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Dave

@thenewteed.bsky.social
369 followers 282 following 274 posts

co-author of Game Audio Implementation - tinkerer of game audio in all it’s guises - senior lecturer in sound & music @ leeds beckett - walker / guardian of dogs - occasional baker - he/him

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Reposted by Dave
gina 🐸 @ginaloughlin.bsky.social · 05/06/2026
hi! have revamped my Composer Rates survey! if you're a freelance composer based in the UK, pls could you fill in this quick anonymous questionnaire? the goal is to make a community resource to share knowledge & spread awareness of how much music costs 🙌 pls share!! forms.gle/6Uvcjk8cP2ts...
forms.gle
Freelance Composer Rates [UK] - 2026
Hello! I originally made this survey in 2024, so it's in need of a refresh now that we all charge way more money (.....right??). Also! I am restructuring so that I can more easily collate the data -- ...
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Daniel Galletti @dangallettiaudio.bsky.social · 31/05/2026
Overloaded with information and social battery fully drained, but it ends and you think: "Already?! That went by so fast. I want more!" GAS26 was excellent! #gameaudiosymposium @gameaudiosymposium.bsky.social Thanks for running such an event! @thenewteed.bsky.social @billystupid.bsky.social
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Game Audio Symposium @gameaudiosymposium.bsky.social · 28/05/2026
Final tech checks in the Cinema - getting things ready for tomorrow See you there!!
photo of a cinema screen showing a Dolby test video for checking speaker routingphoto of a cinema screen showing the conference holding screen consisting of our logo, the title Game Audio Symposium 2026, and all of our sponsor logos. A person is standing in front of the screen with their arms up in celebration
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Chris BØLT @bolttracks.bsky.social · 22/05/2026
Huge thanks to the over 290 of you (!) who showed up to my REAPR talk! Day 1 of AirCon 2026 has been amazing and I can’t wait to see y’all in the chat tomorrow and Saturday 👾 Be sure to check out the guide to my talk at bolttracks.com/reaper-radne...
bolttracks.com
The Guide to REAPER Radness
Sound Designer, Field Recordist, Mix Engineer
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SweejTech @sweej.tech · 21/05/2026
We're heading to the Game Audio Symposium in Leeds next week doing a talk! If you are around and want to hear more about our tech, or new tools, like our upcoming GPU based SweejTech Propagation, come find us or get in touch at hello@sweej.tech. #GameAudio #SoundDesign #GameDev #AudioTech
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Game Audio Symposium @gameaudiosymposium.bsky.social · 12/05/2026
Fabio Liutina @fliutina.bsky.social, Sound Design II @ Creative Arts will be talking about their recent work on crafting Carcosa's alien life
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Game Audio Symposium @gameaudiosymposium.bsky.social · 12/05/2026
Cassie White, Composer @ Pitstop Productions will be talking about her working on 1348 Ex Voto and she went about composing for both the 14th & 21st Century
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Game Audio Symposium @gameaudiosymposium.bsky.social · 12/05/2026
Final announcement! Sarah McRuvie @mcruviesounds.bsky.social, Audio Designer @teamjunkfish.com will be talking about how to 'Git Gud' at game audio and move beyond a beginner's mindset
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DamianKastbauer @damiankastbauer.bsky.social · 09/05/2026
Missed #GameAudioGDC this year? Want to turn-back time and hear what was happening on the ground with the #GameAudio community? Love podcasts and hearing from a passionate group of people inspired and exploring the world in realtime?
Morning Audio Community Meetup - Ensemble GDC 2026
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Game Audio Symposium @gameaudiosymposium.bsky.social · 05/05/2026
Mari Saastamoinen Minto, Senior Audio Director, and Tom White, Senior Sound Designer, both @ EA DICE will be talking about the processes involved in recording sounds for Battlefied 6
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Game Audio Symposium @gameaudiosymposium.bsky.social · 05/05/2026
Irma De Wind, Music Supervisor @ De Wind Music, will explain the role of a music supervisor and why you might need one. Irma will be sharing practical advice for composers and musicians on how to prepare their music for games and how to approach working with music supervisors and developers.
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Kate Galloway @kategalloway.bsky.social · 04/05/2026
Michael Austin @michaelaustin.bsky.social & I are working on a new collection Resonant Worlds: Sound, Matter, and Environmental Design in Games. Here’s the CFP.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 03/05/2026
In keeping with our aims we strive to be an inclusive, accessible event that enables all individuals to attend & to have a great day. We welcome diversity. Pronouns will be indicated on conference badges, the building is fully wheelchair accessible, all toilets in the building are gender neutral...
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Matthew M @mattesque.bsky.social · 02/05/2026
don't look now but a wild episode of Beards, Cats, And Indie Game Audio has appeared! Had a rad chat with @elisekatesaudio.bsky.social You should check it out. indiegameaudio.podbean.com/e/beards-cat... #gameaudio
indiegameaudio.podbean.com
Beards, Cats, And Indie Game Audio EP 68 - Elise Kates | Beards, Cats and Indie Game Audio
I had been trying to line this one up for awhile and it was a great fun chat to finally have. And we went long! I hope you enjoy this fun talk I had with Elise Kates, a good game audio friend from dow...
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Matthew M @mattesque.bsky.social · 30/04/2026
with 1 ticket left for sale, Our Sonic Landscape now has it's own instagram page. it'll have it's own page here soon too. follow along there if you want to keep up with the conference this weekend and going into the future. www.instagram.com/oursonicland...
instagram.com
Instagram
Create an account or log in to Instagram - Share what you're into with the people who get you.
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GaMaYo - next GaMaYo 26th November 2026 @gamayo.bsky.social · 29/04/2026
