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m8f

@m8f-mmaulwurff.bsky.social
45 followers 129 following 44 posts

Software developer, classic Doom enthusiast, he/him, born 1992 Main project: DoomToolbox: github.com/mmaulwurff/doom-toolbox

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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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m8f @m8f-mmaulwurff.bsky.social · 27/09/2026
PreciseCrosshair updated to v1.6.0. Changelog 1.5.0 -> 1.6.0: - moved to the new translation system - fixed crosshair size for UZDoom 5.0.0 - added new color formula github.com/mmaulwurff/d... #UZDoom #Doom #mod
github.com
precisecrosshair · Releases · mmaulwurff/doom-toolbox
UZDoom/LZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub.
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VOLINFER 𓅃 @volinfer.bsky.social · 19/09/2026
CONTACT 👽 Reposts are much appreciated!
Character Design © KIIDFRIENDLY on DA
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Nash Muhandes @nashmuhandes.bsky.social · 16/09/2026
Hey friends. I have a nasty tooth pain from an exposed nerve and I need to undergo root canal treatment. The pain has been unbearable and I have been unable to do any work as a result. Kindly help if you've got any to spare, please 🙏
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m8f @m8f-mmaulwurff.bsky.social · 11/09/2026
TargetSpy updated. Changelog v3.1.2 -> v3.2.0: - respect screen boundaries - added option to use health bar colors only for health lines - added activity line (idle/fighting/infighting) github.com/mmaulwurff/d... #UZDoom #Doom #mod
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m8f @m8f-mmaulwurff.bsky.social · 11/09/2026
TargetSpy updated. Changelog v3.1.2 -> v3.2.0: - respect screen boundaries - added option to use health bar colors only for health lines - added activity line (idle/fighting/infighting) github.com/mmaulwurff/d... #UZDoom #Doom #mod
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m8f @m8f-mmaulwurff.bsky.social · 06/09/2026
BubbleEm (bubbles instead of corpses) updated. Changelog v1.0.1 -> v1.1.0: - always sync bubble and corpse position - use separate random numbers - fade out for destroyed actors - tweak bubble sizes github.com/mmaulwurff/d... #UZDoom #doom #mod
Screenshot of a Doom game with a cyberdemon and a cacodemon inside bubbles
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m8f @m8f-mmaulwurff.bsky.social · 30/08/2026
You can now help translate 10.5x, Autoautosave, FinalCustomDoom, Gearbox, Graveyard, PreciseCrosshair, SoundToScreen, TargetSpy, Typist.pk3, and WarmReception with #Weblate at hosted.weblate.org/engage/doom-...! 8 languages are set up, more can be added. #UZDoom #opensource #modding #doom
hosted.weblate.org
Making sure you're not a bot!
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m8f @m8f-mmaulwurff.bsky.social · 30/08/2026
You can now help translate 10.5x, Autoautosave, FinalCustomDoom, Gearbox, Graveyard, PreciseCrosshair, SoundToScreen, TargetSpy, Typist.pk3, and WarmReception with #Weblate at hosted.weblate.org/engage/doom-...! 8 languages are set up, more can be added. #UZDoom #opensource #modding #doom
hosted.weblate.org
Making sure you're not a bot!
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m8f @m8f-mmaulwurff.bsky.social · 26/08/2026
TargetSpy updated. Changelog v3.1.0 -> v3.1.2: - fix: replace broken extension replacement with working - fix: made font finding more robust - fix: don't draw frames from previous map - fix: fading text shows dead health instead of before death github.com/mmaulwurff/d... #UZDoom #mod
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m8f @m8f-mmaulwurff.bsky.social · 26/08/2026
TargetSpy updated. Changelog v3.1.0 -> v3.1.2: - fix: replace broken extension replacement with working - fix: made font finding more robust - fix: don't draw frames from previous map - fix: fading text shows dead health instead of before death github.com/mmaulwurff/d... #UZDoom #mod
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Ash @ashtralfiend.bsky.social · 15/08/2026
