Reposted by Graham PenthenyBoston Game Dev @bostongamedev.bsky.social · 04/04/2026We LOVE our first BGD fan art!! The characters from local studios carrying our BGD banner 🥲 0134
Reposted by Graham PenthenyElliott Mitchell 🎥 🧀 @mrt3d.bsky.social · 22/03/2026Boston Gamedev Week is next week! Check out these cool happenings in Boston leading up to and including PAX East. I’ll be leading a BGW MiniCon roundtable, “XR in Transition,” on Tuesday. Hope to see you there! gamedev.boston 0103
Graham Pentheny @grahamboree.bsky.social · 21/03/2026If you're in town for PAX East, be sure to stop by Boston Gamedev Week! It's a developer-focused mini-con before PAX as well as some events and meetups in the evenings. @bostongamedev.bsky.social gamedev.boston 033
Reposted by Graham PenthenyBoston Game Dev @bostongamedev.bsky.social · 20/03/2026We’ve got our own fancy little mini conference coming up! Boston Gamedev Week's MiniCon will host talks + round tables in a neat little 2-day package It kicks off Tues 3/24, full schedule and pay-what-you-want tickets here -> gamedev.boston/events/minicon Thanks to our sponsor, @gamemaker.io! 1189
Reposted by Graham PenthenyKevin Regamey @regameyk.bsky.social · 13/03/2026GG to all the very-early-morning climbers who managed to make it to our annual GDC Bouldering Meetup! Already thinking about how to make next year even better... 🤘🕹️ 6365
Reposted by Graham PenthenyBoston Game Dev @bostongamedev.bsky.social · 14/03/2026Boston Gamedev Week is BACK March 23 - 29! If you're in town for PAX East, come hang out, meet some other devs, and maybe learn a lil something! The current schedule, with events both at PAX and outside the con, is posted on gamedev.bostongamedev.bostonBOSTON GAMEDEV WEEKGet a full week of gamedev goodness here on the bay. Coinciding with PAX East, Boston Gamedev Week is a slate of events focused on developers. 01710
Reposted by Graham PenthenySpry Fox @spryfox.bsky.social · 09/03/2026“All those who are lost deserve kindness.” 🧡 Cozy Grove: Camp Spirit is coming to Steam later this year! 🚐 Discover a relaxing island oasis 🐻 Bond with a charming cast of characters 🎁 Exchange gifts with other players asynchronously .. and more! Available to wishlist now: s.team/a/2021960store.steampowered.comCozy Grove: Camp Spirit on SteamAll those who are lost deserve kindness. Help cute, ghostly bears find peace in this relaxing sequel to the beloved life-sim game Cozy Grove, where kindness rules and new crafting, building, and campi... 77935
Reposted by Graham PenthenyAndrew Eiche @buddingmonkey.bsky.social · 11/03/2026Better pay that Maya invoice or you’re going in the black sedan 0142
Reposted by Graham PenthenyAndy Hall @testtubegames.com · 10/03/2026A peek at Agent Higgs 2 -- my particle physics puzzle game coming out this summer... testtubegames.com/blog/ 074
Graham Pentheny @grahamboree.bsky.social · 04/03/2026I'm setting up a linux Jenkins server. This is the state of modern Unity: * Official Installation instructions for unity hub were wrong. * Unity hub won't run headless because it still needs a virtualized display. It just segfaults. Had to install xvfb and route all commands through that. 100
Reposted by Graham PenthenyBoston Game Dev @bostongamedev.bsky.social · 05/01/2026Boston Game Dev will be hosting a Global Game Jam site again this year! We'll be at the Nonprofit Center downtown all weekend, 1/30 - 2/1. Come make a game with us! More info + registration here: www.eventbrite.com/e/boston-gam... Huge thank you to our sponsor @unity.com for making this possible!eventbrite.comBoston Game Dev Global Game JamCome make a game over a weekend with Boston Game Dev! Global Game Jam is a non-competitive opportunity to collaborate, experiment and learn. 0125
Reposted by Graham Penthenyjdeegz @jdeegz.bsky.social · 20/11/2025I am hunting for work! Anyone in games, or other creative fields have open roles I could apply for? UI Art / Design, Concept Art, Hard Surface modeling, Design, UX... jdeegz.comjdeegz.comPortfolio of Jim DeGruttolaPortfolio of Jim DeGruttola 011
Reposted by Graham PenthenyMelo @letitmelo.bsky.social · 28/10/2025I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research. 23658251371
Graham Pentheny @grahamboree.bsky.social · 21/10/2025Build a solid, working system out the gate: nobody notices. Build a buggy mess and then fix it later after everyone experiences the pain of using it: you're the hero. 020
