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Hinges

@pvthinge.bsky.social
786 followers 104 following 529 posts

Burp... witches! store.steampowered.com/app/3889980/… youtube.com/@pvthinge x.com/Pvt_Hinges

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Hinges @pvthinge.bsky.social · 28/09/2026
Still deving away on my sega Saturn engine... So one thing I am doing is trying to see ways to help FPS and overall rendering... Still rough with these bigger levels (I know this level isn't big...) the Saturn is hard one to code for.... #lowpoly
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Hinges @pvthinge.bsky.social · 03/09/2026
The new brushes for my sega Saturn tool really looks so clean on the emulator, like hardly any Saturn oddities #solodev
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Hinges @pvthinge.bsky.social · 24/09/2026
I've been a tad greedy and not been posting on blueskies, but the sega Saturn Dev tool I am working on now can set up basic code free logic and some other goodies. #lowpoly #retro #homebrew
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Slicky Grease Games(wishlist Dynamite Flare) @dynamiteflare.bsky.social · 25/09/2026
The Butt Buster!!! #gamedev #indiedev #indiegamedev #indiegame #videogame youtube.com/shorts/U3GsJ...
youtube.com
Flare took cues from a certain princess... who's in another castle! #gamedev #indiedev #videogames
YouTube video by Slicky Grease Games
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Hinges @pvthinge.bsky.social · 24/09/2026
I've been a tad greedy and not been posting on blueskies, but the sega Saturn Dev tool I am working on now can set up basic code free logic and some other goodies. #lowpoly #retro #homebrew
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Hinges @pvthinge.bsky.social · 19/09/2026
Been a while sorry, I've been moving the old modelling tool to blender and making a link to the Saturn tool and it works... Woot (you don't have to use the blender plugin if you don't want to, still can import objs) #retrodev #lowploy
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Hinges @pvthinge.bsky.social · 14/09/2026
A lot of people kept asking or saying how I should look at how Sonic R did fading... well here's your smelly fading... AND the tool now has the effect bulit in, so now it is as easy as moving a slider... also got VDP2 doing more load sky... (This is running on a Saturn emulator right now) #Retrodev
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Hinges @pvthinge.bsky.social · 14/09/2026
Well working on Saturn tool, I wanted to speed up making lowpoly characters (and well texturing them and started to make this, might actally make blender plugin that can link with the tool over trying to make a modeler in a tool... more updates on it's for the tool, thoughts? #lowpoly
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Hinges @pvthinge.bsky.social · 10/09/2026
Just running around that map... I may have copied spyro's homework... meh... was fun just to make.
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Hinges @pvthinge.bsky.social · 10/09/2026
Been making updates: I made my tool feel more like an engine easier to move around and added support for custom OBJs as brushes (textures still need setup). Did some cleanup and it generates trims and updates them when you switch textures. #retro #indie
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Hinges @pvthinge.bsky.social · 05/09/2026
Got the Saturn tool (it needs a name) to have a simple 3rd person controller and there's something about having this run... I really thing there's a fun tool here! What kinda tools you think would be useful for a sega Saturn editor? #retro
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Hinges @pvthinge.bsky.social · 03/09/2026
The new brushes for my sega Saturn tool really looks so clean on the emulator, like hardly any Saturn oddities #solodev
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Hinges @pvthinge.bsky.social · 03/09/2026
Some more work done and the brush modes, made a full on preset mode and got the world auto merger to help fuse meshes and keep them quads... Looks very clean in the emulator. #indie
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Hinges @pvthinge.bsky.social · 02/09/2026
I added some simple visual effects (presets to make life easier) and got around to cleaning up the texture paint menu. I am busy working on the exporter and doing a lot of emulation stuff right now. #retrodev #lowpoly
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Hinges @pvthinge.bsky.social · 02/09/2026
here are some of the tests of the Saturn tool (of what it makes running on a Sega Saturn Emulator, will test real hardware some other time... (I mean the Jo engine already does lol) this is still a wip the only game code is me moving a round... #RetroDev #solodev
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Hinges @pvthinge.bsky.social · 30/08/2026
Well thought I would share my little sega Saturn game engine too thing :p Really wanted the old school retro look... Like look at that chunk fade :p #retrodev #dev
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SlugGlove🌈 @slugglove.bsky.social · 30/08/2026
what if a robotgirl was a little bit 💅
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Slicky Grease Games(wishlist Dynamite Flare) @dynamiteflare.bsky.social · 14/08/2026
Beautiful new title card drawn by @sed2116.bsky.social #art #anthro #anthroart #gamedev #indiegamedev #videogme
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Doug , Space Wolf @ebonscale.bsky.social · 16/08/2026
Entry for the #DragonsLairPaintingChallenge by @owolf.bsky.social “No whips - no prods - no grabba sticks!”
Crimson is da color of “Da Revolushun”! That’s one of the resolushunz of da committy of public grot safetey.