Abyssal Apocrypha is out! Abyssal Apocrypha is an MBF21 project inspired by the "Lovecraft Mythos". Explore Jungles, Caves, Temples, Old Cities, Houses, laboratories, and uncover the secrets of the old gods in this 24-map-long adventure. DW Thread: www.doomworld.com/forum/topic/... #DOOM #RETRO
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m8f @m8f-mmaulwurff.bsky.social · 08/08/2026
Graveyard, a #UZDoom #mod that places gravestones where you die, updated to v1.2.0! New: - spawn gravestones immediately on death - show last death on the automap - add size variance to tombstones github.com/mmaulwurff/d...
Screenshot of Doom II MAP11: Circle of Death, showing three gravestones from Graveyard mod, and the central structure of the map in the background.
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m8f @m8f-mmaulwurff.bsky.social · 08/08/2026
Graveyard, a #UZDoom #mod that places gravestones where you die, updated to v1.2.0! New: - spawn gravestones immediately on death - show last death on the automap - add size variance to tombstones github.com/mmaulwurff/d...
Screenshot of Doom II MAP11: Circle of Death, showing three gravestones from Graveyard mod, and the central structure of the map in the background.
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ZDoom Wars 2 @zdoomwars2.bsky.social · 07/08/2026
Testers needed! Just need people to run up the latest demo with me or a friend or whoever and give feedback, report bugs, etc. The link to the Discord and the download of the demo is in my bio if you wanna do it that way. I really need people to test this so I can add to the demo!
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m8f @m8f-mmaulwurff.bsky.social · 06/08/2026
SoundToScreen updated to v2.1.0! Changelog: - show player's own sound - make dots hug screen edges - add alpha (transparency) slider github.com/mmaulwurff/d... github.com/mmaulwurff/d...
github.com
GitHub - mmaulwurff/doom-toolbox: UZDoom add-ons
UZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub.
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m8f @m8f-mmaulwurff.bsky.social · 05/08/2026
Autoautosave, a universal autosaver for #UZDoom, updated to v2.0.0! Changelog: - cleaned up Cvar and event names - removed voice types - autosave tokens now follow items - added silent autosave tokens github.com/mmaulwurff/d... Autoautosave is a part of DoomToolbox: github.com/mmaulwurff/d...
github.com
GitHub - mmaulwurff/doom-toolbox: UZDoom add-ons
UZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub.
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m8f @m8f-mmaulwurff.bsky.social · 05/08/2026
Autoautosave, a universal autosaver for #UZDoom, updated to v2.0.0! Changelog: - cleaned up Cvar and event names - removed voice types - autosave tokens now follow items - added silent autosave tokens github.com/mmaulwurff/d... Autoautosave is a part of DoomToolbox: github.com/mmaulwurff/d...
github.com
GitHub - mmaulwurff/doom-toolbox: UZDoom add-ons
UZDoom add-ons. Contribute to mmaulwurff/doom-toolbox development by creating an account on GitHub.
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m8f @m8f-mmaulwurff.bsky.social · 03/08/2026
WarmReception, #UZDoom #mod that alters enemy behavior on level start, updated to v0.4.0! Changelog - made more multiplayer-friendly - add separate switches for enemies at start, in ambush, and others - ignore visibility for checks - add random turn option github.com/mmaulwurff/d...
github.com
Release WarmReception v0.4.0 (added) · mmaulwurff/doom-toolbox
Changelog made more multiplayer-friendly add separate switches for enemies at start, in ambush, and others ignore visibility for checks add random turn option Known issues Actor.CheckSight freez...
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m8f @m8f-mmaulwurff.bsky.social · 03/08/2026
WarmReception, #UZDoom #mod that alters enemy behavior on level start, updated to v0.4.0! Changelog - made more multiplayer-friendly - add separate switches for enemies at start, in ambush, and others - ignore visibility for checks - add random turn option github.com/mmaulwurff/d...
