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Anish Kumar

@syntaxerror247.bsky.social
39 followers 18 following 59 posts

Self-taught programmer, solo game dev, and I make some Android plugins for the #Godot community. Android Maintainer @godotengine.org

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Reposted by Anish Kumar
Godot Engine @godotengine.org · 29/09/2026
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 7 – Godot Engine
Feature freeze has arrived!
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Anish Kumar @syntaxerror247.bsky.social · 26/09/2026
#Godot 4.8 is going feature freeze, so I can spare some time for #Godot3 GodotGooglePlayBilling v1.4.0 is out! github.com/godot-sdk-in... It's a strictly maintenance-focused update for existing #Godot3 projects to meet google play requirements. Godot 4 users should use the newer version, v3.3.0.
github.com
Release 1.4.0 · godot-sdk-integrations/godot-google-play-billing
This is strictly a maintenance-focused update to help existing Godot 3.x projects comply with updated Google Play requirements. It upgrades the underlying Play Billing Library dependency from v7 to...
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Anish Kumar @syntaxerror247.bsky.social · 25/09/2026
Easy there, don't reveal the roadmap yet...
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Adam Scott @adamscott.studio · 10/09/2026
Hello there friends! 👋 Just a quick career update. 🗞️ After nearly 3 years working with the @godot.foundation, I am now #OpenToWork. 🤝 If you work on a #GodotEngine project and you need some expertise, don't hesitate to reach out. It happens that I'm an Godot Engine and Editor bender. 🤖🔄
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Fredia Huya-Kouadio @m4gr3d.bsky.social · 24/08/2026
With github.com/godotengine/..., #Godot 4.8 will automatically install and set up the #Android & Java SDKs if the editor detects they are not installed. This should greatly simplify the Android export process!
github.com
Automate Android & Java SDK setup by m4gr3d · Pull Request #121849 · godotengine/godot
What problem(s) does this PR solve? This PR introduces the AndroidSDKManager class which is used to automate the download, setup and management of the Android and Java SDK in the Godot editor. And...
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Reposted by Anish Kumar
Fredia Huya-Kouadio @m4gr3d.bsky.social · 17/08/2026
The #Godot #Android editor now makes up an healthy 5% of the development platforms, nice!
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Reposted by Anish Kumar
Godot Engine @godotengine.org · 22/08/2026
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now. However, due to changes in Android and iOS, the time has come for a new build. 📱 #GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 3.6.3 – Godot Engine
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now, but the time has come to make a new build, primarily due to changes in requirements for Android and iOS.
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Anish Kumar @syntaxerror247.bsky.social · 05/08/2026
If using mouse, you can disable `interface/touchscreen/enable_touch_optimizations` to remove the drag handles and reduce scrollbar size.
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Santum @santumerino.com · 22/07/2026
Wanted to try out Godot on my Android tablet. Not only does it run well, it runs my project (aimed at PCs) perfectly. Besides some mysterious errors that don't show on PC but also don't seem to affect anything. I'm in awe @godotengine.org, amazing job to all the contributors that made this possible.
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Fredia Huya-Kouadio @m4gr3d.bsky.social · 17/07/2026
hey folks! I'm putting together a "What's new in Android" presentation for GodotCon, and I'm looking for interesting uses of the #Godot #Android editor to highlight. Let me know if you built / are building something cool using the Android editor, or if you have a cool or unique #godotmobile setup!
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Reposted by Anish Kumar
Godot Engine @godotengine.org · 14/07/2026
Hotfixes! Hotfixes! Get 'em while they're reheated! 🔥 Our first 4.7 maintenance release, #GodotEngine 4.7.1, features several regression fixes to ensure a safe and seamless foundation for developers! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.7.1 – Godot Engine
The first 4.7 maintenance release has arrived!
