Sign in

YeahAlrightCool

@hiddenpumpkin.bsky.social
125 followers 80 following 2.2K posts

Pumpkin online! pfp: @morningmike.bsky.social

PostsRepliesMedia
YeahAlrightCool @hiddenpumpkin.bsky.social · 5h
Do you think Bob Ross has a painting tutorial on how to draw the cosmos? I want to paint my little enterprise with a cool background filled with stars
010
Reposted by YeahAlrightCool
Mikaela / Soundwave @mikaelamlp.bsky.social · 29/09/2026
2-panel comic of a boss at a board meeting. He says "Arright, listen up, everypony..."

His coworkers laugh.

"...I mean everybody. Shit."

Drawn by kturtle.
https://www.furaffinity.net/view/5338899/
123507825
YeahAlrightCool @hiddenpumpkin.bsky.social · 28/09/2026
My dog got scared from fireworks so i decided to watch jerma with him on the couch. After a while i laughed so much that the dog was like. This dude too loud imma go now, goodbye
043
YeahAlrightCool @hiddenpumpkin.bsky.social · 28/09/2026
I wonder if i need to go to hotel school for a reception job or if my restaurant experience is enough. I desire a job with a chair for once!
020
Reposted by YeahAlrightCool
more mr. nice guy @juniorhoncho.bsky.social · 28/09/2026
Walter White I am the one who knocks
450181273
Reposted by YeahAlrightCool
Hydro @the-hydroxian.bsky.social · 28/07/2024
Shadow the Hedgehog stands with a somewhat dramatic pose, looking at the viewer with his hands clenched into fists. He scolds, 
"That's a really rude and inconsiderate thing to do. What's wrong with you?
"That was really mean. You shouldn't do things like that."
51019348
Reposted by YeahAlrightCool
Jenn / CaptainHanyuu 💖✨ @captainhanyuu.art · 27/09/2026
161% color application!! make the world more colorful!! 🩵🩷💛🖤 first shikishi done! hope I can still do Panty Anarchy in time for Polaris (⁠。⁠ノ⁠ω⁠\⁠。⁠) #oc #art #acrylic #traditionalart
acrylic pen shikishi piece of my original character CMYK-chan, squatting on the ground with a spray can. above her the text reads "no gods no masters"
234087
YeahAlrightCool @hiddenpumpkin.bsky.social · 27/09/2026
Halloween seasonal picture of the year!
151
YeahAlrightCool @hiddenpumpkin.bsky.social · 27/09/2026
020
Reposted by YeahAlrightCool
cuteosphere @cuteosphere.bsky.social · 27/09/2026
Old art. Bunnies that live on the moon
Drawings of bunnies with black eyes
243285644
YeahAlrightCool @hiddenpumpkin.bsky.social · 27/09/2026
October is nearly here! Means i get to do my spooky marathon soon! rewatching the first 3 Alien movies, halloween events in games i play, my yearly NITW playthru, i want to watch 1408 again. Play some more VOTV after work. Draw spooky doodles maybe. Ittl be great! (friends invited ofc)
120
Reposted by YeahAlrightCool
いなほ ゆら @inahoyura.bsky.social · 26/09/2026
今日は #国際うさぎの日 さまざまな国からやってきたうさぎたち
01566599
YeahAlrightCool @hiddenpumpkin.bsky.social · 25/09/2026
The only romance i have is the one where i geek out over nerd stuff and yap at people about lore they might not care about.
230
Reposted by YeahAlrightCool
10,000 Motivated Rats @bombsfall.bsky.social · 25/09/2026
WV Kodak Tri-X Spartus 120 Flash Squeegee scratches on this one. I'm not removing them. I keep it real. #filmphotography
