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Game Audio Symposium

@gameaudiosymposium.bsky.social
194 followers 8 following 180 posts

The Game Audio Symposium examines the process and practice of creating audio for video games, bringing together industry practitioners, academics, & aspiring audio designers to inform, develop, & inspire the next generation. gameaudiosymposium.com

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Reposted by Game Audio Symposium
Samuel Hollywood-Summers @samuelhs.bsky.social · 28/05/2026
Looking forward to both Game Audio Symposium and the annual social. I hope to see some of you there!
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Reposted by Game Audio Symposium
JD Kelly @jdkellyva.bsky.social · 28/05/2026
I’ll be at @gameaudiosymposium.bsky.social in Leeds this weekend for @themonsterfactory.bsky.social learning more about the past, present, & future of audio in games. Come say hello! 🧟🧛🏻‍♂️🧜‍♀️🤖💀👾 #GameAudioSymposium #GameAudioSymposium2026 #VideoGameVoiceActor #VoiceActing
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Game Audio Symposium @gameaudiosymposium.bsky.social · 28/05/2026
Final tech checks in the Cinema - getting things ready for tomorrow See you there!!
photo of a cinema screen showing a Dolby test video for checking speaker routingphoto of a cinema screen showing the conference holding screen consisting of our logo, the title Game Audio Symposium 2026, and all of our sponsor logos. A person is standing in front of the screen with their arms up in celebration
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Game Audio Symposium @gameaudiosymposium.bsky.social · 28/05/2026
Tomorrow night is our annual Evening Social Event!! There's still a few spaces left, so if you're in the Leeds area and fancy meeting up with a bunch of game audio folk (even if you're not attending the conference). Then sign up here: www.eventbrite.co.uk/e/game-audio...
eventbrite.co.uk
Game Audio Symposium - Social
A free social event for game audio people
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Game Audio Symposium @gameaudiosymposium.bsky.social · 21/05/2026
With just 1 week to go until GAS2026, we'd like to give a shout out to our generous sponsors who help make the event possible. So, thanks to... @leedsbeckett.bsky.social for providing the venue and hospitality 1/7
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Game Audio Symposium @gameaudiosymposium.bsky.social · 03/05/2026
In keeping with our aims we strive to be an inclusive, accessible event that enables all individuals to attend & to have a great day. We welcome diversity. Pronouns will be indicated on conference badges, the building is fully wheelchair accessible, all toilets in the building are gender neutral...
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Game Audio Symposium @gameaudiosymposium.bsky.social · 01/05/2026
We still have a few of these left to giveaway - so if you feel as though you belong to an underrepresented group and would like to come to the conference, you have until the 8th to get in touch...
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Game Audio Symposium @gameaudiosymposium.bsky.social · 24/04/2026
One of the aims of the symposium, and part of the motivation behind it is “To develop the diversity of game audio personnel and to widen participation in the practice.” With this in mind we’d like to offer 10 free tickets to the event for underrepresented folks.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 20/04/2026
Really grateful to have been nominated in the Audio Initiative category as part of aircon26.com 's AirWiggles Awards! Good luck to all the other nominees...
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Game Audio Symposium @gameaudiosymposium.bsky.social · 17/04/2026
A huge thanks 🙏 to those who have donated to our access fund – every little helps support others to attend. If you’d like to contribute please visit our website to donate gameaudiosymposium.com and if you’d like to apply for support please use this form: forms.gle/BeopXLHtZWxm...
gameaudiosymposium.com
Game Audio Symposium | Game Audio Symposium
The Game Audio Symposium examines the process and practice of creating audio for video games, bringing together industry practitioners, academics, and aspiring audio designers in a 1-day symposium tha...
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Game Audio Symposium @gameaudiosymposium.bsky.social · 10/04/2026
In order meet our aim of developing the diversity of game audio personnel, and to widen participation in the practice, we do not think that your financial position should stop you from attending the Game Audio Symposium. That's where our 'Access Fund' comes in! forms.gle/BeopXLHtZWxm...
