Reposted by m8fMakkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 532641992
m8f @m8f-mmaulwurff.bsky.social · 27/09/2026PreciseCrosshair updated to v1.6.0. Changelog 1.5.0 -> 1.6.0: - moved to the new translation system - fixed crosshair size for UZDoom 5.0.0 - added new color formula github.com/mmaulwurff/d... #UZDoom #Doom #modgithub.comprecisecrosshair · Releases · mmaulwurff/doom-toolboxUZDoom/LZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub. 041
Reposted by m8fVOLINFER 𓅃 @volinfer.bsky.social · 19/09/2026CONTACT 👽 Reposts are much appreciated! 10713276
Reposted by m8fNash Muhandes @nashmuhandes.bsky.social · 16/09/2026Hey friends. I have a nasty tooth pain from an exposed nerve and I need to undergo root canal treatment. The pain has been unbearable and I have been unable to do any work as a result. Kindly help if you've got any to spare, please 🙏 12022
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 11/09/2026TargetSpy updated. Changelog v3.1.2 -> v3.2.0: - respect screen boundaries - added option to use health bar colors only for health lines - added activity line (idle/fighting/infighting) github.com/mmaulwurff/d... #UZDoom #Doom #mod 012
m8f @m8f-mmaulwurff.bsky.social · 11/09/2026TargetSpy updated. Changelog v3.1.2 -> v3.2.0: - respect screen boundaries - added option to use health bar colors only for health lines - added activity line (idle/fighting/infighting) github.com/mmaulwurff/d... #UZDoom #Doom #mod 012
m8f @m8f-mmaulwurff.bsky.social · 06/09/2026BubbleEm (bubbles instead of corpses) updated. Changelog v1.0.1 -> v1.1.0: - always sync bubble and corpse position - use separate random numbers - fade out for destroyed actors - tweak bubble sizes github.com/mmaulwurff/d... #UZDoom #doom #mod 0102
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 30/08/2026You can now help translate 10.5x, Autoautosave, FinalCustomDoom, Gearbox, Graveyard, PreciseCrosshair, SoundToScreen, TargetSpy, Typist.pk3, and WarmReception with #Weblate at hosted.weblate.org/engage/doom-...! 8 languages are set up, more can be added. #UZDoom #opensource #modding #doomhosted.weblate.orgMaking sure you're not a bot! 031
m8f @m8f-mmaulwurff.bsky.social · 30/08/2026You can now help translate 10.5x, Autoautosave, FinalCustomDoom, Gearbox, Graveyard, PreciseCrosshair, SoundToScreen, TargetSpy, Typist.pk3, and WarmReception with #Weblate at hosted.weblate.org/engage/doom-...! 8 languages are set up, more can be added. #UZDoom #opensource #modding #doomhosted.weblate.orgMaking sure you're not a bot! 031
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 26/08/2026TargetSpy updated. Changelog v3.1.0 -> v3.1.2: - fix: replace broken extension replacement with working - fix: made font finding more robust - fix: don't draw frames from previous map - fix: fading text shows dead health instead of before death github.com/mmaulwurff/d... #UZDoom #mod 021
m8f @m8f-mmaulwurff.bsky.social · 26/08/2026TargetSpy updated. Changelog v3.1.0 -> v3.1.2: - fix: replace broken extension replacement with working - fix: made font finding more robust - fix: don't draw frames from previous map - fix: fading text shows dead health instead of before death github.com/mmaulwurff/d... #UZDoom #mod 021
Reposted by m8fAsh @ashtralfiend.bsky.social · 15/08/2026Abyssal Apocrypha is out! Abyssal Apocrypha is an MBF21 project inspired by the "Lovecraft Mythos". Explore Jungles, Caves, Temples, Old Cities, Houses, laboratories, and uncover the secrets of the old gods in this 24-map-long adventure. DW Thread: www.doomworld.com/forum/topic/... #DOOM #RETRO 622891
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 08/08/2026Graveyard, a #UZDoom #mod that places gravestones where you die, updated to v1.2.0! New: - spawn gravestones immediately on death - show last death on the automap - add size variance to tombstones github.com/mmaulwurff/d... 141
m8f @m8f-mmaulwurff.bsky.social · 08/08/2026Graveyard, a #UZDoom #mod that places gravestones where you die, updated to v1.2.0! New: - spawn gravestones immediately on death - show last death on the automap - add size variance to tombstones github.com/mmaulwurff/d... 141