521019
YeahAlrightCool @hiddenpumpkin.bsky.social · 25/09/2026
If resident evil releases on bluray i know ill buy it instantly. this is one for the shelf !
020
Reposted by YeahAlrightCool
fish @diiscofish.bsky.social · 28/01/2026
a friend asked me to draw this #deadlock
2048411515
Reposted by YeahAlrightCool
Sommer Animation @sommeranimation.bsky.social · 24/09/2026
VYPERVYPERVYPER- have another one! #vyper #deadlock #calico #animated
2930021037
YeahAlrightCool @hiddenpumpkin.bsky.social · 24/09/2026
au star trek story where charlie is captain.
240
Reposted by YeahAlrightCool
fatima mildred carnicer @fatimacarnicer.bsky.social · 14/05/2026
hummingbird pilgrim
4729188
Reposted by YeahAlrightCool
Kaban! @kaban.bsky.social · 24/09/2026
You're telling me that if it wasn't for this sonic would be dead
191568577
Reposted by YeahAlrightCool
tate @ comms open @mammalfriend.bsky.social · 22/09/2026
120 pages reached on jarsjarsjars.com yolo
jarsjarsjars.com
JARS
1261
YeahAlrightCool @hiddenpumpkin.bsky.social · 22/09/2026
2 peetzers price for 1! Watching friends and just chillin with da dog. What a life!
020
YeahAlrightCool @hiddenpumpkin.bsky.social · 22/09/2026
Bought a new factory game. see you next week!
010
YeahAlrightCool @hiddenpumpkin.bsky.social · 21/09/2026
wish the final reckoning pack was purchasable with vbucks alone man. 20 bucks just so i can have the willow packpack is cruel
010
Reposted by YeahAlrightCool
bitch princess of everything (batty) @batshaped.bsky.social · 26/10/2024
pokemon sun & moon was such a normal game [Originally posted December 15, 2016]
6565103
YeahAlrightCool @hiddenpumpkin.bsky.social · 21/09/2026
Putting 18+ in my bio so i know i can say 'fuck' and yall be cool with it
140
Reposted by YeahAlrightCool
furry hater @furry-hater.bsky.social · 03/08/2026
submitted by discord user
3462110
Reposted by YeahAlrightCool
furry hater @furry-hater.bsky.social · 30/08/2026
8620167
Reposted by YeahAlrightCool
furry hater @furry-hater.bsky.social · 10/09/2026
228174
Reposted by YeahAlrightCool
furry hater @furry-hater.bsky.social · 10/09/2026
215940
Reposted by YeahAlrightCool
furry hater @furry-hater.bsky.social · 14/09/2026
submitted by @/lakefoundtheirexit.bsky.social
2584164
Reposted by YeahAlrightCool
furry hater @furry-hater.bsky.social · 20/09/2026
submitted by discord user
839887
Reposted by YeahAlrightCool
formthehead @formthehead.bsky.social · 20/09/2026
Tataru with a gun #FFXIV #FFXIVART
Tataru pulling back the slide on a pistol, her eyes locked onto her unfortunate target
4241501520
YeahAlrightCool @hiddenpumpkin.bsky.social · 20/09/2026
i need to splorge more cash on myself
120
YeahAlrightCool @hiddenpumpkin.bsky.social · 20/09/2026
i've successfully convinced my brother to play battletech with me and i will buy the cool starter set soon
020
Reposted by YeahAlrightCool
Ironlily @ironlilyart.com · 20/09/2026
mfw armour proves its worth
365396824
Reposted by YeahAlrightCool
cuteosphere @cuteosphere.bsky.social · 18/09/2026
Freybug (and Proto, being a bad role model)
Drawing 1: A bust sketch of an anthropomorphic wolf puppy titled “Freybug”

