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MiniGameDev

@minigamedev.bsky.social
352 followers 1.2K following 100 posts

Hey! I'm an #actuallyautistic indie dev. Making Arden Card: A Tactical RPG Card Game & the SimpleX plugins. Itch: mini-game-dev.itch.io/project-arden… Website: minigamedevweb.web.app Fab Plugins: fab.com/sellers/MiniGameDev

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MiniGameDev @minigamedev.bsky.social · 10/08/2026
As part of my current project, I’ve built a custom Unreal Engine plugin for gameplay orchestration using event-driven rules. I’m looking for feedback from other developers to see if it’s something I should publish. itch.io/t/6774622/lo... #unrealengine #gamedev #indiedev
itch.io
Looking for feedback on Unreal plugin for event-driven gameplay rules - General Development
I’ve been building a custom Unreal Engine plugin called RuleForge for my own projects, and I’m trying to gauge whether other developers would find it useful. Its purpose is to help keep gameplay orche
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Myk @nikout13.online · 06/07/2026
Diegetic UI test. Experimenting with projecting from world to viewport space a little more since it was hitchy at dirst. sin wobbleness is similar on the weapon holster, may have to make it docked at some point with conditions. #ProjectVerocity #UE5 #IndieDev
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Hinges @pvthinge.bsky.social · 29/06/2026
Not a flashy update, but I improved SOE's... *odd limbs* Rigging custom animations for every tail, tentacle, scarf, or claw was a pain, so I built an Unreal tool, tweak animations in‑engine, It’s made creating those attacks much easier. here's a imp's tail poke :p #IndieDev #UE5
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Tsoppa @tsoppa.bsky.social · 29/06/2026
Built a dynamic Spiral Bullet State Tree Task in Unreal Engine 5. It has easily tweakable variables, making iteration smooth and fast. Follow our progress: @projectangala.bsky.social #unrealengine #gamedev #indiegame #indiedev #angala
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DungeonRatGames @dungeonratgames.bsky.social · 27/06/2026
Day 9 of working on my Cozy Medieval Cleanup Game ✨🌿 Today I updated the perspective of the player's hands and added a bunch of new animations. Can you spot the difference? 👀 #IndieDev #GameDev #IndieGame #CozyGame #CozyGaming #CozyGames #GameDevelopment #WIP #Unity3D #Unity #Cozy #SoloDev
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Paper Rogue @paperrogue.bsky.social · 24/06/2026
Goblins in my dungeon don't just show up. They set up mannequins and practice. So you're not fighting monsters but something that trained for this. Wishlist Paper Rogue on Steam, link in bio. #roguelike #dungeoncrawler #gamedev #indiedev #unrealengine5 #steamwishlist #steamgames #rpg #gaming #rpg
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Hinges @pvthinge.bsky.social · 23/06/2026
SOE is going really well though! The Sly-inspired movement is finally feeling good and the gameplay bugs are basically gone ✨ Ignore Rogue's leg freaking out. He has an itch. What do you think about Unreal 6? I still think UE4 was the sweet spot 🤔 #UE5 #3DPlatformer #GameDev
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CodeRed @codered-dev1.bsky.social · 20/06/2026
Planet travel🪐 #gamedev #indiedev #indiegame #Screenshotsaturday
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Drattzy Games @drattzy.bsky.social · 20/06/2026
What’s an RPG adventure without a loyal animal friend? In Alterium Shift, you can pet the dog, and afterward it may follow you around town. #screenshotsaturday #AlteriumShift #IndieGame #IndieDev #GameDev #JRPG
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CosterGraphics™️ @costergraphics.bsky.social · 20/06/2026
2026 be like #OutlineSystemPro + #Unity3D #screenshotsaturday #turntable #gamedev #games #shaders
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Iced Lizard Games - Wishlist Panic in Puzzle World! @icedlizardgames.bsky.social · 20/06/2026
Where is he going? #ScreenshotSaturday #pixelart #indiegame #gamedev #gaming
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 20/06/2026
flawless mechanic #godot #gamedev
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EldritchMaid 🦐 @eldritchmaid.bsky.social · 20/06/2026
Working on adding a bit more juice when taking damage / dealing damage #screenshotsaturday #godot #gamedev #indiedev
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MiniGameDev @minigamedev.bsky.social · 20/06/2026
Every rest is a tradeoff. You can fully recover your HP and prepare for the next day. But enemy forces will regroup, reset traps, and it strengthens the level boss. #screenshotsaturday #gamedev #indiedev #indiegame #unrealengine
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Nick Burns (Alt-Fire Dev) @nickburns.bsky.social · 19/06/2026
Wrapping up my texture rework sprint, can't wait to get this into a demo and into people's hands! #altfire #indiegame #indiedev #gamedev #ue5
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Grimm Tales | Creating Conductor Cat @grimmtalesllc.bsky.social · 18/06/2026
Here's what TWO YEARS of game development looks like! #gamedev #ue5 #gaming #cats #trains #indiegames #steam #steampunk #exploration
