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Myk

@nikout13.online
462 followers 1K following 580 posts

• 🎮 Indie Game Dev #ProjectVerocity • 💼 Tech Director @ Voodoo • 🌐 nikout13.online <- Portfolio • 🛠️ Unreal Engine, C++, Blender, fuck genAI. • 💼 3D generalist, tech artist & designer, animator, programmer. • 🍁 Ontario

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Myk @nikout13.online · 13h
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Myk @nikout13.online · 14h
If anybody remembers Brute Force on XBOX, I really loved their on-the-spot character switch through missions. It took a long while to refine the architecture for this to work, but we now have the ability to tell our characters in players' roster to take the lead. #ProjectVerocity #IndieDev #UE5
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SeverLink - Wishlist NOW! @severlink.bsky.social · 13/09/2026
We're 4 people making a stealth action game in our spare time. Inspired by #Y2K looks and anti-corporate sentiment. In 5 days our crowdfunding campaign goes live - and with it, our first playable build! Sign up: www.backerkit.com/c/projects/c... #indiegame #indiedev #gamedev #lowpoly
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drac @drac.gay · 13/09/2026
so, i hate to do this, but i lost my backup server and a hard drive to the wind and i can't absorb the cost, so i need to ask for help. luckily, this isn't life or death, but this is an unexpected cost i can't tank alone. please consider donating if you're able gofund.me/b0ba2e0ec
gofund.me
Donate to Support Drac’s Data Recovery and Server Replacement, organized by Drac Sorensen
Hi! My name is Drac, I'm a trans queer disabled artist, programmer… Drac Sorensen needs your support for Support Drac’s Data Recovery and Server Replacement
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Myk @nikout13.online · 08/09/2026
A more detailed blog post is available on my website! nikout13.online/blog/describ...
nikout13.online
Describe the shot, don't animate it, the oldschool way!
How the dialogue scenes in Verocity run on Flow Graph, why the camera builds itself, and the little preview actor that lets a designer pick angles without pressing Play.
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Myk @nikout13.online · 08/09/2026
There are way more tricks that you can do with FlowGraph that can communicate with your subsystems in ways you want them to. Considering that the FlowGraph is also NetworkMode aware, you can use it to also organize your UI, music control etc. More on that in the future👀
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Myk @nikout13.online · 08/09/2026
Our dialogue scenes in Verocity are not animated. They are described. One node per line: who speaks, the text, the camera shot, the light rig. That is the whole authoring job. A short thread on why Flow Graph carries all of it. A thread into our scope 🧵
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Myk @nikout13.online · 04/09/2026
Just been recovering from something that ended badly, and it's been slower and heavier than I expected. Distracting myself with work and #ProjectVerocity has been keeping me on track frankly. If I've gone quiet on someone lately, no hard feelings, I reassure you I will get back.
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Myk @nikout13.online · 28/08/2026
Uploaded the listing to Jinxxy.com No longer uploading content to Gumroad for anything VRChat related. Grab it here: jinxxy.com/nikout13/QYWtl
jinxxy.com
[VRCHAT] Deus Specs (Nardo/Viwi/Nova/Gouga) w/ VRCFury by nikout13 on Jinxxy
Check out nikout13's products on Jinxxy!
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Drakious @drakious.bsky.social · 22/08/2026
You deserved so much better. Vivi being sidelined in the project is unacceptable. Still yet to see any accountability or apology from the others for the ordeal. But please ya'll, check out Vivi's other works they have and support them where you can: jinxxy.com/ViviFae
jinxxy.com
Vivi Fae (/ViviFae) on Jinxxy
ViviFae's digital storefront on Jinxxy – a marketplace for avatars and VR assets.
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Myk @nikout13.online · 26/08/2026
Throwback to my old setup. Never have I ever been observed so closely when I was invested in my Old World Blues playthrough.
