposted by KȺȻⱣɆɌ WØƵNƗȺKTyler, from the Internet (Haunted) @tylerfromtheinternet.com · 09/08/2026Sheep Quest, press A or X to accept 251538335
Reposted by KȺȻⱣɆɌ WØƵNƗȺKCyan² @cyansquare.art · 08/08/2026Color semantics is an interesting thing (I was giving a feedback to one of my friends) 67910