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Alessandro Capriolo

@alessandrocapriolo.bsky.social
173 followers 41 following 232 posts

Game Creator / Nixxes PlayStation / Worked on Spider-Man, Ratchet&Clank, Helldivers2, CutTheRope / Solo Dev of Citizen Pain.

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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 19/01/2026
Play it now on Steam: store.steampowered.com/app/3752240/...
store.steampowered.com
Citizen Pain on Steam
Citizen Pain is a first-person dark fantasy action game. Play as Catherina, warrior princess of the Moges Empire, who gains the supernatural force known as Pain and leads the fight against the Undead ...
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 08/06/2025
Today, Citizen Pain is officially on Steam! My dream of releasing my own action game is finally coming true. I’ve been working hard on the trailer over the past month, I hope you like it! 🎮 Wishlist it now on Steam: store.steampowered.com/app/3752240/... #CitizenPain #gamedev #indiegame
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 30/06/2026
If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
011
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 30/06/2026
Fighting using only the knife, the first weapon you can pick up in the game. It doesn't deal much damage, but it's incredibly fast. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 27/06/2026
2/2 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
011
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 27/06/2026
1/2 I’ve started placing collectible items in slightly less obvious locations, and I’ve also fixed their lighting. Next, for this room, I want to make it feel a bit more ‘unsafe’ to make it more fun in the future. #CitizenPain2 #gamedevelopment #gamedev #indiedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 25/06/2026
3/3 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
011
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 25/06/2026
1/3 I’ve updated the level’s music: there is now an exploration track and a separate combat track. I also slightly adjusted the style to make it more atmospheric. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 23/09/2026
The demo for Steam Next Fest is coming along well, although progress has been a bit slow due to other commitments. I’m finishing up the last few bugs for the demo. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 23/06/2026
2/2 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
021
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 23/06/2026
1/2 I added a couple of new sound effects for interacting with the levers that open doors. I also spent some time tweaking the lighting in several rooms to avoid areas becoming too dark. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 21/06/2026
3/3 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
021
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 21/06/2026
1/3 Implemented combat music that resumes from where it was interrupted, so you don't keep hearing the same section every time a battle starts. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/06/2026
If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
011
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/06/2026
I'm currently finishing up the walls that lock the player inside combat rooms. I know it's a bit old-school, but I like making sure players can't just skip fights. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 05/12/2025
So it’s official: my first commercial indie title, Citizen Pain, has launched and is now available on Steam! #CitizenPain #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #Steam
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 16/06/2026
3/3 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
021
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 16/06/2026
1/3 I'm polishing the room lighting and making the atmosphere feel more cohesive. On the gameplay side, I've added a couple of enemies that surprise the player by bombing them from above. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 12/08/2026
If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
021
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 12/08/2026
Work-in-progress look at the stealth mechanics. Silently take out the enemies, or skip the fight entirely. There’s still some work to do (adding a proper reaction for enemies when they spot you). #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/07/2026
If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
001
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/07/2026
In Citizen Pain II, you need to be careful when enemies spawn in small rooms. However, in these situations, the heavy attack can be very useful, allowing you to hit multiple enemies at the same time. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 27/08/2026
I added a blood particle effect when hitting enemies. I also tweaked the slow motion at the end of combat to better emphasize the finishing moment. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 02/07/2026
If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
001
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 02/07/2026
This week I implemented the rolling boulder. It can deal damage to the player, but it can also damage enemies if they get hit by it. I also added some VFX: a bit of smoke when it starts rolling. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/08/2026
The player will be able to obtain a grappling hook from a certain NPC, allowing them to reach previously inaccessible areas. The grappling hook can later be upgraded to increase its range. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 12/08/2026
Work-in-progress look at the stealth mechanics. Silently take out the enemies, or skip the fight entirely. There’s still some work to do (adding a proper reaction for enemies when they spot you). #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 05/08/2026
