Reposted by MAKAmanita Design 📣 @amanita-design.net · 17hSeventeen years later… The time has come for Machinarium 2 🦾🔧 Wishlist NOW on Steam: store.steampowered.com/app/1619280/... 932415859
Reposted by MAKBlender @blender.org · 17hToday is the day! Blender 5.3 has entered Beta. ⬇️ Download: builder.blender.org/download/daily #b3d 118223
MAK @makramd.bsky.social · 19hGears E-Day is really pushing the XSX (& S) to its limits most of the time (noticeable traversal stutter in the open world which doesn't bother me that much & cutscenes feeling wonking & juddery) but boy does it look & play amazing. 🤯 Can't wait for GTAVI 😎 000
Reposted by MAKbitreactor.com @bitreactor.com · 07/10/2026We’re incredibly grateful for your support since the launch of STAR WARS Zero Company. Here’s a message from our CEO: 1428546
MAK @makramd.bsky.social · 07/10/2026Got me excited for a second. Thought the Cheeto or Muskcunt finally dipped out. 000
MAK @makramd.bsky.social · 07/10/2026I think that this is it indeed. It's really scene depended. For example in the intro at the bar when Marcus sits down at the table with the beers his animation seems to skip frames relative to the whole scene. Audio will also sometimes not be perfectly in-sync with the visuals. 010
MAK @makramd.bsky.social · 07/10/2026I've tried every combination possible (VRR on/off, 120hz on/off, quality, balance, performance) no difference.. I'm guessing that I'm just wauytoo picky & affected by judder 😩😅 Anyways... Still looks & plays amazing 🙌🏼 110
MAK @makramd.bsky.social · 07/10/2026Must watch behind the scenes documentary about Fuse's Star Wars: Galactic Racer (UE5) youtu.be/EIPgivtETng?...youtu.beInside STAR WARS: Galactic Racer: The Tech Behind The Big Arcade Racing Revival [Sponsored]YouTube video by Digital Foundry 010
MAK @makramd.bsky.social · 07/10/2026It's like having v-sync off & experiencing screen-tearing but without the actual frame tear artifacts. It judders. 010
MAK @makramd.bsky.social · 07/10/2026Will try this tomorrow & also disable VRR on the TV & Xbox and see if this is causing the issue. I've watched some PC footage and it seems to be perfectly fine unlike what I'm getting on my end. MAybe the latest patch deployed earlier today has messed something up compared to the previous builds? 210
MAK @makramd.bsky.social · 07/10/2026VRR TV (LG C1). Gameplay is perfectly smooth but cutscenes are all over the place like a 25fps video being rendered at 30fps. Judder all over the place especially pan calera moves etc. 100
MAK @makramd.bsky.social · 07/10/2026Finally got to start playing.. Looks absolutely insane as expected 😅 Only "issue" is that all cutscenes seem to be messed in terms of frame-pacing & are juddery as hell in Balanced & Quality mode (slightly less noticeable in performance mode) on XSX. 110
MAK @makramd.bsky.social · 06/10/2026🙌🏼🙌🏼🙌🏼🙌🏼 🌎 🌏 🌎 youtu.be/LvjlkoWkaWA?...youtu.beBlue Planet III First Look Trailer | Featuring JADE & Hans Zimmer | BBC EarthYouTube video by BBC Earth 000
Reposted by MAKNico May @gfxnico.bsky.social · 06/10/2026Very happy I got to get my hands dirty for the last ~5 months of this project, after years of chatting with Chris while I was on the driver team. A real showcase for what you can push through an Xbox, and just a gorgeous game. 2191
Reposted by MAKCedric Guillemet @skaven.bsky.social · 04/10/2026“I See You” is a 4090-byte produral graphics executable that took 1st place at the Deadline demoparty. So happy to share it with Nano! www.pouet.net/prod.php?whi...pouet.netI see you by With Love4k / procedural graphics for Windows, Deadline (Berlin) 2026 54211
