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John Austin

@johnaustin.bsky.social
925 followers 577 following 227 posts

Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order. Previously: Lead XR Eng at Funomena | Research at Google Brain @kleptine on the Hellbirdsite

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John Austin @johnaustin.bsky.social · 29/09/2026
Wow that's hilariously terrible.
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John Austin @johnaustin.bsky.social · 29/09/2026
What bank is giving loans to indie game studios? I assumed nobody would approve that.
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Brain&Brain @brainandbrain.bsky.social · 28/09/2026
Very excited to debut the demo for our puzzle ballad The Marvelous Raincaster of Yell Holler as an official LudoNarraCon selection, coming up on Oct. 8–15!
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John Austin @johnaustin.bsky.social · 25/09/2026
Dang that looks great.
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Adriaan @adriaan.games · 16/09/2026
My 50c: - release your games multi-platform (desktop, mobile, console). case in point: Steam makes up for "only" ~20% of Hidden Folks' multi-million dollar revenue. - don't compete. lots of ways you don't have to compete, like finding a niche, having fans, rely less on store promo, etc.
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Tomas Sala @falconeerdev.bsky.social · 14/09/2026
Joy, I think I got cloned.. even uses the Shipshaper as one word. App looks pretty meh.. released a few days ago, they worked fast.. Why do I believe this is some AI speed clone. It is also available for hololens!!! hahahaha. Omg guess cert means different things. www.xbox.com/en-CY/games/...
xbox.com
Buy Shipwrights: ShipShaper | XBOX
Shape a wooden hull with your own hands, fit masts, engines, cabins and deck guns, paint her, then take her to sea. Every line you draw changes how she sails. Six harbour commissions test your design ...
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Tomas Sala @falconeerdev.bsky.social · 07/09/2026
Working hard on the sandbox portion of #Shipshaper giving players more stuff to do with their designs. Improving the physics (hence the sinking etc) but also adding parts that boost engines. Decided to have a race between my fastest sailer and steamer. The steamer only won when turning upwind.
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Aggro Crab 💥🔪 @aggrocrabgames.bsky.social · 04/09/2026
the aggro crab shack is BACK at PAX WEST‼️ come by to play some rebounder or buy some merch 💰
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Tomas Sala @falconeerdev.bsky.social · 03/09/2026
Folks I really need a lot more user reviews. If you got the game or wanna help, just leave a steam review. #indiedev
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John Austin @johnaustin.bsky.social · 01/09/2026
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John Austin @johnaustin.bsky.social · 01/09/2026
Get your game published by some lovely folks! aggrocrab.com/publishing
aggrocrab.com
Publishing — Aggro Crab
A very professional video game studio.
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Tomas Sala @falconeerdev.bsky.social · 01/09/2026
Quit your yapping and make us a boat!! store.steampowered.com/app/4339280/... Launching tomorrow.. for less than a tenner your game can feature unique boats ready to use, or your tabletop can have 3d printed naval minis. !! it's also hella fun and you can sail your creation.. #indiegame
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John Austin @johnaustin.bsky.social · 01/09/2026
Who's around for PAX?
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Aggro Crab 💥🔪 @aggrocrabgames.bsky.social · 01/09/2026
REBOUNDER. A new game developed by ThirtyThree, published by Aggro Crab. Rebounder is a hand-crafted precision platformer about a roughneck worker recruited for a hazardous job on a distant planet. Nail the run. Deliver your line. Dropping 2027.
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rael gost pictuers @jackfeerick.bsky.social · 25/08/2026
What Dolly taught us is that it is in fact possible to be wealthy beyond your wildest dreams of avarice but still be a fundamentally good person with a strong moral compass, and the only reason more rich people aren't like that is because they don't want to be.
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Joel Burgess @joelburgess.bsky.social · 06/08/2026
Ambrosia Sky is now complete. I hope you find it as compelling and complex to play as it was for us to build. Act Two is a FREE update, and the base game is 20% off this week. The full-game price goes up soon, so now is the best time to grab or gift a copy! store.steampowered.com/app/3580160/...
store.steampowered.com
Save 20% on Ambrosia Sky on Steam
You left. Now they’re dead. Ambrosia Sky is an immersive sim about exploring an asteroid colony devastated by an unknown contamination. Survive and harvest strains of hostile alien fungi, explore trea...
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Rami Ismail (رامي) @ramiismail.com · 20/07/2026
Okay I'm not going to lie, I'm genuinely pretty nervous about the Games Business 101 video course releasing at courses.ramiismail.com in like 8 hours. The course tested super well for both learning and appreciation, so I hope the people that enrolled like it as much as the test audience!
courses.ramiismail.com
Levelling the Playing Field - Courses by Rami Ismail
Practical, focused courses for indie game developers. Business, marketing, budgeting, production, pitching and more - by Rami Ismail.
