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Matteo Scopel

@scopelmatt.bsky.social
431 followers 1.6K following 164 posts

material artist. I like photos of dirty buildings, reading tomes, pixels that move and enlightening ideas. he/him | in Italy artstation.com/matteoscopel matteoscopel.com

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Matteo Scopel @scopelmatt.bsky.social · 25/11/2025
I use an addon called Better FBX precisely for doing that with FBX. If you happen to use glTF, you can do that natively using the collection exporter.
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Matteo Scopel @scopelmatt.bsky.social · 22/11/2025
This project started as a way for me to get out of my comfort zone and my burn out. It’s my first proper NPR project. It started as a recreation of Topkapi, in Istanbul. It became a mix between Istanbul and Venice. The watercolor look is achieved with a mix of shader nodes and compositing.
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Matteo Scopel @scopelmatt.bsky.social · 22/11/2025
Venezia-Istanbul #3d #b3d #blender #cgi #artwork #npr #blendernpr
A watercolor-styled NPR Blender 3d rendering showing a backdoor of a palace with water and a tiny boat in the background. It looks like a mix between Venice and Istanbul.
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João Desager @johnkazart.bsky.social · 30/05/2025
Continuing on #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ Rendering SDFs at a lower resolution gives a proportionally larger increase in performance. for ex. at 75% resolution, performance can be up to 2x higher. #blender3d #b3d #blender #3dart #3dmodeling
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Matteo Scopel @scopelmatt.bsky.social · 29/01/2025
Yesterday I've watched Flow and I loved it. The atmosphere is quiet and evocative of a bigger and non-intelligible world. The personality of each animal and their animations are so well created. And the fact that, behind the scenes, it's all made in Blender and EEVEE makes it even more impressive.
The movie poster of Flow, featuring a cat swimming in water surrounded by fishes.
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Matteo Scopel @scopelmatt.bsky.social · 24/01/2025
aaaah, thank you, it means a lot, really ☺️
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Matteo Scopel @scopelmatt.bsky.social · 24/01/2025
My ancient marble collection ended up in Adobe's selection for the Substance Designer Insanity Awards this year. I'm in great company, wow! www.behance.net/gallery/2173...
the marble collection
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Eduardo A @foxh3ad.itch.io · 21/01/2025
My little liquid containers are done and ready to be seen!! Check it out on the link! #props #3dart #blender #b3d #marmoset #render #portfolio #substancepainter Link: www.artstation.com/artwork/x3NvO1
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Vipère @troglodette.bsky.social · 14/01/2025
🔥SUBSTANCE DESIGNER 14.1 IS LIVE 🔥 helpx.adobe.com/substance-3d...
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Matteo Scopel @scopelmatt.bsky.social · 14/01/2025
Hey #portfolioday! I'm Matteo, a material artist from Italy currently looking for work 🎨 my full portfolio is here: www.artstation.com/matteoscopel if you want to get in touch, you can send me a DM or write to matteo@scopel.email
a stylized venetian doortartan clotha marble sample casea stylized floor made of bricks
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Matteo Scopel @scopelmatt.bsky.social · 10/01/2025
If you are looking for reference pictures, the Italian ministry of cultural heritage catalogued thousands of artifacts, monuments, archeological and natural sites with descriptions and pictures here: catalogo.beniculturali.it
catalogo.beniculturali.it
Catalogo Generale dei Beni Culturali
Catalogo generale dei beni culturali dell'ICCD. Esplora il nostro patrimonio culturale attraverso un'interfaccia all'avanguardia, collegando i dati secondo il paradigma dei Linked Open Data. Contribui...
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Chapps @chapps.bsky.social · 14/12/2024
Speaking of faces peering out at us from the ancient past, this encaustic mummy portrait from Roman Egypt is a stunner. The Greek inscription on the neckline of the tunic - the common language of the eastern Mediterranean at the time - identifies the boy as Eutyches.🏺 1/ 100-150 CE #MetMuseum 📸 me
The young boy in this remarkably lifelike portrait looks calmly at the viewer, his head in three-quarter view. His hair is short and dark, with some lighter brown highlights; he has dark brown eyes and long dark lashes. His skin is what we would typically call 'Mediterranean' - looking tanned from the sun or genetics. A slight smile appears on his bow-like pink lips. He is dressed in a white Roman tunic with a narrow purple clavus (a vertical stripe) over the right shoulder. A mantle is draped over the left shoulder. The boy wears his dark brown hair short, with locks brushed to both sides of the forehead. The inscription in dark purple pigment below the neckline of the tunic is in Greek, which was the common language of the eastern Mediterranean at the time. Scholars do not completely agree on the inscription's translation. The boy's name ("Eutyches, freedman of Kasanios") seems indisputable; then follows either "son of Herakleides Evandros" or "Herakleides, son of Evandros." It is also unclear whether the "I signed" at the end of the inscription refers to the painter of the portrait or to the manumission (act of freeing a slave) that would have been witnessed by Herakleides or Evandros. An artist's signature would be unique in mummy portraits.
