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Seth Rosen

@sirrosen.bsky.social
3.2K followers 1.6K following 2.8K posts

Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him

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Reposted by Seth Rosen
Ironwood Studios @ironwood.bsky.social · 01/10/2026
Pacific Drive is in the #SteamAutumnSale! Just in time for the cozy-spooky season, you can pick up our haunted survival driving game at a steal. Base Game - 60% off! 🚘 Whispers Edition - 60% off! 👁️ Ritual Edition (All DLC and Cosmetics) - 58% off! 📦 store.steampowered.com/app/1458140/...
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Maddy Myers 🏳️‍🌈 @midimyers.com · 01/10/2026
if you aren't already supporting @mothership.blog, you should be. support women and queer people in video game criticism and journalism. we deserve to exist in these spaces but, at least in the case of mothership, we can only exist and pay our writers and introduce you to new writers if YOU help us.
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Maddy Myers 🏳️‍🌈 @midimyers.com · 30/09/2026
this analysis of Big Walk, through the lens of "men don't talk to each other anymore" and the cultural norms that have led us to where we are with that, is so lovely and i think will resonate with a lot of you
mothership.blog
Big Walk lights the way for non-toxic masculinity in games
Interrogating "men don't talk to each other" through a game about communication
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Aura/Moom @moomanibe.bsky.social · 29/09/2026
the expression of this in unfair flips, of course, is to click the "flip" button better so the coin lands on the side you want. if you can't do that it's a skill issue
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Ian Boudreau @ianboudreau.com · 30/09/2026
You don't need ai music you need fucking space aliens from Quebec youtu.be/oWdTYfoq9t0
youtu.be
Fabienk - Angine de Poitrine | Live at Polaris Concert
YouTube video by CBC Music
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Nate Purkeypile: Solo Indie Dev🤘🏹🔪 @npurkeypile.bsky.social · 28/09/2026
The Gone Feral playtest launches this Wednesday and runs until October 31st! This is the SP playtest and the co-op playtest is coming a bit later. Gone Feral is stealth roguelike inspired by 80s horror movies Wishlist Gone Feral on Steam and sign up for the playtest there!🐰🔪
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Seth Rosen @sirrosen.bsky.social · 28/09/2026
Important development for my “anything can be food if you eat it” theory
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Alejandra Caraballo @esqueer.net · 27/09/2026
The before and after it's even more haunting.
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Wolfy D. Lucca 🌘🐺 @spookalucca.tv · 25/09/2026
that would be Seth @sirrosen.bsky.social and Sarah @angeloslh.bsky.social brainchild, with input, implementation, and help from the whole team. but this dynamic duo did an AMAZING job with the UI which I think is up there with Prey (2016) as the only other one I can think of that's THIS good.
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lauren @lauren.rotatingsandwiches.com · 22/09/2026
jason benetti you are my GOAT
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Carol Mertz @carolmertz.itch.io · 21/09/2026
Send us your experimental game — we wanna help you show it off! Get a chance to share your project onstage at GDC next spring, and help us inspire more people to make strange and experimental projects that change how we think about games. <3
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Anna Bell @annabellreads.bsky.social · 21/09/2026
I hate every single thing I see about this game (complimentary)
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Tara Voelker @tarav.bsky.social · 21/09/2026
Well, I finally took my own advice about building accessibility in from the beginning. Rebind Studios is officially underway. I’m excited to help teams solve hard accessibility and production problems and, eventually, to make some games of our own. www.rebindstudios.com
rebindstudios.com
Rebind Studios – More Ways to Play
Rebind Studios helps game developers, publishers, and platforms create more accessible player experiences.
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Dan Johnson, 💀Socialist💀 @coil.bsky.social · 21/09/2026
Hell yeah, you want Tara's help
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Z. BoogeyMann Zilla, Semi-Pro Ghoulball @pandangit.com · 20/09/2026
My official review of Pacific Drive. I got into my thoughts in a bit more detail here, just in case you're still on the fence. steamcommunity.com/id/zmannzill...
steamcommunity.com
Steam Community :: ZMannZilla :: Review for Pacific Drive
This gets a VERY enthusiastic thumbs up. The primary gameplay loop is very engaging. You'd think having to spin so many little fiddly plates would be overwhelming, but the UX/UI design is stellar, wit...
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Z. BoogeyMann Zilla, Semi-Pro Ghoulball @pandangit.com · 20/09/2026
That is my ONLY gripe. Everything else about this game is outstanding. It's extremely effective in everything it sets out to do. I was dreaming about this game, fondly. Might even have to do a start-to-finish play for streaming or a video. I look forward to more from Ironwood.
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Z. BoogeyMann Zilla, Semi-Pro Ghoulball @pandangit.com · 20/09/2026
Rolled credits on Pacific Drive. I have many thoughts, but generally this gets an enthusiastic thumbs up. My biggest gripe is, the story feels a lot like that "what a podcast is like" meme. The ending in particular feels like I walked in on an emotional moment between people who only just met me.
The image from the "what it feels like to listen to a podcast" meme, where a boy is sitting next to an ad where three women are laughing while eating, and he is laughing & eating too as if to pretend he is with them.
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Shecky @shecky.bsky.social · 19/09/2026
It's a good world where we have glorious dipshits like Sherman.
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Seth Rosen @sirrosen.bsky.social · 19/09/2026
Going to see a double feature of Spotlight and All The President’s Men today, both because they’re good movies and because I want to remember what it’s like to have a functioning mainstream media
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danielleri @danielleri.bsky.social · 15/09/2026
Have some BIG NEWS, and it really is wild that today is also the anniversary of the Fanbyte Apocalypse. But my time at Game Developer is done, and hence, my time as a full-time game journalist has come to an end. 20 years in a career sure is something. www.tumblr.com/danielling/8...
After 20+ years of writing professionally about games, including time at Polygon and Idle Thumbs, launching Waypoint, serving as editor in chief of Fanbyte and finally as EIC at Game Developer, my time is done. I'm officially out at Game Developer. Given the state of game journalism, this obviously means leaving the profession, at least as a full-timer.