Graham Pentheny @grahamboree.bsky.social · 10/10/2025Visual scripting is objectively terrible in 99.99% of cases. This is the hill I will die on. blueprintsfromhell.tumblr.comblueprintsfromhell.tumblr.com 120
Graham Pentheny @grahamboree.bsky.social · 27/09/2025Man, C is so much simpler and more fun to program in than C++. 020
Reposted by Graham PenthenyAdam deGrandis @adamdegrandis.bsky.social · 11/09/2025friends, full disclosure: i have ZERO recollection of what we talked about when we recorded this. But I was hanging with Alan and Syrenne so I'm sure I had a good time. Go listen and be entertained? Educated? Who's to say, I guess. Go listen. 2133
Graham Pentheny @grahamboree.bsky.social · 12/09/2025Can confirm. Adam is one of the best humans I’ve ever had the pleasure of getting to know. Check this out! 010
Reposted by Graham PenthenyDraknek & Friends @draknek.bsky.social · 11/09/2025Draknek & Friends Official Podcast Episode 36 featuring @adamdegrandis.bsky.social is out now! Topics include the development of the games, his time teaching, a dive through some gaming history, and a surprisingly long tangent about music. draknek.org/podcastdraknek.orgDraknek & Friends Official PodcastJoin Alan and Syrenne from Draknek & Friends as they talk to developers of some of their favorite puzzle games, shedding light onto how games get made and th... 1135
Reposted by Graham PenthenyWeLoveIt.io @weloveit-io.bsky.social · 05/09/2025Our latest Studio Spotlight: Jake Birkett (@greyalien.bsky.social) on the 20‑year journey behind his “overnight” indie success. 👽 Read → www.weloveeverygame.... #IndieDev #GameDev #Interview 0218
Graham Pentheny @grahamboree.bsky.social · 25/08/2025"Don't repeat yourself" (aka "DRY") is the foremost pitfall of our generation of software engineers. It's followed so myopically and dogmatically that people perform heroic code structure contortions just to enable re-use of a 10 line method they could have copy/pasted. 020
Reposted by Graham PenthenyVictoria Tran ✨ @victoriatran.bsky.social · 18/07/2025✨ MY BOOK IS OUT NOW ✨ "Mastering Community Management" is finally here! 😭 Learn what goes into community management for video games from pre- to post-production. ❤️ Get my step-by-step strategy for creating meaningful online spaces! Shares appreciated. AHH!! Buy: www.victoriatran.com/book 841084314
Graham Pentheny @grahamboree.bsky.social · 15/07/2025Maybe we'd have flying cars and world peace if Windows had switched to LF and case-sensitive file systems like everyone else... 🤔 010
Reposted by Graham PenthenySpry Fox @spryfox.bsky.social · 14/07/2025Hi everyone! We're Spry Fox. 🦊 As some of you may have heard, we've been working on our newest project: Spirit Crossing, a cooperative life-sim focused on friendship & community. Let's take a look at the world we've been crafting: 🌲 www.youtube.com/watch?v=lEKb... ☀️ playspiritcrossing.comyoutube.comSpirit Crossing - 14.2 TrailerYouTube video by Spry Fox 23716
Reposted by Graham Penthenyinnes mck @innes.bsky.social · 11/07/2025the thing about "move fast and break things" is that not breaking things is often quite a lot faster 432438
Reposted by Graham PenthenyTanya X. Short @tanyaxshort.bsky.social · 23/06/2025just ship it. shut up, theseus. 2362
Reposted by Graham PenthenyBoston Game Dev @bostongamedev.bsky.social · 23/06/2025There's a reason the summer community BBQ is one of our favorite events of the year! So great to see our amazing community come out and make an already sunny and beautiful day even better. #gamedev #indiedev 0318
Graham Pentheny @grahamboree.bsky.social · 23/06/2025Please, Windows, just be an operating system for me. That's all I want. 110
Graham Pentheny @grahamboree.bsky.social · 23/06/2025Imagine not being able to open your game engine editor today because it can't phone home. status.unity.comstatus.unity.com Services Status Unity Services's status page provides information on the current status and incident history of Unity Services. 000
Reposted by Graham PenthenyCIPHER ZERO @cipherzerogame.com · 29/05/2025Join us today at the very first Thinky Direct, filled with trailers and announcements from all the games that scratch your brain. Tune in to see #CipherZero news! 6pm BST/10am PDT/1pm EDT! www.youtube.com/live/iXyyhQd... #PlayCipherZero #IndieGameDev #IndieDev #SolveForX #ThinkyDirect 0105