Reposted by MAKJacco Bikker 🎦 @jbikker.bsky.social · 06/10/2026TinyBVH 1.9.1 is now available on the dev branch: github.com/jbikker/tiny... Exciting developments: * 3x faster SBVH builds * 4x faster BVH4 / BVH8 builds * Fast binning builder now 20% faster * New Bonsai builder (<5ms for Sponza!) Give it a spin. :)github.comGitHub - jbikker/tinybvh: Header-only dependency-free BVH construction and traversal library.Header-only dependency-free BVH construction and traversal library. - jbikker/tinybvh 2266
Reposted by MAKChris Wallis @chriskwallis.bsky.social · 06/10/2026Super proud of the rendering tech we pulled off in Gears of War: E-Day. Getting MegaLights and Nanite where we needed was a huge accomplishment but there's so much more on top of that. Tons of custom tech in the volumetrics, characters, destruction, ray tracing, and lighting 4454
MAK @makramd.bsky.social · 03/10/2026Some of the levels/assets have also been modified as seen the screen below. The blinds far up front which were absolutely horrible in motion (vanishing in & out of existent because if the low res) are gone 001
MAK @makramd.bsky.social · 03/10/2026My eyes may be deceiving me (and I can't find my older screenshots to compare) but I'm fairly sure that this particular shot looked a lot worse in terms of IQ/res prior to the latest patch. (performance mode on XSX) 100
Reposted by MAKColin Riley @domipheus.bsky.social · 03/10/2026The cheese thieves kids are live now playing some lego city undercover, and manually doing donation alerts with some coins and a jar because JustGivings livestream system is down 🤣 001
Reposted by MAKIan McQue @ianmcque.bsky.social · 03/10/2026Best Of 2000AD cover what I did #dayofdredd 301974317
Reposted by MAKTobias A. Franke @thefranke.bsky.social · 03/10/2026Our poster "A Spatio-Temporal Acceleration Framework for Order-Independent Transparency" will be presented at Pacific Graphics 2026 in Singapore. www.tobias-franke.eu/publications... 0112
MAK @makramd.bsky.social · 03/10/2026I've tried practically every mission last night and it seems like the game no longer dips into the super low resolutions (720P) as it did before all across the board. 110
MAK @makramd.bsky.social · 03/10/2026static.klipy.comSteve Harvey's Confused Reaction: What WhyALT: Steve Harvey's Confused Reaction: What Why 010
MAK @makramd.bsky.social · 02/10/2026My eyes a probably playing tricks on me cause performance mode on XSX does indeed look quite a bit sharper/better now. 🤔 More than I expect from a "slightly higher" internal resolution 😅 100
MAK @makramd.bsky.social · 02/10/2026It doesn't launch on my tablet..so your mileage may vary.... 000
MAK @makramd.bsky.social · 02/10/2026A demo build of Blender for Android Tablets has been released during BCON2026. You can grab it here: www.blender.org/download/dem...blender.orgThanks! — BlenderBlender is yours to keep, forever. 100
Reposted by MAKAlex Mueller @lexdev.net · 02/10/2026With this patch we also started bringing some of the optimization work we are doing for Switch 2 to the other platforms. Expect slightly better performance on PC and slightly higher internal resolutions on consoles with this patch, with more to come in the future! 161
MAK @makramd.bsky.social · 02/10/2026Is Playdead still a thing? Inside was released 10 years ago(!) & their Epic Games funded project is totally M.I.A. 000
MAK @makramd.bsky.social · 02/10/2026No strands 😩😩🫣😅static.klipy.comMan's Classic Wet Shave RoutineALT: Man's Classic Wet Shave Routine 010
MAK @makramd.bsky.social · 02/10/2026Indeed but even as important they also have an purpose build engine tailor-made for one particular project/game. 010