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John Austin @johnaustin.bsky.social · 29/06/2026
Wah! Glad you are safe!
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John Austin @johnaustin.bsky.social · 18/06/2026
Although C++ isn't a slouch for complexity haha.
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John Austin @johnaustin.bsky.social · 18/06/2026
Yeah I haven't honestly given a serious shake yet. It seemed pretty complex.
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John Austin @johnaustin.bsky.social · 18/06/2026
UE is kind of a mess under the hood so I think a total overhaul of engine *was* in order. This is a wildly ambitious overhaul though - will be interesting to see if it plays out at all.
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John Austin @johnaustin.bsky.social · 18/06/2026
The design for UE6 is wild! Deprecating blueprints and actors? Replacing everything with a Verse backed runtime? www.unrealengine.com/news/the-roa... I'm not sure it's a good business move but I actually respect the guts to build something crazy.
unrealengine.com
The road to Unreal Engine 6. Read about our plans and timeline
We have started the road to UE6, where Unreal Engine and UEFN will come together into a single, unified engine. Read more about our vision, transition plans and timeline.
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Geert Nellen @geertnellen.bsky.social · 12/06/2026
✨ Incredibly proud to announce the founding of Special Character ✨ I've been building a team, and working on a new game in secret. We didn't have a name for the studio yet, until now! Can't wait to show you all what we've been working on. It's going to be really exciting. 😊
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House House @househouse.com · 09/06/2026
🔴🟡🔵 BIG WALK 🔴🟡🔵 Our new game about walking and talking comes out August 4 on Steam, Nintendo Switch 2 and PlayStation 5. Hang out and get lost with close friends in a big world.
youtube.com
Big Walk - Release Date Announcement
YouTube video by House House
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Among Us Story: On Guard @amongusstory.bsky.social · 05/06/2026
📢 AMONG US STORY: ON GUARD 📢 An all new, standalone narrative adventure in a world full of Impostors. ⭐️ Play as Guard, a Crewmate full of JUSTICE ⭐️ A crime! A body! An Emergency Meeting! A suspiciously shaped criminal! ⭐️ Public demo: June 15 Wishlist NOW: store.steampowered.com/app/2842310/...
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Aggro Crab 💥🔪 @aggrocrabgames.bsky.social · 28/05/2026
💢CRASHOUT CREW IS OUT NOW 💥 our forklift drifting co-op game has shipped to Steam and Xbox Game Pass‼️ grab your crewmates, ship some boxes and try not to crash out along the way. IT'S TIME TO CLOCK TF IN 👷
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Graham Reid 🌴 @grahamoflegend.com · 21/05/2026
🌴 MAJOR ANNOUCEMENT! 🌴 Ourlands, my cozy island builder, will arrive on June 2, 2026 on both Steam and the Epic Games Store! I'd greatly appreciate it if you could go and wishlist it and share it with EVERYONE YOU KNOW! Spread the vibes. Links below 👇🏽
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Jacob Garbe 💀 @logodaedalus.bsky.social · 17/05/2026
“If you ask us to do the bare minimum to insure our citations used to make an argument actually exist, it’s too high a bar for PIs in my field to cross” The bar is on the fuckin ground my guy. Just make it a long bluecheck post on Twitter and engagement farm that way if you’re too pressed.
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Rami Ismail (رامي) @ramiismail.com · 16/05/2026
Rasheed is literally risking his life for this game. Israelis could decide to capture, torture, or murder him at any point for daring to share the truth of the Nakba or Palestinian culture. He truly believes in games and their power to tell these stories. Please help his courage not be in vain.
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public health guy @publichealthguy1.bsky.social · 14/05/2026
good
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Brain&Brain @brainandbrain.bsky.social · 14/05/2026
NEWS! Our latest game, The Marvelous Raincaster of Yell Holler makes an appearance in Six One Indie Showcase next week, with—NEWS!—a brand-new trailer! 🌧️ @sixoneindie.com #sixoneindie
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Mike Stevenson @stopmotioner.bsky.social · 07/05/2026
Announcing my new game, Red Frame! A first-person exploration puzzle game set in a sprawling underground mansion. Solve 100+ intricate puzzles shaped by those who once lived there, and uncover the mechanism preserving their legacy. Wishlist on Steam: store.steampowered.com/app/408200/R...