forms.gle
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Game Audio Symposium @gameaudiosymposium.bsky.social · 24/03/2026
The Game Audio Symposium wouldn't be possible without our super generous sponsors! First off we'd like to thank @leedsbeckett.bsky.social's School of Arts and the Leeds Arts Research Centre for letting us use their building and awesome Cinema as our venue!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 20/03/2026
10 weeks to go until GAS2026!! Time for a speaker announcement. Paul Weir @earcom.bsky.social , Audio Director, @hellogamesofficial.bsky.social will be giving an inside look at how, as the audio department of 1, he continues to develop the sound of a procedurally generated universe of No Man's Sky
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Game Audio Symposium @gameaudiosymposium.bsky.social · 20/02/2026
Here we go again! The most amazing two day in person game audio event in the UK returns for a fourth year! We’re excited to announce that the Game Audio Symposium ’26 will take place in Leeds on 29th & 30th May. Tickets are available now at www.gameaudiosymposium.com
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Game Audio Symposium @gameaudiosymposium.bsky.social · 04/06/2025
Now that things have calmed down, we'd like to give a big shoutout to everyone who helped to make this year's conference a success - we literally couldn't do it without their help!!! So... 1/8
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Game Audio Symposium @gameaudiosymposium.bsky.social · 02/06/2025
All of the materials that Becky promised to make available are right here!! 👇
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Game Audio Symposium @gameaudiosymposium.bsky.social · 31/05/2025
Thanks to everyone who came out to Leeds the last couple of days! Had a really good time. Lots of great talks and brilliant to catch up with the awesome game audio community. See you next year!! ❤️
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Game Audio Symposium @gameaudiosymposium.bsky.social · 29/05/2025
1 more sleep!!! Really looking forward to seeing the game audio crowd again See all you lovely people tomorrow #GameAudioSymposium
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Game Audio Symposium @gameaudiosymposium.bsky.social · 27/05/2025
Only a few days to go until this year’s #GameAudioSymposium !! Unfortunately (if you haven’t got a ticket already), the event is fully sold out. We’re looking forward to seeing everyone in Leeds for some really exciting talks!!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 20/05/2025
Prize Sponsor Appreciation Thread!! As with previous years, thanks to some very generous companies we have some very cool prizes to give away. We'll be running a prize draw on each day that attendees can register for - details on the day. We'd like to thank the following for supporting our event:
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Game Audio Symposium @gameaudiosymposium.bsky.social · 15/05/2025
*** Only 20x tickets left!!! *** If you're thinking of coming to Leeds for this year's conference and haven't got your tickets yet, then you might wanna get on that sooner rather than later... We'd hate for you to miss out!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 15/05/2025
Speaker Announcement #17 (the final one!) From Stems to States: Music Design using Wwise and Unreal Engine In this session, Music Designer Chirag Machhar explores how to design dynamic music systems for games using Unreal Engine and Wwise, with a focus on technical implementation. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 14/05/2025
Speaker Announcement #16! Lisa Devon (Senior Sound Designer, Media Molecule @mediamolecule.bsky.social) - Mixing Disciplines: Doing All of the Things With a Small Audio Team Three full-time audio generalists, two years and one (very unique) AAA game... 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 13/05/2025
Speaker Announcement #15! Burnout & Beyond: The Sound Of Cars. Adam Sawkins from Projector Games will give us a brief run-through of the design and tech behind some of the most beloved racing games of all time, and how we squeezed a quart into a pint pot. Engines, turbos, tyres and more!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 12/05/2025
Access Fund Shoutout! Thanks to our sponsors FMOD (@fmodstudio.bsky.social), Audiokinetic (@audiokinetic.bsky.social), Sweet Justice (@sweetjustice.audio), SweejTech (@sweej.tech), SAE , Source Elements (@sourceelements.bsky.social)... 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 12/05/2025
Speaker Announcement #14! The Golden Path - How To Design Music That Makes The Story Sing Effective Music Design allows the player to feel that the score was crafted specifically for their playthrough. 1/2
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Reposted by Game Audio Symposium
Jonathan Shaw @jonshawsound.bsky.social · 11/05/2025
Excited to be heading to @gameaudiosymposium.bsky.social in Leeds this year, will be there both days! Hope to see some familiar faces 🫡
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Game Audio Symposium @gameaudiosymposium.bsky.social · 10/05/2025
Speaker Announcement #13 Integrated Audio Design in Zombie Dog In this talk Joshua Oosterhuis (@oost-audio.bsky.social) will discuss how Brickmouse is treating audio as an equal partner in the design of ‘Zombie Dog’. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 09/05/2025
Special Session Announcement!! Join us for a unique bonus studio workshop with Boxed Ape! Attendees will be able to sign up for a lunchtime session with Alistair Kerley and Frankie Harper to hear about their amazing work on the Ivor Novello nominated score to The Casting of Frank Stone.