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Matteo Scopel @scopelmatt.bsky.social · 30/12/2024
with a typewriter!
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Matteo Scopel @scopelmatt.bsky.social · 29/12/2024
Yes! I love Susanna Clarke and Piranesi :) it's one of my favorite recent novels
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Matteo Scopel @scopelmatt.bsky.social · 29/12/2024
I like Piranesi's etchings of the Emissary of Lake Albano, an 1800-meters long channel built 2400 years ago. You can feel his admiration for this giant ancient abandoned infrastructure
An etching depicting an underground channel with giant pillarsAn etching depicting an underground channel  and a big doorAn etching depicting an underground channel
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Matteo Scopel @scopelmatt.bsky.social · 29/12/2024
Fun fact of the day: the Romans had a goddess who protected the sewers of Rome and she was called Cloacina 🙃
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Matteo Scopel @scopelmatt.bsky.social · 23/12/2024
Oh, how I feel you, Q Girl! #qud #cavesofqud
The first paragraph of a book called "Disquisition on the Malady of the Mimic" in the game Caves of Qud. It says:

I'd like to reproduce a perspective I recently shared with a friend, a lamplighter by trade and an artist too, who shied away from a typography tournament at the festival of Ut yara Ux because of a fear in her heart. She suffers from the malady of the mimic, the all too common sickness that makes us feel like we're performing our lives instead of inhabiting them, that we don't belong next to those who've won success nor do we deserve those same successes when we've won them ourselves. I've counted myself among its victims in the past, and occasionally I still do.
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Party In The Front - Comms Closed @partyinthefront.bsky.social · 23/12/2024
I made a mini Isle of the dead! It's a mix of hand-made stuff and 3d printed details. The 3d printed architecture stuff (barely visible) was made in blender, while the boat and figures are a remix of collected STLs including a virgin Mary freebie
A miniature diorama of Arnold Bocklin's Isle of the Dead, seen from the front. A boat with 2 mysterious figures, sliding on dark green water, approaches an island composed of rocks and cypress tree.
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Matteo Scopel @scopelmatt.bsky.social · 22/12/2024
The annual winter release of Darktable, my favorite raw developer, is out! This time with a lot of UI improvements. www.darktable.org/2024/12/dark...
darktable.org
darktable 5.0.0 released
We’re proud to announce the new feature release of darktable, 5.0.0! The github release is here: https://github.com/darktable-org/darktable/releases/tag/release-5.0.0. To build from source, do not use...
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kUrSaD @kursadkr.bsky.social · 20/12/2024
Using Geometry Nodes in Blender for creating Biomechapods. I created a robotic shape generator in Geometry Nodes for a scenic Unreal Engine project, using curves and sketched side profiles to produce background static actors. #b3d #blender #geometrynodes #procedurelism #sciart #3dart #3dcg
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Matteo Scopel @scopelmatt.bsky.social · 16/12/2024
once again I like how the base color map turned into a little illustration!
a 3d texture representing the base color of the material
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Matteo Scopel @scopelmatt.bsky.social · 16/12/2024
A walk in Venice turned into this stylized material. www.artstation.com/artwork/XJGm50 #madewithsubstance #gamedev #b3d #cgi
A stylized 3d material showcasing a Venetian building facade. There are a wooden door; a window; a postbox; the number of the building. The wall peels off revealing bricks; at the bottom there is a base of bigger bricks. A slight mold covers everything. It looks a bit painterly.Same scene as before, but frontal.
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Matteo Scopel @scopelmatt.bsky.social · 16/12/2024
I also like that most likely the mentioned dessicated orb really exists somewhere in the area the story describes.
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doctober @docseuss.bsky.social · 16/12/2024
new article. it's about what cozy and wholesome games are, why shitty people like them, and why I really liked I Was A Teenage Exocolonist. docseuss.medium.com/i-was-a-teen...
docseuss.medium.com
i was a teenage exocolonist (and so can you)
I’ve realized that I’m much better at discussing broad ranging theory than individual games, just because it’s easier to find ten games…
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Matteo Scopel @scopelmatt.bsky.social · 16/12/2024
I’ve convinced that priest to join join in me in my adventures and now I’m fundamentally going around in Qud with the in-game version of the pope!
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Matteo Scopel @scopelmatt.bsky.social · 13/12/2024
cute base color detail of an upcoming material...
a stylized postbox. It says "posta".
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Matteo Scopel @scopelmatt.bsky.social · 12/12/2024
As I interact with Caves of Qud, I feel a bit like Bastian in The Neverending Story. I open this artifact and let the fantastic land appear in the eye of my mind. The glyphs become what they represent, and for a bit, I am no more and what is is my bizarre character in the land of Qud.