github.com
Release WarmReception v0.4.0 (added) · mmaulwurff/doom-toolbox
Changelog made more multiplayer-friendly add separate switches for enemies at start, in ambush, and others ignore visibility for checks add random turn option Known issues Actor.CheckSight freez...
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United Videogame Workers-CWA @videogameworkers.bsky.social · 30/07/2026
🎉 IT'S LIVE 🎉 The game industry hardship fund itch bundle made in partnership with @necrosoftgames.com is HERE. Over 100 games for $10+ bucks: all funds (save for itch fees) go directly to the UVW-CWA Game Worker Hardship Fund. GOOD GAMES FOR A GOOD CAUSE👇 itch.io/b/3802/game-...
itch.io
Game industry hardship fund by Necrosoft Games and 109 others
Game industry hardship fund: 127 items for $10.00
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m8f @m8f-mmaulwurff.bsky.social · 23/07/2026
Doomworld Community Top WADs of All Time updated! Yep, thread still alive. More than 700 WADs, 262 voters so far. www.doomworld.com/forum/topic/...
Text: Doomworld Community Top WADs of All Time
Background: collage of Doom WAD covers
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Chariot Rider @chariotrider.bsky.social · 11/07/2026
Since the spring of 2023, I have been creating a non-violent art museum in Doom. My goal was to find art that engaged with the themes that informed Doom's creation, while also exploring the possibilities of virtual museum spaces. Please enjoy this museum. Download link below
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m8f @m8f-mmaulwurff.bsky.social · 07/07/2026
PreciseCrosshair updated to v1.5.0. It's a #UZDoom add-on that puts crosshair where you shoot. new: - writing of result to external cvar - distance-based crosshair scaling option (thanks to @jekyllgrim.bsky.social) - options menu icon Also some bug fixes included. github.com/mmaulwurff/d...
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m8f @m8f-mmaulwurff.bsky.social · 21/06/2026
TargetSpy updated to v3.1.0 and its companion add-on Nomina updated to v2.1.0. - keys to turn on/off and hold - option for health color for all lines - extension hiding and replacing - Nomina: read names from cast sequence definitions Some bugs were fixed. github.com/mmaulwurff/d...
github.com
Release TargetSpy v3.1.0, Nomina v2.1.0 · mmaulwurff/doom-toolbox
TargetSpy updated to v3.1.0 and its companion add-on Nomina updated to v2.1.0. TargetSpy new: keys to turn on/off and hold option for health color for all lines font customization extension conf...
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Krispy @krispygoat.bsky.social · 20/06/2026
github.com/FriskTheFall... and so we beginning, feel free to contribute :) #mapping #quake #opensource #HelpWanted #SignalBoost
github.com
GitHub - FriskTheFallenHuman/Mallet: Mallet, your trusty idtechx Map editor
Mallet, your trusty idtechx Map editor. Contribute to FriskTheFallenHuman/Mallet development by creating an account on GitHub.
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m8f @m8f-mmaulwurff.bsky.social · 17/06/2026
DoomMapGuessr (by MF366) - is looking for contributors! > is a geo-guessing game where, instead of guessing in which part of the world you are, you try to guess where the screenshot being shown to you was taken, in the Classic DOOM franchise and some extra WADs. www.doomworld.com/forum/topic/...
doomworld.com
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m8f @m8f-mmaulwurff.bsky.social · 17/06/2026
DoomMapGuessr (by MF366) - is looking for contributors! > is a geo-guessing game where, instead of guessing in which part of the world you are, you try to guess where the screenshot being shown to you was taken, in the Classic DOOM franchise and some extra WADs. www.doomworld.com/forum/topic/...
doomworld.com
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scumhead @scumhead.bsky.social · 16/06/2026
Sleep
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Liam @ GamingOnLinux @gamingonlinux.com · 12/06/2026