I'm out, with respect to my colleagues, and a lot of love for the site as it was. We've published work that I'm extremely proud of, particularly our reporting on labor and on how workers are finding things in a miserable, gutting moment in the game industry. I'm proud of the dev-authored features we had for so many years, the resources and knowledge and bits and pieces of know-how that I still use, to this day, in my own game design courses.

What's next? Well, I'm not leaving games. I'll always be making and teaching and writing about games, it just can't be my full time gig anymore. I've actually been doing narrative design on a game since 2022, with a team I really believe in, and I can't wait until I can show that off properly. I am also OPEN TO WORK. Anything involving writing or editing words, editing video, teaching (I've been teaching college since 2009), and hey, I'm an EMT and got my phlebotomy cert a couple years back. I'm versatile!For full-time employment, I am eventually going to try my hand at medicine. I've served as an EMT here in NYC since 2016, and I've been taking science courses post-bac since January 2025, usually 2 or more at once concurrently with... the full time job, my part time adjunct job, and volunteering on said ambulance. Exhaustion set in years ago, lol, so I've settled into something beyond that at this point. I feel like I've been climbing a mountain, and trying to make many things work at once. I had a pretty good rhythm going, truth be told, despite all the burnout. I'm proud of myself for that. 

I'd really like to be a physician assistant one day, or potentially a nurse practitioner. It's a very, very long and hard road to either of those paths, but I'm going to make my way as best as I can. 

How do I feel? Again, devastated was years ago. We're pretty far past that at this point. What's happened to journalism in America is... a topic for a very depressing, very well-researched book. I hope someone writes that one day. What happened to game journalism... well, it's more of a niche, but I can say only that reporting honestly on layoff after layoff and corporate malfeasance writ large and executives gambling the whole industry down the drain was tough, but somebody had to do it. 

But it's not something one can do without editorial independence.