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Game Audio Symposium @gameaudiosymposium.bsky.social · 08/05/2025
Speaker announcement #12! UNTIL DAWN: Revisiting the Horror This talk from Ash Read (Supervising Sound Designer, Playstation Studios) is about how the team at Sony approached working on this narrative driven game, 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 07/05/2025
Speaker announcement #11! PitStop Productions’ (@pitstop-audio.bsky.social) Voiceover and Mocap department is the team responsible for the complete casting and dialogue production on titles such as Baldur’s Gate 3, Metaphor: ReFantazio, Warhammer 40,000: Space Marine 2, 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 06/05/2025
Speaker announcement #10! Becky Street (@beckysaudio.bsky.social), Sound Designer at Noodle Noise, will be talking about implementing audio directly in the Godot engine, covering its built-in tools for 2D/3D sound and mixing. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 06/05/2025
One of the aims of the symposium, and part of the motivation behind it is “To develop the diversity of game audio personnel and to widen participation in the practice.” With this in mind we’d like to offer 10 free tickets to the event for underrepresented folks. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 02/05/2025
Only 4 weeks to go until this year's conference!! Last year we sold out, and this year the numbers are looking good already, so if you're thinking of coming along, then you may want to get you ticket sooner rather than later... We'd hate for you to miss out!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 01/05/2025
Speaker announcement #9! Lead Sound Designer at Splash Damage (@splash-damage.bsky.social), Augie Restivo will present ‘Meeting the challenge head on: Raising quality through playtesting, feedback and live middleware iteration’. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 30/04/2025
Speaker announcement #8! Michael Leaning (Sweet Justice Sound - @sweetjustice.audio) has worked as a sound designer on games such as Marvel Spiderman 2, God of Wat Ragnarok and Halo Infinite. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 28/04/2025
In keeping with our aims, we are striving to be an inclusive & accessible event that enables all individuals to attend & to have a great day. We welcome diversity. Pronouns will be indicated on conference badges, the building is fully wheelchair accessible, 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 27/04/2025
We’re delighted to announce that we are again partnering with our friends Game Audio Nexus to put on a social event on the Friday after the conference finishes for the day for those post-event chats and socialising. See www.eventbrite.co.uk/e/gan-leeds-... for details.
eventbrite.co.uk
GAN Leeds - Post-Symposium 2025
GAN is back on 30th May to host another post-Game Audio Symposium meetup. Join us from 6:30pm onwards to hang out after the main event!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 24/04/2025
Speaker announcement #7! We’re super excited to announce that BAFTA nominated Composer & sound designer Kenny Young (@kcmyoung.bsky.social) will join us for a chat about his career & approach to creating unique audio worlds for games such as Little Big Planet, Tearaway, & BAFTA nominated Astrobot!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 22/04/2025
It's really heartening to see other people also donating to our access fund – huge thanks to those that have done so already!! If you’re in a position to be able to do so, and would like to support other people to attend you can donate via the Website gameaudiosymposium.com
gameaudiosymposium.com
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Game Audio Symposium @gameaudiosymposium.bsky.social · 20/04/2025
Speaker announcement #6! ‘Asterism’ is simultaneously a video game and a music album, placing you inside a series of interactive music videos. Join Asterism’s creator, Claire Morwood (@shimmerglitch.bsky.social), on a journey 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 18/04/2025
Speaker Announcement #5! Joe Wilson (@joewilsonaudio.bsky.social) will be talking about his journey from education into the world of work as a Sound Designer on the Interactive team at Sweet Justice Sound (@sweetjusticesound.bsky.social) 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 16/04/2025
Speaker Announcement #4! Lewis Thompson (@lewisthompsound.bsky.social), Audio Lead at Soundcuts by day, co-founder of social media platform Airwiggles by night, explains why using social media has become an essential networking tool for game audio designers, & how to get the most out of it. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 15/04/2025
You heard the man!
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Game Audio Symposium @gameaudiosymposium.bsky.social · 14/04/2025
Speaker announcement #3! Georgia Mae Ayling is a QA analyst specializing in audio at Rocksteady Studios, her talk aims to benefit all audio specialists who interact with QA and QA members themselves. 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 12/04/2025
Speaker announcement #2! The multi-million selling Dead Island 2 and its more recent DLCs have taken a wildly creative approach to music in the world of the game. Lead audio designer Matthew Lightbound and composer Ryan Williams (@ryanwilliamsaud.bsky.social)... 1/2
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Game Audio Symposium @gameaudiosymposium.bsky.social · 10/04/2025
The first in a series of announcements about the awesome line-up of speakers we have this year!! We’re very excited to have two sound designers from @thechineseroom.co.uk talking about their work on BAFTA nominated ‘Still Wakes the Deep’! (Audio Achievement). 1/3
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Game Audio Symposium @gameaudiosymposium.bsky.social · 08/04/2025
In order meet our aim of developing the diversity of game audio personnel, and to widen participation in the practice, we do not think that your financial position should stop you from attending the Game Audio Symposium.
forms.gle
GAS '25 Access Fund
In order to meet our aim of developing the diversity of game audio personnel, and to widen participation in the practice, we do not think that your financial position should stop you from attending. W...
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Game Audio Symposium @gameaudiosymposium.bsky.social · 17/03/2025
Just a quick word to say.... it's on!! The Game Audio Symposium 2025 will take place in sunny Leeds on 30th & 31st May 2025. Due to changing circumstances we've taken the very difficult decision to raise the price of the tickets by … £3. #gameaudio
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Game Audio Symposium @gameaudiosymposium.bsky.social · 03/06/2024
Hope everyone had a lovely weekend! Just a gentle reminder that today is the last day for buying tickets to this year's #GameAudioSymposium. It's looking like being a great couple of days with awesome #gameaudio talks. See you all in a few days..!!
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