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Jon Dadley

@jondadley.bsky.social
305 followers 176 following 186 posts

Creator of nostalgic driving game ‘Transmission’ and daft anti-game 'Stage Presence'. Lead Technical Designer @ d3t

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Kevin Edwards ( Retro game developer ) @kevedwardsretro.bsky.social · 22/09/2026
Just heard the very sad news that a former Software Creations friend passed away recently. All of his friends knew him as 'Bone'. He was a friendly, fun, knowledgeable guy who started in QA at Creations back in the early 90s, and was recently working on Star Citizen. RIP @bone6502.bsky.social
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Wario64 @wario64.bsky.social · 09/09/2026
Stage Fright from Overcooked devs, out 2027
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Adrian Campos @friendadev.bsky.social · 06/07/2026
The game industry is so fucking back
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Jon Dadley @jondadley.bsky.social · 18/04/2026
Revived a 9 year old(!) ghostbusters-ish co-op/competative prototype recently. Co-op to capture ghosts, compete for XP gems. It's starting to get fun, might make a little 4-5 map game of it. #screenshotsaturday
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Dan Douglas @dandouglas.bsky.social · 24/03/2026
Tweet from @dandouglas – “i'm the CEO of an AAA games studio, and as you might guess, we're pretty psyched about making games! but we never let making games get in the way of our true passion: laying off loads of staff fucking constantly”
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Andy Kelly @ultrabrilliant.xyz · 16/03/2026
Ally Sheedy's 'makeover' in The Breakfast Club with the text DLSS 5 OFF and DLSS 5 ON.
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foaming pipe snake @guntoucher.bsky.social · 08/09/2024
cropped screenshot from Yakuza 2 (2006) for PS2 of kiryu and haruka at kazama's grave. a text box prompt reads: "recall the events of last year?" with options to select "yes" or "no" which is currently highlighted
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Sean Noonan @seannoonan.bsky.social · 06/12/2025
It's been a minute since I shared any SENTRY progress, so here's 1 wave in 1 minute! #gamedev
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Dan Marshall @danthat.bsky.social · 28/09/2025
EARTH MUST DIE Featuring a load of my favourite comedians - too many even to fit on the trailer! Joel Fry! Martha Howe-Douglas! @alexhorne.bsky.social! Tamsin Grieg! @5teviem.bsky.social @mrholness.bsky.social! @misterabk.bsky.social! @rosieisaholt.bsky.social! MORE Please RETWEET and WISHLIST
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echolevel @echolevel.co.uk · 26/05/2025
A glimpse of my composing & mixing workflow in The Siege and The Sandfox. I tend to work at runtime with Metron Tracker & my mix system as #DearImGui overlays. I can override gameplay mix events or test in place, tweak synth/sample instruments, adjust quantised sync offsets #UnrealEngine #gameaudio
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Mike Rose @mikerose.bsky.social · 20/05/2025
More than a decade in the making! Cannot believe that the Siege and the Sandfox is actually out! Very excited to play store.steampowered.com/app/653060/T...
store.steampowered.com
Save 10% on The Siege and the Sandfox on Steam
A 2D stealth Metroidvania with parkour platforming. Explore the majestic palace and ancient prisons of a kingdom under siege. Don the mantle of the legendary Sandfox as you venture into the ruins belo...
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echolevel @echolevel.co.uk · 20/05/2025
Our game is finally released today! The Siege and The Sandfox is a 2D #metroidvania with gorgeous pixelart; stealth-based gameplay; and lots of dynamic music and game audio by meee. 4pm GMT on Steam, Epic & GoG for PC store.steampowered.com/app/653060/T... #indiedev #gameaudio #unrealengine
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Mike Rose @mikerose.bsky.social · 25/04/2025
Hi Bluesky, could really use your help 🙏🙏 We just launched our latest game Starless Abyss - the exact week that Oblivion was shadow-dropped. Which has been *not fantastic* for our launch If anyone can spare a RT, that would be so, so helpful ❤️❤️ Find it here: store.steampowered.com/app/3167970/...