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SeverLink - Wishlist NOW! @severlink.bsky.social · 22/08/2026
More colors of SeverLink We want to make the locations in our game really stand out in their own way #screenshotsaturday #indiegame #stealthgame #lowpoly #y2k
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Myk @nikout13.online · 17/08/2026
Now, I gotta focus on a vertical slice showcase. There won't be tiny showcases as thats mostly content work, tons of playtests and general refinements to close the gap on open valves. I'd love to show more, but it deserves a much more meaningful delivery than a clip.
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Myk @nikout13.online · 17/08/2026
Pew
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Myk @nikout13.online · 17/08/2026
Improvements to dialogues and general typewriter feel. Since I am more than willing to include voice acting, there is some content where you just don't actually need it (like Yakuza with side quests), so keeping big guns for bigger things is the right way to say what I am planning.
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Myk @nikout13.online · 16/08/2026
I've done a stereo UI system. Toggleable CommonUI widgets can have an audio component added to them that govern whether widgets play in 2D or ticked with converting their geometry to world position + ZDistance.
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Myk @nikout13.online · 13/08/2026
I have a lot of good memories playing platformers like Croc, Crash Bandicoot and Spyro starting from the age of PS1. Knowing how much inspiration they've drawn from Nintendo with Zelda and Mario, I still never get to love them as much, out of my league.
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Myk @nikout13.online · 12/08/2026
Navigation spline path generator. NavMesh aware, boundaries prepare. #ProjectVerocity #UE5 #IndieDev
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Derek Lieu - Game Trailer Editor @derek-lieu.com · 10/08/2026
The launch trailer for Sheepherds quadrupled the views of the announce trailer—I made a video on the changes i recommended when @ultimodisco.bsky.social hired me as a consultant. My main advice was show more gameplay and not worry about making the game look packed with features.
youtu.be
How to Edit a Game Trailer That Keeps Viewers Hooked
YouTube video by Derek Lieu
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Myk @nikout13.online · 07/08/2026
She enjoys the rain. Such a photogenic mistress.
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Alpha Chrome Yayo @alphachromeyayo.com · 05/08/2026
Due to popular request... the oscilloscope can produce mind-boggling effects 2.0 (Kiwi edition)
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Rafael Moco @rafaelmoco.art · 27/07/2026
Hello everyone! Many of you likely saw this image recently with the Apple TV+ 'Neuromancer' promotion. Some know, others don't, but this artwork is mine, created alongside actor & post-production artist Milton Menezes, as a personal project and a homage to the original Neuromancer romance
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Myk @nikout13.online · 05/08/2026
Drop Pod & Mission Board system. Along with some goodies to first person control rig, extra work on Camera System with expanded states and transition parameters. Third person also is going through major changes, but dominant hand always aims at destination. #ProjectVerocity
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Myk @nikout13.online · 04/08/2026
One of the concepts for #ProjectVerocity very early corrupted Kroen designs. Concept by @sirce.bsky.social go give her a follow!
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Myk @nikout13.online · 04/08/2026
Sculpt is now complete, and retopo has also been done! A bit of work as I was mixing Quad Remesher with Retopoflow 4, but we are sitting at 50,400 tris. Managed to make hair cards straight out of blender hair curves, and spread them across the scalp. Coming to stores. Texturing later this week.
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Myk @nikout13.online · 02/08/2026
Now the entire silhouette is done!
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Myk @nikout13.online · 01/08/2026
Thank you all who joined in for such short session! Got the progress nailed down the head shape now, and played around with hair strands which was amazing to use, great for Unreal's groom support. I am exploring haircards and how to get them right.
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Myk @nikout13.online · 01/08/2026
Going live with more character sculpting for the next few hours, come say hi! Chat is always welcome. www.twitch.tv/nikout13
twitch.tv
nikout13 - Live on Twitch
Character sculpting for a game | Streaming software and game development.