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Godot Engine @godotengine.org · 06/07/2026
Our first development snapshot for #GodotEngine 4.8 has arrived! Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 1 – Godot Engine
The cycle begins anew
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Fredia Huya-Kouadio @m4gr3d.bsky.social · 18/06/2026
Another feature packed #Godot release with major updates to the #Android editor! godotengine.org/releases/4.7...
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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Anish Kumar @syntaxerror247.bsky.social · 13/06/2026
We are looking for volunteers to help translate GABE, details in the issue description github.com/godotengine/... The app has very text and there are only about 15 lines to translate, so it should only take you about 5 minutes :-)
github.com
Help us translate the app (Call for Translators) · Issue #37 · godotengine/android-editor-buildenv-app
To make this app accessible to everyone around the world, we are looking for volunteers to help translate the app into different languages. You do not need any coding experience to help! NoteThe ap...
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Ziva @ziva-sh.bsky.social · 31/05/2026
Let's see if Bluesky likes #Godot memes more than X
Four-panel "chicken thoughts" meme featuring a cartoon blue parrot reacting to a badge labeled "GODOT DOCS" (the Godot game engine robot logo). Panel 1: the parrot looks angry, beak open, shouting "GET THAT THING OUT OF MY FACE!" Panel 2: it bites the badge with a "chomp" sound effect, crumbs flying. Panel 3: it chews, looking calmer as crumbs fall. Panel 4: the parrot gazes blissfully with huge sparkling eyes, surrounded by bubbles, captioned "chicken thoughts." The joke: initial resistance to reading documentation gives way to delight once you actually dig in.
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XBOX Game Dev @xboxgamedev.bsky.social · 04/06/2026
🌟 XBOX Godot Sample - a public, source-only reference on @github.com We’re making it easier to build for XBOX on PC with @godotengine.org. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot: developer.microsoft.com/en-us/games/...
Graphic with a dark green-to-black gradient background and the XBOX logo in the top left. Large white text on the left reads “Introducing the XBOX Godot Sample.” On the right, a screenshot shows a dark-themed code editor with lines of code. (Alt generated by Microsoft Copliot and reviewed for accuracy)
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Anish Kumar @syntaxerror247.bsky.social · 03/06/2026
Everything else is locked to landscape because those parts aren't optimized for portrait mode yet. We enabled orientation changes in the script editor because text editing in portrait is more comfortable on phones, and it was a feature requested by users in Android editor-related discussions.
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Anish Kumar @syntaxerror247.bsky.social · 02/06/2026
When you expand the code editor, it switches to portrait because your device's rotation is locked in portrait. You can enable device rotation, or lock it in landscape.
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Anish Kumar @syntaxerror247.bsky.social · 02/06/2026
Building an Android app on Android required ninja-level skills, so we had no choice but to summon our Teenage Mutant Ninja Godot.
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Fredia Huya-Kouadio @m4gr3d.bsky.social · 02/06/2026
Reached another major milestone toward our goal to lower the barrier of entry for #gamedev using #GodotEngine!
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Godot Engine @godotengine.org · 02/06/2026
No desktop? No problem. You can now build and publish #GodotEngine games entirely from your Android or XR device! godotengine.org/article/gabe...
godotengine.org
Creating games entirely on Android! – Godot Engine
GABE brings full Gradle support to the Godot Android & XR editor, so you can build and publish games entirely from your Android device or XR device.
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Anish Kumar @syntaxerror247.bsky.social · 25/05/2026
Let me guess... banner for 4.7 something?
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Anish Kumar @syntaxerror247.bsky.social · 15/05/2026
A small update to my #Godot editor plugin, #Android Device Explorer. - Added support for dragging and dropping files and folders from editor to the device. github.com/syntaxerror2...
github.com
GitHub - syntaxerror247/android-device-explorer: A Godot Editor plugin for exploring and managing Android device file system
A Godot Editor plugin for exploring and managing Android device file system - syntaxerror247/android-device-explorer
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Fredia Huya-Kouadio @m4gr3d.bsky.social · 06/05/2026
The #Godot #Android editor continues to grow nicely with almost 2 million downloads on the Play store! With tools like this and #Xogot on iOS, #gamedev has never been more accessible!