Drawing 2: Proto sits at a table, drunk, while Freybug looks up at him

Proto: hey pup, you were a body sniffer right
Freybug: advanced cadaver unit
Proto: can you smell the blood on my hands?
Freybug: you smell of alcohol
92329284
YeahAlrightCool @hiddenpumpkin.bsky.social · 19/09/2026
The RE movie is fucking great. Loved it!
010
Reposted by YeahAlrightCool
Shadok @shadok.neocities.org · 19/09/2026
15 minutes until your lesson on Classic Minecraft and ClassiCube, don't be tardy!!
0323
YeahAlrightCool @hiddenpumpkin.bsky.social · 19/09/2026
With how pricy warhammer minis are. i might get into battletech if i can convince someone to play with me.
120
YeahAlrightCool @hiddenpumpkin.bsky.social · 19/09/2026
Remember when monitors had enough space on its outer case for stickers on the front?
110
YeahAlrightCool @hiddenpumpkin.bsky.social · 19/09/2026
I might want to dual boot linux on my main driver. Prolly Debian, use the windows11 boot for fortnite, rocket league and SAI. do anything else on the linux distro. I'll have to think about it tho
010
YeahAlrightCool @hiddenpumpkin.bsky.social · 19/09/2026
shes like, my everything at this point. my very own little brain bug
030
Reposted by YeahAlrightCool
Kuchiiya @kuchiiya.bsky.social · 18/09/2026
013944
Reposted by YeahAlrightCool
BigBlueBennu @bigbluebennu.bsky.social · 18/05/2026
Sad and pathetic little creature
618542
YeahAlrightCool @hiddenpumpkin.bsky.social · 18/09/2026
031
Reposted by YeahAlrightCool
LGR @lgr-yt.bsky.social · 18/09/2026
Probably the best Windows 9x defrag simulation I've seen thus far! defrag98.com It's a more legit simulation than I've seen before. So each time you load this up you get a new virtual drive that's differently fragmented, rather than just playing back a preset animation
defrag98.com
Windows 98 Disk Defrag Simulator
The classic Windows 98 Disk Defragmenter, free in your browser. Pick a drive, cue the HDD sounds, and relive 1998.
14430124
Reposted by YeahAlrightCool
Factorio [Unofficial] @factorio.com.web.brid.gy · 18/09/2026
factorio.com
Friday Facts #446 - An ARM and a Frame
Hello, Join the huddle, while I regale you with more tales of the Penguin... * * * ### Factorio on the Steam Frame raiguard When Valve originally announced their next-gen hardware, I was _very_ excited for the Steam Controller and marginally excited for the Steam Machine, but I wasn't very excited about the Steam Frame. I have had the opportunity to play VR on my friend's HTC Vive; and on the occasions where I visit the Wube office in Prague, I have played on the company's Valve Index that we keep upstairs. These experiences were very neat, but the amount of setup involved in clearing a playspace, connecting the headset to a PC, and setting up lighthouses for spatial tracking elevated the activation energy of enjoying a VR game beyond what I was willing to deal with. I had relegated VR to a gimmick that simply wasn't for me. VR engineers and developers knew about the activation energy problem, so in recent years, headsets have been evolving to support "inside-out" tracking. Instead of setting up dedicated stationary sensors (lighthouses) to track where you are in the VR space, inside-out headsets use on-board cameras to track where you are in the room, and use that to translate your real-world location into a VR space. This eliminates the required lighthouse setup, and if you then shove all of the compute and a battery into the headset, you can achieve an untethered, console-like VR experience, free of wires and hassle. Simply put on the headset and play. Standalone VR is a large improvement on activation energy, but I have not been interested until now because the best options were tied to companies whose ultimate motivations and privacy standards are not acceptable to me. But the Steam Frame changes things - in addition to Valve being more privacy-friendly, it's a Linux PC in disguise. If you want to install your own software on the headset, or entirely replace the operating system, that is up to you! All of these things were very appealing to me, and I quickly began to make plans to purchase one. The Steam Frame represents an opportunity for ARM64 Linux computing to become more mainstream. Until now, the best options for ARM64 Linux have been limited to the Raspberry Pi (a relatively weak single-board computer), Ampere servers (which are inaccessible for the average person), and Asahi Linux on Apple Silicon MacBooks (which is still in a very early alpha stage). The Steam Frame joins a very small list of viable ARM64 Linux use-cases, and with Valve's emphasis on traditional 2D gaming on the Frame alongside VR titles, I finally had the excuse I needed to port Factorio to ARM64 Linux. #### Porting to ARM64 The most involved part of the porting process didn't actually involve the Frame at all: setting up x86 -> ARM64 cross compilation. Because I had no idea what I was doing, the first several hours were spent researching the process. Fortunately, our Linux compiler of choice (Clang) has pretty good cross-compilation support, and at the end of the day you only need three things: * Pass the correct "target triple" to the compiler and linker. * Pass the path to a sysroot of the target architecture. * Use a linker which natively supports cross-compilation. We already use the Mold linker, which supports cross compilation, so no special effort was required to make it work. The most helpful resource by far was this blog