#Gamedev in York or North Yorkshire? Game Jam gamerepublic.net/news/game-ja... #indiegamedev #gamedev
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Game Audio Symposium @gameaudiosymposium.bsky.social · 28/04/2026
Jamie Finlay @jamiefinlaymusic.bsky.social, Composer & Sound Designer, will talk about crafting immersive soundscapes for audio-visual installations and how game audio tech can go beyond gaming.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 28/04/2026
Hafeed Jraybee, Sound Designer @ 1047 Games, & Pete Burgis, Freelance Foley Artist, will be exploring the idea of ‘narrative foley’, how to look at it from a designer perspective and how to make things feel good in game.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 24/04/2026
One of the aims of the symposium, and part of the motivation behind it is “To develop the diversity of game audio personnel and to widen participation in the practice.” With this in mind we’d like to offer 10 free tickets to the event for underrepresented folks.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 21/04/2026
James Elsey @jameselseymusic.bsky.social, freelance Music Composer will be exploring compositional processes for horror games by focusing on the recent 'Beyond Hanwell' game - demo-ing how to create an interactive score while maintaining themes and motifs.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 21/04/2026
Marcus Bridge, Senior Audio Designer @revrooms.bsky.social will be taking a deep dive into creating voices for creatures - discussing what approaches to take and looking at various techniques for bringing them to life.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 20/04/2026
Really grateful to have been nominated in the Audio Initiative category as part of aircon26.com 's AirWiggles Awards! Good luck to all the other nominees...
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Game Audio Symposium @gameaudiosymposium.bsky.social · 17/04/2026
A huge thanks 🙏 to those who have donated to our access fund – every little helps support others to attend. If you’d like to contribute please visit our website to donate gameaudiosymposium.com and if you’d like to apply for support please use this form: forms.gle/BeopXLHtZWxm...
gameaudiosymposium.com
Game Audio Symposium | Game Audio Symposium
The Game Audio Symposium examines the process and practice of creating audio for video games, bringing together industry practitioners, academics, and aspiring audio designers in a 1-day symposium tha...
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Matthew M @mattesque.bsky.social · 14/04/2026
18 days till Our Sonic Landscape kicks off. our sweet little #gameaudio conference here in Vancouver. who am I going to see there? www.oursoniclandscape.com
oursoniclandscape.com
Our Sonic Landscape - A Game Audio Conference
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Game Audio Symposium @gameaudiosymposium.bsky.social · 14/04/2026
Nicholas Singer @nicholassinger.bsky.social, Composer / Sound Designer @ Torched Hill will be talking about how to use and develop musical gameplay both within FMOD and Unreal's MetaSounds drawing on his experience working on City of Beats
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Game Audio Symposium @gameaudiosymposium.bsky.social · 14/04/2026
Albin Jansson @cpaste.bsky.social, Technical Sound Designer @sweetjustice.audio will be taking us through what's possible within Unreal in terms of blueprint-based automation - therefore freeing up time for more sound design!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 10/04/2026
In order meet our aim of developing the diversity of game audio personnel, and to widen participation in the practice, we do not think that your financial position should stop you from attending the Game Audio Symposium. That's where our 'Access Fund' comes in! forms.gle/BeopXLHtZWxm...
forms.gle
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Game Audio Symposium @gameaudiosymposium.bsky.social · 06/04/2026
Adam Ritchie @damritchie.bsky.social, Dialogue Supervisor @ Massive Entertainment will be talking about creative uses of voice for storytelling & character building - we'll be learning about tools & creative approaches, with plenty of examples.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 06/04/2026
Daniele Galante @rubrik88.bsky.social, Principal Sound Designer, & Alessio Mellina @alessiomellina.bsky.social, Expert Technical Sound Designer, both @ Ninja Theory will be taking a deep dive into the voices in Hellblade & the binaural representation of Senua's auditory hallucinations.
a.bsky.social
Bluesky
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Matthew M @mattesque.bsky.social · 01/04/2026
ok #gameaudio people of the PNW, I have an ask of you. Our Sonic Landscape is coming up and I'm looking to spread the word. I would greatly appreciate if you would share this news with another audio person to let them know about it. especially if they aren't on this site. www.oursoniclandscape.com
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Game Audio Symposium @gameaudiosymposium.bsky.social · 31/03/2026
We'd also like to thank @fmodstudio.bsky.social for being our main sponsor for the 4th year! And also SAE Leeds (www.sae.edu/gbr/campuses...) for supporting what we do!
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gina 🐸 @ginaloughlin.bsky.social · 31/03/2026
gonna be mentoring with @limitbreak.co.uk again this year!! I’ll have space for TWO mentees this time! 💖 happy to give support with composition, music implementation and navigating the freelance world 🙏
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Game Audio Symposium @gameaudiosymposium.bsky.social · 27/03/2026
Martin Weissberg @mweiss01.bsky.social, Principal Sound Designer @ South Of Faders will be talking about desiging emotional and immersive cinematics and how to craft memorable audio experiences that fit your game’s vision and story.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 27/03/2026
More speakers! Kevin Doran, Audio Programmer @ NorthWave Audio will be giving an intro to audio within UE5 and an overview of some of the key audio systems within the engine.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 24/03/2026
The Game Audio Symposium wouldn't be possible without our super generous sponsors! First off we'd like to thank @leedsbeckett.bsky.social's School of Arts and the Leeds Arts Research Centre for letting us use their building and awesome Cinema as our venue!
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