Star @starlightskyes.bsky.social · 29/09/2026I'm trying to design a hub screen for my game. My mind is blank, I can't think of any good examples 🤔 What's your favorite hub area in a game? 441
Star @starlightskyes.bsky.social · 24/09/2026Apart from the typhoon, Japan and Tokyo Game Show was really fun 080
Star @starlightskyes.bsky.social · 17/09/2026If you're at Tokyo Game Show, this is what I look like. Feel free to sat Hi 👋 3200
Star @starlightskyes.bsky.social · 29/08/2026Wow, people at Gamescom must be talking cause I have more notifications than usual 😅 If anyone wants to talk about their experience I'm down DMs are now open 040
Star @starlightskyes.bsky.social · 13/08/2026Please stop working with him. He will never change, he's already had more chances than anyone should. 0313
Reposted by StarGame Developer @gamedeveloper.bsky.social · 11/08/2026Three indie horror publishers faced sexual harassment claims – what comes next?gamedeveloper.comThree indie horror publishers faced sexual harassment claims – what comes next?'If no one protects indie developers or calls out bad behavior... who is going to save the indies?' 316085
Reposted by StarRami Ismail (رامي) @ramiismail.com · 01/08/2026We're live! In 10 days, expect Directing 101. For now, enjoy Marketing 101. We're going to cover a lot of 101 in this one: store pages, wishlists, KPIs, setting clear and measurable goals, press lists & releases, influencers, social media, ads, timelines, and some basic community management. 111014
Reposted by StarStein Makes Games @steinmakesgames.bsky.social · 30/07/2026Daily reminder that GDscript supports the Sumerian clay table alphabet, Akkadian cuneiform of ancient Mesopotamia. This is perfectly valid code you can write in your game: 572257765
Star @starlightskyes.bsky.social · 01/07/2026Talked to a fellow veteran gamedev yesterday. It made me think about what "success" means to me Old me would say big sales & recognition, but I've changed a lot over the past 3 years. Now success would be to have a team where we have fun making a game together. I want joy! I love the process😊 3181
Reposted by StarDerek Yu @mossmouth.bsky.social · 25/05/2026Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations. Reposting this message from Kojima about "pre-digested" art: 2659612124
Star @starlightskyes.bsky.social · 10/05/2026Many people are asking me what game I am making. It's a gothic arcade adventure. You play multiple arcade games and then inside the arcade itself there is a mystery 👻 It's still to early in development for a steam page because it has a lot of customized assets. But I post updates in my discord! 2212
Star @starlightskyes.bsky.social · 08/05/2026I have a strange question gamedev friends. We've been having talks of game preservation for awhile. What can I do while building my game to make it easier for myself in the future for preservation? Any best practices? I don't even know where to begin 17437
Star @starlightskyes.bsky.social · 22/04/2026It maybe the 10 hour shift I did today, but I don't know how I am gonna juggle everything in my life. Just keep going one day at a time hoping this leads to a better life 4100
Star @starlightskyes.bsky.social · 17/04/2026My circle of friends is smaller now. That's okay because it makes room for more 🤗 3120
Star @starlightskyes.bsky.social · 12/04/2026Whelp, after a series of terrible circumstances I am actually feeling really good right now. Self-care is underrated 3240
Star @starlightskyes.bsky.social · 31/03/2026Lucky internet! someone pretending to be @imsarahnow.bsky.social hacked into my computer and is threatening me. So if you see my nudes- it's not me! oh well It's was from discord and the "game" was called leanjourney. Please spread the word so it doesn't happen to others 8115
Reposted by StarJason Schreier @jasonschreier.bsky.social · 27/03/2026I don't think people understand how hard it is to work in the video-game industry right now. If you've been laid off, it can take months if not years to find new work. If you haven't been laid off, you're anxious that you will be laid off. This week's column: www.bloomberg.com/news/newslet...bloomberg.comIt Sucks to Work in the Video-Game Industry Right NowEven developers who successfully release big hits, like Fortnite and Battlefield, are losing their jobs 572280574
Reposted by StarMRK @mrkn1v3s.bsky.social · 11/03/2026My name is Kyle and I’m a Tokyo based PR and Marketing consultant. I’ve been in games for over 3 years and it’s this very hashtag created by @drjclau.bsky.social which inspired me to quit my previous line of work and pursue a career in games. So far, it’s been pretty amazing! #whatagamedevlookslike 78815
Reposted by StarFred Wood @fredtwood.com · 02/03/20261) Buy the game on Steam. Directly on Steam, not through a third party seller. This tells Steam's algorithm that the game is worth buying. If it's on sale, that's a great time! 2) Play the game for at least two hours. This tells Steam's algorithm the game is worth playing. 1182
Star @starlightskyes.bsky.social · 19/02/2026Hello, question for any devs from the steam greenlight days! I don't remember anyone ever sabotaging each other, did this actually happen? I really wanna know 482