The main menu is coming along nicely. It has a looping cinematic in the background,and I'm trying to make it feel a bit more stylish by adding fades and a stinger sound that triggers when you select New Game or Continue. #CitizenPain2 #gamedev #indiedev #unrealengine #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 02/08/2026
I'm currently working on the opening cinematic for Citizen Pain II. The first shot is an establishing shot, meant to show the player where the action takes place and set the tone. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 30/07/2026
I'm currently implementing elevators that take you to areas where you can unlock shortcuts throughout the level. Besides their level design purpose, their slow movement up and down also serves as a way to give the game enough time to stream in the upcoming rooms. #indiedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 22/07/2026
Development time for Citizen Pain II has been pretty limited lately, but I still managed to update the weapon icons in the HUD and fix a few gameplay and settings bugs. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/07/2026
In Citizen Pain II, you need to be careful when enemies spawn in small rooms. However, in these situations, the heavy attack can be very useful, allowing you to hit multiple enemies at the same time. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 16/07/2026
I added various weapons that you'll be able to find throughout the levels. I also polished the potion system by updating the overlay and improving the sound effect when using a potion. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 08/07/2026
At the beginning of Citizen Pain II, you start without any weapons, and the first weapon you pick up is the dagger. There will be other weapons scattered throughout the level. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 05/07/2026
1/3 The game features several side rooms where valuable rewards are surrounded by hazards. These rewards, such as potions and weapons, are meant to feel worthwhile, so players feel rewarded for taking the risk. #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 02/07/2026
This week I implemented the rolling boulder. It can deal damage to the player, but it can also damage enemies if they get hit by it. I also added some VFX: a bit of smoke when it starts rolling. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 30/06/2026
Fighting using only the knife, the first weapon you can pick up in the game. It doesn't deal much damage, but it's incredibly fast. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 27/06/2026
1/2 I’ve started placing collectible items in slightly less obvious locations, and I’ve also fixed their lighting. Next, for this room, I want to make it feel a bit more ‘unsafe’ to make it more fun in the future. #CitizenPain2 #gamedevelopment #gamedev #indiedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 25/06/2026
1/3 I’ve updated the level’s music: there is now an exploration track and a separate combat track. I also slightly adjusted the style to make it more atmospheric. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 23/06/2026
1/2 I added a couple of new sound effects for interacting with the levers that open doors. I also spent some time tweaking the lighting in several rooms to avoid areas becoming too dark. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
1154
Alessandro Capriolo @alessandrocapriolo.bsky.social · 21/06/2026
1/3 Implemented combat music that resumes from where it was interrupted, so you don't keep hearing the same section every time a battle starts. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 18/06/2026
I'm currently finishing up the walls that lock the player inside combat rooms. I know it's a bit old-school, but I like making sure players can't just skip fights. #CitizenPain2 #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 16/06/2026
1/3 I'm polishing the room lighting and making the atmosphere feel more cohesive. On the gameplay side, I've added a couple of enemies that surprise the player by bombing them from above. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 08/06/2026
2/2 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
001
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 11/04/2026
1/2 These past weeks haven’t seen much progress on the gameplay side, but I focused on the ambient audio. Each room features distinct sounds, such as wind or running water, #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 03/05/2026
1/2 With the new lighting, the outdoor areas of the dungeon are brighter now as well. #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Alessandro Capriolo @alessandrocapriolo.bsky.social · 08/06/2026
1/2 I haven't made much progress lately because I was on vacation. Here I'm testing the Normal difficulty mode, where enemies attack less frequently and one at a time, making combat more accessible. #CitizenPain2 #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 25/05/2026
2/2 If you'd like to support my work, please consider wishlisting the game. Thanks for the support! store.steampowered.com/app/4652160/...
store.steampowered.com
Citizen Pain II on Steam
Citizen Pain II is a unique old-school first-person action RPG experience featuring insane challenge, fast gameplay intensity and instantly rewarding combat. Begin a dark journey and experience secret...
121
Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 15/03/2026
1/2 I’m working on the layouts for the next levels, starting from my previous game Citizen Pain. But this time I’m adding shortcuts and new rooms with items to collect, to encourage exploration. #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev
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Reposted by Alessandro Capriolo
Alessandro Capriolo @alessandrocapriolo.bsky.social · 28/03/2026
1/2 Over the past few weeks, I’ve been working on refining the frame data of attacks across the different weapons. The goal was to make their startup overall faster, and also switching weapons now feels much more responsive. #gamedev #indiedev #unrealengine #UE5 #indiegame
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