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/06/2026
I'm currently finishing up the walls that lock the player inside combat rooms. I know it's a bit old-school, but I like making sure players can't just skip fights. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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William Davis @willdavis.bsky.social · 14/06/2026
Day 374! Removing the quest from the tracker works properly when conpleting it. Also getting the ingame menu as valid now. So should be able to properly add and remove from the actual log instead of this test log tomorrow. #indiegamedev
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Stuyk @stuyk.bsky.social · 14/06/2026
Our game will be participating in Next Fest! Check out Shothop! #indiegame #gamedev #godot #indiedev
Shothop Next Fest Preview
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Nestach @nestach.bsky.social · 13/06/2026
The big bear mountain is finally in the level. I’ve been working out the scale using the horizon and background, and I’m really liking how this little meadow is coming together #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
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Angelo @handleonline.bsky.social · 13/06/2026
Prototyping out a player dodge ability. It uses energy, bursts in the direction of their choice, and can be repeatedly used. Available both on ground and in air. Definitely needs a bit of cleanup, but right now I'm focused on the functionality #ue5 #screenshotsaturday #indiedev
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Samuel Lopez De Victoria @wolfofvictoria.bsky.social · 13/06/2026
Feels good to have a working build of PLATZ finally up on Steam! Tested on my Deck as well and it works severly unoptimized but I don't care for now 🥳 #gamedev #indiedev #screenshotsaturday #unreal #UE5
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MiniGameDev @minigamedev.bsky.social · 13/06/2026
Added weapon states, so now the Guardian character can draw and sheath her axe for stealth attacks or faster movement. #screenshotsaturday #gamedev #indiedev #tacticalrpg #solodev #unrealengine
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Straycloud @straycloud.nz · 07/06/2026
🌊 Even though it's no longer #screenshotsaturday in NZ, now that #frostygamesfest has wrapped, we're thrilled to be able to share our latest trailer! Thanks again for havin us, Frosty!🍦 #indiegamedev
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laryssa 🎶 @laryssaokada.bsky.social · 06/06/2026
so so so excited this is out there!!! such an honor to be writing music on this team of incredible devs 💜 (also yep that’s me singing 🫪)
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Cinderia @cinderiaofficial.bsky.social · 06/06/2026
Cinderia v0.6.9 is now live! 🔥 The Achievement System is officially here! This update also adds new Chapter 1 map layouts, new character idle animations, Chapter 4 boss adjustments, and several bug fixes. Thanks for your support ❤️ #Cinderia #indiegame #gamedev #roguelike
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Arnaud (BigSeed Studio) @arnaud.bigseed.io · 06/06/2026
In Out of Body, dying is how you get things done. Free playtest: bigseedstudio.itch.io/out-of-body #ScreenshotSaturday #gamedev #pixelart
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Jakub Wasilewski @krajzeg.bsky.social · 06/06/2026
Had a playtesting issue yesterday: it was hard to see when exactly boss abilities trigger. What do you think, problem solved? 😂 #gamedev #screenshotsaturday
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⚜️ Skydome ⚜️ @skydomehive.bsky.social · 06/06/2026
You do not fight the monster. You are the monster. Command an alien insect swarm, harvest DNA from your enemies, evolve your hive, and devour everything standing in your way. #ScreenshotSaturday #gamedev
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bigsirgames.bsky.social @bigsirgames.bsky.social · 06/06/2026
The magic shader that powers it all! Try out our demo today! #gamedev #shaders #indiegames #screenshotsaturday
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MiniGameDev @minigamedev.bsky.social · 06/06/2026
Here’s a section of my game’s scouting tutorial. The player must gather intel and sneak through the stealth section to evade the enemy patrol. #screenshotsaturday #gamedev #indiedev #indiegame #solodev #unrealengine
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MiniGameDev @minigamedev.bsky.social · 05/06/2026
Gathering intel is a core mechanic: Pick up journal entries and map fragments in the world to plan your route. #gamedev #indiedev #solodev #tacticalgame
Field Journal UI open beside the character. Objectives and Field Notes explain traps, patrol routes, line-of-sight, noise / hearing behavior, and mechanism controls.”The player character reading a wooden info board in a low-poly forest. UI shows new journal entries for enemy patrol routes, sight, and hearing.
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QuentinSTN | ASTHENIA Wishlist on STEAM @quentinstn.bsky.social · 05/06/2026
I have finally mustered the energy to finish my second video of the "Building an Adventure Game Framework in Unreal Engine 5" serie I am making ! Public release is scheduled for today at Noon (Pacific Daylight Time). Can't wait to show this one and have your feedbacks !