MAK @makramd.bsky.social · 02/10/2026Indeed. Will be interesting to see what kind of voodoo magic Rockstar is doing in GTA6. 110
MAK @makramd.bsky.social · 02/10/2026Toggling it on/off between cutscenes <-> gameplay would probably be a nightmare & not be worth the hassle as this only impacts only a handful of psychos like me. BTW what is the bottleneck here? The GPU? 110
MAK @makramd.bsky.social · 02/10/2026It's definitely a non issue during gameplay. Will probably be bugging me a bit during cutscenes now that I've found out (and realize that all the footage I've seen so far was with it on 😩) 110
MAK @makramd.bsky.social · 02/10/2026Aah NOO! Balanced mode (40fps) doesn't feature strand based hair even during cutscenes!? 😭😭static.klipy.comDog Crying Meme: Doggo CrysALT: Dog Crying Meme: Doggo Crys 110
MAK @makramd.bsky.social · 01/10/2026I know that I'm probably in the minority on this one but I really do like the Warcraft movie. It's not some over the top goofy nonsense & on top of that ILM did incredible work. On more reason to absolutely no give a fuck about reviews.. 000
MAK @makramd.bsky.social · 01/10/2026That some awesome work for Sony & AMD given the HW. Also big PR miss for Xbox if their plan was to wait until official FSR 4.1 for RDNA2 was released next year to announce that a version of it was coming to XSS/S. 000
MAK @makramd.bsky.social · 01/10/2026Sony bringing FSR4.1 to RDNA2 PS5 before Microsoft does to XSX is wild blog.playstation.com/2026/10/01/a...blog.playstation.comAI upscaling is coming to PS5Marvel's Wolverine and Ghost of Yōtei will be the first titles to use the new Quick Spectral Super Resolution (QSSR) library. 110
MAK @makramd.bsky.social · 01/10/202640FPS MODE FTWstatic.klipy.comMe Atrapaste Es CineALT: Me Atrapaste Es Cine 110
Reposted by MAKAdam Marrs @acmarrs.bsky.social · 01/10/2026The first game to Ray Trace Nanite has arrived! Gears of War: E-Day is out now - with super charged ray tracing powered by RTX Mega Geometry. Proud of what we achieved with our friends at The Coalition. www.nvidia.com/en-us/geforc...nvidia.comGears of War: E-Day Out Now With DLSS 4.5RTX Mega Geometry, ray tracing & 7.5X faster on average at 4K 1104
MAK @makramd.bsky.social · 01/10/2026Ducks is also kinda awesome youtu.be/L8vZbIeAdAw?...youtu.beDUCKS | Award Winning Animated Short FilmYouTube video by AJ Jefferies 120
Reposted by MAKNeil Blevins @artofsoulburn.bsky.social · 30/09/2026After 18 yrs, my educational youtube channel just passed 1 million views! Hasn't been terribly profitable, but I'm not doing it for the money, I'm doing it because I enjoy contributing to the art community I care about. Thanks to everyone who has been a part of the journey youtube.com/artofsoulburn 2435
MAK @makramd.bsky.social · 30/09/2026static.klipy.comRajpal Yadav's Shocked Reaction in Chup Chup KeALT: Rajpal Yadav's Shocked Reaction in Chup Chup Ke 000
Reposted by MAKJoe @joegamedev.bsky.social · 29/09/2026I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood 601903499
MAK @makramd.bsky.social · 30/09/2026static.klipy.comSatan Robot Enjoys Fire with a TeacupALT: Satan Robot Enjoys Fire with a Teacup 010
MAK @makramd.bsky.social · 30/09/2026static.klipy.comSouth Park Family Moving Day ChaosALT: South Park Family Moving Day Chaos 000
Reposted by MAKArseny Kapoulkine @zeux.io · 30/09/2026New blog post! In "Billions of triangles redux" we take another stab at improving various parts of clustered level of detail pipeline to make Zorah smaller and nicer! zeux.io/2026/09/30/b... 26122