The Arch Linux AUR had over 400 packages compromised with malware #Linux #ArchLinux #Security
gamingonlinux.com
The Arch Linux AUR had over 400 packages compromised with malware
Looks like the Arch Linux AUR (Arch User Repository) needs some better security and package checks - as some malicious users compromised a lot of packages.
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Elena Kononenko @kononenko.bsky.social · 10/06/2026
Hello, today is my Birthday! ✨And the best gift for an artist is a retweet of their artworks 🍃🌿
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m8f @m8f-mmaulwurff.bsky.social · 08/06/2026
Silly. Some Doom #mods lack enemy tags, but define a CastName in mapinfo. I could use these for Nomina... If mapinfo was exposed to ZScript. Regex to extract cast names isn't zscriptified, too. The solution is either a PR or gross hacks. Both seem overkill for such a trifle. So close, yet so far.
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m8f @m8f-mmaulwurff.bsky.social · 30/05/2026
TargetSpy, a #UZDoom / #LZDoom add-on that displays enemy health bars and other information, is rewritten. v3.0.0 is released. Features, among others: - blocklist, light level and health filters; - health, armor, class, tag, flags; github.com/mmaulwurff/d... #doom #mod #modding #open-source
Screenshot of a health bar with information: 535/700, Arch-Vile (Archvile).
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m8f @m8f-mmaulwurff.bsky.social · 30/05/2026
TargetSpy, a #UZDoom / #LZDoom add-on that displays enemy health bars and other information, is rewritten. v3.0.0 is released. Features, among others: - blocklist, light level and health filters; - health, armor, class, tag, flags; github.com/mmaulwurff/d... #doom #mod #modding #open-source
Screenshot of a health bar with information: 535/700, Arch-Vile (Archvile).
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Darsycho @darsycho.itch.io · 27/05/2026
Alrighty! Crossin' my fingers this goes smoothly and i didn't miss or forget anything, cuz levels have been tested like 500 times. Enigmatic Worlds is released! Hell yeah. Have fun y'all. Steam: store.steampowered.com/app/2558730 Itchio: darsycho.itch.io/enigmatic-wo... #gamedev #indiedev #uzdoom
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m8f @m8f-mmaulwurff.bsky.social · 22/05/2026
DoomToolbox now officially supports #LZDoom too! Minimal required version is 4.14.3a. I cannot guarantee that everything works exactly as it should, but at least every add-on loads without errors, and all tests pass. CI will ensure this. If something doesn't work as expected, please let me know!
Screenshots shows that UZDoom, LZDoom, and Windows build pass without errors.
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m8f @m8f-mmaulwurff.bsky.social · 20/05/2026
"Generic crossover mod without a good name" by Alexei: forum.zdoom.org/viewtopic.ph... This mod enables using weapons and other stuff from some of the Doom engine games in other ones. I think it is big. It expands replayability of less modded games a lot. Can it get more attention, please?
forum.zdoom.org
Making sure you're not a bot!
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m8f @m8f-mmaulwurff.bsky.social · 14/05/2026
HitImpact released. It is an #UZDoom add-on which spawns textured particles when a wall, a floor, or a ceiling is hit. Features: - hitscan and projectiles, - universal (in theory), - works when loaded with old saves. Known issues: performance, silliness. github.com/mmaulwurff/d...
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m8f @m8f-mmaulwurff.bsky.social · 08/05/2026
It would be cool to see any #gamedev or #modding projects using #orgmode and/or literate programming. My DoomToolbox uses it for: adding a preprocessor to a language that doesn't have a native one, and for arranging code pieces together logically, when normally they go into different files.
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m8f @m8f-mmaulwurff.bsky.social · 07/05/2026
TargetSpy. How it started (2018) / how it's going. #UZDoom
target-spy/source/m8f_tspy.acs
157 lines (129 loc) · 3.72 KB

