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Henry Smith

@hengineer.bsky.social
1.1K followers 736 following 30 posts

Creator of Spaceteam and soon Blabyrinth! Game Programmer/Designer. Worked at Epic Games, BioWare, Irrational Games. Puzzled Pint GC. New-ish dad. He/him. Patreon: spaceteamadmiralsclub.com Mastodon: @hengineer@mastodon.social

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Henry Smith @hengineer.bsky.social · 14/09/2026
New blog post about Ludodrome and keeping Spaceteam alive: spaceteamadmirals.club/blog/ludodro...
spaceteamadmirals.club
Ludodrome
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United Videogame Workers-CWA @videogameworkers.bsky.social · 30/07/2026
🎉 IT'S LIVE 🎉 The game industry hardship fund itch bundle made in partnership with @necrosoftgames.com is HERE. Over 100 games for $10+ bucks: all funds (save for itch fees) go directly to the UVW-CWA Game Worker Hardship Fund. GOOD GAMES FOR A GOOD CAUSE👇 itch.io/b/3802/game-...
itch.io
Game industry hardship fund by Necrosoft Games and 109 others
Game industry hardship fund: 127 items for $10.00
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Henry Smith @hengineer.bsky.social · 04/08/2026
New blog post: spaceteamadmirals.club/blog/settingacourse/
spaceteamadmirals.club
Setting a Course
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Henry Smith @hengineer.bsky.social · 03/08/2026
Experimental game event Ludodrome is back this year (in Montreal). I'm showing two large crowd games and maybe a game on a strip of LEDs! www.eventbrite.com/e/ludodrome-...
eventbrite.com
LUDODROME 2026
Un terrain de jeu pour les jeux expérimentaux et les créateur.rice.s de jeux // A playground for experimental games and game makers
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Rami Ismail (رامي) @ramiismail.com · 10/07/2026
Proud to announce you can now pre-order the Levelling The Playing Field 101 Video Courses. Practical, focused 101 video courses for indie game developers. Business, marketing, budgeting, production, pitching and more - €40 (excl. VAT) per course, with bulk & group discounts! courses.ramiismail.com
courses.ramiismail.com
Levelling the Playing Field - Courses by Rami Ismail
Practical, focused courses for indie game developers. Business, marketing, budgeting, production, pitching and more - by Rami Ismail.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 01/07/2026
Proud to announce our HARDSHIP FUND: uvw-cwa.org/hardship-fun... If you've been recently laid off and need support, we got you.
A red poster with a white logo (a polygonal heart lifted by 2 hands) and the title "United Videogame Workers – Hardship Fund", followed by this copy:

"UVW-CWA stands for every game worker: for those still employed and fighting for union contracts and those who have been callously treated as disposable by executives who've never shipped a title. 

We are proud to announce our launch of a hardship fund for game workers across the US and Canada who have been subjected to layoffs. If you are a game worker in need of support, please apply."

Below the text is a link to the initiative (as in the post) and the UVW-CWA logo.
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Kim Sokol (Open for Commissions/Freelance!) @kimsokol.bsky.social · 25/06/2026
Right now the world is full of people who want to code and write and paint and film stuff and people who want to play and read and look at and watch stuff and nobody is allowed to do any of that because some unrelated third guy isn't making enough money off the deal
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Michael Brough @smestorp.bsky.social · 26/06/2026
blog post - advice on how to write about indie games mightyvision.blogspot.com/2026/06/advi...
mightyvision.blogspot.com
advice on how to write about indie games
Instead of "this game is niche" try saying "i like this game because..." Look, "niche" is not a property of a game. It's a recess in a ...
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Henry Smith @hengineer.bsky.social · 11/06/2026
New blog post about 3 new experimental games I'm creating: spaceteamadmirals.club/blog/tgw/
spaceteamadmirals.club
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Picard Tips @picardtips.bsky.social · 25/05/2026
Picard morality tip: If one side of a conflict preaches purity of bloodline above communal benefit for all, join the other side.
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Henry Smith @hengineer.bsky.social · 02/06/2026
I'll be in Toronto at the end of next week for @torontogamesweek.com showing some new experimental games! Let me know if you want to hang out, I will have a bunch of free time 👋🍵🍹🎲
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Henry Smith @hengineer.bsky.social · 24/04/2026
New blog post on the next steps for me now that I'm indie again! spaceteamadmirals.club/blog/rebirth/
spaceteamadmirals.club
Rebirth
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Henry Smith @hengineer.bsky.social · 21/04/2026
This bundle has 5 of my favourite games in it!
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Henry Smith @hengineer.bsky.social · 26/03/2026
So... I was just laid off from Epic Games along with 1000 other people! BUT... since I was already planning to quit in April, this is a pretty great outcome for me. Now I can go back to making my own indie games with severance pay and health insurance 🎉 Blog post with more details coming soon.
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Henry Smith @hengineer.bsky.social · 13/03/2026
Experimental game festival LUDODROME is happening in Montreal again this summer and they are looking for game makers! linktr.ee/ludodrome
linktr.ee
LUDODROME | Instagram | Linktree
a gathering of experimental game and game makers.
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Andrew Orton @andreworton.bsky.social · 19/02/2026
One of the things I find frustrating about sci-fi is that because of the American influence of it, all of the planets are called things like Zexion 5 and Danshassia 7. I’d call them things like ‘Nether Roundthorpe’ and ‘Spheresbury’. Gravity Bywell. Chalfont St Globeby. Bishop’s Goitre.
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Peter Hansen @pitecohansen.bsky.social · 23/02/2026
This is an absolute must-read.
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KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 30/01/2026
We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶 Apply now: www.workwithindies.com/careers/ko-o... ✨
Text reads: KO_OP is Hiring! 

Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.Text reads: Responsibilities

- Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively.
- Writing and iterating on test cases for a game actively in development, with a live player base.
- Paired testing with other members of the QA department, with a focus on networked multiplayer testing.

Requirements

- Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English.
- Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally.

Preferred experience

- Experience with JIRA, Slack, Notion and Unity.
- Experience with network testing and working on Live Service titles.
- Having worked on released titles for Steam and Xbox.
- Experience with Xbox Cert for XBPC, Series XS and Xbox One.Fonctions

- Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai.
- Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs.
- Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau.

Exigences du poste

- Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger).
- Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement.

Atouts

- Connaissance de Jira, de Slack, de Notion et d’Unity.
- Expérience avec les essais en réseau et le développement de jeux-services.
- Expérience de travail sur des jeux publiés sur Steam et Xbox.
- Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One.

Rémunération
- 90 069 $ CA/année (1 732 $/semaine)
- Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré)
- Semaine de quatre jours et horaire flexible

Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.
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Henry Smith @hengineer.bsky.social · 25/10/2025
Roguelike Celebration is this weekend which is one of my favourite game conferences (and it's all online in a custom virtual space!). I can only go to a few talks but if you like Roguelikes you should sign up! www.roguelike.club
roguelike.club
Roguelike Celebration
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Mike Sowden @mikeachim.bsky.social · 06/10/2025
Damn. This is amazing. £325 per week, paid monthly, for 3 years - and the result was a profit for the Irish economy: www.citizensinformation.ie/en/employmen...
Post from Threads user rodneyowl: "Ireland has declared the Basic Income for Artists scheme permanent. This will be officially announced in tomorrow’s budget. Details to follow. Congratulations to all who fought for it and the present and future artists of all sorts in Ireland. That includes me 👌We’re just comin to the end of a 3 year pilot scheme. It’s been a roaring success. For every €1 paid out to the 2000 participants, the government got €1.46 back. Can’t argue with that. Other countries are already taking note."
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Medea Vanamonde🏳️‍⚧️ ♀ @mishavanmollusq.bsky.social · 24/09/2025
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Douglas Wilson @doougle.net · 23/09/2025
omg the talk/speaker lineup for Roguelike Celebration (@roguelike.club) 2025 looks sooo good: www.roguelike.club/event2025.html So obviously one of the most vital events in videogames right now, I really hope I can make the time to attend this year.
roguelike.club
Roguelike Celebration - Event 2025
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playdash.bsky.social @playdash.bsky.social · 23/06/2025
Registration deadline was yesterday, but we are taking limited late registrations in these cities! LA, Denver, Atlanta, Chicago, St Louis, Portland, Pittsburgh, Austin, Melbourne, Montreal, Brno, Christchurch, Singapore, Taipei, and London www.playdash.org/DASH12
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Molly White @molly.wiki · 11/06/2025
When we throw up our hands and say none of it matters, we're doing the fascists’ work for them. They don't need to hide their corruption if they can convince us it's pointless to look. They don't need to silence truth-tellers if we've already decided truth is meaningless.
citationneeded.news
It matters. I care.
It matters. I care.0:00/295.5529711× Listen to me read this post here (not an AI-generated voice!), subscribe to the feed in your podcast app, or download the recording for later. “Who cares? It d...
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Henry Smith @hengineer.bsky.social · 04/06/2025
Montreal friends: I'm hosting the DASH puzzle hunt this year on September 13th and registration is now open. Sign up here with your team if you want to join! playdash.org/DASH12/event...
An illustration of a tiger with stripes forming the letters "DASH 12" and the text "DASH IS BACK! Different Area Same Hunt. Saturday, September 13" with a URL: playdash.org/dash12
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United Videogame Workers-CWA @videogameworkers.bsky.social · 19/03/2025
Today, we are announcing the formation of United Videogame Workers-CWA, an industry-wide union formed by @codecwa.bsky.social and @cwaunion.bsky.social 💪🎮 We're launching at #GDC2025 this morning to build a video game industry that works for us. We're done playing.
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Brandon Sheffield @brandon.insertcredit.com · 27/02/2025
The California Fire Relief Bundle is live!! Benefitting survivors of the SoCal wildfires through the Community Organized Relief Effort (CORE). Featuring 400+ games: Tunic! Tangle Tower! Catlateral Damage! Hidden Folks! Cook, Serve, Delicious! And more! $10 minimum!! itch.io/b/2863/calif...
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Henry Smith @hengineer.bsky.social · 04/02/2025
After a long hiatus I tried to get Spaceteam on Android working again on newer phones but I wasn't able to do a lot of testing and it looks like I broke some stuff. Sorry! I'll try to fix it, thanks for your patience ❤️
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💥 @dynamoe.bsky.social · 24/12/2024
Stop Forcing A.I. into Fucking EVERYTHING!
Gold Banner on Red Background:

Stop Forcing A.I. into Fucking EVERYTHING!
Nobody Asked For It; Everyone Hates It
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Rami Ismail (رامي) @ramiismail.com · 28/11/2024
I want to make a personal appeal for the beautiful new game of Palestinian gamedev @rasheedabueideh.bsky.social. As nobody will fund a game about the 1948 Nakba, Rasheed is crowdfunding via launchgood.com/1948. I've been doing production advice on the game pro bono, and it deserves to exist.
youtube.com
An appeal for Dreams on a Pillow
YouTube video by Rami Ismail
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George Takei @georgetakei.bsky.social · 16/11/2024
I have faced fascism before, in this very country. I was one of 120,000 Japanese Americans summarily rounded up and expelled from our homes at gunpoint, all for the crime of looking like the people who bombed Pearl Harbor. I spent my childhood behind barbed wire. My parents lost everything. 1/
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Reo Eveleth @reveleth.com · 06/11/2024
For those who are mad and activated (good) my one hope is that you will look for the people already doing the work. You probably do not need to invent your own new organization or group. Find the people already doing it and join them, listen to them, learn from them.
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Henry Smith @hengineer.bsky.social · 22/08/2024
In Portland, Oregon until Sunday!
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Henry Smith @hengineer.bsky.social · 24/06/2024
Portland friends: I'll be coming to XOXO Fest at the end of August! Do you have any accommodation tips, and do you want to hang out?
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Kitfox Games 🦊 @kitfoxgames.com · 11/06/2024
The good news is, we announced Streets of Fortuna. The even better news is we need help to build it! 🍁Canadian, fulltime programmer 🦊Longterm Kitfox hire 👾Low starting pay, but guaranteed raises for 6 years to max of $150k Applications due by June 23rd! kitfoxgames.notion.site/Job-Posting-...
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Henry Smith @hengineer.bsky.social · 04/02/2024
✈️ Flying to Epic Games HQ in North Carolina for the week!
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Henry Smith @hengineer.bsky.social · 09/12/2023
I can now reveal that the game I've been working on at Epic is... LEGO Fortnite! It just launched yesterday. youtu.be/GeKTrjGdJ2E
youtu.be
LEGO Fortnite Cinematic Trailer
The adventure is building. LEGO Fortnite arrives in Fortnite on December 7, 2023.Find LEGO Fortnite on:X (Formerly Twitter): https://twitter.com/LEGOFortnite...
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Henry Smith @hengineer.bsky.social · 01/12/2023
I organize my in-person events (eg. board games, playtests, poker, etc.) using FB but people are leaving FB, understandably. Is there a simple alternative that will send email invites, reminders, and provide a basic event page with info and a comments section? Or do I need to build it myself...
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Emily M. Bender @emilymbender.bsky.social · 24/11/2023
As a quick reminder: AI doomerism is also #AIhype. The idea that synthetic text extruding machines are harbingers of AGI that is on the verge of combusting into consciousness and then turning on humanity is unscientific nonsense. 2/
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Henry Smith @hengineer.bsky.social · 06/10/2023
After being a self-employed "indie" for the last 10 years, I finally decided to get an industry job again to take care of my family with a reliable income... at Epic Games! But then, a few days ago, they laid off 900 people (not me, but still). So much for being "reliable" :/
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Henry Smith @hengineer.bsky.social · 19/09/2023
Big news in my latest blog post: spaceteamadmirals.club/blog/leaving...
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Henry Smith @hengineer.bsky.social · 30/07/2023
Introduction post! Hi, I'm Henry (he/him). I made the video game Spaceteam! 🚀 Before that I was a UI programmer at BioWare and Irrational. I like board games, escape rooms, puzzles, procedural generation, wordplay, and balsamic vinegar. I live in Montréal and have a cat called Gobo 🐈‍⬛
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