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Virtual James @virtualjames.bsky.social · 15/04/2025
A thought from me and @jondadley.bsky.social: If your name was Peter you could have a social media platform called Peter, and each tweet would be called a Pete, and then you could call retweets Repetes. Something to consider.
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Simon Vickers @vickersofdibley.bsky.social · 17/03/2025
the perfect Technical Designer interview
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Shady Inference 🌫️ @blot.city · 27/02/2025
Low poly cars are better for the environment, so l recommend you buy one.

original image by thatlittledemon
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Jaws Slayer 🎃 @jesawyer.bsky.social · 25/02/2025
my new answer to any question re: why i made something a certain way in one of my games that you don't like
Picture of Hayao Miyazaki smoking with (fake) caption text "To infuriate you."
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Draculosity Jones: Ghost Skeleton @brainmage.bsky.social · 04/02/2025
Just realised that "Gene Hackman" is the exact name that Hideo Kojima would give a biochemist
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Jon Dadley @jondadley.bsky.social · 18/01/2025
I started an amazing new job this year that's taken up all my time so I haven't been able to add much drunk walking simulator. I'll share some new videos soon, I've got some daft new features I'm adding to it.
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Jon Dadley @jondadley.bsky.social · 16/01/2025
Incredibly heartwarming how my feed is wall to wall tributes to David Lynch. I have such an immediate, visceral *feeling* if I think about the end of Twin Peaks S2 and all of The Return. How much art can say that? How many artists?
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Jon Dadley @jondadley.bsky.social · 10/01/2025
Gaia Sky is a consistently under rated app. It lets you fly around a large swathe of our galaxy based on actual Gaia telescope data. In VR! It rules so hard.
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Aysha U. Farah @ayshaufarah.bsky.social · 08/01/2025
all art is made from spite or horniness, and a computer cannot be spiteful or horny, so a computer should never make art
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Andy Kelly @ultrabrilliant.xyz · 08/01/2025
Spend less time on 'X.com' and more time on XCOM.
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Jon Dadley @jondadley.bsky.social · 04/01/2025
Adding obstacles to my drunk walking simulator and ended up with drunk Frogger. Cars are probably the final boss of the prototype. #ScreenshotSaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 04/01/2025
Adding obstacles to my drunk walking simulator and ended up with drunk Frogger. Cars are probably the final boss of the prototype. #ScreenshotSaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 21/12/2024
Added a sloshy, spillable pint to my drunk walking simulator prototype. Spill as little as possible on your walk home from the pub. Thanks to @tkewelldesign.bsky.social for the inspiration! #screenshotsaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 21/12/2024
Added a sloshy, spillable pint to my drunk walking simulator prototype. Spill as little as possible on your walk home from the pub. Thanks to @tkewelldesign.bsky.social for the inspiration! #screenshotsaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 14/12/2024
Added 'The Spins' to my drunk walking sim prototype. The Spins makes foot placement and balancing more difficult. You can squat down for a breather to decrease The Spins temporarily. Try not to vomit. #ScreenshotSaturday #gamedev
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echolevel @echolevel.co.uk · 14/12/2024
A while ago I added Atari YM emulation to my #UnrealEngine tracker DAW, implementing stuff like SID-voice, buzzer effects & mod matrix. It can go thru realtime DSP fx like my other synth engines, but it's register-compatible with the hardware chip...in theory! #ScreenshotSaturday #chiptune #gamedev
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Jon Dadley @jondadley.bsky.social · 14/12/2024
Added 'The Spins' to my drunk walking sim prototype. The Spins makes foot placement and balancing more difficult. You can squat down for a breather to decrease The Spins temporarily. Try not to vomit. #ScreenshotSaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 13/12/2024
Sentence I never expected to say: “I’m really excited for Sloclap’s football game.”