post by mcillioni, which succinctly described the requirements and the process. Thank you! My initial solution for obtaining the sysroot was to modify mcillioni's script to extract the system files from my Raspberry Pi. This worked for a short while, but was not a sustainable solution. Sanqui then pointed me to a wonderful tool called deboostrap, which can be used to install ARM64 Debian system files in a directory of your choice. This turned out to be a very good solution, both for ease of local development and for our build servers. We prefer to statically link our dependencies, and we use a rather niche build system called FASTBuild, so sometimes building dependencies for a new platform can be challenging. Almost everything worked without much trouble, but there is one dependency which we use on Linux which is not used anywhere else: OpenSSL. OpenSSL is a very configurable library, and has a pretty complicated build system. Rather than translating it to FASTBuild directly, we build OpenSSL by using FASTBuild to call its metabuild system (a Perl script) and then execute the generated Makefile. Building OpenSSL for ARM64 was a bit of a challenge due to OpenSSL's somewhat arcane documentation and my being unfamiliar with Perl, but I eventually figured out the correct combination of flags and arguments to pass, and got all of the game's static dependencies built! I managed to get Factorio Linux cross-compilation down to just two steps: run `just create-sysroot arm64` to generate the sysroot with debootstrap, then run `just arch=arm64 build` to compile! #### The development kit Valve graciously sent us not just one, but _two_ development kits - one to the office in Prague, and another directly to my house in the USA! My immediate impressions of the hardware were very positive - it is extraordinarily lightweight (2/3rds the weight of the Steam Deck!) and is very comfortable to wear for long periods of time, particularly with the top strap attached. It is the most comfortable VR headset I have ever worn. Getting Factorio to run on the Frame was relatively straightforward, but there were a few hoops to jump through. Valve supplies a tool called the "Steam Linux Runtime" (steamrt), which provides a stable base of dynamic libraries for native Linux game to target, bypassing many of the issues involved with dynamic dependency hell. Because we statically link our dependencies, we don't require steamrt in order for the game to run, but Steam does not allow games to opt out, so we have been targeting steamrt 1.0. However, steamrt 1.0 does not have an ARM64 version - in fact, only steamrt 4.0 received an update to support ARM64 - so it was time to upgrade. The steamrt version is a global switch which affects all players, so when we were ready to begin distributing the ARM64 build through Steam, we had to bite the bullet and change Factorio's steamrt version to 4.0 for everyone. Fortunately, we did not notice any issues as a result of this. I also had to update our version of the Steamworks SDK so I could link against the ARM64 Steamworks shared library. This update went live in 2.1.15, and there was one major bug which necessitated a hotfix. Fortunately, that was the worst of it, with only one other issue being reported. The Steam Frame uses the same SteamOS Devkit Client software that is used on the Steam Deck and Steam Machine, so it was just a matter of enabling developer mode on the Frame, connecting it to the devkit client on my laptop, and uploading the build there. After a few failed attempts having to do with incompatible glibc versions (which is a dynamic dependency that we, unfortunately, cannot avoid), I successfully booted Factorio on the Steam Frame for the first time in February 2026! _This image was captured on an early development build of SteamOS, and does not represent the final experience._ There were a few issues which I worked with Valve to resolve, but overall it ran very smoothly! During the May 2026 Wube LAN party prior to the 2.1 release, I connected the office devkit to the game for the majority of the time, and largely thanks to prior efforts on the Nintendo Switch and Apple Silicon ports, we never experienced an ARM64 vs. x86 related desync. The Frame was able to keep up with the game without trouble, and I was playing on the Frame when we finished the playthrough. _Am I playing Factorio? You never know..._ #### Performance When running on the Frame, Factorio uses graphics settings identical to the Steam Deck and runs at 720p. The game easily maintains 60 FPS in the majority of cases, but will dip slightly in busy scenes. Lowering graphics settings did not help the performance, which suggests a more fundamental limitation in how Factorio's OpenGL renderer is interacting with the Frame's software stack. On the CPU side, performance of the native ARM64 build is about 11% faster than the x86 build running via FEX: _Map: Klonan | 4k trains Megagrid | 10k SPM | Base game + Elevated rails_ _The performance of the FEX translation layer is very impressive!