Reposted by m8fZDoom Wars 2 @zdoomwars2.bsky.social · 07/08/2026Testers needed! Just need people to run up the latest demo with me or a friend or whoever and give feedback, report bugs, etc. The link to the Discord and the download of the demo is in my bio if you wanna do it that way. I really need people to test this so I can add to the demo! 021
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 06/08/2026SoundToScreen updated to v2.1.0! Changelog: - show player's own sound - make dots hug screen edges - add alpha (transparency) slider github.com/mmaulwurff/d... github.com/mmaulwurff/d...github.comGitHub - mmaulwurff/doom-toolbox: UZDoom add-onsUZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub. 001
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 05/08/2026Autoautosave, a universal autosaver for #UZDoom, updated to v2.0.0! Changelog: - cleaned up Cvar and event names - removed voice types - autosave tokens now follow items - added silent autosave tokens github.com/mmaulwurff/d... Autoautosave is a part of DoomToolbox: github.com/mmaulwurff/d...github.comGitHub - mmaulwurff/doom-toolbox: UZDoom add-onsUZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub. 022
m8f @m8f-mmaulwurff.bsky.social · 05/08/2026Autoautosave, a universal autosaver for #UZDoom, updated to v2.0.0! Changelog: - cleaned up Cvar and event names - removed voice types - autosave tokens now follow items - added silent autosave tokens github.com/mmaulwurff/d... Autoautosave is a part of DoomToolbox: github.com/mmaulwurff/d...github.comGitHub - mmaulwurff/doom-toolbox: UZDoom add-onsUZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub. 022
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 03/08/2026WarmReception, #UZDoom #mod that alters enemy behavior on level start, updated to v0.4.0! Changelog - made more multiplayer-friendly - add separate switches for enemies at start, in ambush, and others - ignore visibility for checks - add random turn option github.com/mmaulwurff/d...github.comRelease WarmReception v0.4.0 (added) · mmaulwurff/doom-toolboxChangelog made more multiplayer-friendly add separate switches for enemies at start, in ambush, and others ignore visibility for checks add random turn option Known issues Actor.CheckSight freez... 001
m8f @m8f-mmaulwurff.bsky.social · 03/08/2026WarmReception, #UZDoom #mod that alters enemy behavior on level start, updated to v0.4.0! Changelog - made more multiplayer-friendly - add separate switches for enemies at start, in ambush, and others - ignore visibility for checks - add random turn option github.com/mmaulwurff/d...github.comRelease WarmReception v0.4.0 (added) · mmaulwurff/doom-toolboxChangelog made more multiplayer-friendly add separate switches for enemies at start, in ambush, and others ignore visibility for checks add random turn option Known issues Actor.CheckSight freez... 001
Reposted by m8fUnited Videogame Workers-CWA @videogameworkers.bsky.social · 30/07/2026🎉 IT'S LIVE 🎉 The game industry hardship fund itch bundle made in partnership with @necrosoftgames.com is HERE. Over 100 games for $10+ bucks: all funds (save for itch fees) go directly to the UVW-CWA Game Worker Hardship Fund. GOOD GAMES FOR A GOOD CAUSE👇 itch.io/b/3802/game-...itch.ioGame industry hardship fund by Necrosoft Games and 109 othersGame industry hardship fund: 127 items for $10.00 10749673
m8f @m8f-mmaulwurff.bsky.social · 23/07/2026Doomworld Community Top WADs of All Time updated! Yep, thread still alive. More than 700 WADs, 262 voters so far. www.doomworld.com/forum/topic/... 031
Reposted by m8fChariot Rider @chariotrider.bsky.social · 11/07/2026Since the spring of 2023, I have been creating a non-violent art museum in Doom. My goal was to find art that engaged with the themes that informed Doom's creation, while also exploring the possibilities of virtual museum spaces. Please enjoy this museum. Download link below 292189806
m8f @m8f-mmaulwurff.bsky.social · 07/07/2026PreciseCrosshair updated to v1.5.0. It's a #UZDoom add-on that puts crosshair where you shoot. new: - writing of result to external cvar - distance-based crosshair scaling option (thanks to @jekyllgrim.bsky.social) - options menu icon Also some bug fixes included. github.com/mmaulwurff/d... 010