The pink shootaz are another distinguishin’ mark of da grot revolushunaries. 

Monty here is showing every Ork oppressa the way to the ‘ead-of-d’vice. Crimson is da color of “Da Revolushun”! That’s one of the resolushunz of da committy of public grot safetey.

The pink shootaz are another distinguishin’ mark of da grot revolushunaries. 

Monty here is showing every Ork oppressa the way to the ‘ead-of-d’vice. Crimson is da color of “Da Revolushun”! That’s one of the resolushunz of da committy of public grot safetey.

The pink shootaz are another distinguishin’ mark of da grot revolushunaries. 

Monty here is showing every Ork oppressa the way to the ‘ead-of-d’vice. Crimson is da color of “Da Revolushun”! That’s one of the resolushunz of da committy of public grot safetey.

The pink shootaz are another distinguishin’ mark of da grot revolushunaries. 

Monty here is showing every Ork oppressa the way to the ‘ead-of-d’vice.
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inzaenity (COMMS OPEN!) @psalidodont.bsky.social · 13/08/2026
some 3:00 A.M. friends #deltarune #art #digitalart #sketch
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We Print Miniatures @weprintminiatures.com · 17/08/2026
The fish is a Murdock
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Shyghost22!🌻 @shyghost22.bsky.social · 16/08/2026
more vivian #SG22 #Art #PaperMario #TTYD #TheThousandyearDoor #SuperMario #Vivian
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Hinges @pvthinge.bsky.social · 06/08/2026
Hay, I have been playing with the spline limbs and all... and they fun to use and all that but I have no clue what attacks I should even make... just wanted to make sure the name Scarf of Embers is a game where the scarf plays a roll... if you have ideas of attacks let me know! #SoloDev #Indiegame
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Hinges @pvthinge.bsky.social · 29/07/2026
Hay hay all... I am thinking I might be post less and just try make more of SOE rather than post samy stuff more and more... so updates are gonna get slower, but the project is still very much alive! #Indiedev
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Hinges @pvthinge.bsky.social · 28/07/2026
Not sure who wants a bit of debug info, but here’s one nugget... that’s all I’m saying :3 Fun trick: stun an imp, then hurl it into another. #IndieGame #UnrealEngine
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SlugGlove🌈 @slugglove.bsky.social · 28/07/2026
does anyone know where i am?
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Hinges @pvthinge.bsky.social · 22/07/2026
Hay hay! 👋 Hey hey! 👋 Just another day clobbering imps while I tweak SOE 😅 Quick Q: when you explore a game, what sticks with you more, music or visuals? A killer score can totally flip a location; I remember some worlds mostly by their tunes 🎵 #GameMusic #Gaming
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Hinges @pvthinge.bsky.social · 22/07/2026
Hay hay! ✨ Finally got one enemy behaving how I wanted 👀 Thinking of adding reaction animations to show mood, and a dev suggested making hats react too, sounds fun 😄 Once foes do more than "walk" and "punch," you notice how much the player needs tweaking 😂 Game dev never ends. #GameDev #IndieGame
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Hinges @pvthinge.bsky.social · 21/07/2026
Hay hay! ✨ Hay hay! ✨ I wanted to keep movement while casting spells. The old system forced walking through inputs and felt clunky 😅 Now Mandy can move while prepping spells, so combat stays fluid. Small tweaks matter. #GameDesign #GameFeel
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Hinges @pvthinge.bsky.social · 21/07/2026
Hay hay! 👋 Making a hack 'n' slash taught me how many tiny systems must sync to make players feel powerful. It’s rarely one feature, dozens of small mechanics shape combat. SOE is slowly getting there! ⚔️✨ What moves make you grin. launchers, parries, finishers, or air combos? #IndieGame #SoloDev
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Hinges @pvthinge.bsky.social · 21/07/2026
I've been adding more personality to enemy types, not by upping AI, but via tiny reactions: surprised looks, panics when low on HP, and context-sensitive behaviors. Still tweaking and loving it. Enjoy the debug dump 😂 What makes enemies feel alive to you? #EnemyDesign #GameFeel
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Hinges @pvthinge.bsky.social · 16/07/2026
Hay hay! 👋 Hey 👋 I talked with other devs and had an idea for SOE's Magic Maker ✨ Instead of racing to enter a spell code, hold the input, take your time, and cast when ready. More fun imagine mixing runes to discover useful spells. Really excited! #MagicSystem #GameDev
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Hinges @pvthinge.bsky.social · 15/07/2026