script "target-spy" ENTER
{
  int playerN = PlayerNumber();

  str bars[12] =
    {
      "#---------",
      "#---------",Snippet of ZScript code

TargetSpy.org
1813 lines (1472 loc) · 46.9 KB

  private Array< Function<play Actor()> > mFinders;
  private Array<string> mFinderClasses;
  private Array<Actor> mTargets;

  private Actor mCurrentTarget;

  private Array< Function<play bool(Actor)> > mFilters;
  private Array<string> mFilterClasses;

  private vector3 mLastTargetPosition;
  private vector2 mLastTargetSize;

  private Array< Function<play int, string, int, int(Actor)> > mGetters;
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DeadRuins | Making Crystalled Bullets @druinsno4.bsky.social · 08/08/2025
#TheCrystalledBullets #IndieGameDev #screenshotsaturday #gzdoom #vkdoom #boomershooter #indiegame #indiefps #anime Crystalled Bullets' first public demo, Alpha v0.32, is available now!
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ICARUS @mistericarus.bsky.social · 10/02/2026
HEY HEY! Every wondered about the music I occasionally use in my videos? Well I finally feel brave enough to post a bunch of them in the form of the PALE IMITATION EP. Six tracks of electronic audio creations for your listening pleasure/displeasure.
icarusliv3s.bandcamp.com
PALE IMITATION, by ICARUSLIV3S
6 track album
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Darsycho @darsycho.itch.io · 27/04/2026
You can wishlist here! store.steampowered.com/app/2558730/...
store.steampowered.com
Enigmatic Worlds on Steam
Explore strange and abstract worlds filled with equally unusual but deadly beings of many types. Enigmatic Worlds is an FPS inspired by obscure retro-styled FPS games and Amiga games.
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C.M. (Thelokk) @cristianomontanari.bsky.social · 22/04/2026
"Strife: Pollutants" A brand new PWAD for "Strife: Quest for the Sigil". New maps, new textures, new enemies, and more. Get it here: moddb.com/mods/strife-... #Strife #retrofps #retrogaming #boomershooter #gamedesign #newgames #DOOM #UZDoom #retrogaming
moddb.com
Strife: Pollutants mod
Seven brand-new maps for Strife. Contains new monsters, new graphics, dozens of interactable NPCs, and a storyline corny enough to rival the original. Tested only with UZDoom 4.14.3, jumping is mandat...
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Dominic Tarason @dominictarason.com · 11/04/2026
PSA: This forum thread is a must-bookmark if you like Doom at all. A regularly-updated, community-voted ranking of The Best Level Packs. Almost 700 of them, which is probably tens of thousands of levels total. Can't go wrong with the top fifty. www.doomworld.com/forum/topic/...
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m8f @m8f-mmaulwurff.bsky.social · 12/04/2026
Typist.pk3, #UZDoom add-on that turns Doom into #typing game, updated to v0.8.2. Fixed: - math to detect which projectiles to slow down Added: - menu icon - menu entry for simple options menu github.com/mmaulwurff/d...
Typist.pk3 options menu entry with an icon.
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G Wilde @stackwild.bsky.social · 27/03/2026
Go to github's copilot settings and disable allowing them to use your code to train their models. They enabled it by default. github.com/settings/cop...
github.com
Build software better, together
GitHub is where people build software. More than 150 million people use GitHub to discover, fork, and contribute to over 420 million projects.
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m8f @m8f-mmaulwurff.bsky.social · 05/04/2026
DoomToolbox "build system" now supports MS Windows! Yay! The project is now slightly less unapproachable!
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Combine_Kegan @combine-kegan.bsky.social · 01/04/2026
www.youtube.com/watch?v=Dft0... I've released the Deriver, grab him here combine-kegan.itch.io/deriver #doom #doommodding
youtube.com
The Deriver launch trailer
YouTube video by Combine_Kegan
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m8f @m8f-mmaulwurff.bsky.social · 28/03/2026
#Doomworld Community Top WADs of All Time updated! (I haven't updated it since last year, sorry) www.doomworld.com/forum/topic/... Voting data, as always, is here: github.com/mmaulwurff/z...
Label for Doomworld Community Top WADs of All time, a collage of several Doom WAD covers
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