m8f @m8f-mmaulwurff.bsky.social · 21/06/2026TargetSpy updated to v3.1.0 and its companion add-on Nomina updated to v2.1.0. - keys to turn on/off and hold - option for health color for all lines - extension hiding and replacing - Nomina: read names from cast sequence definitions Some bugs were fixed. github.com/mmaulwurff/d...github.comRelease TargetSpy v3.1.0, Nomina v2.1.0 · mmaulwurff/doom-toolboxTargetSpy updated to v3.1.0 and its companion add-on Nomina updated to v2.1.0. TargetSpy new: keys to turn on/off and hold option for health color for all lines font customization extension conf... 000
Reposted by m8fKrispy @krispygoat.bsky.social · 20/06/2026github.com/FriskTheFall... and so we beginning, feel free to contribute :) #mapping #quake #opensource #HelpWanted #SignalBoostgithub.comGitHub - FriskTheFallenHuman/Mallet: Mallet, your trusty idtechx Map editorMallet, your trusty idtechx Map editor. Contribute to FriskTheFallenHuman/Mallet development by creating an account on GitHub. 01812
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 17/06/2026DoomMapGuessr (by MF366) - is looking for contributors! > is a geo-guessing game where, instead of guessing in which part of the world you are, you try to guess where the screenshot being shown to you was taken, in the Classic DOOM franchise and some extra WADs. www.doomworld.com/forum/topic/...doomworld.com 012
m8f @m8f-mmaulwurff.bsky.social · 17/06/2026DoomMapGuessr (by MF366) - is looking for contributors! > is a geo-guessing game where, instead of guessing in which part of the world you are, you try to guess where the screenshot being shown to you was taken, in the Classic DOOM franchise and some extra WADs. www.doomworld.com/forum/topic/...doomworld.com 012
Reposted by m8fLiam @ GamingOnLinux @gamingonlinux.com · 12/06/2026The Arch Linux AUR had over 400 packages compromised with malware #Linux #ArchLinux #Securitygamingonlinux.comThe Arch Linux AUR had over 400 packages compromised with malwareLooks like the Arch Linux AUR (Arch User Repository) needs some better security and package checks - as some malicious users compromised a lot of packages. 27312135
Reposted by m8fElena Kononenko @kononenko.bsky.social · 10/06/2026Hello, today is my Birthday! ✨And the best gift for an artist is a retweet of their artworks 🍃🌿 34970421
m8f @m8f-mmaulwurff.bsky.social · 08/06/2026Silly. Some Doom #mods lack enemy tags, but define a CastName in mapinfo. I could use these for Nomina... If mapinfo was exposed to ZScript. Regex to extract cast names isn't zscriptified, too. The solution is either a PR or gross hacks. Both seem overkill for such a trifle. So close, yet so far. 000
Reposted by m8fm8f @m8f-mmaulwurff.bsky.social · 30/05/2026TargetSpy, a #UZDoom / #LZDoom add-on that displays enemy health bars and other information, is rewritten. v3.0.0 is released. Features, among others: - blocklist, light level and health filters; - health, armor, class, tag, flags; github.com/mmaulwurff/d... #doom #mod #modding #open-source 092
m8f @m8f-mmaulwurff.bsky.social · 30/05/2026TargetSpy, a #UZDoom / #LZDoom add-on that displays enemy health bars and other information, is rewritten. v3.0.0 is released. Features, among others: - blocklist, light level and health filters; - health, armor, class, tag, flags; github.com/mmaulwurff/d... #doom #mod #modding #open-source 092
Reposted by m8fDarsycho @darsycho.itch.io · 27/05/2026Alrighty! Crossin' my fingers this goes smoothly and i didn't miss or forget anything, cuz levels have been tested like 500 times. Enigmatic Worlds is released! Hell yeah. Have fun y'all. Steam: store.steampowered.com/app/2558730 Itchio: darsycho.itch.io/enigmatic-wo... #gamedev #indiedev #uzdoom 46938
m8f @m8f-mmaulwurff.bsky.social · 22/05/2026DoomToolbox now officially supports #LZDoom too! Minimal required version is 4.14.3a. I cannot guarantee that everything works exactly as it should, but at least every add-on loads without errors, and all tests pass. CI will ensure this. If something doesn't work as expected, please let me know! 020