It's dramatic, but I'm going to mourn this career. Twenty years of my life, at 42, is just about half of my days alive. I put a lot, and I do mean *a lot* of myself into this. I tried at all times to lead with empathy and care for the human beings around me and to be as honest and frankly honorable as possible in my work. I really, really tried to live my values in my work in this career, and the only way I can keep that reputation is the path ahead of me.So there it is. Expect to see me making games, making art, teaching game design, writing about games from time to time @VeeGeeBees. Expect to hear more about my adventures as an EMT, and hopefully, soon as a PA student, and eventually, as an advanced practitioner. I've kept telling myself, in the darkest and worst days of the last few years, that I'll fly again, somehow. It'll just look very different.

To sign off, and pull an old favorite out of my pocket: be good, and be good at it.
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Chris Bratt @chrisbratt.bsky.social · 13/09/2026
Loads of support over the weekend from players too. It’s been fun watching several posters steadily get filled out with messages. The unions have also given away nearly 7000 pin badges featuring the emblems of the different Blizzard units.
Posters for Blizzcon attendees to sign, titled “We stand with Blizzard Devs”A closeup of the messages, including one that reads “keep inspiring creatives to be paid what their worth” and a warning sign around “AI”.Another closeup, this time saying “‘Bout time”, referencing the StarCraft quote.
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Chris Bratt @chrisbratt.bsky.social · 12/09/2026
First thing the Blizzcon attendees see as they join the queue for this year’s show.
The Blizzard union stall set up outside of Blizzcon 2026A sign reading “Unionized Blizzard Gamemakers. We make the games!”
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Z. BoogeyMann Zilla, Semi-Pro Ghoulball @pandangit.com · 14/09/2026
Whoever designed the user experience for Pacific Drive should get tenure at a video game college. Not only because it's the most polished, intuitive, QoL-1st UI/UX I've ever experienced, but it takes someone with a true mind for player psychology to pull off stinky little pranks like this:
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Seth Rosen @sirrosen.bsky.social · 14/09/2026
I must visit the forbidden spaces.
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Pirate Princess Jess (She/Her) @pirateprincessjess.bsky.social · 10/09/2026
Milk Cyclops
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Saag 900 Turbo @anhedonismbot.bsky.social · 13/09/2026
@jonbois.bsky.social watching baseball
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Paul ✍🏻 Dean @paullicino.bsky.social · 11/09/2026
I'm delighted both to have been invited to participate in See You In Fahlstaff, alongside such an extraordinary group of people, as well to watch this project just TRIUMPH the moment it was announced! ...and I'm very, very excited for everyone to see what we've been cooking up. 😱
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Walaber @walaber.com · 13/09/2026
“Swirl steering” in 4x4 in a Furniture Store
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Seth Rosen @sirrosen.bsky.social · 12/09/2026
retvrn
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Alycia the Artist 🪶 @alyciaart.bsky.social · 15/02/2025
This is one of the funniest videos I've ever seen in my life
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Seth Rosen @sirrosen.bsky.social · 12/09/2026
I somehow hadn’t ever seen Stop Making Sense until I caught it last year at the local indie theater (so my first time seeing it was big and loud). What an incredible film—I remember being completely stunlocked by this song
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Messhof @messhof.bsky.social · 10/09/2026
Looking for someone to help with a Nidhogg console update. Anyone out there like using Game Maker and console networking?
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Seth Rosen @sirrosen.bsky.social · 11/09/2026
Being John Malkovich (1999)
Elevator buttons for different floors. On the left, there’s floors 1, 2 and 3. On the right there’s floors 1.5 and 2.5.
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Seth Rosen @sirrosen.bsky.social · 11/09/2026
some good environmental storytelling: BUSY
Hotel door with the do not disturb hanger perched on the eyehole to be more at eye level, and a hastily written yellow paper sign tucked into the door number that says BUSY
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Seth Rosen @sirrosen.bsky.social · 10/09/2026
ANGINE DE POITRIIIIIIINE
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Seth Rosen @sirrosen.bsky.social · 09/09/2026
This union news from Blizzard rules so much! Solidarity!
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Boolair Thorboorn @oiblair.bsky.social · 09/09/2026
If they can do it with Microsoft, you can do it anywhere.
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Chris Kerr @kerrblimey.bsky.social · 09/09/2026
BREAKING: Blizzard union workers have ratified a historic contract that has secured guardrails around AI usage, layoff protections, remote/hybrid work benefits, and much more.
gamedeveloper.com
Blizzard union workers ratify contract covering 1,900 employees
Union members have secured guardrails around generative AI usage, layoff protections, remote and hybrid work benefits, and more.
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SaraAAAGHH A GHOST!!! Ford 🐍🎨👻 @angeloslh.bsky.social · 08/09/2026
Hi! I'm a Freelance Concept/2D/UI Artist & UI Designer in the games industry Buy Pacific Drive! store.steampowered.com/app/1458140/... Wishlist Nightmare Operator! store.steampowered.com/app/2957360/... Poke me for projects big and small Portfolio www.saford.art Enquiries saford@outlook.com
Bsky calling card - Sarah Ford Freelance Concept - 2D - UI

