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David L.

@nythen.bsky.social
266 followers 1.9K following 78 posts

Technical Producer @ Hungry Pixel

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Reposted by David L.
Freya Holmér @freya.bsky.social · 08/10/2026
thoughts on AI coding
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Mike Bithell @mikebithell.bsky.social · 16/09/2026
Seriously. Even if you are a monster, a person driven to hurt other people, an absolute piece of shit… Even THEN all the data demonstrates that prolonged crunch lowers productivity. Those who cling to it are ignorant, and with the evidence available, actively and intentionally so.
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Aftermath @aftermath.site · 09/09/2026
After years of company stalling, Blizzard workers win mega-contract that applies to all unionized teams aftermath.site/blizzard-union...
the famous orc statue outside blizzard's HQ in irvine, california
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David L. @nythen.bsky.social · 15/08/2026
Well, thank you scammer. I almost cried
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David L. @nythen.bsky.social · 14/08/2026
Wtf
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Aftermath @aftermath.site · 09/07/2026
Asha Sharma assigned to Federal Reserve's "productivity and jobs" task force the same week she oversaw 1,600 layoffs (with another 1,600 to come) aftermath.site/xbox-asha-shar...
asha sharma making a funny face
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Raj Patel @rajio.bsky.social · 01/07/2026
Now that June is done we can see how games industry layoffs are progressing. We can see that we had a significant number layoff waves in June, and the quarter was pretty bad overall. Quarterly trends are continuing to get worse on average (the white dashed lines) Annual revenue continues rising YoY
games industry layoffs and revenue to date
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Anna 🌿👁️ @annacwebs.bsky.social · 27/06/2026
Shareholders.
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David L. @nythen.bsky.social · 22/05/2026
It's been a while since I said goodbye to Destiny 2. But I'm still sad to see where the game finally ended. It was a great experience for me, I hope Bungie continues the saga someday.
My titan (left) and my friend's warlock (right) at the end of the Destiny 2 expansion "The Final Shape". 
In this scene your character watches the Traveler and the Earth, while you see some messages of gratefulness from Bungie
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David L. @nythen.bsky.social · 20/05/2026
This is a cat checkpoint. Relinquish your most recent cat picture from your phone right now meow!
There's a cat on a sunny garden, laying on his back and fully stretched.
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Enrique Colinet 'Baxayaun' @enriquecoli.net · 12/05/2026
And here goes the last AAA studio in Spain. Not officialy dead, but officially screwed... In the past, Mercury Steam worked on games such as Clive Barker's Jericho, Castlevania Lords of Shadow, Metroid Dread and the most recent new IP @bladesoffire.bsky.social.
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🧛‍♀️ Najferatu Salam 🩸 @najmahsalam.bsky.social · 08/05/2026
Indie game devs - you need a producer. If you want your game to put coordinated and for the people in your team to be communicating well, that's a producer's job to facilitate! #gamedev #indiedev
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David L. @nythen.bsky.social · 17/03/2026
🤣
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David L. @nythen.bsky.social · 14/03/2026
Yep, that tracks... 🤣
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David L. @nythen.bsky.social · 26/02/2026
A mi me consuela saber que el 90% estamos igual 🤣
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Neha🍰 @nehapolitan.bsky.social · 25/02/2026
✨This months newsletter is out!✨ HOW TO GET GIGS AS A FREELANCER!? 🔥💦 This was cathartic to write and hope it's relatable and helpful❤️ www.nehapatelaudio.com/blog-3-1/blo...
nehapatelaudio.com
How to get gigs as a FREELANCER!💸 — Hi! I'm Neha
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David L. @nythen.bsky.social · 19/02/2026
THIS! This is something I'm tired of telling people. In videogames, there's this notion of working always on crunch even if it's not needed. From the production side it is really hard to make people understand that they are underperforming doing that. Rest, have a life, and you'll work better!
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David L. @nythen.bsky.social · 10/02/2026
Y los devs son majissimos, lo que le sube el stat de carisma al juego. Con ganas de jugarlo hoy!
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David L. @nythen.bsky.social · 22/01/2026
Muy buen video!