Star @starlightskyes.bsky.social · 15/02/2026Took a break from gamedev to beat Elden Ring finally. Loved it 💕 What a masterpiece 2180
Reposted by Starvibe-free lifestyle and smiling apple purveyor @ellaguro.bsky.social · 14/02/2026i think what a lot of people never seem to realize is that a lot of people's vision of an "epic dream game" isn't actually very deep and comes down to scale and/or having a lot of features, whereas by embracing limitations you can be pushed in a far more radical direction. 5722108
Reposted by StarJordan Mychal Lockhart (Lemos) @extrajordanary.bsky.social · 12/02/2026I see comments online like, "Do you expect them to just keep paying people when there's not as much work to do and the game isn't selling a ton?" Sure do. Plan your development cycle, budget, and release so most of your studio isn't let go based on its immediate reception and sales. 1495
Reposted by StarBurger Snail @surlaw.bsky.social · 06/02/2026My most popular game remains an unpolished stream of conscious mess I made when I was 14-16 with no idea how to draw pixel art or code anything. People just want something genuine. 1146
Star @starlightskyes.bsky.social · 02/02/2026Horror can be fun to explore until you are in the horror story 090
Reposted by StarMasao Kobayashi @megamasao.bsky.social · 01/02/2026Fun fact if there's no project managers on your project that work is just being done by someone else with a different title. Even solo projects need planning. 312825
Star @starlightskyes.bsky.social · 29/01/2026Talked to my lawyer today about contracts 😊 I'm officially starting my own game studio. Very excited 🙌 211141
Star @starlightskyes.bsky.social · 23/01/2026The reality that I am actually making my own game studio is hitting me and I'm scared. If anyone has any advice please let me know #gamedev 4202
Reposted by StarOmni Jacala @artsyomni.com · 18/01/2026Question for my #gamedev people out there: Have you found that working on games has generally made you more forgiving or less forgiving of flaws in the games you play? 12258
Star @starlightskyes.bsky.social · 18/01/2026Has anyone done a 3D game in #godot? I would like to ask a question. I don't have a big platform so I've been having trouble finding people #gamedev 102422
Star @starlightskyes.bsky.social · 11/01/2026I've been telling gamedevs for 13 years to market their game and they still won't. I'm done 😂just roll that dice and see what happens friend 3140
Reposted by StarFdeSousse @taleboules.bsky.social · 19/12/2025Les preuves, documents et captures d'écran : Complaint about Ted Hentschker imgur.com/gallery/comp... Message between husband and Critical Reflex CEO - imgur.com/gallery/mess... - imgur.com/gallery/conv... Psychward papers from Belgrade imgur.com/gallery/psyc... BR ARG imgur.com/gallery/br-a...imgur.comComplaint about Ted Hentschke - Album on ImgurDiscover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and ... 195
Reposted by StarFdeSousse @taleboules.bsky.social · 19/12/2025Aujourd'hui, Ted Hentschke ne fait plus partie des effectifs de Critical Reflex. Aucune information n'avait été donnée sur la raison réelle de son départ. Il a depuis fondé l'éditeur Black Lantern Collective : blacklanterncollective.com Rita Lebedeva dirige toujours Critical Reflex. 0105
Reposted by Star.chantal//RYAN @thoughtrise.bsky.social · 21/12/2025I never worked at Critical Reflex but in the spirit of being an ally, I will say I can personally corroborate the sexual harassment from a named individual in the article because I experienced it too. sadly not the first or last time I dealt with this from publishers + investors I was speaking with 511615
Star @starlightskyes.bsky.social · 22/10/2025Whoa www.gamesradar.com/games/over-5...gamesradar.comOver 5,000 games released on Steam this year didn't make enough money to recover the $100 fee to put a game on Valve's store, research estimatesAnd over 8,000 games are estimated to have earned under $1,000 192
Star @starlightskyes.bsky.social · 21/09/2025In Japan now for Tokyo Game Show. Throwing a party called Video Game Prom with some friends 💙 1180
Star @starlightskyes.bsky.social · 20/09/2025An example of why you never ever rely on any 3rd party to do the work for you. Market your own games! Doesn't matter if it's a publisher or platform. no one cares about your game as much as you do www.pcgamer.com/games/surviv...pcgamer.com9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its gamePlanet Centauri suffered a bug that's affected less than 100 game releases since 2015. 1101
Star @starlightskyes.bsky.social · 14/09/2025It's my birthday ❤️ This has been a year of growth and stability in my personal life. Looking forward to seeing what comes next 11351
Reposted by StarRaphael van Lierop 🇨🇦 @raphlife.bsky.social · 08/09/2025Indie devs -- there is nothing for you to learn about the success or launch of Silksong. Do not try to extrapolate from extreme outliers and then think you can follow some predetermined formula for success. It doesn't exist. It didn't exist for that team the first time around either. Stop it. 525039