Reposted by Graham Penthenyjdeegz @jdeegz.bsky.social · 26/05/2025Yo! I’ve been working on my game, a tower defense called Spires of Morosith: Gossamer Sundered, and I've just published a Demo! Please give it a try, you can get it on steam here: store.steampowered.com/app/3094970/... If you dig the game, tell a friend! #indiegames #steamdemo #towerdefense 097
Reposted by Graham PenthenyBoston Indies @bostonindies.bsky.social · 22/05/2025Boston GameLoop tickets went up the other day! GameLoop is one of our fav local events, "like a day full of all the best hallway conversations you’d have at GDC" as they say. Tell your game makin' friends and coworkers! August 16th @ MIT Tickets here -> www.bostonfig.com/gameloop-2025/bostonfig.comGameLoop 2025GameLoop 2025 0124
Reposted by Graham PenthenyZi @majormcdoom.bsky.social · 22/05/2025Some of y'all are gonna think I've gone completely nuts, but I'm gonna talk about rounded corners and why circles suck. Most devs take it for granted that rounded corners are circles. Spoiler: They don't have to be! There is a much more aesthetically pleasing and cheaper alternative. 🧵👇 #gamedev 1633252
Reposted by Graham PenthenyMark Mayers @desolus.bsky.social · 19/05/2025After nearly a decade of development, I am very excited to finally announce Desolus! Explore a city of Gothic architecture torn between past and future in Desolus, a first person puzzle game. www.youtube.com/watch?v=HxfV...youtube.comDESOLUS Announcement TrailerYouTube video by Mark Mayers 107332
Graham Pentheny @grahamboree.bsky.social · 20/05/2025I really struggle with this when I talk about my interests and career. I always have to say “game AI, not LLM ChatGPT stuff” 020
Graham Pentheny @grahamboree.bsky.social · 19/05/2025Whenever I ask colleagues about bizarre Unreal things the response is often "Oh right yeah that's a thing. Yeah you'll get used to it." Unreal is the C++ of game engines. 110
Graham Pentheny @grahamboree.bsky.social · 19/05/2025Today's fun Unreal-ism: Unreal is right-handed Z-up, so Euler angles in Unreal are: Yaw = Z, Pitch = Y, Roll = X Rotations are often defined by FRotator. There is the FRotator::Euler() method that gives you an FVector with the correct axis rotations in the correct places. 100
Reposted by Graham PenthenyNoa Beazley @noabeazley.bsky.social · 12/05/2025Five years ago I went to my first PAX not knowing anyone and with no clue how to start connecting with people in the industry. This year could not have felt like more of a full circle moment. 191
Reposted by Graham PenthenyRami Ismail (رامي) @ramiismail.com · 10/05/2025Unity just is not stable enough as a business or a company to rely on it for developing multi-year projects. 15548126
Reposted by Graham PenthenySeth Rosen @sirrosen.bsky.social · 07/05/2025Are you already in Boston for PAX East? Boston Gamedev Week organized by @bostongamedev.bsky.social is happening through Friday! There's a demo night and wonderful social meetup (Make Games, Make Friends) tonight and I'll be at both. Come hang out?! Details here: gamedev.bostongamedev.bostonBOSTON GAMEDEV WEEKGet a full week of gamedev goodness here on the bay. Coinciding with PAX East, Boston Gamedev Week is a slate of events focused on developers. 32310
Graham Pentheny @grahamboree.bsky.social · 06/05/2025My favorite part about parking at South Station is this 26 year old Mapquest printout in the elevator. #boston 000
Graham Pentheny @grahamboree.bsky.social · 29/04/2025TTR: "Time To Rust". How long until someone mentions and subtly advocates for Rust in any tech conversation about any topic. 030
Reposted by Graham PenthenyBoston Game Dev @bostongamedev.bsky.social · 28/04/2025We’re one week away from Boston Gamedev Week, so we thought we’d make a thread to talk about everything we’ll have going on! Okay here we go 🧵 #gamedev #indiedev #indiegamedev 13415
Graham Pentheny @grahamboree.bsky.social · 25/04/2025Today's Unreal pain: * UE saves your perforce username and workspace info in a config somewhere that's _not_ the normal .p4config * Ctrl+c, Ctrl+v, rename "foo.uasset" creates two files: "foo 1.uasset" and "bar.uasset" but Content Browser only shows "bar.uasset"...because Redirectors 010
Graham Pentheny @grahamboree.bsky.social · 22/04/2025I love how p4's "reconcile offline work" can take multiple minutes in large directories, while git status takes less than a second to do the same thing. 🤔 110