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ThatFriendlyDev @thatfriendlydev.bsky.social · 04/06/2026
Three possible guardians to choose from to defend the land from the spreading evil. Who is your pick? #indiegames #gamedev #roguelike #gaming #indiedev
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Artleck @artleck.bsky.social · 04/06/2026
What i have been working on for the past months, Been relearning allot of UE and the GAS System, Huge thank to my friend @nikout13.online For introducing me to it and helping with understanding. #UE5 #UnrealEngine #2.5Platformer #GameMaking
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Castaway Trails | Play the Demo! @edudelm.bsky.social · 03/06/2026
In my game there is a weather and time system (don't mind the sulking couple) #gamedev #indiedev
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Frajda Games @frajdagames.bsky.social · 03/06/2026
I've been cooking something lately... Prestige system will soon be added to Fireworks Incremental. In the meantime, how about you wishlist my awesome game, hm? Check it out: store.steampowered.com/app/3950670/... 💙 #wishlistwednesday #indiegames #gamedev
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Phantom Rowboat @phantomrowboat.bsky.social · 03/06/2026
We've posted before but now it's official: say hello to Phantom Rowboat! 🛶 The newest indie studio in Nova Scotia comes out of the aftermath of the #Ubisoft #Halifax closure. Time to start building something of our own. phantomrowboat.com #indiedev #gamedev
phantomrowboat.com
Phantom Rowboat — Studio
Five game developers, one small boat, one friendly ghost — and a journal kept by lantern light.
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MELLOW Games @gamesmellow.bsky.social · 01/06/2026
Blueberry is officially verified for Steam Deck 🥳 #gamedev #indiedev store.steampowered.com/verified/153...
store.steampowered.com
Blueberry is Steam Deck Verified
Blueberry is Steam Deck Verified
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Rebel City: Invasion @playrebelcity.bsky.social · 01/06/2026
Weapon Testing Range. Try weapons. Find your favorite. #RebelCity #PixelArt #IndieGame #gamedev
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Angelo @handleonline.bsky.social · 30/05/2026
cont from last post - of course you can fish off the Mech! Although it's really simple, I've been enjoying the whole aesthetic of the partially finished scenery and features - knowing what it can be one day #ue5 #mech #screenshotsaturday #indiedev
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Nick Burns (Alt-Fire Dev) @nickburns.bsky.social · 30/05/2026
Some of the results of my texture painting rework (WIP). They much better align with the painted look I'm going for. Designed in #Affinity -> Painted in #Blender -> Compiled in #UE5 #altfire #indiegame #indiedev #gamedev #screenshotsaturday #environmentart #textures
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Deneos Games @deneosproduction.com · 30/05/2026
What secret lies in the factory? #screenshotsaturday #pixelart #gamedev
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MeloMisterio -play your melody- @melomisterio-en.bsky.social · 29/05/2026
The yellow objects now also change color when they are under the player. Now all floor objects change color when they are under the player. #indiedev #UE5
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Wolfy @thulhudev.bsky.social · 27/05/2026
Midweek Dev Update! The new Minecart System is now fully in-game with full track support + extra Deep Mines detail work. There are now 2 versions: Trap Minecart – kills the player on impact Rideable Minecart – used for traversal through parts of the level #gamedev #indiedev #ue5 #unrealengine
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MiniGameDev @minigamedev.bsky.social · 27/05/2026
Bringing my turn-based card combat to life. Wiring up actions and battlefield slots. Next up, a lot of VFX! #WIPWednesday #gamedev #indiedev #turnbased
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Natasha Handley @gongylusgames.bsky.social · 27/05/2026
Acting on some of the feedback I got from #GaMaYo. It wasn't clear what is a clue, so now when a clue is discovered, it's listed at the top right of the screen. This will be in the next update of the demo currently on Steam! store.steampowered.com/app/4494830/... #IndieGame #GameDev #GameDesign
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Alice GG @alicegg.tech · 27/05/2026
Today, we're officially announcing our new game: Paradox Tower Get ready to explore 12 interconnected labyrinths in this 2D resource management RPG. Help Eternia and her cat familiar get to the top of the tower and save the future Wishlist it now on Steam: s.team/a/4142360 #indiegame #gamedev
Paradox Tower banner featuring a witch and her cat
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Advent @adventureislands.bsky.social · 27/05/2026
So how did the kitty cat end up getting stuck in a virtual world in the first place? Well, it all started with a mouse... Wishlist Copy Cats on Steam! store.steampowered.com/app/4700300/... #WishlistWednesday #gamedev #indiedev #pixelart #cats
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