_ #### Experience 2D games running on the Frame do not have access to VR features, so Factorio largely plays the same as it does on the Steam Deck or Nintendo Switch. However, even when in gamepad mode, Factorio will still respond to mouse movements and clicks, which happens to synergize well with the Frame's laser mouse. I have found it very convenient to toggle the laser mouse when using selection tools or clicking rapidly through GUI elements. And, of course, you can connect your Steam Controller to get a very Steam Deck-esque trackpad experience, or even connect a mouse and keyboard to play traditionally! Mp4 playback not supported on your device. #### Release Valve has (correctly) prioritized support for Windows games running via Proton+FEX and Android games running via Lepton, so the infrastructure for native ARM64 Linux games isn't as well-defined. We had to work with Valve to implement a workaround which involves shipping both binaries to all players and using a shell script to launch the correct binary based on the host architecture. As some community members have already noticed, the ARM64 Linux Steam build has already been distributed to all Linux Steam experimental players! Getting this working involved some trial-and-error in production, which resulted in humorous misunderstandings and issues launching the game. Factorio is officially Steam Frame Certified! This certification is a guarantee from Valve and Wube that the game works great on the Frame. We were delighted to spot brief Factorio cameos on the "Great on Frame" page in Steam Frame reviews by Gamers Nexus and Dave2D. I would like to thank Valve for sending us development kits and promptly responding to our emails when we had trouble. I would also like to thank my Wube pals Sanqui and Klonan, who worked with me for many hours, often long into the night due to time zone differences, to get everything ready in time for the Steam Frame's launch. As Klonan so eloquently put it, "We all shared this moment together, on that rainy night at the end of summer." But the Steam Frame is not the only new device which can run Factorio... * * * ### Factorio on the Raspberry Pi Of course we are going to support the Raspberry Pi, especially considering that I used mine to obtain the initial sysroots used in development! Unfortunately, the Pi's OpenGL support is rather limited, so while you can easily host servers from a Pi, you cannot play the game with graphics. I secretly hosted a server from my pi a few weeks ago and joined from my Steam Frame, asking my friend _CodeGreen and my brother Doomquill to help me test for desyncs. A few random players also joined, and we did not encounter any desyncs or other issues. Thank you to darklich14 and Erielhonan for being unaware test subjects! CPU performance on native ARM64 is about 28% faster than x86 running via box64: _Map: Klonan | 4k trains Megagrid | 10k SPM | Base game + Elevated rails_ _Hardware: Raspberry Pi 5 8GB_ But wait, there's more! * * * ### Factorio on Asahi Linux That's right, Factorio also works on Asahi Linux, the Linux distribution for MacBooks featuring ARM processors! Sanqui's friend graciously tested a few builds for us and everything appears to work great. This is a happy accident more than anything else, as we didn't put any special effort into making it work. Unfortunately, nobody at Wube has a MacBook with Asahi Linux installed, so there will almost undoubtedly be issues which we are unaware of. Play at your own risk! Benchmark results were the most dramatic of the lot: the native ARM64 version is a whopping 35% faster than the x86 version running through FEX: _Map: Klonan | 4k trains Megagrid | 10k SPM | Base game + Elevated rails_ _Hardware: Macbook Pro M1 Pro (Model A2442, 8-Core, 16GB, 512GB)_ * * * Porting Factorio to ARM64 Linux was a very fun and educational process, and I am very grateful that I was able to work on this. I hope you will enjoy playing Factorio in VR and on your other ARM64 Linux machines! * * * ### Finally, the ARM64 Linux port Sanqui Our playerbase has been asking for a Linux ARM port of Factorio for at least eleven years. We listen and we also get excited about new hardware avenues, but supporting each new platform doesn't come for free in terms of development time, testing, and long term support. Over the years, we regularly re-evaluated the viability of this port, but most recently we've been hitting a wall in terms of hardware. It seems like ARM servers are simply unobtanium: our hardware provider failed to source us an Ampere Altra server, and the German VPS provider Hetzner has ARM64 virtual servers constantly out of stock. In the end we settled for cross-compilation from x86-64 and now have a Raspberry Pi 5 as the dedicated test runner. The Steam Frame running native ARM64 Linux proved to be a catalyst that pushed these efforts over the edge and we are pleased to make this port available to all ARM64 Linux users today! * Standalone Factorio for ARM64 Linux is available on our website, including the headless version. * For Steam users, Factorio for ARM64 Linux is available on the experimental branch (version 2.1), so please opt into experimental if you are playing Factorio on the Steam Frame or other ARM64 Linux devices. * * * As always, submit a patch signed with your GPG key containing a diff of your thoughts to the usual places. See you next week!
0102
Reposted by YeahAlrightCool
Happy 💾 @happychoice.bsky.social · 17/09/2026
no other form of “doing numbers” on any social media will ever compare to the pure joy i get from more than 3 of my close-friends laugh reacting a message i sent in the group chat
3532
Reposted by YeahAlrightCool
Eric W. Schwartz @ericwschwartz.bsky.social · 16/09/2026
And here's the first #SabrinaOnline comic strip from September 15th, 1996, in all its crunchy hand-hewn glory.
21819239