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Myk @nikout13.online · 31/07/2026
Even more progress, successfully done the mask with air pocket, before I start getting into details. #ProjectVerocity
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Harry 💬 @halisavakis.com · 31/07/2026
No need to use your imagination anymore, cloud shadows are now accurate ✨ It's such a silly approach and I can't believe it worked, I giggled so much when I got it working
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Myk @nikout13.online · 31/07/2026
Yesterday I went more on legs and body, still blockout, voxel remesh for details will be next once I figure out the head and arms.
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Inkgrid | Edel-Art @inkgrid.bsky.social · 03/10/2025
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Myk @nikout13.online · 30/07/2026
Raptorial anatomy sculpt shall start
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Catsuka @catsuka.bsky.social · 25/07/2026
First look at "Common Side Effects" Season 2 ❤️ Coming in 2027 on Adult Swim. Full 4-min video >> www.youtube.com/watch?v=hBXz...
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Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 23/07/2026
If a Programmer or Game Developer works from home, then this is a person who constantly drinks and eats while working. A lot of tea. or coffee, or fizzy sweet drinks, and various foods. This is chewing work, we are like cows in a pasture. Moo, moo-o-o
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Myk @nikout13.online · 22/07/2026
Counter-Strike: Condition Zero is a different kind of nostalgia trip with such NPC dialogues.
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Myk @nikout13.online · 22/07/2026
Live action Moana looks almost like an elaborate plan to get a perfect excuse to subsidize pioneers behind Pixar's doors, the ones that carry Disney very hard with their vision and dedication. I am surprised it didn't happen after Elio.
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Myk @nikout13.online · 20/07/2026
It's been very long 5 years to get it sorted, and I'm so happy. Really need to celebrate it, it's been too long of a wait...
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Myk @nikout13.online · 16/07/2026
It's impossible to come out and not breathe in all the ash and smoke today in Ontario, hard to concentrate. Wishing everyone to be safe.
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Plague @lazyplague.bsky.social · 10/07/2026
"Your story ends here...bloodied and broken"
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SeverLink - Wishlist NOW! @severlink.bsky.social · 11/07/2026
When the squeaky toy is a bit too powerful 🐖 #screenshotsaturday #indiegame #indiedev #gamedev #lowpoly #y2k youtu.be/dcbf9YKO8Pk
youtu.be
SeverLink - Gameplay Sneak Peek (Demo) p.2 - The pig
YouTube video by SeverLink
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Myk @nikout13.online · 13/07/2026
And the last little sneak peek before we switch to blogposts for more coherent update on my site. VOIP with FMOD functionality, using Discord Social SDK. Filters and sound design set up by @vladislavzh.net Signal Strength, Sanity mechanics & more #ProjectVerocity #IndieDev #UE5
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Myk @nikout13.online · 12/07/2026
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Myk @nikout13.online · 12/07/2026
*Space dinosaur approaching your position rapidly* Huge props to @vladislavzh.net for pluggin in FMOD with plenty of goodies! Learned a lot how to drive those in my code without huge hassle. #UE5 #IndieDev #ProjectVerocity
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tinskyarts @tinskyarts.bsky.social · 06/06/2026
Portrait commission for Itz Ahjoque on discord :3 #furry #art #commission
Furry character in sci-fi armor
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Myk @nikout13.online · 11/07/2026
Cursed gallery collection
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Myk @nikout13.online · 11/07/2026
Here is a Weapon Building System prototype that uses Starfield's grid cell building rules. A test to prove boundaries of UX. Still figuring our Drag n Drop projection from screen onto world properly. #UE5 #IndieDev
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Myk @nikout13.online · 06/07/2026
Diegetic UI test. Experimenting with projecting from world to viewport space a little more since it was hitchy at dirst. sin wobbleness is similar on the weapon holster, may have to make it docked at some point with conditions. #ProjectVerocity #UE5 #IndieDev
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Myk @nikout13.online · 04/07/2026
First Swarm function test... I was destroyed. #ProjectVerocity #UE5 #IndieDev
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