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Anish Kumar @syntaxerror247.bsky.social · 07/05/2026
After searching "make game on godot android" on youtube this was the first video www.youtube.com/watch?v=48YY... And they are not even using a keyboard :-)
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Wax Heads @waxheadsgame.bsky.social · 05/05/2026
🙌🎶Wax Heads is OUT NOW!🎶🙌 Step into our cozy-punk narrative sim and experience life in a struggling record store. Chat with quirky customers, and explore our unique handcrafted collection of records! Available on Steam, Xbox Series X|S, PS5, and Nintendo Switch! #indiegame #narrative #music
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Richard Gameworks @richardgameworks.bsky.social · 03/05/2026
I shipped my first Android game with Godot 🎮 47,000 downloads. $32 earned. Here's the full honest story. Publishing process, real numbers, player reviews, and everything in between. Watch the devlog 👇 youtu.be/AM1HOTp4W8Y #Godot #IndieDev #GameDev #Android
youtu.be
I Published a Godot Android Game | 47K Downloads, $32 Earned | Devlog
YouTube video by Richard Gameworks
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Godot Engine @godotengine.org · 24/04/2026
The 4.7 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.7-beta1 has arrived! 🎉 As is tradition: we've got a feature-packed blog post showcasing the main highlights for this new version: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 1 – Godot Engine
Godot 4.7 enters beta!
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Anish Kumar @syntaxerror247.bsky.social · 13/04/2026
Have you checked out the latest #Godot blog post on mobile improvements? godotengine.org/article/godo...
godotengine.org
Godot Mobile update — April 2026 – Godot Engine
April update from the Godot Mobile Team!
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Anish Kumar @syntaxerror247.bsky.social · 09/04/2026
I've released a Godot editor plugin: Android Device Explorer github.com/syntaxerror2... Explore and manage files on connected ADB devices right inside the editor. You can monitor app private data, save/upload files, or just use it as file transfer tool for connected devices #godot #editor #plugin
github.com
GitHub - syntaxerror247/android-device-explorer: A Godot Editor plugin for exploring and managing Android device file system
A Godot Editor plugin for exploring and managing Android device file system - syntaxerror247/android-device-explorer
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Rémi Verschelde @akien.bsky.social · 07/04/2026
From a cursory check, Godot seems to have the most supported #OpenXR extensions, many directly in core and vendor specific ones in the vendor plugin. Great job @mux213.bsky.social @dsnopek.bsky.social @devloglogan.bsky.social @m4gr3d.bsky.social!
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Godot Engine @godotengine.org · 01/04/2026
Another maintenance release? No foolin'! 🤡 Featuring well over 100 regression fixes, #GodotEngine 4.6.2 is our most stable iteration yet. All 4.6 users are encouraged to upgrade to 4.6.2! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.6.2 – Godot Engine
The second 4.6 maintenance release has arrived; no foolin'!
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Anish Kumar @syntaxerror247.bsky.social · 01/04/2026
I hope it works for non-corporate logos too. I've always wanted to redesign the Godot logo 😄
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Godot Engine @godotengine.org · 26/03/2026
Here's #GodotEngine 4.7-dev3, and it's feature-packed with great workflow improvements! 🧃 Control transform offset 🔎 PopupMenu search bar 🧲 3D editor vertex snapping 🖼️ Android Picture-in-Picture 📚 MeshLibrary editor 📸 Linux Wayland HDR ✨ And a lot more! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 dev 3 – Godot Engine
A snapshot that will transform the way you design GUIs in Godot.