Learned “vibe coding” saw it at work 😅 Genuine question: how do you fix or expand something you don't understand? I use AI for boring stuff: examples or to tidy my cursed C++ header. AI speeds typing and learning, but build the whole game? Not sure 👀 #Programming #Cpp #IndieDev
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SlugGlove🌈 @slugglove.bsky.social · 15/07/2026
CHAOS DESTRUCTION DESTROY >:3
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Hinges @pvthinge.bsky.social · 14/07/2026
I'd rather fade into obscurity and make zero cash than wake up to vids called "SOE: the crappy DMC clone" 😭 Stylish combat inspires me, but I want SOE to feel like its own strange little game. What makes an action game memorable to you? #ActionGames #IndieGaming
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Hinges @pvthinge.bsky.social · 13/07/2026
There's something magical about pure baked lighting ✨ especially at night. The soft glow and cosy little pools of light just give it a vibe 😅 Maybe I'm old-fashioned. Which game's nighttime atmosphere is your favourite? 🌙 #IndieDev #Atmosphere
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Hinges @pvthinge.bsky.social · 07/07/2026
Was going to wait for Mandy's new animations... but I'm too happy with how SOE is looking 😄 The baked lighting and fake character shadows are finally coming together ✨ Back to the coding den I go! #StylizedLighting #FantasyGame #IndieGame
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Blake | BB @blakeburnart.bsky.social · 07/07/2026
Ultimate attack #deltarune #deltarunespoilers
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Riku Satori @rikusatori.bsky.social · 07/07/2026
www.twitch.tv/rikusatori gonna be playing more Retro kupo! Poll for which games today kupo!
twitch.tv
RikuSatori - Twitch
Partner Final Stretch! 6/6 5/6 Lets Poll to see wut we do today kupo!
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_Gordon_(Comms are Closed) @gordon26.bsky.social · 07/07/2026
Fear, Amy Rose is here
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Hinges @pvthinge.bsky.social · 07/07/2026
Was going to wait for Mandy's new animations... but I'm too happy with how SOE is looking 😄 The baked lighting and fake character shadows are finally coming together ✨ Back to the coding den I go! #StylizedLighting #FantasyGame #IndieGame
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Hinges @pvthinge.bsky.social · 30/06/2026
Showing more combat it's slowly getting where I want, each update brings it closer. I wish I could share more often, but life eats into dev time 😅 Still, I'm really happy with how SOE is shaping up. What attack always makes you smile in an action game? ⚔️ #HackAndSlash #3DPlatformer #UnrealEngine
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Hinges @pvthinge.bsky.social · 29/06/2026
Not a flashy update, but I improved SOE's... *odd limbs* Rigging custom animations for every tail, tentacle, scarf, or claw was a pain, so I built an Unreal tool, tweak animations in‑engine, It’s made creating those attacks much easier. here's a imp's tail poke :p #IndieDev #UE5
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Hinges @pvthinge.bsky.social · 29/06/2026
Hey! Quick SOE update: I’ve refined the lock-on camera, much smoother, far less clipping. and snuck in a bunch of QoL tweaks. Going full C++ made Unreal click; big changes feel easier. SOE’s turning into my Sly Cooper x Devil May Cry mashup. More soon ✨ #IndieGame
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Magical Kaleidoscope (Silvi) @magicalscope.bsky.social · 26/06/2026
Dirge Rainbow June Owner: @chromanticide.bsky.social [ #fantasy #item #design #dnd #dndart #homebrew #pathfinder #magicalscope #magic #rsz12 #requiem #gun #prideflag]
Rsz12 (requiem) styled gun with trans flag and dirge-notes theme
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Gremmy 🔞 @gremlintw.bsky.social · 27/06/2026
Look at this drawing of Gremmy made by @littlelilotl.bsky.social 😭🩷 So so cute ! Thank you so much!!
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MaxOKE @maxoke.bsky.social · 27/06/2026
[---DELTARUNE CHAPTER 5 SPOILERS (bleh)---] to be fair, what really is in that world?
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Hinges @pvthinge.bsky.social · 15/06/2026
Been quiet, but busy 👀 Working on enemy brains so the imps can wander, aggro, and finally fight back 😅 Soon they might even get personalities! #EnemyAI #ActionGame #IndieGame
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Hinges @pvthinge.bsky.social · 16/06/2026
Shader experiments 👀 Which do you prefer? 🎨 Toon/stylized 🕹️ Retro PS2/GameCube Both still need work 😅 #RetroGraphics #ToonStyle #GameArt
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