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Tom Francis @pentadact.com · 08/01/2026
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice: www.pentadact.com/2026-01-08-1... I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.
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Victoria Tran ✨ @victoriatran.bsky.social · 08/01/2026
💵 MONEY for GAME? In 2026??? 💵 There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen. Hopefully this helps you get some $$$! 🔽
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☀️Blissy☀️ @blissy.bsky.social · 23/12/2025
🟢Nuevo vídeo: hablemos de la unión de sindicatos del sector del videojuego en Europa Occidental. @csvi-cgt.bsky.social 🔗Vídeo completo: www.instagram.com/p/DSncyQwD3BS/ 💜Puedes apoyarme a través de Patreon: www.patreon.com/c/blissy_
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Rami Ismail (رامي) @ramiismail.com · 11/12/2025
Valve HQ: "AAA game about murdering a lot of Muslims and destroying their homes" "ship it" "solo game in which you fight the IDF" "ban the savages" "indie game that criticizes Western power dynamics with a horse metaphor" "unacceptable" "This review hates Muslims" "ahh smell that thats freedom"
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David L. @nythen.bsky.social · 28/11/2025
We sellin' 🎉
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Hungry Pixel @hungrypixelgames.bsky.social · 21/11/2025
2 months after our release, we finally have a Steam verdict about #NetherWorld 18+ content subcategories. 🤔Should a 0.51% of game content be considered 'Frequent'/'Primarily' content? Let's talk about it! 🐙👇 store.steampowered.com/news/app/672... #indiegame #gamedev
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The Indie Game Awards @indiegameawards.gg · 13/11/2025
Introducing the nominees for The Indie Game Awards 2025, airing on December 18th at 3:30 PM PT / 6:30 PM ET on @ign.com, @gamespot.com, and @sixoneindie.com's YouTube and Twitch channels. Visit indiegameawards.gg for the full list of nominees, presenters, and judges.
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Tomas Sala @falconeerdev.bsky.social · 09/11/2025
Sat down for a lovely chat with @clert.bsky.social over @eurogamer.bsky.social To talk about my games and how I'd like to keep making and improving them sustainably. To step away from the launch, meme and hype driven madness that has taken root in games. www.eurogamer.net/as-viral-hit...
eurogamer.net
As viral hits like Escape from Duckov and Megabonk change the industry, Falconeer developer Tomas Sala has found another way to survive
What if you didn't have to spin the roulette wheel every time you released a new game, hoping for it to find an audience? What if there was a better way?
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☀️Blissy☀️ @blissy.bsky.social · 06/11/2025
🟢Nuevo vídeo: repasemos algunos datos del estado de la industria según InGameJob y pongamos también en duda algunas cositas sobre IAGen. 🔗Vídeo completo: www.instagram.com/p/DQuNH5Cj3mo/ 💜Patreon: www.patreon.com/c/blissy_
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Gameno @gameno.bsky.social · 03/11/2025
Entrevista a Hungry Pixel (@hungrypixelgames.bsky.social, con @aserraleiva.bsky.social y Xavi Farré) gameno.es/entrevista-a...
gameno.es
Entrevista a Hungry Pixel - Gameno
Entrevista a Albert Serra y Xavi Farré, desarrolladores en Hungry Pixel y creadores de NetherWorld, durante el Barcelona Game Fest de 2025.
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David L. @nythen.bsky.social · 01/11/2025
Lua found her tail #dog
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David L. @nythen.bsky.social · 01/11/2025
Lua found her tail #dog
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Kate Gray @hownottodraw.bsky.social · 21/10/2025
What's your number one personal game design principle? And even better - does it have a cool name?
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Anna 🌿👁️ @annacwebs.bsky.social · 15/10/2025
I think it should remain possible to work professionally on video games without having to move
Norman Rockwell's "Free Speech"
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David L. @nythen.bsky.social · 29/09/2025
It's time to Panik!