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Konstantinos Dimopoulos @konstantinosd.bsky.social · 10/12/2024
This review put a smile on my face. www.eurogamer.net/caves-of-qud...
eurogamer.net
Caves of Qud review - come in and get lost
Our review of the dizzyling deep roguelike RPG Caves of Qud.
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Matteo Scopel @scopelmatt.bsky.social · 09/12/2024
That sharpness is so satisfying to the eye.
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Matteo Scopel @scopelmatt.bsky.social · 07/12/2024
Here is a real life implementation of my fog shader. #gamedev #fog
The landscape of Perugia with a sea of fog
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Reposted by Matteo Scopel
Vipère @troglodette.bsky.social · 06/12/2024
Always wondered how bitdepth exactly works? My colleague Laurens Corijn recorded a perfect tutorial to introduce this concept with many visuals and examples ✨👨‍🏫 www.youtube.com/watch?v=GEtG...
youtube.com
How Bit Depth & Dynamic Range Affect Your 3D Textures | Adobe Substance 3D
YouTube video by Adobe Substance 3D
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Matteo Scopel @scopelmatt.bsky.social · 03/12/2024
don't let anyone convince you that you need anything more than voronoi noise in your life
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James Taite @jamestaite.bsky.social · 01/12/2024
owls
capital at top of stone colonnette carved as pair of stylized owls
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Matteo Scopel @scopelmatt.bsky.social · 30/11/2024
HAH! That’s amazing! You are the doing the actually real thing, that’s so cool :D
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Matteo Scopel @scopelmatt.bsky.social · 30/11/2024
this reminds me that in the first game, one can use bodies as bags and carry them around filled up with objects to bypass the weight limit 🙈
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Matteo Scopel @scopelmatt.bsky.social · 30/11/2024
A puzzle is a good way of putting it! It’s nice not to have to think about topology and just focus on constraints and 2d sketches. And I’m no CAD expert, as I know only Plasticity, but since the recent 1.0 release, FreeCAD should have improved a lot!
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Matteo Scopel @scopelmatt.bsky.social · 29/11/2024
My first own model made with FreeCAD: my desk lamp. Switching from meshes to CAD is relaxing.
A screenshot of FreeCAD showing the 3D model of a desk lamp.
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Matteo Scopel @scopelmatt.bsky.social · 29/11/2024
I'm quite poor these times (oh hey hi, I'm looking for a job! Hire me please 🫠), but I've managed to grab some nice games in the sale: Adios, Citizen Sleeper, The Talos Principle.
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Matthias Schmidt @flownepp.bsky.social · 25/11/2024
I worked on a Versailles parquet material last week as a personal project. It is very much inspired by a material from Assassins Creed: Unity but i tried to go for a Dishonored like stylized art direction. #SubstanceDesigner #Substance3d #MadeWithSubstance #gameart #materials #textures #procgen
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Matteo Scopel @scopelmatt.bsky.social · 24/11/2024
Post your fav Pokemon, wrong answers only
A Flesh mutant from Stalker
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Matteo Scopel @scopelmatt.bsky.social · 22/11/2024
Ah, so this is that new STALKER game that everyone is talking about... seems cozy, might give it a try!
A screenshot of STALKER Shadow of Chernobyl.
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Matteo Scopel @scopelmatt.bsky.social · 21/11/2024
yes, every material artist should visit it as a pilgrimage! Every corner hides an environment art lesson :D
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Matteo Scopel @scopelmatt.bsky.social · 21/11/2024
The sky is grey above the city that floats. Unrelatedly, doing the Biennale in a few hours felt like going through contemporary art fast food 😵‍💫
industrial ugliness on the return from Venice
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Matteo Scopel @scopelmatt.bsky.social · 21/11/2024
Tourists: taking pictures of canals Me: taking pictures of the mold
mold leaking out of the windows of a Venetian building
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Matteo Scopel @scopelmatt.bsky.social · 21/11/2024
The Biennale was fun (writing the alt text of this photo was fun too)
a sculpture built out of three mannequins eating each other asses perpendicularly. From their pelvis, what look like pocket watches or make up boxes hang out in a phallical way. Each man wears Mexican army uniforms. Behind the uniform, lingerie is visible.
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Matteo Scopel @scopelmatt.bsky.social · 21/11/2024
The sky is blue above the city that floats.
Venice visible on the horizon. the sky is blue and the water too
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Matteo Scopel @scopelmatt.bsky.social · 20/11/2024
(I was about to delete this post too after writing it🙃)
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Matteo Scopel @scopelmatt.bsky.social · 20/11/2024
Often I see that someone is wrong on the internet, so I write a long and well-argued answer to prove them they're wrong, only to delete it once I'm done thinking there are enough words in this world and perhaps we'd all be better off if we were all just... contently quiet.
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hbitproject @hbitproject.bsky.social · 20/11/2024
Another couple of shots of my Pantheon's interior (almost there) ✨ #b3d
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