saford.art saford@outlook.com
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Jon Remedios @jonremedios.bsky.social · 07/09/2026
Been making weekly games lately (see: digital trash) to get myself out of a rut in my personal work. Just finished my first #Godot game and I'm impressed! Still have a lot to learn, but not waiting 50 years to compile is a huge win in my books. jonremedios.itch.io/sleepy-janitor
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Gord McGladdery @asitp-gord.bsky.social · 06/09/2026
my bucket-list item of someone doing a drum cover of one of my songs has been fulfilled! My man crushed it; bell work ~4:20 is so good. www.youtube.com/watch?v=AaAx...
youtube.com
Ghost on the Road Drum Cover by Nick Cetrone (Pacific Drive Soundtrack) A Shell in the Pit.
YouTube video by Nick Cetrone
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Seth Rosen @sirrosen.bsky.social · 05/09/2026
Just ran into Mike Conley at MicroCenter and the way that nobody else in the store had any idea…
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Seth Rosen @sirrosen.bsky.social · 05/09/2026
nude mod for mario
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Goodnews @goodnews.computer · 04/09/2026
Take a break from being depressed that everything you love is being destroyed by slop for a moment and let me tell you about the beautiful symbiotic relationship between graffiti writers, train yard workers, and model train enthusiasts.
A hand holding a model train with a replica of the same graffiti on the full scale train car behind it.A model train with two graffiti pieces on opposite sides.
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Fumel-Kötzentine🔞 @fumelkotzentine.bsky.social · 02/09/2026
Example of what I mean
Super Mario Bros. on the Nintendo Entertainment System, but there is a "BONER" meter at the bottom of the screen
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Nels Anderson @nelsanderson.zone · 02/09/2026
If you too would like to stop using increasingly shitty software made by bad people who make the world worse, I wrote a guide for how to lessen/end your small team's dependence on US-based tech services: nelsanderson.zone/a-guide-to-d...
nelsanderson.zone
A Guide to Ditching US Tech (for Game Developers)
This post is based on a guide from Paris Marx, host of Tech Won't Save Us, author of one excellent book and upcoming (likely also excellent) book last updated September 2nd, 2026 At this point, it's...
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gamera obscura october edition @ohrobin.bsky.social · 29/08/2026
really into this guy who krumps to various songs while singing said songs a cappella
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Seth Rosen @sirrosen.bsky.social · 02/09/2026
I don’t know why we have to single out the evil Canadians here… I’m sure the good and neutral ones have thoughts too. And why doesn’t chaotic/lawful enter into it? (I agree, this is Bad)
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Seth Rosen @sirrosen.bsky.social · 02/09/2026
My parents have been cleaning out their house so I’ve absorbed a few pieces of art, which is really lovely. And also this thing I made in 1st grade.
A papier-mache head with a yellow nose, a twisted red smile, and two googly eyes on a fuzzy black patch. It is grotesque, an abomination.
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Abiotic Factor @abioticfactor.com · 02/09/2026
Scientists! 🧪 Dive even deeper into your paranormal research with the Abiotic Factor + Pacific Drive bundle, celebrating the Steam PvE Survival Crafting Fest!⬇️ store.steampowered.com/bundle/83593... 🤝 @ironwood.bsky.social
Campfire image at night with glowing eyes appearing from the darkness between the trees.  The text on the image reads: "Steam PvE Survival Crafting Fest.  August 31 - September 7 at 10 AM PT.  Abiotic Factor, Pacific Drive."
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