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Fredia Huya-Kouadio @m4gr3d.bsky.social · 17/03/2026
Support for picture-in-picture is coming to #Godot mobile games and apps in #Godotengine 4.7! cc @adriaan.games
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Anish Kumar @syntaxerror247.bsky.social · 15/03/2026
Godot Google Play Billing v3.2.0 is out! - Updated to Google Play Billing Library v8.3.0 - Added support for multiple purchase options and discount offers for One-Time Products - Improved documentation Checkout release page for more details: github.com/godot-sdk-in... #godot #android #sdk
github.com
Releases · godot-sdk-integrations/godot-google-play-billing
Godot Android plugin for the Google Play Billing library - godot-sdk-integrations/godot-google-play-billing
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Anish Kumar @syntaxerror247.bsky.social · 14/03/2026
For the past few days I've been working on the Godot Google Play Billing documentation. It's now hosted on a dedicated docs site and is now more detailed, with a proper API reference. This should make it much easier to get started. godot-sdk-integrations.github.io/godot-google... #godot #android
godot-sdk-integrations.github.io
Overview - Godot Google Play Billing
Godot Android plugin for Google Play Billing.
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Anish Kumar @syntaxerror247.bsky.social · 07/03/2026
It's been a long time since the last release. I haven't been able to spend much time on the project recently, so this update is relatively small. The good news: I'm now back to actively working on the project again. Expect more improvements and more regular updates going forward.
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Anish Kumar @syntaxerror247.bsky.social · 07/03/2026
VectorTouch Alpha 5 is out! This release removes the need for storage permission, switches to the Storage Access Framework, and syncs with the upstream updates. Release Page: github.com/syntaxerror2... Download on Google Play: play.google.com/store/apps/d... #opensource #godot #android #vector
VectorTouch app logo
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Bruno Garcia @brunogarcia.com · 25/02/2026
200 stars on the @sentry.io #godot SDK: github.com/getsentry/se...
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Godot Engine @godotengine.org · 18/02/2026
🎟️ Get your tickets here: tickets.godotengine.org/foundation/g...
tickets.godotengine.org
GodotCon Amsterdam 2026
April 23 – 24, 2026
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Godot Engine @godotengine.org · 13/02/2026
Our first development snapshot for #GodotEngine 4.7 has arrived! Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 dev 1 – Godot Engine
All the colors of the rainbow (and more?)
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Anish Kumar @syntaxerror247.bsky.social · 01/02/2026
What do you mean " time for me to die" 😅
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Anish Kumar @syntaxerror247.bsky.social · 01/02/2026
We had our first #Godot India community meetup! Since we are spread across different states, meeting in person isn't always possible, so this was extra special. Thanks to @shadeygamedev.bsky.social for organizing this and putting in so much effort for helping build the Godot India community 💙
Screenshot of the Google meet screen during meeting.
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Anish Kumar @syntaxerror247.bsky.social · 28/01/2026
It's Good! But I've moved to 4.7 now 😏
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Godot Engine @godotengine.org · 26/01/2026
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
godotengine.org
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
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Rémi Verschelde @akien.bsky.social · 21/01/2026
Do you have a #Godot 4.x game on #Android using Vulkan Mobile? We recently fixed a number of Vulkan crashes for some mobile GPUs which will be in 4.5.2 and 4.6. I'd like to figure out if there are more Vulkan crashes in the wild that we can prioritize.
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Anish Kumar @syntaxerror247.bsky.social · 16/01/2026
I'm also on discord. My username is syntaxerror247. Since it's related to plugin, you can create an issue report in its repo too github.com/syntaxerror2...
github.com
syntaxerror247/GodotFirebaseAndroid
Godot Android plugin for Firebase. Contribute to syntaxerror247/GodotFirebaseAndroid development by creating an account on GitHub.
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Adriaan @adriaan.games · 14/01/2026
Rift Riff had a high crash rate on Android (3-5% of sessions, yikes) due to Godot's implementation of the Vulkan renderer. This throttled our game's discoverability on the algorithm-based Google Play; very bad, obviously. So… we fixed all the crashes!👇🏼🧵 thread on HOW, below. #godotengine #gamedev
an overview of Rift Riff crashes, diminishing over time, even flatlining over the last week or so.
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