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Jon Dadley @jondadley.bsky.social · 07/12/2024
Added foot controls to my 'drunk walking simulator' prototype. Controls inspired by QWOP / Baby Steps. My apologies to Foddy. Use L / R triggers to raise each foot, and L / R thumbsticks to fight the control where your foot lands. #Screenshotsaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 07/12/2024
Added foot controls to my 'drunk walking simulator' prototype. Controls inspired by QWOP / Baby Steps. My apologies to Foddy. Use L / R triggers to raise each foot, and L / R thumbsticks to fight the control where your foot lands. #Screenshotsaturday #gamedev
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Jon Dadley @jondadley.bsky.social · 06/12/2024
Crazy that boba is both a fett and a tea
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Jon Dadley @jondadley.bsky.social · 06/12/2024
Absolutely buzzing to see all the "Indiana Jones is the best game of 2024" reviews drop at once. Cannot wait to swing around on a whip and punch some Nazis in the face.
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Andy Kelly @ultrabrilliant.xyz · 05/12/2024
Indie devs: if you're currently working on a game, I wanna see it. Show me. SHOW ME. 👀
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Jon Dadley @jondadley.bsky.social · 05/12/2024
The hardest technical things in game dev are: rotations and doors. Never, ever try to rotate a door.
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Jon Dadley @jondadley.bsky.social · 03/12/2024
I’m such a dedicated game designer even my nipples follow the rule of three.
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Jon Dadley @jondadley.bsky.social · 02/12/2024
We used this on a number of projects at Cardboard Sword to tightly sync game events to the soundtrack. Perfectly beat matched gameplay is super cool. Bren's a certified wizard.
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Jon Dadley @jondadley.bsky.social · 30/11/2024
Unreal's Physics Control system is a lot of fun. Making a 'walk home from the Christmas party' prototype. Next up, adding QWOP / Baby Steps esque manual walking mechanics.
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Jon Dadley @jondadley.bsky.social · 28/11/2024
Still think this would be a better film
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Jon Dadley @jondadley.bsky.social · 21/11/2024
It’s messed up that 66% of winter is at the start of the year.
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Jon Dadley @jondadley.bsky.social · 16/11/2024
A non-game project; I made a raspi robot camera that creates timelapses of the sunset from my office window, compiles a soundtrack of bird song from a solar powered mic station I setup and auto posts it to instagram. It tracks the position of the sun over the year. @sunsetcam_18 on instagram.
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Jon Dadley @jondadley.bsky.social · 14/11/2024
Now that this place is like peak Twitter, I'll get back to posting fun game dev videos. In the meantime, here's a 🧵 of my older stuff. Here's Transmission. A cosy driving game I prototyped way back in 2018 that popped off on twitter and ended up in PC Gamer, Eurogamer and a bunch of other places.
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Virtual James @virtualjames.bsky.social · 13/11/2024
Compare personalities X (madman): What is happening?! Bluesky (normal man): What's up?
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Dan Marshall @danthat.bsky.social · 16/09/2024
If you want to know what it's like making a video game, it's endlessly playing it through, and each time you do you write down a full A4 page of notes, you address every item on that list, and you start the process over. You then do this process over and over approximately one million billion times
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Tom Francis @pentadact.com · 22/08/2024
TACTICAL BREACH WIZARDS IS OUT! Sorry for yelling but it took ages to make Turn-based tactics game about Navy Seers and Traffic Warlocks from the devs of Gunpoint and Heat Signature Grab it now for a discount and a lil extra gift! store.steampowered.com/app/1043810/... Boosts much appreciated!
store.steampowered.com
Save 10% on Tactical Breach Wizards on Steam
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to ...
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Jon Dadley @jondadley.bsky.social · 16/05/2024
@willmaiden.bsky.social hey Will, as BS doesn’t have DMs yet, what’s the best place to send you a private message?
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georgia-lux @georgialux.bsky.social · 17/08/2023
Young man-- there's no need to feel down I said young man-- Pagliacci's in town You can go there-- see the world's greatest clown Now why do- you- wince- so sadly?
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