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Video Game History Foundation @gamehistoryorg.bsky.social · 20/04/2026
For the first time in our 9-year history: WE ARE HIRING! We're seeking a full-time fundraising manager to establish and grow our non-profit's development department - in other words, to raise money and help us grow! Remote-hybrid in the SF Bay Area with benefits! www.linkedin.com/jobs/view/44...
linkedin.com
The Video Game History Foundation hiring Fundraising Manager in Emeryville, CA | LinkedIn
Posted 12:59:43 AM. Apply if this sounds like a match:We are seeking a growth-oriented, self-starter with prior…See this and similar jobs on LinkedIn.
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John Austin @johnaustin.bsky.social · 21/04/2026
This has old school flash game energy and I love it.
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Nels Anderson @nelsanderson.zone · 17/04/2026
After a length of development that - if I truly, deeply thought about it, I would instantly go insane as if I'd opened some Lovecraftian skin-bound tome - our narrative city-builder Generation Exile has launched out of Early Access into full 1.0 today! store.steampowered.com/app/2963240/...
store.steampowered.com
Save 35% on Generation Exile on Steam
Rebuild settlements entirely within a colossal generation ship in this turn-based city builder. Expand your city, manage limited resources and optimize production chains as you navigate difficult choi...
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dannyodwyer @dannyodwyer.bsky.social · 15/04/2026
We discuss Dosa Divas on the podcast (out Friday) this week and have an interview with @ekanaut.bsky.social about it's development, but TL:DR is it's a really fun & engaging game with solid turn based combat, charming art & animation, and funny, humble story. Certainly Outer Loop's best game yet.
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Iridium Studios @iridiumstudios.bsky.social · 10/04/2026
Absolutely incredible. We're utterly stunned. Thank you for all the kind words and Accorgion GIFs
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Jason Schreier @jasonschreier.bsky.social · 16/03/2026
BREAKING: A Delaware judge has ruled that Krafton must *reinstate* Ted Gill, the fired CEO of Subnautica 2 maker Unknown Worlds. In the ruling, the judge accuses Krafton's CEO of using ChatGPT to come up with a strategy to get out of paying Unknown Worlds a $250 million bonus. Story coming shortly
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Teddy Dief @teddydief.com · 11/03/2026
IGF AWARD REHEARSAL @karriebear.bsky.social @robdubbin.bsky.social
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Andrea Roberts @andrearoberts.bsky.social · 08/03/2026
Hey I'll be at Courage XL tonight showing off Arcane Eats! Come say hi!
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Good Virtual Reality @goodvirtualreality.com · 24/02/2026
Good Virtual Reality is nearly a month old and this is the first podcast episode talking with Doug North Cook about 14 years of work in VR. www.goodvirtualreality.com/p/the-most-i...
goodvirtualreality.com
The Most Important VR Developer In The World Today
Doug North Cook from Forestry to Creature.
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Graham Reid 🌴 @grahamoflegend.com · 20/02/2026
🌴DEMO ANNOUNCEMENT🌴 Surprise! I am thrilled to announce that the demo for Ourlands, my cozy island builder, just went live! Take a break from, well, everything, and go craft your perfect slice of paradise. Enjoy! s.team/a/2074470
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John Austin @johnaustin.bsky.social · 20/02/2026
This 100%. Just ask!
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John Austin @johnaustin.bsky.social · 14/02/2026
Same way we require license plates so you can't just ram a car into someone and drive off.
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John Austin @johnaustin.bsky.social · 14/02/2026
Yeah 100%. It really annoys me that there's no legal repercussions at the moment. Or at least, maybe there will be, but actually finding the responsible person is incredibly challenging. Maybe we need something like bot actions being "signed" by a human if they are going to act in public.
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John Austin @johnaustin.bsky.social · 14/02/2026
Yeah what a wild article. To be fair I assumed this was aimed at the owner of the bot - to try to get them to fess up or be better.
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iazu @iazu.bsky.social · 16/01/2026
Just started reading and this part really gets to the heart the issue with AI
The most important aspect of any enduring work of art, from ancient Greek sculpture to music to cinema to video games, is that the longer you study it, the more coherence and craftsmanship you can appreciate. The human(s) become evident. AI-generated material is exactly the opposite — it makes sense only at a glance, and deeper inspection only reveals its lack of intentionality.
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John Austin @johnaustin.bsky.social · 02/01/2026
Sometimes I think I use kinesthetic for the same purpose. Full of movement.
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John Austin @johnaustin.bsky.social · 31/12/2025
Thinking it through: the first derivative tells you how much the probability increases as you change the "outcome" value. That's already kind of a weird concept tbh. Basically "as we get closer to a specific situation of interest, does the probability get higher or lower?"
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John Austin @johnaustin.bsky.social · 31/12/2025
Huh .. yeah that's pretty interesting. I guess statistics rarely cares about the acceleration of the distribution curve itself and more about the integral under it.
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