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David L. @nythen.bsky.social · 25/09/2025
It's been great to have time to work on portfolio and personal projects tho 🤣
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David L. @nythen.bsky.social · 25/09/2025
I got a call from a recruiter to apply to an opportunity "because I am the perfect fit". And got rejected by an automated email the next day. I'm starting to think that there's a scam going on and there's really no jobs in the game's industry 🤡
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Hungry Pixel @hungrypixelgames.bsky.social · 18/09/2025
Hi, Bluesky! After 9 years of development, from a solodev project to a 3-6 crazy dev team we’re glad to announce that… 🐙🎉 #NetherWorld, our action-adventure narrative experience is FINALLY OUT on #Steam and #NintendoSwitch!!! 🐙🎉
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David L. @nythen.bsky.social · 18/09/2025
Super orgulloso de haber compartido casi 2 años con los devs locos
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David L. @nythen.bsky.social · 18/09/2025
Empezando como un proyecto solodev en 2016 + 9 años de desarrollo (7 desde el Kickstarter) + Entre 3 y 6 devs locos Estamos super orgullosos de anunciar que… 🎉#NetherWorld YA ESTÁ DISPONIBLE en Steam y Nintendo Switch!! 🎉 youtu.be/CKshQlnMb3U
youtu.be
NetherWorld | Official Launch Trailer [EN]
YouTube video by Hungry Pixel Games
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David L. @nythen.bsky.social · 16/09/2025
I was going to do an update of how my process of looking for a job is going. But this sums it up:
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David L. @nythen.bsky.social · 09/09/2025
Congrats!! 🎉🎉 I will save the date!
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Allie @rally.luckyraven.cc · 26/08/2025
Thinking about Silksong. There is a Law of the Sea that states when two ships intersect, the larger ship has the right of way. Due to mass, momentum, maneuverability, it's the responsibility of smaller ships to get out the way. Being a ship that big, I think it's important to broadcast your intent.
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David L. @nythen.bsky.social · 26/08/2025
Weeell, Gamescom has ended....sadly. It was my first and it was a blast! The event is sooOoo BIG. The only thing I regret is not talking to even more devs. I've met incredible people, and it's always great to see the reaction to NetherWorld. I hope I can be there next year too!
Me and Albert from Hungry Pixel at the entrance of GamescomMe and Albert in front of the big head of the sheep protagonist from Cult of the Lamb. I might be threatening him with a prop sword, and he looks scared.Us in front of the NetherWorld poster on the last day of Gamescom
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David L. @nythen.bsky.social · 19/08/2025
Packed everything I will need for Gamescom #GameDev #cat
My cat, belly up, on my backpack
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David L. @nythen.bsky.social · 18/08/2025
I'm looking for job as a Game Producer and I did a little table to track the applications. I already have experience with job hunting on #GameDev, so I expect an ✨excruciating✨experience. Will keep you posted on my mental breakdowns. Wish me luck!
A small excel table that shows 3 job applications on Game Producer roles, 2 rejected, 1 pending.
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itch.io @itch.io · 04/08/2025
DOGWALK: Play as a big, adorable dog and explore a hand-crafted winter forest with a little kid in tow. blenderstudio.itch.io/dogwalk
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Sunny Valley Studio @sunnyvalleystudio.bsky.social · 04/08/2025
All the official Unity eBooks are available for free at: ➡️https://docs.unity3d.com/Manual/best-practice-guides.html 📔 🧐 They’re a fantastic learning resource! 👍 #unitytips #gamedev #unity3d
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David L. @nythen.bsky.social · 01/08/2025
Me dispongo a crear mi excel de CVs mandados para mi próxima búsqueda de trabajo. Voy a ir llamando a mi psicóloga también.
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☀️Blissy☀️ @blissy.bsky.social · 31/07/2025
Hace poco cerró uno de los estudios de videojuegos más importantes del país. He estado hablando con extrabajadores para que puedan narrar su historia, que hasta ahora no había podido ser contada. Hoy me estreno con @niveloculto.com para narrar esto en primicia: niveloculto.com/el-cierre-de...
niveloculto.com
El cierre de Tequila Works contado por sus extrabajadores • Nivel Oculto
Marina Amores entrevista a extrabajadores de Tequila Works que nos narran su experiencia durante el cierre del estudio madrileño.
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David L. @nythen.bsky.social · 25/07/2025
Sounds awesome, I will be rooting for your game 🕯️
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