m8f @m8f-mmaulwurff.bsky.social · 20/05/2026"Generic crossover mod without a good name" by Alexei: forum.zdoom.org/viewtopic.ph... This mod enables using weapons and other stuff from some of the Doom engine games in other ones. I think it is big. It expands replayability of less modded games a lot. Can it get more attention, please?forum.zdoom.orgMaking sure you're not a bot! 000
m8f @m8f-mmaulwurff.bsky.social · 14/05/2026HitImpact released. It is an #UZDoom add-on which spawns textured particles when a wall, a floor, or a ceiling is hit. Features: - hitscan and projectiles, - universal (in theory), - works when loaded with old saves. Known issues: performance, silliness. github.com/mmaulwurff/d... 160
m8f @m8f-mmaulwurff.bsky.social · 08/05/2026It would be cool to see any #gamedev or #modding projects using #orgmode and/or literate programming. My DoomToolbox uses it for: adding a preprocessor to a language that doesn't have a native one, and for arranging code pieces together logically, when normally they go into different files. 041
m8f @m8f-mmaulwurff.bsky.social · 07/05/2026TargetSpy. How it started (2018) / how it's going. #UZDoom 020
Reposted by m8fDeadRuins | Making Crystalled Bullets @druinsno4.bsky.social · 08/08/2025#TheCrystalledBullets #IndieGameDev #screenshotsaturday #gzdoom #vkdoom #boomershooter #indiegame #indiefps #anime Crystalled Bullets' first public demo, Alpha v0.32, is available now! 2146
Reposted by m8fICARUS @mistericarus.bsky.social · 10/02/2026HEY HEY! Every wondered about the music I occasionally use in my videos? Well I finally feel brave enough to post a bunch of them in the form of the PALE IMITATION EP. Six tracks of electronic audio creations for your listening pleasure/displeasure.icarusliv3s.bandcamp.comPALE IMITATION, by ICARUSLIV3S6 track album 43520
Reposted by m8fDarsycho @darsycho.itch.io · 27/04/2026You can wishlist here! store.steampowered.com/app/2558730/...store.steampowered.comEnigmatic Worlds on SteamExplore strange and abstract worlds filled with equally unusual but deadly beings of many types. Enigmatic Worlds is an FPS inspired by obscure retro-styled FPS games and Amiga games. 163
Reposted by m8fC.M. (Thelokk) @cristianomontanari.bsky.social · 22/04/2026"Strife: Pollutants" A brand new PWAD for "Strife: Quest for the Sigil". New maps, new textures, new enemies, and more. Get it here: moddb.com/mods/strife-... #Strife #retrofps #retrogaming #boomershooter #gamedesign #newgames #DOOM #UZDoom #retrogamingmoddb.comStrife: Pollutants modSeven brand-new maps for Strife. Contains new monsters, new graphics, dozens of interactable NPCs, and a storyline corny enough to rival the original. Tested only with UZDoom 4.14.3, jumping is mandat... 23517
Reposted by m8fDominic Tarason @dominictarason.com · 11/04/2026PSA: This forum thread is a must-bookmark if you like Doom at all. A regularly-updated, community-voted ranking of The Best Level Packs. Almost 700 of them, which is probably tens of thousands of levels total. Can't go wrong with the top fifty. www.doomworld.com/forum/topic/... 1011429
m8f @m8f-mmaulwurff.bsky.social · 12/04/2026Typist.pk3, #UZDoom add-on that turns Doom into #typing game, updated to v0.8.2. Fixed: - math to detect which projectiles to slow down Added: - menu icon - menu entry for simple options menu github.com/mmaulwurff/d... 1278
Reposted by m8fG Wilde @stackwild.bsky.social · 27/03/2026Go to github's copilot settings and disable allowing them to use your code to train their models. They enabled it by default. github.com/settings/cop...github.comBuild software better, togetherGitHub is where people build software. More than 150 million people use GitHub to discover, fork, and contribute to over 420 million projects. 1167
m8f @m8f-mmaulwurff.bsky.social · 05/04/2026DoomToolbox "build system" now supports MS Windows! Yay! The project is now slightly less unapproachable! 000
Reposted by m8fCombine_Kegan @combine-kegan.bsky.social · 01/04/2026www.youtube.com/watch?v=Dft0... I've released the Deriver, grab him here combine-kegan.itch.io/deriver #doom #doommoddingyoutube.comThe Deriver launch trailerYouTube video by Combine_Kegan 24026
m8f @m8f-mmaulwurff.bsky.social · 28/03/2026#Doomworld Community Top WADs of All Time updated! (I haven't updated it since last year, sorry) www.doomworld.com/forum/topic/... Voting data, as always, is here: github.com/mmaulwurff/z... 010